コード例 #1
0
 def _CreateExpectations(cls):
     assert cls._webgl_version == 1 or cls._webgl_version == 2
     if cls._webgl_version == 1:
         return webgl_conformance_expectations.WebGLConformanceExpectations(
             conformance_path, url_prefixes=url_prefixes_to_trim)
     else:
         return webgl2_conformance_expectations.WebGL2ConformanceExpectations(
             conformance_path, url_prefixes=url_prefixes_to_trim)
コード例 #2
0
 def _CreateExpectations(cls):
   assert cls._webgl_version == 1 or cls._webgl_version == 2
   if cls._webgl_version == 1:
     return webgl_conformance_expectations.WebGLConformanceExpectations(
         webgl_conformance.conformance_path)
   else:
     return webgl2_conformance_expectations.WebGL2ConformanceExpectations(
         webgl_conformance.conformance_path)
コード例 #3
0
 def _CreateExpectations(self):
   assert self._webgl_version == 1 or self._webgl_version == 2
   if self._webgl_version == 1:
     return webgl_conformance_expectations.WebGLConformanceExpectations(
         conformance_path)
   else:
     return webgl2_conformance_expectations.WebGL2ConformanceExpectations(
         conformance_path)
 def testGlslConstructVecMatIndexExpectationOnWin(self):
     possible_browser = fakes.FakePossibleBrowser()
     browser = possible_browser.Create()
     browser.platform = FakeWindowsPlatform()
     browser.returned_system_info = fakes.FakeSystemInfo(
         gpu_dict=fake_win_amd_gpu_info.FAKE_GPU_INFO)
     exps = webgl_conformance_expectations.WebGLConformanceExpectations()
     test_info = WebGLTestInfo(
         'conformance/glsl/constructors/glsl-construct-vec-mat-index.html')
     expectation = exps.GetExpectationForTest(browser, test_info.url,
                                              test_info.name)
     self.assertEquals(expectation, 'flaky')
 def testWebGLExpectationsHaveNoCollisions(self):
     exps = webgl_conformance_expectations.WebGLConformanceExpectations()
     self.checkConformanceHasNoCollisions(exps)