コード例 #1
0
 def create(cls, setup):
     repository = super(EpicControllersRepository, cls).create(setup)
     repository.addViewController(
         epic_respawn_ctrl.EpicRespawnsController(setup), setup)
     repository.addController(
         progress_circle_ctrl.ProgressTimerController(setup))
     repository.addViewController(epic_maps_ctrl.EpicMapsController(setup),
                                  setup)
     repository.addViewController(debug_ctrl.DebugController(), setup)
     repository.addViewController(
         epic_spectator_ctrl.SpectatorViewController(setup), setup)
     repository.addArenaController(
         dyn_squad_functional.DynSquadFunctional(setup), setup)
     repository.addViewController(
         game_notification_ctrl.EpicGameNotificationsController(setup),
         setup)
     repository.addViewController(
         epic_missions_ctrl.EpicMissionsController(setup), setup)
     repository.addArenaViewController(battle_field_ctrl.BattleFieldCtrl(),
                                       setup)
     repository.addArenaViewController(
         epic_team_bases_ctrl.createEpicTeamsBasesCtrl(setup), setup)
     repository.addArenaController(DefaultAppearanceCacheController(setup),
                                   setup)
     repository.addViewController(
         battle_hints_ctrl.createBattleHintsController(), setup)
     return repository
コード例 #2
0
 def create(cls, setup):
     repository = super(ClassicControllersRepository, cls).create(setup)
     repository.addArenaViewController(team_bases_ctrl.createTeamsBasesCtrl(setup), setup)
     repository.addArenaController(dyn_squad_functional.DynSquadFunctional(setup), setup)
     repository.addViewController(debug_ctrl.DebugController(), setup)
     repository.addArenaViewController(battle_field_ctrl.BattleFieldCtrl(), setup)
     return repository
コード例 #3
0
 def create(cls, setup):
     repository = super(BattleRoyaleControllersRepository,
                        cls).create(setup)
     repository.addArenaViewController(
         progression_ctrl.ProgressionController(), setup)
     repository.addArenaViewController(battle_field_ctrl.BattleFieldCtrl(),
                                       setup)
     repository.addViewController(radar_ctrl.RadarController(), setup)
     repository.addViewController(spawn_ctrl.SpawnController(), setup)
     repository.addViewController(debug_ctrl.DebugController(), setup)
     repository.addArenaController(death_ctrl.DeathScreenController(),
                                   setup)
     repository.addArenaViewController(
         vehicles_count_ctrl.VehicleCountController(), setup)
     return repository
コード例 #4
0
 def create(cls, setup):
     repository = super(EventControllerRepository, cls).create(setup)
     repository.addArenaViewController(
         team_bases_ctrl.createTeamsBasesCtrl(setup), setup)
     repository.addArenaController(
         dyn_squad_functional.DynSquadFunctional(setup), setup)
     repository.addViewController(debug_ctrl.DebugController(), setup)
     repository.addViewController(
         default_maps_ctrl.DefaultMapsController(setup), setup)
     repository.addArenaViewController(battle_field_ctrl.BattleFieldCtrl(),
                                       setup)
     repository.addViewController(
         battle_hints_ctrl.createBattleHintsController(), setup)
     repository.addArenaController(EventAppearanceCacheController(setup),
                                   setup)
     return repository
コード例 #5
0
 def create(cls, setup):
     repository = super(BattleRoyaleControllersRepository, cls).create(setup)
     repository.addArenaViewController(progression_ctrl.ProgressionController(), setup)
     repository.addArenaViewController(battle_field_ctrl.BattleFieldCtrl(), setup)
     repository.addViewController(spawn_ctrl.SpawnController(), setup)
     repository.addViewController(debug_ctrl.DebugController(), setup)
     repository.addArenaViewController(vehicles_count_ctrl.VehicleCountController(), setup)
     repository.addViewController(default_maps_ctrl.DefaultMapsController(setup), setup)
     repository.addArenaController(BattleRoyaleAppearanceCacheController(setup), setup)
     repository.addArenaController(death_ctrl.DeathScreenController(), setup)
     if setup.isReplayPlaying:
         radarCtrl = radar_ctrl.RadarReplayController()
     else:
         radarCtrl = radar_ctrl.RadarController()
     repository.addViewController(radarCtrl, setup)
     return repository
コード例 #6
0
 def create(cls, setup):
     from gui.Scaleform.daapi.view.battle.maps_training import battle_hints_mt
     repository = super(MapsTrainingControllerRepository, cls).create(setup)
     repository.addArenaViewController(
         team_bases_ctrl.createTeamsBasesCtrl(setup), setup)
     repository.addArenaController(
         dyn_squad_functional.DynSquadFunctional(setup), setup)
     repository.addViewController(debug_ctrl.DebugController(), setup)
     repository.addViewController(
         default_maps_ctrl.DefaultMapsController(setup), setup)
     repository.addViewController(
         game_messages_ctrl.createGameMessagesController(setup), setup)
     repository.addArenaViewController(battle_field_ctrl.BattleFieldCtrl(),
                                       setup)
     repository.addViewController(
         battle_hints_mt.createBattleHintsController(), setup)
     repository.addArenaController(
         MapsTrainingAppearanceCacheController(setup), setup)
     return repository