コード例 #1
0
ファイル: loaders.py プロジェクト: kblw/wot_client
 def viewLoadError(self, alias, name, errorTxt):
     msg = 'Error during view {0} load. Name: {1}, error:{2}'
     msg = msg.format(alias, name, errorTxt)
     LOG_ERROR(msg)
     item = None
     if name in self.__nameToLoadingItem:
         item = self.__nameToLoadingItem.pop(name)
     self.onViewLoadError(name, msg, item)
     if item is not None:
         settings = item.pyEntity.settings
         if constants.IS_DEVELOPMENT and settings.url != NO_IMPL_URL:
             g_entitiesFactories.addSettings(ViewSettings(NO_IMPL_ALIAS, View, NO_IMPL_URL, settings.type, None, ScopeTemplates.DEFAULT_SCOPE))
             LOG_WARNING('Try to load noImpl swf...')
             self.__doLoadView(NO_IMPL_ALIAS, item.name)
コード例 #2
0
ファイル: loaders.py プロジェクト: wotmods/WOTDecompiled
 def viewLoadError(self, token, name, errorTxt):
     msg = 'Error during view {0} load. Token: {1}, error:{2}'
     msg = msg.format(name, token, errorTxt)
     LOG_ERROR(msg)
     item = None
     if token in self.__tokens:
         item = self.__tokens.pop(token)
     self.onViewLoadError(token, msg, item)
     if item is not None:
         settings = item.pyEntity.settings
         if constants.IS_DEVELOPMENT and settings.url != NO_IMPL_URL:
             g_entitiesFactories.addSettings(ViewSettings(NO_IMPL_ALIAS, View, NO_IMPL_URL, settings.type, None, ScopeTemplates.DEFAULT))
             LOG_WARNING('Try to load noImpl swf...')
             self.__loadViewForToken(NO_IMPL_ALIAS, item.name, token)
コード例 #3
0
    if loginView.loginManager.wgcAvailable:
        loginView.loginManager.tryWgcLogin()
    elif loginView.loginManager.getPreference('remember_user'):
        password = '******' * loginView.loginManager.getPreference(
            'password_length')
        login = loginView.loginManager.getPreference('login')
        loginView.onLogin(login, password,
                          loginView._servers.selectedServer['data'], '@'
                          not in login)


g_entitiesFactories.addSettings(
    GroupedViewSettings('SkinnerLoading',
                        SkinnerLoading,
                        'LoginQueueWindow.swf',
                        WindowLayer.TOP_WINDOW,
                        '',
                        None,
                        ScopeTemplates.DEFAULT_SCOPE,
                        canClose=False))


def CRC32_from_file(filename, localPath):
    return binascii.crc32(str(
        ResMgr.openSection(filename).asBinary)) & 0xFFFFFFFF & hash(localPath)


@empty_async
@process
def skinCRC32All(callback):
    global texReplaced, vehicleSkins
コード例 #4
0
            files = glob.iglob('{}/*/{}/*.swf'.format(mods_dir, as_path))
            for m in files:
                m = '%s%s' % (_WOT_ROOT, m.replace('\\', '/').replace('//', '/'))
                # debug('[XFW] getMods: ' + m)
                name = os.path.basename(os.path.dirname(os.path.dirname(m)))
                if not m.lower().endswith('_ui.swf') and not m.lower().endswith('_view.swf'):
                    xfw_mods_info.update(name, {'swf_file_name':m})

            return xfw_mods_info.info

        except:
            err(traceback.format_exc())
        return None


g_entitiesFactories.addSettings(ViewSettings(
    CONST.XFW_VIEW_ALIAS,
    _XfwInjectorView,
    PATH.XFW_SWF_URL,
    ViewTypes.WINDOW,
    None,
    ScopeTemplates.GLOBAL_SCOPE))

