コード例 #1
0
 def test_score_no_such_player_error(self):
     fsm = StateMachine()
     data = '''
     (role x)
     (init (control x))
     (<= (goal ?player 100) (true (control ?player)))
     '''
     fsm.store(data=data)
     with self.assertRaises(GameError):
         fsm.score('o')
コード例 #2
0
 def test_score_player(self):
     fsm = StateMachine()
     data = '''
     (role x)
     (init (control x))
     (<= (goal ?player 100) (true (control ?player)))
     '''
     fsm.store(data=data)
     self.assertEqual(100, fsm.score('x'))
コード例 #3
0
 def test_score_all_players(self):
     fsm = StateMachine()
     data = '''
     (role x)
     (role o)
     (init (control x))
     (enemies x o) (enemies o x)
     (<= (goal ?player 100) (true (control ?player)))
     (<= (goal ?player 0) (true (control ?other)) (enemies ?player ?other))
     '''
     fsm.store(data=data)
     self.assertEqual({'x': 100, 'o': 0}, fsm.score())