def create(self, isPremium, onSpaceLoadedCallback=None): global _CFG BigWorld.worldDrawEnabled(False) BigWorld.wg_setSpecialFPSMode() self.__onLoadedCallback = onSpaceLoadedCallback self.__spaceId = BigWorld.createSpace() isIGR = self.igrCtrl.getRoomType() == constants.IGR_TYPE.PREMIUM spacePath = _getHangarPath(isPremium, isIGR) spaceType = _getHangarType(isPremium) spaceVisibilityMask = _getHangarVisibilityMask(isPremium) LOG_DEBUG( 'load hangar: hangar type = <{0:>s}>, space = <{1:>s}>'.format( spaceType, spacePath)) safeSpacePath = _getDefaultHangarPath(False) if ResMgr.openSection(spacePath) is None: LOG_ERROR( 'Failed to load hangar from path: %s; default hangar will be loaded instead' % spacePath) spacePath = safeSpacePath try: self.__spaceMappingId = BigWorld.addSpaceGeometryMapping( self.__spaceId, None, spacePath, spaceVisibilityMask) BigWorld.enableLowFrequencyAnimation(self.__spaceId, True) except Exception: try: LOG_CURRENT_EXCEPTION() spacePath = safeSpacePath self.__spaceMappingId = BigWorld.addSpaceGeometryMapping( self.__spaceId, None, spacePath, spaceVisibilityMask) BigWorld.enableLowFrequencyAnimation(self.__spaceId, True) except Exception: BigWorld.releaseSpace(self.__spaceId) self.__spaceMappingId = None self.__spaceId = None LOG_CURRENT_EXCEPTION() return self.__spacePath = spacePath self.__spaceVisibilityMask = spaceVisibilityMask spaceKey = _getHangarKey(spacePath) _CFG = copy.deepcopy(_HANGAR_CFGS[spaceKey]) self.turretAndGunAngles.init() self.__vEntityId = BigWorld.createEntity( 'HangarVehicle', self.__spaceId, 0, _CFG['v_start_pos'], (_CFG['v_start_angles'][2], _CFG['v_start_angles'][1], _CFG['v_start_angles'][0]), dict()) self.__cameraManager = HangarCameraManager(self.__spaceId) self.__cameraManager.init() self.__waitCallback = BigWorld.callback(0.1, self.__waitLoadingSpace) BigWorld.wg_enableGUIBackground(True, False) BigWorld.wg_setGUIBackground(_LOGIN_BLACK_BG_IMG) self.mapActivities.generateOfflineActivities(spacePath) BigWorld.pauseDRRAutoscaling(True) vsePlans = _CFG.get('vse_plans', None) if vsePlans is not None: self._vsePlans.load(vsePlans) self._vsePlans.start() return
def create(self, isPremium, onSpaceLoadedCallback=None): global _CFG BigWorld.worldDrawEnabled(False) BigWorld.wg_setSpecialFPSMode() self.__onLoadedCallback = onSpaceLoadedCallback self.__spaceId = BigWorld.createSpace() isIGR = self.igrCtrl.getRoomType() == constants.IGR_TYPE.PREMIUM spacePath = _getHangarPath(isPremium, isIGR) spaceType = _getHangarType(isPremium) LOG_DEBUG( 'load hangar: hangar type = <{0:>s}>, space = <{1:>s}>'.format( spaceType, spacePath)) safeSpacePath = _getDefaultHangarPath(False) if ResMgr.openSection(spacePath) is None: LOG_ERROR( 'Failed to load hangar from path: %s; default hangar will be loaded instead' % spacePath) spacePath = safeSpacePath try: self.__spaceMappingId = BigWorld.addSpaceGeometryMapping( self.__spaceId, None, spacePath) except Exception: try: LOG_CURRENT_EXCEPTION() spacePath = safeSpacePath self.__spaceMappingId = BigWorld.addSpaceGeometryMapping( self.__spaceId, None, spacePath) except Exception: BigWorld.releaseSpace(self.__spaceId) self.__spaceMappingId = None self.__spaceId = None LOG_CURRENT_EXCEPTION() return spaceKey = _getHangarKey(spacePath) _CFG = copy.deepcopy(_HANGAR_CFGS[spaceKey]) self.__vEntityId = BigWorld.createEntity( 'HangarVehicle', self.__spaceId, 0, _CFG['v_start_pos'], (_CFG['v_start_angles'][2], _CFG['v_start_angles'][1], _CFG['v_start_angles'][0]), dict()) self.__cameraManager = HangarCameraManager(self.__spaceId) self.__cameraManager.init() self.__waitCallback = BigWorld.callback(0.1, self.__waitLoadingSpace) self.__gfxOptimizerMgr = GraphicsOptimizationManager() size = BigWorld.screenSize() self.__optimizerID = self.__gfxOptimizerMgr.registerOptimizationArea( 0, 0, size[0], size[1]) MapActivities.g_mapActivities.generateOfflineActivities(spacePath) BigWorld.pauseDRRAutoscaling(True) return