g_entitiesFactories.addSettings(ViewSettings(
    CONST.XFW_COMPONENT_ALIAS,
    _XfwComponent,
    None,
    ViewTypes.COMPONENT,
    None,
    ScopeTemplates.DEFAULT_SCOPE))
コード例 #5
0
ファイル: flash.py プロジェクト: Kotyarko/GUIFlash
 def _start(self):
     g_entitiesFactories.addSettings(
         ViewSettings(CONSTANTS.VIEW_ALIAS, Flash_UI, CONSTANTS.FILE_NAME, ViewTypes.WINDOW, None, ScopeTemplates.GLOBAL_SCOPE))
コード例 #6
0
    def py_getCustomConfig(self):
        return {'title': 'Test_Window', 'width': 600, 'height': 400}

    def _populate(self):
        super(TestWindow, self)._populate()

    def onWindowClose(self):
        self.destroy()


_alias = 'TestWindow'
_url = 'TestWindow3.swf'
_type = ViewTypes.WINDOW
_event = None
_scope = ScopeTemplates.VIEW_SCOPE

_settings = ViewSettings(_alias, TestWindow, _url, _type, _event, _scope)
g_entitiesFactories.addSettings(_settings)


def onhandleKeyEvent(event):
    key = getBigworldNameFromKey(event.key)
    if key == 'KEY_F10':
        g_appLoader.getDefLobbyApp().loadView(ViewLoadParams(_alias, None))
    return None


from gui import InputHandler
InputHandler.g_instance.onKeyDown += onhandleKeyEvent
#mod_TestWindow3.py
コード例 #7
0
    def processPopulate(self):
        if self._isDAAPIInited():
            if g_AccMngr.isLobby:
                self.flashObject.as_populateLobby()
            else:
                self.flashObject.as_populateLogin()

    def py_log(self, text):
        print("[AccountsManagerLoginButton]: %s" % text)

    def py_openAccMngr(self):
        g_appLoader.getDefLobbyApp().loadView("AccountsManager")

    def py_getTranslate(self):
        return {"tooltip_l10n": "Account manager"}


g_AccMngr = AccountsManagerButtonController()

g_entitiesFactories.addSettings(
    ViewSettings(
        "AccountsManagerLoginButton",
        AccountsManagerLoginButton,
        "AccountsManager/AccountsManagerLoginButton.swf",
        ViewTypes.WINDOW,
        None,
        ScopeTemplates.GLOBAL_SCOPE,
    )
)
コード例 #8
0
from config import g_config
import anchor_properties
import cm_handler
import season_buttons_component
from gui.Scaleform.framework import ScopeTemplates, ViewSettings, ViewTypes, g_entitiesFactories
from .main_view import CamoSelectorMainView

__all__ = ['CamoSelectorMainView']

# noinspection PyArgumentList
g_entitiesFactories.addSettings(
    ViewSettings('CamoSelectorMainView', CamoSelectorMainView,
                 'customizationMainView.swf', ViewTypes.LOBBY_SUB, None,
                 ScopeTemplates.LOBBY_SUB_SCOPE))
コード例 #9
0
ファイル: appstart.py プロジェクト: Mummut/wot-xvm
""" xvm (c) sirmax 2013-2014 """

import BigWorld
import BattleReplay
from gui.WindowsManager import g_windowsManager
from ConnectionManager import connectionManager
from gui.Scaleform.framework import g_entitiesFactories, ViewSettings, ViewTypes, ScopeTemplates
from gui.Scaleform.framework.entities.View import View

from logger import *

_alias = 'xvm'
_url = '../../../xvm/mods/xvm.swf'
_viewType = ViewTypes.SERVICE_LAYOUT
_scopeTemplate = ScopeTemplates.GLOBAL_SCOPE
_settings = ViewSettings(_alias, View, _url, _viewType, None, _scopeTemplate)
g_entitiesFactories.addSettings(_settings)

def AppStarted(event):
    #debug('AppStarted')
    app = g_windowsManager.window
    if app is not None:
        if BattleReplay.g_replayCtrl.autoStartBattleReplay() or connectionManager.isConnected():
            app.loadView(_alias)
        else:
            BigWorld.callback(0, lambda: app.loadView(_alias))
コード例 #10
0
ファイル: view.py プロジェクト: GambitER/modssettingsapi
        self.api.cleanConfig()
        self.as_setStaticDataS(genModApiStaticVO(self.api.userSettings))
        self.as_setDataS(self.api.getTemplatesForUI())
        self.as_updateHotKeysS()

