コード例 #1
0
def ellipsoid(a, b, c, step=0.5, object_color=None):
    if object_color is None:
        object_color = gs.Color(0.0, 0.2, 0.5)
    else:
        pass

    u_step = step
    v_step = step

    ellipsoid = gs.GraphicalObject()
    ellipsoid.set_name("ellipsoid")

    u_top = 2 * math.pi
    u_down = 0

    v_top = math.pi
    v_down = 0

    #coordinates: x = a cos(u) sen(v) y = b sen(u) sen(v) z = c cos(v))

    first_edge = []
    v = v_down
    for u in quat.frange(u_down, u_top, u_step):
        x_value = a * math.cos(u) * math.sin(v)
        y_value = b * math.sin(u) * math.sin(v)
        first_edge.append(gs.Point(x_value, y_value, c))

    carry_ref = first_edge[0]
    for ref_point in first_edge:
        ellipsoid.push_edge(carry_ref, ref_point, object_color)

        carry_ref = ref_point

    last_edge = []
    last_edge = first_edge

    for v in quat.frange(v_down, v_top, v_step):
        carry_edge = []
        z_value = c * math.cos(v)
        for u in quat.frange(u_down, u_top, u_step):
            x_value = a * math.cos(u) * math.sin(v)
            y_value = b * math.sin(u) * math.sin(v)
            carry_edge.append(gs.Point(x_value, y_value, z_value))

        ##SE EMPIEZA A GENERAR LOS BORDES
        carry_ref = carry_edge[0]
        index = 0
        for ref_point in carry_edge:
            ##Generan Bordes Respecto a XY
            ellipsoid.push_edge(carry_ref, ref_point, object_color)

            ##Generan Bordes respecto a Z
            ellipsoid.push_edge(carry_ref, last_edge[index], object_color)

            carry_ref = ref_point
            index += 1

        last_edge = carry_edge

    return ellipsoid
コード例 #2
0
ファイル: rubik.py プロジェクト: jahirmedinacs/Git-Grafica_2
    def __init__(self, down_vertex, edge_length):
        self.ref_vertex = down_vertex
        self.length = edge_length
        self.list_of_points = []

        self.generate()

        self.cloud_of_points = []

        self.cube = gs.GraphicalObject()

        self.black = gs.Color()
        self.black.set_name("black")
        self.white = gs.Color(1.0, 1.0, 1.0)
        self.white.set_name("white")
        self.red = gs.Color(1.0, 0.0, 0.0)
        self.red.set_name("red")
        self.green = gs.Color(0.0, 1.0, 0.0)
        self.green.set_name("green")
        self.blue = gs.Color(0.0, 0.0, 1.0)
        self.blue.set_name("blue")
        self.orange = gs.Color(1.0, 0.27, 0.0)
        self.orange.set_name("orange")
        self.yellow = gs.Color(1.0, 1.0, 0.0)
        self.yellow.set_name("yellow")

        self.list_of_faces = []
        self.list_of_sub_faces = []
        self.matrix_of_cubes = [[[[], [], []], [[], [], []], [[], [], []]],
                                [[[], [], []], [[], [], []], [[], [], []]],
                                [[[], [], []], [[], [], []], [[], [], []]]]
        self.create_refs_vertex()
        self.generate_cloud()
コード例 #3
0
    def __init__(self, grammar, origin, startAngle, angle, length):
        self.grammar = grammar
        self.graf_object = gs.GraphicalObject()

        self.origin = origin
        self.startAngle = startAngle
        self.angle = angle
        self.length = length
コード例 #4
0
def hiperboloid_1h(a, b, c, dom, step=0.5, object_color=None):
    if object_color is None:
        object_color = gs.Color(0.0, 0.2, 0.5)
    else:
        pass

    u_step = step
    v_step = step

    hiperboloid_1h = gs.GraphicalObject()
    hiperboloid_1h.set_name("hiperboloid")

    u_top = 2 * math.pi
    u_down = 0

    v_top = dom
    v_down = -1 * dom

    #hiperboloide de una hojas  x = a cos(u) cosh(v)  y = b sen(u) cosh(v) z =  c senh(v)) u = 0,2pi , v = R