class ClientHangarSpace(object): igrCtrl = dependency.descriptor(IIGRController) settingsCore = dependency.descriptor(ISettingsCore) itemsFactory = dependency.descriptor(IGuiItemsFactory) def __init__(self, onVehicleLoadedCallback): global _HANGAR_CFGS self.__spaceId = None self.__cameraManager = None self.__waitCallback = None self.__loadingStatus = 0.0 self.__spaceMappingId = None self.__onLoadedCallback = None self.__vEntityId = None self.__selectedEmblemInfo = None self.__showMarksOnGun = False self.__prevDirection = 0.0 self.__onVehicleLoadedCallback = onVehicleLoadedCallback self.__gfxOptimizerMgr = None self.__optimizerID = None _HANGAR_CFGS = _readHangarSettings() return def create(self, isPremium, onSpaceLoadedCallback=None): global _CFG BigWorld.worldDrawEnabled(False) BigWorld.wg_setSpecialFPSMode() self.__onLoadedCallback = onSpaceLoadedCallback self.__spaceId = BigWorld.createSpace() isIGR = self.igrCtrl.getRoomType() == constants.IGR_TYPE.PREMIUM spacePath = _getHangarPath(isPremium, isIGR) spaceType = _getHangarType(isPremium) LOG_DEBUG( 'load hangar: hangar type = <{0:>s}>, space = <{1:>s}>'.format( spaceType, spacePath)) safeSpacePath = _getDefaultHangarPath(False) if ResMgr.openSection(spacePath) is None: LOG_ERROR( 'Failed to load hangar from path: %s; default hangar will be loaded instead' % spacePath) spacePath = safeSpacePath try: self.__spaceMappingId = BigWorld.addSpaceGeometryMapping( self.__spaceId, None, spacePath) except Exception: try: LOG_CURRENT_EXCEPTION() spacePath = safeSpacePath self.__spaceMappingId = BigWorld.addSpaceGeometryMapping( self.__spaceId, None, spacePath) except Exception: BigWorld.releaseSpace(self.__spaceId) self.__spaceMappingId = None self.__spaceId = None LOG_CURRENT_EXCEPTION() return spaceKey = _getHangarKey(spacePath) _CFG = copy.deepcopy(_HANGAR_CFGS[spaceKey]) self.__vEntityId = BigWorld.createEntity( 'HangarVehicle', self.__spaceId, 0, _CFG['v_start_pos'], (_CFG['v_start_angles'][2], _CFG['v_start_angles'][1], _CFG['v_start_angles'][0]), dict()) self.__cameraManager = HangarCameraManager(self.__spaceId) self.__cameraManager.init() self.__waitCallback = BigWorld.callback(0.1, self.__waitLoadingSpace) self.__gfxOptimizerMgr = GraphicsOptimizationManager() size = BigWorld.screenSize() self.__optimizerID = self.__gfxOptimizerMgr.registerOptimizationArea( 0, 0, size[0], size[1]) MapActivities.g_mapActivities.generateOfflineActivities(spacePath) BigWorld.pauseDRRAutoscaling(True) return def recreateVehicle(self, vDesc, vState, onVehicleLoadedCallback=None): if not self.__vEntityId: return else: vehicle = BigWorld.entity(self.__vEntityId) if not vehicle: if onVehicleLoadedCallback: onVehicleLoadedCallback() return if onVehicleLoadedCallback is None: onVehicleLoadedCallback = self.__onVehicleLoadedCallback vehicle.recreateVehicle(vDesc, vState, onVehicleLoadedCallback) return def removeVehicle(self): vehicle = BigWorld.entity(self.__vEntityId) if vehicle is not None: vehicle.removeVehicle() self.__selectedEmblemInfo = None return def moveVehicleTo(self, position): try: vehicle = BigWorld.entity(self.