コード例 #1
0
 def __init__(self, name):
     super(StartBootcampTransition, self).__init__(
         ExternalFlashSettings(
             'transitionFlash', name, 'root.main',
             ROOT_SWF_CONSTANTS.BOOTCAMP_TRANISITION_CALLBACK))
     self.createExternalComponent()
     self.movie.scaleMode = 'NoScale'
     self.movie.backgroundAlpha = 0.6
コード例 #2
0
 def __init__(self):
     super(MarkersManager, self).__init__(ExternalFlashSettings(BATTLE_VIEW_ALIASES.MARKERS_2D, settings.MARKERS_MANAGER_SWF, 'root.vehicleMarkersCanvas', ROOT_SWF_CONSTANTS.BATTLE_VEHICLE_MARKERS_REGISTER_CALLBACK))
     self.component.wg_inputKeyMode = 2
     self.component.position.z = DEPTH_OF_VehicleMarker
     self.component.drawWithRestrictedViewPort = False
     self.movie.backgroundAlpha = 0
     self.__plugins = None
     self.__canvas = None
     self.__ids = set()
     return
コード例 #3
0
 def __init__(self):
     super(WaitingTransition, self).__init__(
         ExternalFlashSettings(
             'transition', 'waitingTransitionsApp.swf', 'root.main',
             ROOT_SWF_CONSTANTS.WAITING_TRANSITION_CALLBACK))
     self.__textID = R.invalid()
     self.__mode = TransitionMode.DISABLED
     self.createExternalComponent()
     self.isEnabled = False
     self.movie.scaleMode = 'NoScale'
     self.movie.backgroundAlpha = _DEFAULT_MOVIE_BACKGROUND_ALPHA
コード例 #4
0
 def __init__(self):
     super(CrosshairPanelContainer, self).__init__(ExternalFlashSettings(BATTLE_VIEW_ALIASES.CROSSHAIR_PANEL, settings.CROSSHAIR_CONTAINER_SWF, settings.CROSSHAIR_ROOT_PATH, settings.CROSSHAIR_INIT_CALLBACK))
     self.__plugins = PluginsCollection(self)
     self.__plugins.addPlugins(plugins.createPlugins())
     self.__gunMarkers = None
     self.__viewID = CROSSHAIR_VIEW_ID.UNDEFINED
     self.__zoomFactor = 0.0
     self.__scale = 1.0
     self.__distance = 0
     self.__hasAmmo = True
     return
コード例 #5
0
 def __init__(self):
     super(MarkersManager, self).__init__(
         ExternalFlashSettings(
             BATTLE_VIEW_ALIASES.MARKERS_2D, settings.MARKERS_MANAGER_SWF,
             'root.vehicleMarkersCanvas',
             ROOT_SWF_CONSTANTS.BATTLE_VEHICLE_MARKERS_REGISTER_CALLBACK))
     self.__plugins = None
     self.__canvas = None
     self.__ids = set()
     self.__isIBCEnabled = False
     self.__isStickyEnabled = False
     self.__showBaseMarkers = False
     return
コード例 #6
0
 def __init__(self, _):
     super(GameLoading, self).__init__(
         ExternalFlashSettings(
             'gameLoading', 'gameLoadingApp.swf', 'root.main',
             ROOT_SWF_CONSTANTS.GAME_LOADING_REGISTER_CALLBACK))
コード例 #7
0
 def __init__(self):
     super(BattleResultTransition, self).__init__(
         ExternalFlashSettings('transitionFlash',
                               'bootcampBattleResultTransitionsApp.swf',
                               'root.main', ''))
     self.movie.scaleMode = 'NoScale'
コード例 #8
0
 def __init__(self):
     super(BattleResultTransition, self).__init__(ExternalFlashSettings('transitionFlash', 'bootcampBattleResultTransitionsApp.swf', 'root.main', ROOT_SWF_CONSTANTS.BOOTCAMP_TRANISITION_CALLBACK))
     self.movie.scaleMode = 'NoScale'