def _onProgressUpdated(self, pqType): targetTab = events_helpers.getTabAliasByQuestBranchName(pqType) if targetTab == self._navInfo.selectedPQType: self._populateTileData()
def _onSelectedQuestsChanged(self, _, pqType): targetTab = events_helpers.getTabAliasByQuestBranchName(pqType) if targetTab == self.__navInfo.selectedPQType: self.__populateSlotsData()
def _onProgressUpdated(self, pqType): targetTab = events_helpers.getTabAliasByQuestBranchName(pqType) if targetTab == self._navInfo.selectedPQType: self._populateTileData()
def _onSelectedQuestsChanged(self, _, pqType): targetTab = events_helpers.getTabAliasByQuestBranchName(pqType) if targetTab == self.__navInfo.selectedPQType: self.__populateSlotsData()