    def as_setStaticDataS(self, data):
        if self._isDAAPIInited():
            self.flashObject.as_setStaticData(data)

    def as_setDataS(self, data):
        if self._isDAAPIInited():
            self.flashObject.as_setData(data)

    def as_updateHotKeysS(self):
        if self._isDAAPIInited():
            data = self.api.getAllHotKeys()
            self.flashObject.as_updateHotKeys(data)

    def closeView(self):
        self.api.configSave()
        self.destroy()

    def onFocusIn(self, *args):
        if self._isDAAPIInited():
            return False


g_entitiesFactories.addSettings(
    ViewSettings(VIEW_ALIAS, ModsSettingsApiWindow, VIEW_SWF, ViewTypes.WINDOW,
                 None, ScopeTemplates.GLOBAL_SCOPE))
コード例 #11
0
	def onTryClosing(self):
		return True

	def onOkClicked(self):
		'''Called from ActionScript by DAAPI when user clicks ok button.'''
		logger.info("PYTHON: onOkClicked() called")

	def onCancelClicked(self):
		'''Called from ActionScript by DAAPI when user clicks cancel button.'''
		logger.info("PYTHON: onCancelClicked() called")

g_entitiesFactories.addSettings(
	ViewSettings(
		SettingsUIWindow.NAME,
		SettingsUIWindow,
		'tessu_mod/SettingsUI.swf',
		ViewTypes.WINDOW,
		None,
		ScopeTemplates.DEFAULT_SCOPE
	)
)

# HACK: get the settings ui window open somehow
def onhandleKeyEvent(event):
	key = getBigworldNameFromKey(event.key)
	if key == "KEY_F10":
		g_appLoader.getApp().loadView(SettingsUIWindow.NAME, SettingsUIWindow.NAME)
	return None
InputHandler.g_instance.onKeyDown += onhandleKeyEvent

# HACK: get GUI debug messages to appear to python.log
log_handlers = {
コード例 #12
0
ファイル: __init__.py プロジェクト: amelkikh/xvm_for_wot
from messenger.gui.Scaleform.data.contacts_cm_handlers import PlayerContactsCMHandler

from xfw import *
from xfw_actionscript.python import *

from xvm_main.python.logger import *
from xvm_main.python.xvm import l10n

import contacts
import view

#####################################################################
# initialization

g_entitiesFactories.addSettings(
    ViewSettings(VIEW.XVM_EDIT_CONTACT_DATA_ALIAS, view.XvmEditContactDataView,
                 None, WindowLayer.UNDEFINED, None,
                 ScopeTemplates.DEFAULT_SCOPE))

#####################################################################
# handlers


@registerEvent(ContactsListPopover, '_populate')
def ContactsListPopover_populate(self):
    #log('ContactsListPopover_populate')
    contacts.initialize()


@overrideClassMethod(ContactConverter, 'makeVO')
def ContactConverter_makeVO(base, cls, contact, useBigIcons=False):
    #log('ContactConverter_makeVO')
コード例 #13
0
def init():
    g_entitiesFactories.addSettings(SELECTOR_VIEW_SETTINGS)
コード例 #14
0
        g_AccMngr.flash = self
        super(AccountsManagerLoginButton, self)._populate()
        self.processPopulate()

    def _dispose(self):
        super(AccountsManagerLoginButton, self)._dispose()

    def processPopulate(self):
        if self._isDAAPIInited():
            if g_AccMngr.isLobby:
                self.flashObject.as_populateLobby()
            else:
                self.flashObject.as_populateLogin()

    def py_log(self, text):
        print('[AccountsManagerLoginButton]: %s' % text)

    def py_openAccMngr(self):
        g_appLoader.getDefLobbyApp().loadView('AccountsManager')

