コード例 #1
0
def main():
    parser = argparse.ArgumentParser()
    parser.add_argument("target", choices=("header", "source"),
            help="Whether to build the source or header file.")
    parser.add_argument("func_list_file", help="The function list .py file.")
    parser.add_argument("xml_files", nargs="+", help="The XML files with the EGL function lists.")

    args = parser.parse_args()

    # The function list is a Python module, but it's specified on the command
    # line.
    eglFunctionList = imp.load_source("eglFunctionList", args.func_list_file)

    xmlFunctions = genCommon.getFunctions(args.xml_files)
    xmlByName = dict((f.name, f) for f in xmlFunctions)
    functions = []
    for (name, eglFunc) in eglFunctionList.EGL_FUNCTIONS:
        func = xmlByName[name]
        eglFunc = fixupEglFunc(func, eglFunc)
        functions.append((func, eglFunc))

    # Sort the function list by name.
    functions = sorted(functions, key=lambda f: f[0].name)

    if args.target == "header":
        text = generateHeader(functions)
    elif args.target == "source":
        text = generateSource(functions)
    sys.stdout.write(text)
コード例 #2
0
def main():
    parser = argparse.ArgumentParser()
    parser.add_argument("target",
                        choices=("header", "source"),
                        help="Whether to build the source or header file.")
    parser.add_argument("xml_files",
                        nargs="+",
                        help="The XML files with the EGL function lists.")

    args = parser.parse_args()

    xmlFunctions = genCommon.getFunctions(args.xml_files)
    xmlByName = dict((f.name, f) for f in xmlFunctions)
    functions = []
    for (name, eglFunc) in eglFunctionList.EGL_FUNCTIONS:
        func = xmlByName[name]
        eglFunc = fixupEglFunc(func, eglFunc)
        functions.append((func, eglFunc))

    # Sort the function list by name.
    functions = sorted(functions, key=lambda f: f[0].name)

    if args.target == "header":
        text = generateHeader(functions)
    elif args.target == "source":
        text = generateSource(functions)
    sys.stdout.write(text)
コード例 #3
0
def _main():
    print(r"""
/* DO NOT EDIT - This file generated automatically by gl_table.py script */

#if !defined( _GLAPI_TABLE_H_ )
#  define _GLAPI_TABLE_H_

#ifndef GLAPIENTRYP
# ifndef GLAPIENTRY
#  define GLAPIENTRY
# endif

# define GLAPIENTRYP GLAPIENTRY *
#endif

typedef void (APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);

struct _glapi_table
{""".lstrip("\n"))

    for func in genCommon.getFunctions(sys.argv[1:]):
        print(
            "   {f.rt} (GLAPIENTRYP {f.basename})({f.decArgs}); /* {f.slot} */"
            .format(f=func))
    print("};\n")
    print("#endif /* !defined( _GLAPI_TABLE_H_ ) */")
コード例 #4
0
def main():
    if (len(sys.argv) < 4):
        print("Usage: %r source|header <function_list> <xml_file> [xml_file...]" % (sys.argv[0],))
        sys.exit(2)

    target = sys.argv[1]
    funcListFile = sys.argv[2]
    xmlFiles = sys.argv[3:]

    # The function list is a Python module, but it's specified on the command
    # line.
    eglFunctionList = imp.load_source("eglFunctionList", funcListFile)

    xmlFunctions = genCommon.getFunctions(xmlFiles)
    xmlByName = dict((f.name, f) for f in xmlFunctions)
    functions = []
    for (name, eglFunc) in eglFunctionList.EGL_FUNCTIONS:
        func = xmlByName[name]
        eglFunc = fixupEglFunc(func, eglFunc)
        functions.append((func, eglFunc))

    # Sort the function list by name.
    functions = sorted(functions, key=lambda f: f[0].name)

    if (target == "header"):
        text = generateHeader(functions)
    elif (target == "source"):
        text = generateSource(functions)
    else:
        raise ValueError("Invalid target: %r" % (target,))
    sys.stdout.write(text)
コード例 #5
0
ファイル: gl_table.py プロジェクト: CSRedRat/libglvnd
def _main():
    print(r"""
/* DO NOT EDIT - This file generated automatically by gl_table.py script */