__vEntityId) vehicle.model.motors[0].signal = _createMatrix( _CFG['v_scale'], _CFG['v_start_angles'], position) except Exception: LOG_CURRENT_EXCEPTION() def setVehicleSelectable(self, flag): for entity in BigWorld.entities.values(): from ClientSelectableCameraVehicle import ClientSelectableCameraVehicle if isinstance(entity, ClientSelectableCameraVehicle): entity.setSelectable(flag) def updateVehicleCustomization(self, outfit): vEntity = self.getVehicleEntity() if vEntity is not None and vEntity.isVehicleLoaded: outfit = outfit or self.itemsFactory.createOutfit() vEntity.appearance.updateCustomization(outfit) return def getCentralPointForArea(self, areaId): vEntity = self.getVehicleEntity() return vEntity.appearance.getCentralPointForArea( areaId ) if vEntity is not None and vEntity.isVehicleLoaded else None def destroy(self): self.__onLoadedCallback = None self.__closeOptimizedRegion() self.__destroy() return def spaceLoaded(self): return self.__loadingStatus >= 1 def spaceLoading(self): return self.__waitCallback is not None def getSlotPositions(self): vEntity = self.getVehicleEntity() return vEntity.appearance.getSlotPositions( ) if vEntity is not None and vEntity.isVehicleLoaded else None def getVehicleEntity(self): return BigWorld.entity(self.__vEntityId) @property def vehicleEntityId(self): return self.__vEntityId def __destroy(self): LOG_DEBUG('Hangar successfully destroyed.') MusicControllerWWISE.unloadCustomSounds() if self.__cameraManager: self.__cameraManager.destroy() self.__cameraManager = None self.__loadingStatus = 0.0 self.__onLoadedCallback = None if self.__waitCallback is not None: BigWorld.cancelCallback(self.__waitCallback) self.__waitCallback = None BigWorld.SetDrawInflux(False) MapActivities.g_mapActivities.stop() if self.__spaceId is not None and BigWorld.isClientSpace( self.__spaceId): if self.__spaceMappingId is not None: BigWorld.delSpaceGeometryMapping(self.__spaceId, self.__spaceMappingId) BigWorld.clearSpace(self.__spaceId) BigWorld.releaseSpace(self.__spaceId) self.__spaceMappingId = None self.__spaceId = None self.__vEntityId = None BigWorld.wg_disableSpecialFPSMode() return def __waitLoadingSpace(self): self.__loadingStatus = BigWorld.spaceLoadStatus() BigWorld.worldDrawEnabled(True) if self.__loadingStatus < 1 or not BigWorld.virtualTextureRenderComplete( ): self.__waitCallback = BigWorld.callback(0.1, self.__waitLoadingSpace) else: BigWorld.uniprofSceneStart() self.__closeOptimizedRegion() self.__waitCallback = None if self.__onLoadedCallback is not None: self.__onLoadedCallback() self.__onLoadedCallback = None return def __closeOptimizedRegion(self): if self.__gfxOptimizerMgr is not None: self.__gfxOptimizerMgr.unregisterOptimizationArea( self.__optimizerID) self.__gfxOptimizerMgr = None self.__optimizerID = None return def setCameraLocation(self, *args): self.__cameraManager.setCameraLocation(*args) def getCameraLocation(self): return self.__cameraManager.getCameraLocation() def locateCameraToPreview(self): self.__cameraManager.locateCameraToPreview() def locateCameraOnEmblem(self, onHull, emblemType, emblemIdx, relativeSize=0.5): return self.__cameraManager.locateCameraOnEmblem( onHull, emblemType, emblemIdx, relativeSize) def clearSelectedEmblemInfo(self): self.__cameraManager.clearSelectedEmblemInfo() @property def camera(self): return self.__cameraManager.camera
