def onPlayerStateChanged(self, entity, roster, accountInfo): stateString = formatters.getPlayerStateString(accountInfo.state) vContourIcon = '' vShortName = '' vLevel = '' if accountInfo.isVehicleSpecified(): vehicle = accountInfo.getVehicle() vContourIcon = vehicle.iconContour vShortName = vehicle.shortUserName vLevel = int2roman(vehicle.level) if roster == PREBATTLE_ROSTER.ASSIGNED_IN_TEAM1: self.as_setPlayerStateInTeam1S(accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel, accountInfo.igrType) elif roster == PREBATTLE_ROSTER.ASSIGNED_IN_TEAM2: self.as_setPlayerStateInTeam2S(accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel, accountInfo.igrType) else: self.as_setPlayerStateInOtherS(accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel, accountInfo.igrType) creator = self.__getCreatorFromRosters() if accountInfo.dbID == creator.dbID: self.__showSettings(entity) self._updateStartButton(entity)
def onPlayerStateChanged(self, entity, roster, accountInfo): if not self.__currentPlayerIsOut and accountInfo.isCurrentPlayer( ) and not accountInfo.isReady(): self.__currentPlayerIsOut = True stateString = formatters.getPlayerStateString(accountInfo.state) vContourIcon = '' vShortName = '' vLevel = '' if accountInfo.isVehicleSpecified(): vehicle = accountInfo.getVehicle() vContourIcon = vehicle.iconContour vShortName = vehicle.shortUserName vLevel = int2roman(vehicle.level) badge = accountInfo.getBadge() badgeVO = badge.getBadgeVO(ICONS_SIZES.X24, {'isAtlasSource': False}) if badge else {} if roster == PREBATTLE_ROSTER.ASSIGNED_IN_TEAM1: self.as_setPlayerStateInTeam1S(accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel, accountInfo.igrType, badgeVO) elif roster == PREBATTLE_ROSTER.ASSIGNED_IN_TEAM2: self.as_setPlayerStateInTeam2S(accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel, accountInfo.igrType, badgeVO) else: self.as_setPlayerStateInOtherS(accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel, accountInfo.igrType, badgeVO) creator = self.__getCreatorFromRosters() if accountInfo.dbID == creator.dbID: self.__showSettings(entity) self._updateStartButton(entity)
def __makeAccountsData(self, accounts, label = None): listData = [] isPlayerSpeaking = self.bwProto.voipController.isPlayerSpeaking accounts = sorted(accounts, cmp=getPlayersComparator()) getUser = self.usersStorage.getUser for account in accounts: vContourIcon = '' vShortName = '' vLevel = '' dbID = account.dbID user = getUser(dbID) if account.isVehicleSpecified(): vehicle = account.getVehicle() vContourIcon = vehicle.iconContour vShortName = vehicle.shortUserName vLevel = int2roman(vehicle.level) listData.append({'accID': account.accID, 'dbID': account.dbID, 'userName': account.name, 'fullName': account.getFullName(), 'stateString': formatters.getPlayerStateString(account.state), 'icon': vContourIcon, 'vShortName': vShortName, 'vLevel': vLevel, 'tags': list(user.getTags()) if user else [], 'isPlayerSpeaking': bool(isPlayerSpeaking(account.dbID)), 'clanAbbrev': account.clanAbbrev, 'region': g_lobbyContext.getRegionCode(account.dbID), 'igrType': account.igrType}) if label is not None: label = text_styles.main(i18n.makeString(label, total=text_styles.stats(str(len(listData))))) result = {'listData': listData, 'teamLabel': label} return result
def __makeAccountsData(self, accounts): result = [] isPlayerSpeaking = self.app.voiceChatManager.isPlayerSpeaking accounts = sorted(accounts, cmp=getPlayersComparator()) getUser = self.usersStorage.getUser for account in accounts: vContourIcon = '' vShortName = '' vLevel = '' dbID = account.dbID user = getUser(dbID) if account.isVehicleSpecified(): vehicle = account.getVehicle() vContourIcon = vehicle.iconContour vShortName = vehicle.shortUserName vLevel = int2roman(vehicle.level) result.append({'accID': account.accID, 'dbID': account.dbID, 'userName': account.name, 'fullName': account.getFullName(), 'himself': account.isCurrentPlayer(), 'stateString': formatters.getPlayerStateString(account.state), 'icon': vContourIcon, 'vShortName': vShortName, 'vLevel': vLevel, 'chatRoster': user.getRoster() if user else 0, 'isPlayerSpeaking': bool(isPlayerSpeaking(account.dbID)), 'clanAbbrev': account.clanAbbrev, 'region': g_lobbyContext.getRegionCode(account.dbID), 'igrType': account.igrType}) return result
