コード例 #1
0
    def drawBonds(self, nbonds, start, end, colors=None, bond_radii=None):

        bond_positions = start
        bond_directions = end - start
        bond_lengths = np.linalg.norm(bond_directions, axis=1)
        gr3.drawcylindermesh(nbonds, bond_positions, bond_directions, colors,
                             bond_radii, bond_lengths)
コード例 #2
0
ファイル: glut_ex.py プロジェクト: albertocabello/gr
def init_gr3():
    def log_callback(message):
        print "Log: ", message
    gr3.setlogcallback(log_callback)
    
    gr3.init([gr3.GR3_InitAttribute.GR3_IA_FRAMEBUFFER_WIDTH, 1024, gr3.GR3_InitAttribute.GR3_IA_FRAMEBUFFER_HEIGHT, 1024])
    print gr3.getrenderpathstring()
    
    # Atome zeichnen
    gr3.drawspheremesh(len(atom_data), sphere_positions, sphere_colors, sphere_radii)
    # Atombindungen zeichnen
    gr3.drawcylindermesh(len(cylinder_positions), cylinder_positions, cylinder_directions, cylinder_colors, cylinder_radii, cylinder_lengths)
コード例 #3
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def init_gr3():
    def log_callback(message):
        print("Log: ", message)

    gr3.setlogcallback(log_callback)

    gr3.init([
        gr3.GR3_InitAttribute.GR3_IA_FRAMEBUFFER_WIDTH, 1024,
        gr3.GR3_InitAttribute.GR3_IA_FRAMEBUFFER_HEIGHT, 1024
    ])
    print(gr3.getrenderpathstring())

    # draw atoms
    gr3.drawspheremesh(len(atom_data), sphere_positions, sphere_colors,
                       sphere_radii)
    # draw atomic bonds
    gr3.drawcylindermesh(len(cylinder_positions), cylinder_positions,
                         cylinder_directions, cylinder_colors, cylinder_radii,
                         cylinder_lengths)
コード例 #4
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def double_pendulum(theta, length, mass):
    gr.clearws()
    gr.setviewport(0, 1, 0, 1)

    direction = []
    position = [(0, 0, 0)]
    for i in range(2):
        direction.append(
            (sin(theta[i]) * length[i] * 2, -cos(theta[i]) * length[i] * 2, 0))
        position.append([position[-1][j] + direction[-1][j] for j in range(3)])

    gr3.clear()
    # draw pivot point
    gr3.drawcylindermesh(1, (0, 0.2, 0), (0, 1, 0), (0.4, 0.4, 0.4), 0.4, 0.05)
    gr3.drawcylindermesh(1, (0, 0.2, 0), (0, -1, 0), (0.4, 0.4, 0.4), 0.05,
                         0.2)
    gr3.drawspheremesh(1, (0, 0, 0), (0.4, 0.4, 0.4), 0.05)
    # draw rods
    gr3.drawcylindermesh(2, position, direction, (0.6, 0.6, 0.6) * 2,
                         (0.05, 0.05), [l * 2 for l in length])
    # draw bobs
    gr3.drawspheremesh(2, position[1:], (1, 1, 1) * 2, [m * 0.2 for m in mass])

    gr3.drawimage(0, 1, 0, 1, 500, 500, gr3.GR3_Drawable.GR3_DRAWABLE_GKS)
    gr.updatews()
    return
コード例 #5
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ファイル: mogli.py プロジェクト: li012589/mogli
def _create_gr3_scene(molecule, show_bonds=True):
    """
    Create the GR3 scene from the provided molecule and - if show_bonds is
    True (default) - the atomic bonds in the molecule.
    """
    gr3.clear()
    num_atoms = len(molecule.atomic_numbers)
    gr3.drawspheremesh(num_atoms,
                       molecule.positions,
                       ATOM_COLORS[molecule.atomic_numbers],
                       molecule.atomic_radii)
    if show_bonds and len(molecule.bonds.index_pairs) > 0:
        index_pairs = molecule.bonds.index_pairs
        num_bonds = len(molecule.bonds)
        bond_positions = molecule.positions[index_pairs[:, 0]]
        bond_directions = molecule.positions[index_pairs[:, 1]]-bond_positions
        bond_lengths = la.norm(bond_directions, axis=1)
        bond_directions /= bond_lengths.reshape(num_bonds, 1)
        bond_radii = np.ones(num_bonds, dtype=np.float32)*BOND_RADIUS
        bond_colors = np.ones((num_bonds, 3), dtype=np.float32)*0.3
        gr3.drawcylindermesh(num_bonds, bond_positions, bond_directions,
                             bond_colors, bond_radii, bond_lengths)
コード例 #6
0
ファイル: mogli.py プロジェクト: FlorianRhiem/mogli
def _create_gr3_scene(molecule, show_bonds=True):
    """
    Create the GR3 scene from the provided molecule and - if show_bonds is
    True (default) - the atomic bonds in the molecule.
    """
    gr3.clear()
    num_atoms = len(molecule.atomic_numbers)
    gr3.drawspheremesh(num_atoms,
                       molecule.positions,
                       ATOM_COLORS[molecule.atomic_numbers],
                       molecule.atomic_radii)
    if show_bonds and len(molecule.bonds.index_pairs) > 0:
        index_pairs = molecule.bonds.index_pairs
        num_bonds = len(molecule.bonds)
        bond_positions = molecule.positions[index_pairs[:, 0]]
        bond_directions = molecule.positions[index_pairs[:, 1]]-bond_positions
        bond_lengths = la.norm(bond_directions, axis=1)
        bond_directions /= bond_lengths.reshape(num_bonds, 1)
        bond_radii = np.ones(num_bonds, dtype=np.float32)*BOND_RADIUS
        bond_colors = np.ones((num_bonds, 3), dtype=np.float32)*0.3
        gr3.drawcylindermesh(num_bonds, bond_positions, bond_directions,
                             bond_colors, bond_radii, bond_lengths)
コード例 #7
0
ファイル: pendulum3.py プロジェクト: sudachen/python-gr
def pendulum(t, theta, omega, acceleration):
    gr.clearws()
    gr.setviewport(0, 1, 0, 1)