#if !defined( _GLAPI_TABLE_H_ )
#  define _GLAPI_TABLE_H_

#ifndef GLAPIENTRYP
# ifndef GLAPIENTRY
#  define GLAPIENTRY
# endif

# define GLAPIENTRYP GLAPIENTRY *
#endif

typedef void (APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);

struct _glapi_table
{""".lstrip("\n"))

    for func in genCommon.getFunctions(sys.argv[1:]):
        print("   {f.rt} (GLAPIENTRYP {f.basename})({f.decArgs}); /* {f.slot} */".format(f=func))
    print("};\n")
    print("#endif /* !defined( _GLAPI_TABLE_H_ ) */")
コード例 #6
0
def _main():
    functions = genCommon.getFunctions(sys.argv[1:])
    functions = [f for f in functions if(f.name not in _SKIP_GLX_FUNCTIONS)]

    sys.stdout.write(generateLibGLXStubs(functions))
コード例 #7
0
ファイル: gl_inittable.py プロジェクト: paulyc/glvnd
def _main():
    print(r"""
/* DO NOT EDIT - This file generated automatically by gl_inittable.py script */

/* GLXEXT is the define used in the xserver when the GLX extension is being
 * built.  Hijack this to determine whether this file is being built for the
 * server or the client.
 */
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#if (defined(GLXEXT) && defined(HAVE_BACKTRACE)) \
	|| (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE) && !defined(__CYGWIN__) && !defined(__MINGW32__) && !defined(__OpenBSD__))
#define USE_BACKTRACE
#endif

#ifdef USE_BACKTRACE
#include <execinfo.h>
#endif

#include <dlfcn.h>
#include <stdlib.h>
#include <stdio.h>

#include "glheader.h"

#include "glapi.h"
#include "glapitable.h"

#ifdef GLXEXT
#include "os.h"
#endif

static void
__glapi_inittable_NoOp(void) {
    const char *fstr = "Unknown";

    /* Silence potential GCC warning for some #ifdef paths.
     */
    (void) fstr;
#if defined(USE_BACKTRACE)
#if !defined(GLXEXT)
    if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
#endif
    {
        void *frames[2];

        if(backtrace(frames, 2) == 2) {
            Dl_info info;
            dladdr(frames[1], &info);
            if(info.dli_sname)
                fstr = info.dli_sname;
        }

#if !defined(GLXEXT)
        fprintf(stderr, "Call to unimplemented API: %s\n", fstr);
#endif
    }
#endif
#if defined(GLXEXT)
    LogMessage(X_ERROR, "GLX: Call to unimplemented API: %s\n", fstr);
#endif
}

static void
__glapi_inittable_set_remaining_noop(struct _glapi_table *disp,
                                     size_t entries) {
    void **dispatch = (void **) disp;
    int i;

    /* ISO C is annoying sometimes */
    union {_glapi_proc p; void *v;} p;
    p.p = __glapi_inittable_NoOp;

    for(i=0; i < entries; i++)
        if(dispatch[i] == NULL)
            dispatch[i] = p.v;
}
""".lstrip("\n"))

    # We split populating the table into a bunch of smaller functions instead
    # of one huge one. If we put everything in one function, the it takes
    # forever to compile.
    functionCount = 0
    entriesPerFunction = 100
    for (index, func) in enumerate(genCommon.getFunctions(sys.argv[1:])):
        if (index % entriesPerFunction == 0):
            if (index > 0):
                print("}\n")
            print(r"""
static void
_glapi_init_table_from_callback_%d(struct _glapi_table *table,
                                size_t entries,
                                void *(*get_proc_addr)(const char *name, void *param),
                                void *param)
{
""".lstrip("\n") % (functionCount, ))
            functionCount += 1

        print(r"""
    if(!table->{f.basename}) {{
        void ** procp = (void **) &table->{f.basename};
        *procp = (*get_proc_addr)("{f.name}", param);
    }}
""".format(f=func))

    print(r"""
}
void
_glapi_init_table_from_callback(struct _glapi_table *table,
                                size_t entries,
                                void *(*get_proc_addr)(const char *name, void *param),
                                void *param)
{
""".lstrip("\n"))

    for i in xrange(functionCount):
        print(
            "    _glapi_init_table_from_callback_%d(table, entries, get_proc_addr, param);"
            % (i, ))

    print("")
    print("    __glapi_inittable_set_remaining_noop(table, entries);")
    print("}\n")
コード例 #8
0
ファイル: gl_inittable.py プロジェクト: bbshocking/libglvnd
def _main():
    print(r"""
/* DO NOT EDIT - This file generated automatically by gl_inittable.py script */

