コード例 #1
0
ファイル: picker.py プロジェクト: Old55/mypaint
def get_color_in_window(win, x, y, size=3):
    """Attempts to get the color from a position within a GDK window.
    """

    # [GTK3] GDK2 and GDK3 return different tuples: no bitdepth in GDK3
    # We use GTK3 now but for some reason users still get different results,
    # see https://gna.org/bugs/?20791
    geom_tuple = win.get_geometry()
    win_x, win_y, win_w, win_h = geom_tuple[0:4]

    x = int(max(0, x - size/2))
    y = int(max(0, y - size/2))
    w = int(min(size, win_w - x))
    h = int(min(size, win_h - y))
    if w <= 0 or h <= 0:
        return RGBColor(0, 0, 0)
    # The call below can take over 20ms, and it depends on the window size!
    # It must be causing a full-window pixmap copy somewhere.
    pixbuf = gdk.pixbuf_get_from_window(win, x, y, w, h)
    if pixbuf is None:
        errcol = RGBColor(1, 0, 0)
        logger.warning("Failed to get pixbuf from screen; returning "
                       "error indicator color %r", errcol)
        return errcol
    return RGBColor.new_from_pixbuf_average(pixbuf)
コード例 #2
0
def get_color_in_window(win, x, y, size=3):
    """Attempts to get the color from a position within a GDK window.
    """

    # [GTK3] GDK2 and GDK3 return different tuples: no bitdepth in GDK3
    # We use GTK3 now but for some reason users still get different results,
    # see https://gna.org/bugs/?20791
    geom_tuple = win.get_geometry()
    win_x, win_y, win_w, win_h = geom_tuple[0:4]

    x = int(max(0, x - size / 2))
    y = int(max(0, y - size / 2))
    w = int(min(size, win_w - x))
    h = int(min(size, win_h - y))
    if w <= 0 or h <= 0:
        return RGBColor(0, 0, 0)
    # The call below can take over 20ms, and it depends on the window size!
    # It must be causing a full-window pixmap copy somewhere.
    pixbuf = gdk.pixbuf_get_from_window(win, x, y, w, h)
    if pixbuf is None:
        errcol = RGBColor(1, 0, 0)
        logger.warning(
            "Failed to get pixbuf from screen; returning "
            "error indicator color %r", errcol)
        return errcol
    return RGBColor.new_from_pixbuf_average(pixbuf)
コード例 #3
0
def get_color_in_window(win, x, y, size=3):
    """Attempts to get the color from a position within a GDK window.
    """

    # [GTK3] GDK2 and GDK3 return different tuples: no bitdepth in GDK3
    geom_tuple = win.get_geometry()
    win_x, win_y, win_w, win_h = geom_tuple[0:4]

    x = int(max(0, x - size/2))
    y = int(max(0, y - size/2))
    w = int(min(size, win_w - x))
    h = int(min(size, win_h - y))
    if w <= 0 or h <= 0:
        return RGBColor(0, 0, 0)
    if gui.pygtkcompat.USE_GTK3:
        pixbuf = gdk.pixbuf_get_from_window(win, x, y, w, h)
    else:
        screen = win.get_screen()
        colormap = screen.get_system_colormap()
        pixbuf = gdk.Pixbuf(gdk.COLORSPACE_RGB, False, 8, w, h)
        pixbuf = pixbuf.get_from_drawable(win, colormap, x, y, 0, 0, w, h)
    if pixbuf is None:
        errcol = RGBColor(1, 0, 0)
        print "warning: failed to get pixbuf from screen; returning", errcol
        return errcol
    return RGBColor.new_from_pixbuf_average(pixbuf)
コード例 #4
0
def get_screenData():
    while 1:
        # get screenshot data
        if major_version == 2:
            pb = Gdk.Pixbuf(Gdk.COLORSPACE_RGB, False, 8, sz[0], sz[1])
            pb = pb.get_from_drawable(w, w.get_colormap(), 0, 0, 0, 0, sz[0],
                                      sz[1])
        elif major_version == 3:
            pb = Gdk.pixbuf_get_from_window(w, 0, 0, sz[0], sz[1])

        # save screenshot
        if pb != None:
            if major_version == 2:
                pb.save("./scr.png", "png")
            elif major_version == 3:
                pb.savev("./scr.png", "png", [], [])

        # delay 1 sec
        time.sleep(0.9)
コード例 #5
0
ファイル: picker.py プロジェクト: jesterKing/mypaint-xsheet
def get_color_in_window(win, x, y, size=3):
    """Attempts to get the color from a position within a GDK window.
    """

    win_x, win_y, win_w, win_h = win.get_geometry()

    x = int(max(0, x - size / 2))
    y = int(max(0, y - size / 2))
    w = int(min(size, win_w - x))
    h = int(min(size, win_h - y))
    if w <= 0 or h <= 0:
        return RGBColor(0, 0, 0)
    # The call below can take over 20ms, and it depends on the window size!
    # It must be causing a full-window pixmap copy somewhere.
    pixbuf = gdk.pixbuf_get_from_window(win, x, y, w, h)
    if pixbuf is None:
        errcol = RGBColor(1, 0, 0)
        print "warning: failed to get pixbuf from screen; returning", errcol
        return errcol
    return RGBColor.new_from_pixbuf_average(pixbuf)