コード例 #1
0
ファイル: test_window.py プロジェクト: GNOME/testinggtk
def test_process_all_updates():
    '''
    Calling ``gdk.window_process_all_updates`` clears the update area
    of all windows.
    '''
    window = gdk.Window(None,
                        20, 20,
                        gdk.WINDOW_TOPLEVEL,
                        0,
                        gdk.INPUT_OUTPUT)
    window.show()
    assert window.get_update_area()
    gdk.window_process_all_updates()
    assert not window.get_update_area()
コード例 #2
0
ファイル: test_window.py プロジェクト: GNOME/testinggtk
def test_invalidate_mapped_window():
    '''
    Ensure that a mapped ``gdk.Window`` can be invalidated as
    expected.
    '''
    window = gdk.Window(None,
                        100, 100,
                        gdk.WINDOW_TOPLEVEL,
                        0,
                        gdk.INPUT_OUTPUT)
    window.show()
    gdk.window_process_all_updates()

    window.invalidate_rect(gdk.Rectangle(0, 0, 50, 50), False)
    region = window.get_update_area()
    area = region.get_clipbox()
    assert area.x == 0
    assert area.y == 0
    assert area.width == 50
    assert area.height == 50
コード例 #3
0
ファイル: common.py プロジェクト: Nandan307/trex_stl_lib
def set_window_always_on_top(title):
    # we need the GDK module, if not available - ignroe this command
    try:
        if sys.version_info < (3, 0):
            from gtk import gdk
        else:
            #from gi.repository import Gdk as gdk
            return

    except ImportError:
        return

    # search the window and set it as above
    root = gdk.get_default_root_window()

    for id in root.property_get('_NET_CLIENT_LIST')[2]:
        w = gdk.window_foreign_new(id)
        if w:
            name = w.property_get('WM_NAME')[2]
            if title in name:
                w.set_keep_above(True)
                gdk.window_process_all_updates()
                break
コード例 #4
0
def set_window_always_on_top (title):
    # we need the GDK module, if not available - ignroe this command
    try:
        if sys.version_info < (3,0):
            from gtk import gdk
        else:
            #from gi.repository import Gdk as gdk
            return

    except ImportError:
        return

    # search the window and set it as above
    root = gdk.get_default_root_window()

    for id in root.property_get('_NET_CLIENT_LIST')[2]:
        w = gdk.window_foreign_new(id)
        if w:
            name = w.property_get('WM_NAME')[2]
            if name == title:
                w.set_keep_above(True)
                gdk.window_process_all_updates()
                break
コード例 #5
0
ファイル: window.py プロジェクト: fantomid/kano-toolset
def gdk_window_settings(win,
                        x=None,
                        y=None,
                        width=None,
                        height=None,
                        decoration=None,
                        maximized=False,
                        centered=False):
    '''
    Applies appeareance and position modifications to the Window identified by win    
    '''
    # Screen dimensions
    scr_width = gdk.screen_width()
    scr_height = gdk.screen_height() - BOTTOM_BAR_HEIGHT

    # Window dimensions and position
    old_x, old_y = win.get_root_origin()
    old_width, old_height = win.get_geometry()[2:4]

    # Sort out the decorations
    if decoration is not None:
        if decoration is False:
            # Resize if the window was decorated before
            if _is_decorated(win):
                dw, dh = _get_decoration_size(win)
                old_width += dw
                old_height += dh

                win.set_decorations(0)
                gdk.window_process_all_updates()
                gdk.flush()
        else:
            # Resize if the window was not decorated before
            if not _is_decorated(win):
                win.set_decorations(1)
                gdk.flush()

                dw, dh = _get_decoration_size(win)
                old_width -= dw
                old_height -= dh

    # Resizing is irrelevant when maximizing, so just return afterwards
    if maximized:
        win.maximize()
        gdk.window_process_all_updates()
        gdk.flush()
        return

    # Initialize the target values
    new_x, new_y, new_width, new_height = old_x, old_y, old_width, old_height

    # Window position
    if x is not None:
        if x <= 1:
            new_x = scr_width * x
        else:
            new_x = x

    if y is not None:
        if y <= 1:
            new_y = scr_height * y
        else:
            new_y = y

    # Window dimensions
    if width is not None:
        if width <= 1:
            new_width = scr_width * width
        else:
            new_width = width

        if decoration is True:
            new_width -= _get_decoration_size(win)[0]

    if height is not None:
        if height <= 1:
            new_height = scr_height * height
        else:
            new_height = height

        if decoration is True:
            new_height -= _get_decoration_size(win)[1]

    # Should the window be centered?
    if centered:
        dec_w, dec_h = _get_decoration_size(win)
        new_x = (scr_width - new_width - dec_w) / 2
        new_y = (scr_height - new_height - dec_h) / 2

    # Do all the resizing at once
    win.move_resize(int(new_x), int(new_y), int(new_width), int(new_height))
    gdk.window_process_all_updates()
    gdk.flush()
コード例 #6
0
 def sleep(self, seconds):
     gdk.window_process_all_updates()
     time.sleep(seconds)
コード例 #7
0
ファイル: tkwrap.py プロジェクト: TrevorLowing/PyGames
 def sleep(self, seconds):
     gdk.window_process_all_updates()
     time.sleep(seconds)
コード例 #8
0
def gdk_window_settings(win, x=None, y=None, width=None, height=None,
                        decoration=None, maximized=False, centered=False):
    '''
    Applies appeareance and position modifications to the Window identified by win    
    '''
    # Screen dimensions
    scr_width = gdk.screen_width()
    scr_height = gdk.screen_height() - BOTTOM_BAR_HEIGHT

    # Window dimensions and position
    old_x, old_y = win.get_root_origin()
    old_width, old_height = win.get_geometry()[2:4]

    # Sort out the decorations
    if decoration is not None:
        if decoration is False:
            # Resize if the window was decorated before
            if _is_decorated(win):
                dw, dh = _get_decoration_size(win)
                old_width += dw
                old_height += dh

                win.set_decorations(0)
                gdk.window_process_all_updates()
                gdk.flush()
        else:
            # Resize if the window was not decorated before
            if not _is_decorated(win):
                win.set_decorations(1)
                gdk.flush()

                dw, dh = _get_decoration_size(win)
                old_width -= dw
                old_height -= dh

    # Resizing is irrelevant when maximizing, so just return afterwards
    if maximized:
        win.maximize()
        gdk.window_process_all_updates()
        gdk.flush()
        return

    # Initialize the target values
    new_x, new_y, new_width, new_height = old_x, old_y, old_width, old_height

    # Window position
    if x is not None:
        if x <= 1:
            new_x = scr_width * x
        else:
            new_x = x

    if y is not None:
        if y <= 1:
            new_y = scr_height * y
        else:
            new_y = y

    # Window dimensions
    if width is not None:
        if width <= 1:
            new_width = scr_width * width
        else:
            new_width = width

        if decoration is True:
            new_width -= _get_decoration_size(win)[0]

    if height is not None:
        if height <= 1:
            new_height = scr_height * height
        else:
            new_height = height

        if decoration is True:
            new_height -= _get_decoration_size(win)[1]

    # Should the window be centered?
    if centered:
        dec_w, dec_h = _get_decoration_size(win)
        new_x = (scr_width - new_width - dec_w) / 2
        new_y = (scr_height - new_height - dec_h) / 2

    # Do all the resizing at once
    win.move_resize(int(new_x), int(new_y), int(new_width), int(new_height))
    gdk.window_process_all_updates()
    gdk.flush()