    def py_getTranslate(self):
        return {'tooltip_l10n': 'Account manager'}


g_AccMngr = AccountsManagerButtonController()

g_entitiesFactories.addSettings(
    ViewSettings('AccountsManagerLoginButton', AccountsManagerLoginButton,
                 'AccountsManager/AccountsManagerLoginButton.swf',
                 ViewTypes.WINDOW, None, ScopeTemplates.GLOBAL_SCOPE))
コード例 #15
0
 def _start(self):
     # noinspection PyArgumentList
     g_entitiesFactories.addSettings(
         ViewSettings(CONSTANTS.VIEW_ALIAS, Flash_UI, CONSTANTS.FILE_NAME,
                      WindowLayer.WINDOW, None,
                      ScopeTemplates.GLOBAL_SCOPE))
コード例 #16
0
from gui.Scaleform.framework import ViewTypes, ScopeTemplates, g_entitiesFactories, ViewSettings
from gui.Scaleform.framework.entities.View import View
from gui.Scaleform.framework.entities.abstract.AbstractViewMeta import AbstractViewMeta
from gui.app_loader import g_appLoader
from gui.shared import events, g_eventBus

class AccountsManagerLoginButton(View, AbstractViewMeta):
    def py_log(self, text):
        print('[AccountsManagerLoginButton]: %s' % text)

    def _populate(self):
        super(AccountsManagerLoginButton, self)._populate()

    def _dispose(self):
        super(AccountsManagerLoginButton, self)._dispose()

    def py_openAccMngr(self):
        g_appLoader.getApp().loadView('AccountsManager', 'AccountsManager')

    def py_getTranslate(self):
        return {
            'tooltip_l10n' : 'Менеджер аккаунтов'
        }


_btnAlias = 'AccountsManagerLoginButton'
_aManagerLoginButtonSettings = ViewSettings(_btnAlias, AccountsManagerLoginButton, 'AccountsManager/AccountsManagerLoginButton.swf', ViewTypes.WINDOW, None, ScopeTemplates.GLOBAL_SCOPE)
g_entitiesFactories.addSettings(_aManagerLoginButtonSettings)

g_eventBus.addListener(events.AppLifeCycleEvent.INITIALIZED, lambda *args : g_appLoader.getDefLobbyApp().loadView(_btnAlias))
コード例 #17
0
        self.destroy()

    def onTryClosing(self):
        return True

    def onOkClicked(self):
        '''Called from ActionScript by DAAPI when user clicks ok button.'''
        logger.info("PYTHON: onOkClicked() called")

    def onCancelClicked(self):
        '''Called from ActionScript by DAAPI when user clicks cancel button.'''
        logger.info("PYTHON: onCancelClicked() called")


g_entitiesFactories.addSettings(
    ViewSettings(SettingsUIWindow.NAME, SettingsUIWindow,
                 'tessu_mod/SettingsUI.swf', ViewTypes.WINDOW, None,
                 ScopeTemplates.DEFAULT_SCOPE))


# HACK: get the settings ui window open somehow
def onhandleKeyEvent(event):
    key = getBigworldNameFromKey(event.key)
    if key == "KEY_F10":
        g_appLoader.getApp().loadView(SettingsUIWindow.NAME,
                                      SettingsUIWindow.NAME)
    return None


InputHandler.g_instance.onKeyDown += onhandleKeyEvent

# HACK: get GUI debug messages to appear to python.log
コード例 #18
0
def init():
    global g_soundInfo
    g_soundInfo = _readSoundInfo()
    g_entitiesFactories.addSettings(VIEW_SETTINGS)
    g_eventBus.addListener(events.AppLifeCycleEvent.INITIALIZED, g_control.onAppInitialized)
コード例 #19
0
ファイル: PlayersPanelAPI.py プロジェクト: whenisee/PYmods
    def as_createS(self, linkage, config):
        if self._isDAAPIInited():
            self.flashObject.as_create(linkage, config)

    def as_updateS(self, linkage, data):
        if self._isDAAPIInited():
            self.flashObject.as_update(linkage, data)

    def as_deleteS(self, linkage):
        if self._isDAAPIInited():
            self.flashObject.as_delete(linkage)