/* GLXEXT is the define used in the xserver when the GLX extension is being
 * built.  Hijack this to determine whether this file is being built for the
 * server or the client.
 */
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#if (defined(GLXEXT) && defined(HAVE_BACKTRACE)) \
	|| (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE) && !defined(__CYGWIN__) && !defined(__MINGW32__) && !defined(__OpenBSD__))
#define USE_BACKTRACE
#endif

#ifdef USE_BACKTRACE
#include <execinfo.h>
#endif

#include <dlfcn.h>
#include <stdlib.h>
#include <stdio.h>

#include "main/glheader.h"

#include "glapi.h"
#include "glapitable.h"

#ifdef GLXEXT
#include "os.h"
#endif

static void
__glapi_inittable_NoOp(void) {
    const char *fstr = "Unknown";

    /* Silence potential GCC warning for some #ifdef paths.
     */
    (void) fstr;
#if defined(USE_BACKTRACE)
#if !defined(GLXEXT)
    if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
#endif
    {
        void *frames[2];

        if(backtrace(frames, 2) == 2) {
            Dl_info info;
            dladdr(frames[1], &info);
            if(info.dli_sname)
                fstr = info.dli_sname;
        }

#if !defined(GLXEXT)
        fprintf(stderr, "Call to unimplemented API: %s\n", fstr);
#endif
    }
#endif
#if defined(GLXEXT)
    LogMessage(X_ERROR, "GLX: Call to unimplemented API: %s\n", fstr);
#endif
}

static void
__glapi_inittable_set_remaining_noop(struct _glapi_table *disp,
                                     size_t entries) {
    void **dispatch = (void **) disp;
    int i;

    /* ISO C is annoying sometimes */
    union {_glapi_proc p; void *v;} p;
    p.p = __glapi_inittable_NoOp;

    for(i=0; i < entries; i++)
        if(dispatch[i] == NULL)
            dispatch[i] = p.v;
}
""".lstrip("\n"))

    # We split populating the table into a bunch of smaller functions instead
    # of one huge one. If we put everything in one function, the it takes
    # forever to compile.
    functionCount = 0
    entriesPerFunction = 100
    for (index, func) in enumerate(genCommon.getFunctions(sys.argv[1:])):
        if (index % entriesPerFunction == 0):
            if (index > 0):
                print("}\n")
            print(r"""
static void
_glapi_init_table_from_callback_%d(struct _glapi_table *table,
                                size_t entries,
                                void *(*get_proc_addr)(const char *name, void *param),
                                void *param)
{
""".lstrip("\n") % (functionCount,))
            functionCount += 1

        print(r"""
    if(!table->{f.basename}) {{
        void ** procp = (void **) &table->{f.basename};
        *procp = (*get_proc_addr)("{f.name}", param);
    }}
""".format(f=func))

    print(r"""
}
void
_glapi_init_table_from_callback(struct _glapi_table *table,
                                size_t entries,
                                void *(*get_proc_addr)(const char *name, void *param),
                                void *param)
{
""".lstrip("\n"))

    for i in xrange(functionCount):
        print("    _glapi_init_table_from_callback_%d(table, entries, get_proc_addr, param);" % (i,))

    print("")
    print("    __glapi_inittable_set_remaining_noop(table, entries);")
    print("}\n")
コード例 #9
0
def _main():
    functions = genCommon.getFunctions(sys.argv[1:])
    functions = [f for f in functions if(f.name not in _SKIP_GLX_FUNCTIONS)]

    sys.stdout.write(generateLibGLXStubs(functions))