def onPlayerStateChanged(self, functional, roster, accountInfo): stateString = formatters.getPlayerStateString(accountInfo.state) vContourIcon = "" vShortName = "" vLevel = "" if accountInfo.isVehicleSpecified(): vehicle = accountInfo.getVehicle() vContourIcon = vehicle.iconContour vShortName = vehicle.shortUserName vLevel = int2roman(vehicle.level) if roster == PREBATTLE_ROSTER.ASSIGNED_IN_TEAM1: self.as_setPlayerStateInTeam1S( accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel, accountInfo.igrType ) elif roster == PREBATTLE_ROSTER.ASSIGNED_IN_TEAM2: self.as_setPlayerStateInTeam2S( accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel, accountInfo.igrType ) else: self.as_setPlayerStateInOtherS( accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel, accountInfo.igrType ) creator = self.__getCreatorFromRosters() if accountInfo.dbID == creator.dbID: self.__showSettings(functional) self.__updateStartButton(functional)
def __makeAccountsData(self, accounts): result = [] isPlayerSpeaking = self.app.voiceChatManager.isPlayerSpeaking accounts = sorted(accounts, cmp=getPlayersComparator()) getUser = self.usersStorage.getUser for account in accounts: vContourIcon = '' vShortName = '' vLevel = '' dbID = account.dbID user = getUser(dbID) if account.isVehicleSpecified(): vehicle = account.getVehicle() vContourIcon = vehicle.iconContour vShortName = vehicle.shortUserName vLevel = int2roman(vehicle.level) result.append({'accID': account.accID, 'uid': account.dbID, 'userName': account.name, 'fullName': account.getFullName(), 'himself': account.isCurrentPlayer(), 'stateString': formatters.getPlayerStateString(account.state), 'icon': vContourIcon, 'vShortName': vShortName, 'vLevel': vLevel, 'chatRoster': user.getRoster() if user else 0, 'isPlayerSpeaking': bool(isPlayerSpeaking(account.dbID))}) return result
def __makeAccountsDataForLane(self, accounts, lane, label=None): listData = [] isPlayerSpeaking = self.app.voiceChatManager.isPlayerSpeaking accounts = sorted(accounts, cmp=getPlayersComparator()) getUser = self.usersStorage.getUser lanecounter = [0, 0, 0] for account in accounts: lanecounter[account.group - 1] += 1 if lane >= 0 and lane == account.group: vContourIcon = '' vShortName = '' vLevel = '' dbID = account.dbID user = getUser(dbID) if account.isVehicleSpecified(): vehicle = account.getVehicle() vContourIcon = vehicle.iconContour vShortName = vehicle.shortUserName vLevel = int2roman(vehicle.level) listData.append({ 'accID': account.accID, 'dbID': account.dbID, 'userName': account.name, 'fullName': account.getFullName(), 'stateString': formatters.getPlayerStateString(account.state), 'icon': vContourIcon, 'vShortName': vShortName, 'vLevel': vLevel, 'tags': list(user.getTags()) if user else [], 'isPlayerSpeaking': bool(isPlayerSpeaking(account.dbID)), 'clanAbbrev': account.clanAbbrev, 'region': self.lobbyContext.getRegionCode(account.dbID), 'igrType': account.igrType }) if label is not None: label = text_styles.main( i18n.makeString(label, lane1=str(lanecounter[0]), lane2=str(lanecounter[1]), lane3=str(lanecounter[2]))) result = {'listData': listData, 'teamLabel': label, 'lane': lane} return result
def onPlayerStateChanged(self, functional, roster, accountInfo): stateString = formatters.getPlayerStateString(accountInfo.state) vContourIcon = '' vShortName = '' vLevel = '' if accountInfo.isVehicleSpecified(): vehicle = accountInfo.getVehicle() vContourIcon = vehicle.iconContour vShortName = vehicle.shortUserName vLevel = int2roman(vehicle.level) if roster == PREBATTLE_ROSTER.ASSIGNED_IN_TEAM1: self.as_setPlayerStateInTeam1S(accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel) elif roster == PREBATTLE_ROSTER.ASSIGNED_IN_TEAM2: self.as_setPlayerStateInTeam2S(accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel) else: self.as_setPlayerStateInOtherS(accountInfo.dbID, stateString, vContourIcon, vShortName, vLevel) self.__updateStartButton(functional)
def __makeAccountsData(self, accounts, label=None): listData = [] isPlayerSpeaking = self.app.voiceChatManager.isPlayerSpeaking accounts = sorted(accounts, cmp=getPlayersComparator()) getUser = self.usersStorage.getUser for account in accounts: vContourIcon = "" vShortName = "" vLevel = "" dbID = account.dbID user = getUser(dbID) if account.isVehicleSpecified(): vehicle = account.getVehicle() vContourIcon = vehicle.iconContour vShortName = vehicle.shortUserName vLevel = int2roman(vehicle.level) listData.append( { "accID": account.accID, "dbID": account.dbID, "userName": account.name, "fullName": account.getFullName(), "stateString": formatters.getPlayerStateString(account.state), "icon": vContourIcon, "vShortName": vShortName, "vLevel": vLevel, "tags": list(user.getTags()) if user else [], "isPlayerSpeaking": bool(isPlayerSpeaking(account.dbID)), "clanAbbrev": account.clanAbbrev, "region": g_lobbyContext.getRegionCode(account.dbID), "igrType": account.igrType, } ) if label is not None: label = text_styles.main(i18n.makeString(label, total=text_styles.stats(str(len(listData))))) result = {"listData": listData, "teamLabel": label} return result