# noinspection PyArgumentList
g_entitiesFactories.addSettings(ViewSettings(
    'PY_PlayersPanelAPI_UI', PlayersPanelUI, 'PlayersPanelAPI.swf', WindowLayer.WINDOW, None, ScopeTemplates.GLOBAL_SCOPE))

g_events = Events()
g_cache = Cache()

LABEL_CONFIG = {
    'isHtml': True,
    'left': {
        'x': 0,
        'y': 0,
        'height': 24,
        'width': 100,
        'align': 'left'},
    'right': {
        'x': 0,
        'y': 0,
コード例 #20
0
ファイル: xfwview.py プロジェクト: renaissance-design/woepack
            files = glob.iglob('{}/*/{}/*.swf'.format(mods_dir, as_path))
            for m in files:
                m = '%s%s' % (_WOT_ROOT, m.replace('\\', '/').replace('//', '/'))
                # debug('[XFW] getMods: ' + m)
                name = os.path.basename(os.path.dirname(os.path.dirname(m)))
                if not m.lower().endswith('_ui.swf') and not m.lower().endswith('_view.swf'):
                    xfw_mods_info.update(name, {'swf_file_name':m})

            return xfw_mods_info.info

        except:
            err(traceback.format_exc())
        return None


g_entitiesFactories.addSettings(ViewSettings(
    CONST.XFW_VIEW_ALIAS,
    _XfwInjectorView,
    PATH.XFW_SWF_URL,
    ViewTypes.WINDOW,
    None,
    ScopeTemplates.GLOBAL_SCOPE))

g_entitiesFactories.addSettings(ViewSettings(
    CONST.XFW_COMPONENT_ALIAS,
    _XfwComponent,
    None,
    ViewTypes.COMPONENT,
    None,
    ScopeTemplates.DEFAULT_SCOPE))
コード例 #21
0
from xfw import *
from xvm_main.python.logger import *
from xvm_main.python.xvm import l10n

import contacts
import view


#####################################################################
# initialization

g_entitiesFactories.addSettings(ViewSettings(
    VIEW.XVM_EDIT_CONTACT_DATA_ALIAS,
    view.XvmEditContactDataView,
    None,
    ViewTypes.COMPONENT,
    None,
    ScopeTemplates.DEFAULT_SCOPE))


#####################################################################
# handlers

@registerEvent(ContactsListPopover, '_populate')
def ContactsListPopover_populate(self):
    #log('ContactsListPopover_populate')
    contacts.initialize()

@overrideClassMethod(ContactConverter, 'makeVO')
def ContactConverter_makeVO(base, cls, contact, useBigIcons = False):
コード例 #22
0
                        if hasattr(player, 'databaseID'):
                            playerID = player.databaseID
                        else:
                            playerID = player.arena.vehicles[player.playerVehicleID]['accountDBID']
                        if playerID != q['id']:
                            q['id'] = playerID
                        break
                BigWorld.wh_data.write_accounts()
                BigWorld.wh_data.renew_accounts()


BigWorld.wh_data = UserAccounts()

_aManagerAlias = 'AccountsManager'
_aManagerSettings = ViewSettings(_aManagerAlias, AccountsManager, 'AccountsManager.swf', ViewTypes.WINDOW, 'showAccountsManager', ScopeTemplates.DEFAULT_SCOPE)
g_entitiesFactories.addSettings(_aManagerSettings)

_aManagerSubAlias = 'AccountsManagerSubwindow'
_aManagerSubSettings = ViewSettings(_aManagerSubAlias, AccountsManagerSubwindow, 'AccountsManagerWindow.swf', ViewTypes.WINDOW, 'showAccountsManagerSubwindow', ScopeTemplates.DEFAULT_SCOPE)
g_entitiesFactories.addSettings(_aManagerSubSettings)


def inject_handle_key_event(event):
    is_down, key, mods, is_repeat = game.convertKeyEvent(event)
    if mods == Keys.MODIFIER_CTRL and key == Keys.KEY_B and is_down:
        loadWindow(_aManagerAlias)


