コード例 #1
0
    def attach_urdf_object(self, urdf_object, parent_link, pose, round_to=3):
        """
        Rigidly attach another object to the robot.
        :param urdf_object: Object that shall be attached to the robot.
        :type urdf_object: URDFObject
        :param parent_link_name: Name of the link to which the object shall be attached.
        :type parent_link_name: str
        :param pose: Hom. transform between the reference frames of the parent link and the object.
        :type pose: Pose
        """
        if urdf_object.get_name() in self.get_link_names():
            raise DuplicateNameException(
                u'\'{}\' already has link with name \'{}\'.'.format(
                    self.get_name(), urdf_object.get_name()))
        if urdf_object.get_name() in self.get_joint_names():
            raise DuplicateNameException(
                u'\'{}\' already has joint with name \'{}\'.'.format(
                    self.get_name(), urdf_object.get_name()))
        if parent_link not in self.get_link_names():
            raise UnknownBodyException(
                u'can not attach \'{}\' to non existent parent link \'{}\' of \'{}\''
                .format(urdf_object.get_name(), parent_link, self.get_name()))
        if len(
                set(urdf_object.get_link_names()).intersection(
                    set(self.get_link_names()))) != 0:
            raise DuplicateNameException(
                u'can not merge urdfs that share link names')
        if len(
                set(urdf_object.get_joint_names()).intersection(
                    set(self.get_joint_names()))) != 0:
            raise DuplicateNameException(
                u'can not merge urdfs that share joint names')

        origin = up.Pose([
            np.round(pose.position.x, round_to),
            np.round(pose.position.y, round_to),
            np.round(pose.position.z, round_to)
        ],
                         euler_from_quaternion([
                             np.round(pose.orientation.x, round_to),
                             np.round(pose.orientation.y, round_to),
                             np.round(pose.orientation.z, round_to),
                             np.round(pose.orientation.w, round_to)
                         ]))

        joint = up.Joint(self.robot_name_to_root_joint(urdf_object.get_name()),
                         parent=parent_link,
                         child=urdf_object.get_root(),
                         joint_type=FIXED_JOINT,
                         origin=origin)
        self._urdf_robot.add_joint(joint)
        for j in urdf_object._urdf_robot.joints:
            self._urdf_robot.add_joint(j)
        for l in urdf_object._urdf_robot.links:
            self._urdf_robot.add_link(l)
        try:
            del self._link_to_marker[urdf_object.get_name()]
        except:
            pass
        self.reinitialize()
コード例 #2
0
 def add_object(self, object_):
     """
     :type object_: URDFObject
     """
     # FIXME this interface seems unintuitive, why not pass base pose as well?
     if self.has_robot() and self.robot.get_name() == object_.get_name():
         raise DuplicateNameException(u'object and robot have the same name')
     if self.has_object(object_.get_name()):
         raise DuplicateNameException(u'object with that name already exists')
     self._objects[object_.get_name()] = object_
     logging.loginfo(u'--> added {} to world'.format(object_.get_name()))
コード例 #3
0
ファイル: pybullet_wrapper.py プロジェクト: ichumuh/giskardpy
def load_urdf_string_into_bullet(urdf_string, pose=None):
    """
    Loads a URDF string into the bullet world.
    :param urdf_string: XML string of the URDF to load.
    :type urdf_string: str
    :param pose: Pose at which to load the URDF into the world.
    :type pose: Pose
    :return: internal PyBullet id of the loaded urdfs
    :rtype: intload_urdf_string_into_bullet
    """
    if pose is None:
        pose = Pose()
        pose.orientation.w = 1
    if isinstance(pose, PoseStamped):
        pose = pose.pose
    object_name = URDFObject(urdf_string).get_name()
    if object_name in get_body_names():
        raise DuplicateNameException(
            u'an object with name \'{}\' already exists in pybullet'.format(
                object_name))
    resolved_urdf = resolve_ros_iris_in_urdf(urdf_string)
    filename = write_to_tmp(u'{}.urdfs'.format(random_string()), resolved_urdf)
    with NullContextManager(
    ) if giskardpy.PRINT_LEVEL == DEBUG else suppress_stdout():
        id = p.loadURDF(filename,
                        [pose.position.x, pose.position.y, pose.position.z], [
                            pose.orientation.x, pose.orientation.y,
                            pose.orientation.z, pose.orientation.w
                        ],
                        flags=p.URDF_USE_SELF_COLLISION_EXCLUDE_PARENT)
    os.remove(filename)
    return id
コード例 #4
0
 def add_robot(self, robot, base_pose, controlled_joints, joint_vel_limit,
               joint_acc_limit, joint_weights, calc_self_collision_matrix,
               ignored_pairs, added_pairs, symengine_backend,
               symengine_opt_level):
     """
     :type robot: giskardpy.world_object.WorldObject
     :type controlled_joints: list
     :type base_pose: PoseStamped
     """
     if not isinstance(robot, WorldObject):
         raise TypeError(u'only WorldObject can be added to world')
     if self.has_robot():
         raise RobotExistsException(u'A robot is already loaded')
     if self.has_object(robot.get_name()):
         raise DuplicateNameException(
             u'can\'t add robot; object with name "{}" already exists'.
             format(robot.get_name()))
     self._robot = Robot.from_urdf_object(
         urdf_object=robot,
         base_pose=base_pose,
         controlled_joints=controlled_joints,
         path_to_data_folder=self._path_to_data_folder,
         joint_vel_limit=joint_vel_limit,
         joint_acc_limit=joint_acc_limit,
         calc_self_collision_matrix=calc_self_collision_matrix,
         joint_weights=joint_weights,
         ignored_pairs=ignored_pairs,
         added_pairs=added_pairs,
         symengine_backend=symengine_backend,
         symengine_opt_level=symengine_opt_level)
コード例 #5
0
    def attach_object(self, object, parent_link_name, transform):
        """
        Rigidly attach another object to the robot.
        :param object: Object that shall be attached to the robot.
        :type object: UrdfObject
        :param parent_link_name: Name of the link to which the object shall be attached.
        :type parent_link_name: str
        :param transform: Hom. transform between the reference frames of the parent link and the object.
        :type Transform
        """
        # TODO should only be called through world because this class does not know which objects exist
        if self.has_attached_object(object.name):
            # TODO: choose better exception type
            raise DuplicateNameException(
                u'An object \'{}\' has already been attached to the robot.'.
                format(object.name))

