def test_two_region_rectangular_board(self): input_board = [" B "] board = go_counting.Board(input_board) territories = board.territories() self.assertSetEqual(territories[go_counting.BLACK], {(0, 0), (2, 0)}) self.assertSetEqual(territories[go_counting.WHITE], set()) self.assertSetEqual(territories[go_counting.NONE], set())
def test_two_territories_rectangular_board(self): input_board = "\n".join([" BW ", " BW "]) board = go_counting.Board(input_board) territories = board.territories() self.assertEqual(territories[go_counting.BLACK], set([(0, 0), (0, 1)])) self.assertEqual(territories[go_counting.WHITE], set([(3, 0), (3, 1)])) self.assertEqual(territories[go_counting.NONE], set())
def test_black_corner_territory_on_5x5_board(self): board = go_counting.Board(board5x5) stone, territory = board.territory(x=0, y=1) self.assertEqual(stone, go_counting.BLACK) self.assertSetEqual(territory, {(0, 0), (0, 1), (1, 0)})
def test_one_territory_is_the_whole_board(self): board = go_counting.Board([" "]) territories = board.territories() self.assertSetEqual(territories[go_counting.BLACK], set()) self.assertSetEqual(territories[go_counting.WHITE], set()) self.assertSetEqual(territories[go_counting.NONE], {(0, 0)})
def test_invalid_because_y_is_too_high(self): board = go_counting.Board(board5x5) with self.assertRaisesWithMessage(ValueError): board.territory(x=1, y=5)
def test_a_stone_and_not_a_territory_on_5x5_board(self): board = go_counting.Board(board5x5) stone, territory = board.territory(x=1, y=1) self.assertEqual(stone, go_counting.NONE) self.assertSetEqual(territory, set())
def test_open_corner_territory_on_5x5_board(self): board = go_counting.Board(board5x5) stone, territory = board.territory(x=1, y=4) self.assertEqual(stone, go_counting.NONE) self.assertSetEqual(territory, {(0, 3), (0, 4), (1, 4)})
def test_white_center_territory_on_5x5_board(self): board = go_counting.Board(board5x5) stone, territory = board.territory(x=2, y=3) self.assertEqual(stone, go_counting.WHITE) self.assertSetEqual(territory, {(2, 3)})
def test_9x9_for_open_territory(self): board = go_counting.Board(board9x9) stone, territory = board.territoryFor((0, 8)) self.assertEqual(stone, go_counting.NONE) self.assertEqual(territory, set([(2, 7), (2, 8), (1, 8), (0, 8), (0, 7)]))
def test_one_territory_whole_board(self): board = go_counting.Board(" ") territories = board.territories() self.assertEqual(territories[go_counting.BLACK], set()) self.assertEqual(territories[go_counting.WHITE], set()) self.assertEqual(territories[go_counting.NONE], set([(0, 0)]))
def test_5x5_for_valid_coordinate2(self): board = go_counting.Board(board5x5) stone, territory = board.territoryFor((1, 5)) self.assertEqual(stone, go_counting.NONE) self.assertEqual(territory, set())
def test_5x5_for_non_territory(self): board = go_counting.Board(board5x5) stone, territory = board.territoryFor((1, 1)) self.assertEqual(stone, go_counting.NONE) self.assertEqual(territory, set())
def test_5x5_for_open_territory(self): board = go_counting.Board(board5x5) stone, territory = board.territoryFor((1, 4)) self.assertEqual(stone, go_counting.NONE) self.assertEqual(territory, set([(0, 3), (0, 4), (1, 4)]))
def test_5x5_for_white(self): board = go_counting.Board(board5x5) stone, territory = board.territoryFor((2, 3)) self.assertEqual(stone, go_counting.WHITE) self.assertEqual(territory, set([(2, 3)]))
def test_5x5_for_black(self): board = go_counting.Board(board5x5) stone, territory = board.territoryFor((0, 1)) self.assertEqual(stone, go_counting.BLACK) self.assertEqual(territory, set([(0, 0), (0, 1), (1, 0)]))