class ClientHangarSpace(object): igrCtrl = dependency.descriptor(IIGRController) settingsCore = dependency.descriptor(ISettingsCore) itemsFactory = dependency.descriptor(IGuiItemsFactory) mapActivities = dependency.descriptor(IMapActivities) turretAndGunAngles = dependency.descriptor(ITurretAndGunAngles) epicController = dependency.descriptor(IEpicBattleMetaGameController) def __init__(self, onVehicleLoadedCallback): global _HANGAR_CFGS self.__spaceId = None self.__cameraManager = None self.__waitCallback = None self.__loadingStatus = 0.0 self.__spaceMappingId = None self.__onLoadedCallback = None self.__vEntityId = None self.__selectedEmblemInfo = None self.__showMarksOnGun = False self.__prevDirection = 0.0 self.__onVehicleLoadedCallback = onVehicleLoadedCallback self.__spacePath = None self.__spaceVisibilityMask = None self.__geometryID = None self._vsePlans = makeMultiPlanProvider(ASPECT.HANGAR, CallableProviderType.HANGAR) _HANGAR_CFGS = _readHangarSettings() return def create(self, isPremium, onSpaceLoadedCallback=None): global _CFG BigWorld.worldDrawEnabled(False) BigWorld.wg_setSpecialFPSMode() self.__onLoadedCallback = onSpaceLoadedCallback self.__spaceId = BigWorld.createSpace(True) isIGR = self.igrCtrl.getRoomType() == constants.IGR_TYPE.PREMIUM spacePath = _getHangarPath(isPremium, isIGR) spaceType = _getHangarType(isPremium) spaceVisibilityMask = _getHangarVisibilityMask(isPremium, spacePath) LOG_DEBUG('load hangar: hangar type = <{0:>s}>, space = <{1:>s}>'.format(spaceType, spacePath)) safeSpacePath = _getDefaultHangarPath(False) if ResMgr.openSection(spacePath) is None: LOG_ERROR('Failed to load hangar from path: %s; default hangar will be loaded instead' % spacePath) spacePath = safeSpacePath try: self.__spaceMappingId = BigWorld.addSpaceGeometryMapping(self.__spaceId, None, spacePath, spaceVisibilityMask) except Exception: try: LOG_CURRENT_EXCEPTION() spacePath = safeSpacePath self.__spaceMappingId = BigWorld.addSpaceGeometryMapping(self.__spaceId, None, spacePath, spaceVisibilityMask) except Exception: BigWorld.releaseSpace(self.__spaceId) self.__spaceMappingId = None self.__spaceId = None LOG_CURRENT_EXCEPTION() return self.__spacePath = spacePath self.__spaceVisibilityMask = spaceVisibilityMask spaceKey = _getHangarKey(spacePath) _CFG = copy.deepcopy(_HANGAR_CFGS[spaceKey]) self.turretAndGunAngles.init() self.__vEntityId = BigWorld.createEntity('HangarVehicle', self.__spaceId, 0, _CFG['v_start_pos'], (_CFG['v_start_angles'][2], _CFG['v_start_angles'][1], _CFG['v_start_angles'][0]), dict()) self.__cameraManager = HangarCameraManager(self.__spaceId) self.__cameraManager.init() self.__waitCallback = BigWorld.callback(0.1, self.__waitLoadingSpace) BigWorld.wg_enableGUIBackground(True, False) BigWorld.wg_setGUIBackground(_LOGIN_BLACK_BG_IMG) self.mapActivities.generateOfflineActivities(spacePath) BigWorld.pauseDRRAutoscaling(True) vsePlans = _CFG.get('vse_plans', None) if vsePlans is not None: self._vsePlans.load(vsePlans) self._vsePlans.start() return def recreateVehicle(self, vDesc, vState, onVehicleLoadedCallback=None, outfit=None): if not self.__vEntityId: return else: vehicle = BigWorld.entity(self.__vEntityId) if not vehicle: if onVehicleLoadedCallback: onVehicleLoadedCallback() return if onVehicleLoadedCallback is None: onVehicleLoadedCallback = self.__onVehicleLoadedCallback vehicle.recreateVehicle(vDesc, vState, onVehicleLoadedCallback, outfit) return def removeVehicle(self): vehicle = BigWorld.entity(self.__vEntityId) if vehicle is not None: vehicle.removeVehicle() self.__selectedEmblemInfo = None return def moveVehicleTo(self, position): try: vehicle = BigWorld.entity(self.