    x, y = (sin(theta) * 3.0, -cos(theta) * 3.0)

    gr3.clear()
    # draw pivot point
    gr3.drawspheremesh(1, (0, 0, 0), (0.4, 0.4, 0.4), 0.1)
    # draw rod
    gr3.drawcylindermesh(1, (0, 0, 0), (x, y, 0), (0.6, 0.6, 0.6), 0.05, 3.0)
    # draw sphere
    gr3.drawspheremesh(1, (x, y, 0), (1, 1, 1), 0.25)
    # show angular velocity
    V = 0.3 * omega - sign(omega) * 0.15
    gr3.drawcylindermesh(1, (x, y, 0), (cos(theta), sin(theta), 0), (0, 0, 1),
                         0.05, V)
    gr3.drawconemesh(1, (x + cos(theta) * V, y + sin(theta) * V, 0),
                     (-y, x, 0), (0, 0, 1), 0.1,
                     sign(omega) * 0.25)
    # show angular acceleration
    A = 0.3 * acceleration
    gr3.drawcylindermesh(1, (x, y, 0), (sin(theta), cos(theta), 0), (1, 0, 0),
                         0.05, A)
    gr3.drawconemesh(1, (x + sin(theta) * A, y + cos(theta) * A, 0),
                     (x, -y, 0), (1, 0, 0), 0.1, 0.25)
    # draw GR3 objects
    gr3.drawimage(0, 1, 0.15, 0.85, 500, 350,
                  gr3.GR3_Drawable.GR3_DRAWABLE_GKS)

    gr.settextfontprec(2, gr.TEXT_PRECISION_STRING)
    gr.setcharheight(0.024)
    gr.settextcolorind(1)
    gr.textext(0.05, 0.96, 'Damped Pendulum')
    gr.mathtex(0.05, 0.9, '\\omega=\\dot{\\theta}')
    gr.mathtex(0.05, 0.83,
               '\\dot{\\omega}=-\\gamma\\omega-\\frac{g}{l}sin(\\theta)')
    gr.setcharheight(0.020)
    gr.textext(0.05, 0.20, 't:%7.2f' % t)
    gr.textext(0.05, 0.16, '\\theta:%7.2f' % (theta / pi * 180))
    gr.settextcolorind(4)
    gr.textext(0.05, 0.12, '\\omega:%7.2f' % omega)
    gr.settextcolorind(2)
    gr.textext(0.05, 0.08, 'y_{A}:%6.2f' % acceleration)
    gr.updatews()
    return
コード例 #8
0
ファイル: pendulum3.py プロジェクト: albertocabello/gr
def pendulum(t, theta, omega, acceleration):
    gr.clearws()
    gr.setviewport(0, 1, 0, 1)
    
    x, y = (sin(theta) * 3.0, -cos(theta) * 3.0)
    
    gr3.clear()
    # draw pivot point
    gr3.drawspheremesh(1, (0, 0, 0), (0.4, 0.4, 0.4), 0.1)
    # draw rod
    gr3.drawcylindermesh(1, (0, 0, 0), (x, y, 0), (0.6, 0.6, 0.6), 0.05, 3.0)
    # draw sphere
    gr3.drawspheremesh(1, (x, y, 0), (1, 1, 1), 0.25)
    # show angular velocity
    V = 0.3 * omega - sign(omega) * 0.15
    gr3.drawcylindermesh(1, (x, y, 0), (cos(theta), sin(theta), 0), (0, 0, 1),
                         0.05, V)
    gr3.drawconemesh(1, (x + cos(theta) * V, y + sin(theta) * V, 0),
                     (-y, x, 0), (0, 0, 1), 0.1, sign(omega) * 0.25)
    # show angular acceleration
    A = 0.3 * acceleration
    gr3.drawcylindermesh(1, (x, y, 0), (sin(theta), cos(theta), 0), (1, 0, 0),
                         0.05, A)
    gr3.drawconemesh(1, (x + sin(theta) * A, y + cos(theta) * A, 0),
                     (x, -y, 0), (1, 0, 0), 0.1, 0.25)
    # draw GR3 objects
    gr3.drawimage(0, 1, 0.15, 0.85, 500, 350, gr3.GR3_Drawable.GR3_DRAWABLE_GKS)
    