# noinspection PyProtectedMember
hooked_update_all = Hangar._Hangar__updateAll
コード例 #23
0
from messenger.gui.Scaleform.data.contacts_cm_handlers import PlayerContactsCMHandler

from xfw import *
from xfw_actionscript.python import *

from xvm_main.python.logger import *
from xvm_main.python.xvm import l10n

import contacts
import view

#####################################################################
# initialization

g_entitiesFactories.addSettings(
    ViewSettings(VIEW.XVM_EDIT_CONTACT_DATA_ALIAS, view.XvmEditContactDataView,
                 None, ViewTypes.COMPONENT, None,
                 ScopeTemplates.DEFAULT_SCOPE))

#####################################################################
# handlers


@registerEvent(ContactsListPopover, '_populate')
def ContactsListPopover_populate(self):
    #log('ContactsListPopover_populate')
    contacts.initialize()


@overrideClassMethod(ContactConverter, 'makeVO')
def ContactConverter_makeVO(base, cls, contact, useBigIcons=False):
    #log('ContactConverter_makeVO')
コード例 #24
0
ファイル: flash.py プロジェクト: angelsoft1/2
 def _start(self):
     g_entitiesFactories.addSettings(
         ViewSettings(CONSTANTS.VIEW_ALIAS, Flash_UI, CONSTANTS.FILE_NAME,
                      ViewTypes.WINDOW, None, ScopeTemplates.GLOBAL_SCOPE))
コード例 #25
0
ファイル: __init__.py プロジェクト: GambitER/wot-modslist
from gui.Scaleform.framework import g_entitiesFactories, ViewSettings, GroupedViewSettings, ViewTypes, ScopeTemplates

from gui.modsListApi.modslist_constants import MODS_LIST_API_BUTTON_ALIAS, MODS_LIST_API_POPOVER_ALIAS
from gui.modsListApi.views.buttonView import ModsListButtonView
from gui.modsListApi.views.popoverView import ModsListPopoverView


def getViewSettings():
    buttonSettings = ViewSettings(MODS_LIST_API_BUTTON_ALIAS,
                                  ModsListButtonView, 'modsListButton.swf',
                                  ViewTypes.WINDOW, None,
                                  ScopeTemplates.GLOBAL_SCOPE)
    popoverSettings = GroupedViewSettings(
        MODS_LIST_API_POPOVER_ALIAS, ModsListPopoverView,
        'modsListPopover.swf', ViewTypes.WINDOW, MODS_LIST_API_POPOVER_ALIAS,
        MODS_LIST_API_POPOVER_ALIAS, ScopeTemplates.DEFAULT_SCOPE)
    return buttonSettings, popoverSettings


for item in getViewSettings():
    g_entitiesFactories.addSettings(item)
コード例 #26
0
            ).containerManager.getViewByKey(ViewKey(VIEW_ALIAS.LOGIN))
            if loginView and loginView.loginManager.getPreference(
                    'remember_user'):
                password = '******' * loginView.loginManager.getPreference(
                    'password_length')
                login = loginView.loginManager.getPreference('login')
                loginView.onLogin(login, password,
                                  loginView._servers.selectedServer['data'],
                                  '@' not in login)


g_entitiesFactories.addSettings(
    GroupedViewSettings('RemodEnablerLoading',
                        RemodEnablerLoading,
                        'LoginQueueWindow.swf',
                        ViewTypes.TOP_WINDOW,
                        '',
                        None,
                        ScopeTemplates.DEFAULT_SCOPE,
                        canClose=False))


def CRC32_from_file(filename, localPath):
    buf = str(ResMgr.openSection(filename).asBinary)
    buf = binascii.crc32(buf) & 0xFFFFFFFF & localPath.__hash__()
    return buf


@async
@process
def skinCRC32All(callback):