    first_edge = []
    v = v_down
    o = c * math.sinh(v)
    for u in quat.frange(u_down, u_top, u_step):
        x_value = a * math.cos(u) * math.cosh(v)
        y_value = b * math.sin(u) * math.cosh(v)
        first_edge.append(gs.Point(x_value, y_value, o))

    carry_ref = first_edge[0]
    for ref_point in first_edge:
        hiperboloid_1h.push_edge(carry_ref, ref_point, object_color)

        carry_ref = ref_point

    last_edge = []
    last_edge = first_edge

    for v in quat.frange(v_down, v_top, v_step):
        carry_edge = []
        z_value = c * math.sinh(v)
        for u in quat.frange(u_down, u_top, u_step):
            x_value = a * math.cos(u) * math.cosh(v)
            y_value = b * math.sin(u) * math.cosh(v)
            carry_edge.append(gs.Point(x_value, y_value, z_value))

        ##SE EMPIEZA A GENERAR LOS BORDES
        carry_ref = carry_edge[0]
        index = 0
        for ref_point in carry_edge:
            ##Generan Bordes Respecto a XY
            hiperboloid_1h.push_edge(carry_ref, ref_point, object_color)

            ##Generan Bordes respecto a Z
            hiperboloid_1h.push_edge(carry_ref, last_edge[index], object_color)

            carry_ref = ref_point
            index += 1

        last_edge = carry_edge

    return hiperboloid_1h
コード例 #5
0
def parabolic_cylinder(a, dom, step=0.5, object_color=None):
    if object_color is None:
        object_color = gs.Color(0.0, 0.2, 0.5)
    else:
        pass

    u_step = step
    v_step = step

    parabolic_cylinder = gs.GraphicalObject()
    parabolic_cylinder.set_name("parabolic_cylinder")

    u_top = dom
    u_down = -dom

    v_top = dom
    v_down = -dom

    #cilindro parabolico T(u, v) = (u, a u², v)

    first_edge = []
    v = v_down
    o = v
    for u in quat.frange(u_down, u_top, u_step):
        x_value = u
        y_value = a * u**2
        first_edge.append(gs.Point(x_value, y_value, o))

    carry_ref = first_edge[0]
    for ref_point in first_edge:
        parabolic_cylinder.push_edge(carry_ref, ref_point, object_color)

        carry_ref = ref_point

    last_edge = []
    last_edge = first_edge

    for v in quat.frange(v_down, v_top, v_step):
        carry_edge = []
        z_value = v
        for u in quat.frange(u_down, u_top, u_step):
            x_value = u
            y_value = a * u**2
            carry_edge.append(gs.Point(x_value, y_value, z_value))

        ##SE EMPIEZA A GENERAR LOS BORDES
        carry_ref = carry_edge[0]
        index = 0
        for ref_point in carry_edge:
            ##Generan Bordes Respecto a XY
            parabolic_cylinder.push_edge(carry_ref, ref_point, object_color)

            ##Generan Bordes respecto a Z
            parabolic_cylinder.push_edge(carry_ref, last_edge[index],
                                         object_color)

            carry_ref = ref_point
            index += 1

        last_edge = carry_edge

    return parabolic_cylinder
コード例 #6
0
def hyperbolic_cylinder(a, b, dom, step=0.5, object_color=None):
    if object_color is None:
        object_color = gs.Color(0.0, 0.2, 0.5)
    else:
        pass

    u_step = step
    v_step = step

    hyperbolic_cylinder = gs.GraphicalObject()
    hyperbolic_cylinder.set_name("hyperbolic_cylinder")

    u_top = 2 * math.pi
    u_down = 0

    v_top = dom
    v_down = -dom

    #cilindro hiperbolico (a sec(u), b tg(u), v)

    first_edge = []
    v = v_down
    o = v
    for u in quat.frange(u_down, u_top, u_step):
        x_value = a * (1 / math.cos(u))
        y_value = b * math.tan(u)
        first_edge.append(gs.Point(x_value, y_value, o))

    carry_ref = first_edge[0]
    for ref_point in first_edge:
        hyperbolic_cylinder.push_edge(carry_ref, ref_point, object_color)

        carry_ref = ref_point

    last_edge = []
    last_edge = first_edge

    for v in quat.frange(v_down, v_top, v_step):
        carry_edge = []
        z_value = v
        for u in quat.frange(u_down, u_top, u_step):
            x_value = a * (1 / math.cos(u))
            y_value = b * math.tan(u)
            carry_edge.append(gs.Point(x_value, y_value, z_value))

