コード例 #1
0
ファイル: test_look.py プロジェクト: hosford42/grailmud
    def setUp(self):
        self.room = Room("Just outside a dark cave.", "")
        self.actor = TargettableObject("a decapitated knight",
                                       set(['shiny', 'dead']),
                                       self.room)
        self.roomtarget = TargettableObject("a killer rabbit",
                                            set(['bunny', 'fluffy', "rabbit",
                                                 'murderous', "killer"]),
                                            self.room)
        self.invtarget = NamedObject("a surprised-looking decapitated head",
                                     "Boris", set(["head", "dead"]),
                                     self.actor.inventory)
        self.otherroom = Room("Just inside a dark cave.", "")
        self.exit = TargettableExitObject(self.room, self.otherroom,
                                          "the mouth of a cave", 
                                          set(["cave", "mouth"]))

        self.room.add(self.actor)
        self.room.add(self.roomtarget)
        self.room.add(self.invtarget)
        self.room.add(self.exit)

        self.setup_for_object(self.actor)

        self.info = MockInfo(self.actor)
コード例 #2
0
ファイル: create_mudlib.py プロジェクト: ViKingIX/grailmud
from durus.connection import Connection
from grailmud.rooms import Room
from grailmud.objects import MUDObject, NamedObject
from grailmud.npcs.chatty import ChattyDelegate
from grailmud.ticks import Ticker

startroom = Room('An unremarkable moor.',
                 'This moor is extremely bare. Overly so, perhaps. There '
                 'is a definite air of blandness about its grey horizon '
                 'and overcast sky. The ground is anonymous and blank; '
                 'grey dust litters the floor, and that is about all which '
                 'can be said about it. Even the air seems to be steeped in'
                 ' mediocrity - a lukewarm temperature, with no discernable'
                 ' exciting scents.')

eliza = NamedObject('a bespectacled old lady', 'Eliza',
                    set(['old', 'lady', 'woman']), startroom)
eliza.addDelegate(ChattyDelegate(eliza))
startroom.add(eliza)

if os.access("mudlib.durus", os.F_OK):
    os.remove("mudlib.durus")

try:
    connection = Connection(FileStorage("mudlib.durus"))

    root = connection.get_root()

    # pylint: disable-msg= E1101,W0212
    #pylint doesn't know about our metaclass hackery, and complains about the
    #use of the leading underscore variables.
    root['startroom'] = startroom
コード例 #3
0
ファイル: test_objects.py プロジェクト: hosford42/grailmud
def test_caseless_addition_to_name_registry():
    obj = NamedObject('', 'FOO', set(), None)
    assert 'FOO' not in NamedObject._name_registry
    assert NamedObject._name_registry['foo'] is obj
    NamedObject._name_registry.clear()
コード例 #4
0
ファイル: test_objects.py プロジェクト: hosford42/grailmud
def test_caseless_naming_in_adjs():
    obj = NamedObject('', 'FOO', set(), None)
    assert obj.adjs == set(['foo'])
    NamedObject._name_registry.clear()
コード例 #5
0
ファイル: test_look.py プロジェクト: hosford42/grailmud
class TestEventSending(SetupHelper):

    def setUp(self):
        self.room = Room("Just outside a dark cave.", "")
        self.actor = TargettableObject("a decapitated knight",
                                       set(['shiny', 'dead']),
                                       self.room)
        self.roomtarget = TargettableObject("a killer rabbit",
                                            set(['bunny', 'fluffy', "rabbit",
                                                 'murderous', "killer"]),
                                            self.room)
        self.invtarget = NamedObject("a surprised-looking decapitated head",
                                     "Boris", set(["head", "dead"]),
                                     self.actor.inventory)
        self.otherroom = Room("Just inside a dark cave.", "")
        self.exit = TargettableExitObject(self.room, self.otherroom,
                                          "the mouth of a cave", 
                                          set(["cave", "mouth"]))

        self.room.add(self.actor)
        self.room.add(self.roomtarget)
        self.room.add(self.invtarget)
        self.room.add(self.exit)

        self.setup_for_object(self.actor)

        self.info = MockInfo(self.actor)

    def tearDown(self):
        self.room.remove_from_instances()
        self.actor.remove_from_instances()
        self.roomtarget.remove_from_instances()
        self.invtarget.remove_from_instances()
        NamedObject._name_registry.clear()
        self.exit.remove_from_instances()

    def test_look_at_room_TargettableObject(self):
        lookAt(self.actor, self.roomtarget)

        assert self.actor.delegate.received == [LookAtEvent(self.roomtarget)]

    def test_look_at_inventory_TargettableObject(self):
        lookAt(self.actor, self.invtarget)

        assert self.actor.delegate.received == [LookAtEvent(self.invtarget)]
        
    def test_look_at_nowhere(self):
        lookAt(self.actor, MUDObject(None))

        assert self.actor.delegate.received == [UnfoundObjectEvent()]

    def test_look_at_room(self):
        lookRoom(self.actor)

        assert self.actor.delegate.received == [LookRoomEvent(self.room)]

    def test_look_at_exit(self):
        lookAt(self.actor, self.exit)

        assert self.actor.delegate.received == [LookRoomEvent(self.otherroom)]

    def test_look_at_parsing_no_at(self):
        lookDistributor(self.actor, 'boris', self.info)

        print self.actor.delegate.received
        assert self.actor.delegate.received == [LookAtEvent(self.invtarget)]

    def test_look_at_parsing(self):
        lookDistributor(self.actor, "at killer rabbit", self.info)

        print self.actor.delegate.received
        assert self.actor.delegate.received == [LookAtEvent(self.roomtarget)]

    def test_look_at_parsing_failure(self):
        lookDistributor(self.actor, "at foobar", self.info)

        assert self.actor.delegate.received == [UnfoundObjectEvent()]

    def test_look_parsing(self):
        lookDistributor(self.actor, "", self.info)

        print self.actor.delegate.received
        assert self.actor.delegate.received == [LookRoomEvent(self.room)]