def getConfirmDialogMeta(self, funcExit = FUNCTIONAL_EXIT.NO_FUNC): if not self._settings: return None prbType = self.getPrbType() if self.hasLockedState(): meta = rally_dialog_meta.RallyLeaveDisabledDialogMeta(CTRL_ENTITY_TYPE.PREBATTLE, prbType) else: meta = rally_dialog_meta.createPrbLeaveMeta(funcExit, prbType) return meta
def getConfirmDialogMeta(self, ctx): if not self._settings: return None else: prbType = self.getEntityType() if self.hasLockedState(): meta = rally_dialog_meta.RallyLeaveDisabledDialogMeta(CTRL_ENTITY_TYPE.PREBATTLE, prbType) else: meta = rally_dialog_meta.createPrbLeaveMeta(ctx, prbType) return meta
def getConfirmDialogMeta(self, ctx): if not self._settings or ctx.isForced(): return None else: prbType = self.getEntityType() if self.hasLockedState(): meta = rally_dialog_meta.RallyLeaveDisabledDialogMeta(CTRL_ENTITY_TYPE.LEGACY, prbType) else: meta = rally_dialog_meta.createPrbLeaveMeta(ctx, prbType, self.canSwitch(ctx)) return meta
def getConfirmDialogMeta(self, ctx): meta = None if self.hasLockedState(): meta = rally_dialog_meta.RallyLeaveDisabledDialogMeta( CTRL_ENTITY_TYPE.PREQUEUE, self._queueType) return meta
def getConfirmDialogMeta(self, funcExit = FUNCTIONAL_EXIT.NO_FUNC): if self.hasLockedState(): meta = rally_dialog_meta.RallyLeaveDisabledDialogMeta(CTRL_ENTITY_TYPE.PREBATTLE, self._queueType) else: meta = rally_dialog_meta.createLeavePreQueueMeta(funcExit, self._queueType) return meta