        ##SE EMPIEZA A GENERAR LOS BORDES
        carry_ref = carry_edge[0]
        index = 0
        for ref_point in carry_edge:
            ##Generan Bordes Respecto a XY
            hyperbolic_cylinder.push_edge(carry_ref, ref_point, object_color)

            ##Generan Bordes respecto a Z
            hyperbolic_cylinder.push_edge(carry_ref, last_edge[index],
                                          object_color)

            carry_ref = ref_point
            index += 1

        last_edge = carry_edge

    return hyperbolic_cylinder
コード例 #7
0
def hyperbolic_parabolid(a, b, c, dom, step=0.5, object_color=None):
    if object_color is None:
        object_color = gs.Color(0.0, 0.2, 0.5)
    else:
        pass

    u_step = step
    v_step = step

    hyperbolic_parabolid = gs.GraphicalObject()
    hyperbolic_parabolid.set_name("hyperbolic_parabolid")

    u_top = dom
    u_down = -1 * dom

    v_top = dom
    v_down = -1 * dom

    #paraboloide hiperbolico  x = a (u+v) y =  b (u− v) z = 4c uv), con D = R²
    #a    u, b    v, c(u² − v²)

    first_edge = []
    v = v_down
    for u in quat.frange(u_down, u_top, u_step):
        x_value = a * u
        y_value = b * v
        z_value = c * (u**2 - v**2)
        first_edge.append(gs.Point(x_value, y_value, z_value))

    carry_ref = first_edge[0]
    for ref_point in first_edge:
        hyperbolic_parabolid.push_edge(carry_ref, ref_point, object_color)

        carry_ref = ref_point

    last_edge = []
    last_edge = first_edge

    for v in quat.frange(v_down, v_top, v_step):
        carry_edge = []
        for u in quat.frange(u_down, u_top, u_step):
            x_value = a * u
            y_value = b * v
            z_value = c * (u**2 - v**2)
            carry_edge.append(gs.Point(x_value, y_value, z_value))

        ##SE EMPIEZA A GENERAR LOS BORDES
        carry_ref = carry_edge[0]
        index = 0
        for ref_point in carry_edge:
            ##Generan Bordes Respecto a XY
            hyperbolic_parabolid.push_edge(carry_ref, ref_point, object_color)

            ##Generan Bordes respecto a Z
            hyperbolic_parabolid.push_edge(carry_ref, last_edge[index],
                                           object_color)

            carry_ref = ref_point
            index += 1

        last_edge = carry_edge

    return hyperbolic_parabolid
コード例 #8
0
print ("Angulo respecto a X: \t", v1.angle_x(), " - Angulo respecto a Z - Seg", to_seg(v1.angle_z()), "Norma:\t", v1.norm())
"""

ref_value = 4.3

blanco = gs.Color(1.0, 1.0, 1.0)
rojo = gs.Color(1.0, 0.0, 0.0)
verde = gs.Color(0.0, 1.0, 0.0)
azul = gs.Color(0.0, 0.0, 1.0)

p1 = gs.Point(ref_value, ref_value, ref_value)
p2 = gs.Point(0.0, 0.0, 0.0)
p3 = gs.Point(0.0, ref_value, 0.0)
p4 = gs.Point(0.0, ref_value, ref_value)

tetaedro = gs.GraphicalObject()
tetaedro.set_name("tetraedro")

tetaedro.push_edge(p1, p2, rojo)
tetaedro.push_edge(p1, p3, rojo)
tetaedro.push_edge(p1, p4, rojo)
tetaedro.push_edge(p2, p3, azul)
tetaedro.push_edge(p2, p4, azul)
tetaedro.push_edge(p3, p4, azul)

tetaedro.show_points()
tetaedro.show_edges()

t1 = gs.Point(ref_value, ref_value, 0)
t2 = gs.Point(ref_value, 0, 0)
t3 = gs.Point(0, ref_value, 0)