    gr.settextfontprec(2, gr.TEXT_PRECISION_STRING)
    gr.setcharheight(0.024)
    gr.settextcolorind(1)
    gr.textext(0.05, 0.96, 'Damped Pendulum')
    gr.mathtex(0.05, 0.9, '\\omega=\\dot{\\theta}')
    gr.mathtex(0.05, 0.83, '\\dot{\\omega}=-\\gamma\\omega-\\frac{g}{l}sin(\\theta)')
    gr.setcharheight(0.020)
    gr.textext(0.05, 0.20, 't:%7.2f' % t)
    gr.textext(0.05, 0.16, '\\theta:%7.2f' % (theta / pi * 180))
    gr.settextcolorind(4)
    gr.textext(0.05, 0.12, '\\omega:%7.2f' % omega)
    gr.settextcolorind(2)
    gr.textext(0.05, 0.08, 'y_{A}:%6.2f' % acceleration)
    gr.updatews()
    return
コード例 #9
0
ファイル: visualization.py プロジェクト: sciapp/pyMolDyn
    def create_scene(self):
        """
        Create GR3 meshes. ``self.results`` contains the mesh data
        and in ``self.settings`` is specified which meshes shound be rendered.
        """

        c = config.Colors.background
        gr3.setbackgroundcolor(c[0], c[1], c[2], 1.0)
        gr3.clear()

        if self.results is None:
            return

        show_domains = self.settings.show_domains
        show_surface_cavities = self.settings.show_surface_cavities
        show_center_cavities = self.settings.show_center_cavities
        if show_center_cavities and self.results.center_cavities is not None:
            show_surface_cavities = False
        elif show_surface_cavities and self.results.surface_cavities is not None:
            show_domains = False

        self.objectids = [None]
        edges = self.results.atoms.volume.edges
        num_edges = len(edges)
        edge_positions = [edge[0] for edge in edges]
        edge_directions = [[edge[1][i]-edge[0][i] for i in range(3)] for edge in edges]
        edge_lengths = [sum([c*c for c in edge])**0.5 for edge in edge_directions]
        edge_radius = min(edge_lengths)/200
        if self.settings.show_bounding_box:
            gr3.drawcylindermesh(num_edges, edge_positions, edge_directions,
                                 [config.Colors.bounding_box]*num_edges,
                                 [edge_radius]*num_edges, edge_lengths)
            corners = list(set([tuple(edge[0]) for edge in edges] + [tuple(edge[1]) for edge in edges]))
            num_corners = len(corners)
            gr3.drawspheremesh(num_corners, corners,
                               [config.Colors.bounding_box]*num_corners,
                               [edge_radius]*num_corners)

        if self.settings.show_atoms and self.results.atoms is not None:
            visible_atom_indices = self.settings.visible_atom_indices
            if visible_atom_indices is not None:
                visible_atom_indices = [comp for comp in visible_atom_indices if 0 <= comp < self.results.atoms.number]
            else:
                visible_atom_indices = range(self.results.atoms.number)
            if len(visible_atom_indices) == 0:
                visible_atom_indices = None
            if visible_atom_indices is not None:
                visible_atom_indices = np.array(visible_atom_indices)
                gr3.drawspheremesh(len(visible_atom_indices),
                                   self.results.atoms.positions[visible_atom_indices],
                                   self.results.atoms.colors[visible_atom_indices],
                                   np.ones(len(visible_atom_indices))*config.OpenGL.atom_radius)
                if self.settings.show_bonds:
                    bonds = self.results.atoms.bonds
                    for start_index, target_indices in enumerate(bonds):
                        if start_index not in visible_atom_indices:
                            continue
                        target_indices = np.array([i for i in target_indices if i in visible_atom_indices])
                        if len(target_indices) == 0:
                            continue
                        start_position = self.results.atoms.positions[start_index]
                        target_positions = self.results.atoms.positions[target_indices]
                        directions = target_positions - start_position
                        bond_lengths = la.norm(directions, axis=1)
                        directions /= bond_lengths.reshape(len(directions), 1)
                        gr3.drawcylindermesh(len(target_indices),
                                             target_positions,
                                             -directions,
                                             [config.Colors.bonds] * self.results.atoms.number,
                                             np.ones(bond_lengths.shape)*config.OpenGL.bond_radius,
                                             bond_lengths)

        if self.results is None:
            return
        if show_domains and self.results.domains is not None:
            self.draw_cavities(self.results.domains,
                               config.Colors.domain, 'domain',
                               self.settings.visible_domain_indices)
        if show_surface_cavities and self.results.surface_cavities is not None:
            self.draw_cavities(self.results.surface_cavities,
                               config.Colors.surface_cavity, 'surface cavity',
                               self.settings.visible_surface_cavity_indices)
        if show_center_cavities and self.results.center_cavities is not None:
            self.draw_cavities(self.results.center_cavities,
                               config.Colors.center_cavity, 'center cavity',
                               self.settings.visible_center_cavity_indices)