        # salvage last joint state and base pose
        joint_state = self.get_joint_states()
        base_pose = self.get_base_pose()

        # salvage last collision matrix, and save collisions as pairs of link names
        collision_matrix = set()
        for collision in self.sometimes:
            collision_matrix.add((self.link_id_to_name[collision[0]],
                                  self.link_id_to_name[collision[1]]))

        # assemble and store URDF string of new link and fixed joint
        new_joint = FixedJoint(u'{}_joint'.format(object.name), transform,
                               parent_link_name, object.name)
        self.attached_objects[object.name] = u'{}{}'.format(
            to_urdf_string(new_joint), to_urdf_string(object, True))

        new_urdf_string = self.get_urdf()

        # remove last robot and load new robot from new URDF
        p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 0)
        p.removeBody(self.id)
        self.id = load_urdf_string_into_bullet(new_urdf_string, base_pose)
        p.configureDebugVisualizer(p.COV_ENABLE_RENDERING, 1)

        # reload joint info and last joint state
        self.init_js_info()
        self.set_joint_state(joint_state)

        # reload last collision matrix as pairs of link IDs
        self.sometimes = set()
        for collision in collision_matrix:
            self.sometimes.add((self.link_name_to_id[collision[0]],
                                self.link_name_to_id[collision[1]]))

        # update the collision matrix for the newly attached object
        object_id = self.link_name_to_id[object.name]
        link_pairs = {(object_id, link_id)
                      for link_id in self.joint_id_to_info.keys()}
        new_collisions = self.calc_self_collision_matrix(link_pairs)
        self.sometimes.union(new_collisions)
        print(u'object {} attached to {} in pybullet world'.format(
            object.name, self.name))
コード例 #6
0
 def spawn_object_from_urdf_str(self, name, urdf, base_pose=Transform()):
     """
     :type name: str
     :param urdf: Path to URDF file, or content of already loaded URDF file.
     :type urdf: str
     :type base_pose: Transform
     """
     if self.has_object(name):
         raise DuplicateNameException(
             u'object with name "{}" already exists'.format(name))
     if self.has_robot() and self.get_robot().name == name:
         raise DuplicateNameException(
             u'robot with name "{}" already exists'.format(name))
     self.deactivate_rendering()
     self._objects[name] = PyBulletRobot(name, urdf, base_pose, False)
     self.activate_rendering()
     print(u'object {} added to pybullet world'.format(name))
コード例 #7
0
 def spawn_robot_from_urdf(self, robot_name, urdf, base_pose=Transform()):
     """
     :type robot_name: str
     :param urdf: URDF to spawn as loaded XML string.
     :type urdf: str
     :type base_pose: Transform
     """
     if self.has_robot():
         raise RobotExistsException(u'A robot is already loaded')
     if self.has_object(robot_name):
         raise DuplicateNameException(
             u'can\'t add robot; object with name "{}" already exists'.
             format(robot_name))
     self.deactivate_rendering()
     self._robot = PyBulletRobot(
         robot_name,
         urdf,
         base_pose,
         path_to_data_folder=self.path_to_data_folder)
     self.activate_rendering()
コード例 #8
0
 def add_robot(self, robot, base_pose, controlled_joints, ignored_pairs, added_pairs):
     """
     :type robot: giskardpy.world_object.WorldObject
     :type controlled_joints: list
     :type base_pose: PoseStamped
     """
     if not isinstance(robot, WorldObject):
         raise TypeError(u'only WorldObject can be added to world')
     if self.has_robot():
         raise RobotExistsException(u'A robot is already loaded')
     if self.has_object(robot.get_name()):
         raise DuplicateNameException(
             u'can\'t add robot; object with name "{}" already exists'.format(robot.get_name()))
     self._robot = Robot.from_urdf_object(urdf_object=robot,
                                          base_pose=base_pose,
                                          controlled_joints=controlled_joints,
                                          path_to_data_folder=self._path_to_data_folder,
                                          ignored_pairs=ignored_pairs,
                                          added_pairs=added_pairs)
     logging.loginfo(u'--> added {} to world'.format(robot.get_name()))
コード例 #9
0
 def attach_object(self, object, parent_link, transform):
     if self.has_object(object.name):
         raise DuplicateNameException(
             u'Can\'t attach existing object \'{}\'.'.format(object.name))
     self.get_robot().attach_object(object, parent_link, transform)