__vEntityId) vehicle.model.motors[0].signal = _createMatrix(1.0, _CFG['v_start_angles'], position) except Exception: LOG_CURRENT_EXCEPTION() def setVehicleSelectable(self, flag): for entity in BigWorld.entities.values(): from ClientSelectableCameraVehicle import ClientSelectableCameraVehicle if isinstance(entity, ClientSelectableCameraVehicle): entity.setSelectable(flag) def updateVehicleCustomization(self, outfit): vEntity = self.getVehicleEntity() if vEntity is not None and vEntity.isVehicleLoaded: outfit = outfit or self.itemsFactory.createOutfit(vehicleCD=vEntity.typeDescriptor.makeCompactDescr()) vEntity.updateVehicleCustomization(outfit) return def updateVehicleDescriptor(self, descr): vEntity = self.getVehicleEntity() if vEntity is not None and vEntity.isVehicleLoaded: vEntity.updateVehicleDescriptor(descr) return def getCentralPointForArea(self, areaId): vEntity = self.getVehicleEntity() return vEntity.appearance.getCentralPointForArea(areaId) if vEntity is not None and vEntity.isVehicleLoaded else None def destroy(self): self.__onLoadedCallback = None self.__closeOptimizedRegion() self.__destroy() return def spaceLoaded(self): return self.__loadingStatus >= 1 def spaceLoading(self): return self.__waitCallback is not None def updateAnchorsParams(self, *args): vEntity = self.getVehicleEntity() if vEntity is not None and vEntity.appearance is not None: vEntity.appearance.updateAnchorsParams(*args) return def getAnchorParams(self, slotId, areaId, regionId): vEntity = self.getVehicleEntity() return vEntity.appearance.getAnchorParams(slotId, areaId, regionId) if vEntity is not None and vEntity.appearance is not None else None def getVehicleEntity(self): return BigWorld.entity(self.__vEntityId) if self.__vEntityId else None @property def vehicleEntityId(self): return self.__vEntityId def __destroy(self): LOG_DEBUG('Hangar successfully destroyed.') self._vsePlans.reset() MusicControllerWWISE.unloadCustomSounds() if self.__cameraManager: self.__cameraManager.destroy() self.__cameraManager = None self.__loadingStatus = 0.0 self.__onLoadedCallback = None if self.__waitCallback is not None: BigWorld.cancelCallback(self.__waitCallback) self.__waitCallback = None BigWorld.SetDrawInflux(False) BigWorld.worldDrawEnabled(False) self.mapActivities.stop() if self.__spaceId is not None and BigWorld.isClientSpace(self.__spaceId): if self.__spaceMappingId is not None: BigWorld.delSpaceGeometryMapping(self.__spaceId, self.__spaceMappingId) BigWorld.clearSpace(self.__spaceId) BigWorld.releaseSpace(self.__spaceId) self.__spaceMappingId = None self.__spaceId = None self.__spacePath = None self.__spaceVisibilityMask = None self.__vEntityId = None BigWorld.wg_disableSpecialFPSMode() return def __waitLoadingSpace(self): self.__loadingStatus = BigWorld.spaceLoadStatus() BigWorld.worldDrawEnabled(True) if self.__loadingStatus < 1 or not BigWorld.virtualTextureRenderComplete(): self.__waitCallback = BigWorld.callback(0.1, self.__waitLoadingSpace) else: BigWorld.uniprofSceneStart() self.__closeOptimizedRegion() self.__waitCallback = None if self.__onLoadedCallback is not None: self.__onLoadedCallback() self.__onLoadedCallback = None return def __closeOptimizedRegion(self): BigWorld.wg_enableGUIBackground(False, True) def getSpaceID(self): return self.__spaceId def setCameraLocation(self, *args): self.__cameraManager.setCameraLocation(*args) def getCameraLocation(self): return self.__cameraManager.getCameraLocation() def getCameraManager(self): return self.__cameraManager @property def camera(self): return self.__cameraManager.camera @property def spacePath(self): return self.__spacePath @property def visibilityMask(self): return self.__spaceVisibilityMask