def onKickedFromQueue(self): super(RandomQueueFunctional, self).onKickedFromQueue() self.__requestCtx.stopProcessing(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() g_eventDispatcher.loadHangar() g_eventDispatcher.updateUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def onKickedFromQueue(self): super(EventBattlesQueueFunctional, self).onKickedFromQueue() self.__requestCtx.stopProcessing(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() g_eventDispatcher.loadHangar() g_eventDispatcher.updateUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def onEnqueueError(self, errorCode, _): super(EventBattlesQueueFunctional, self).onEnqueueError(errorCode, _) self.__requestCtx.stopProcessing(False) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() SystemMessages.pushMessage(messages.getJoinFailureMessage(errorCode), type=SystemMessages.SM_TYPE.Error)
def onDequeued(self): super(RandomQueueFunctional, self).onDequeued() self.__requestCtx.stopProcessing(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() g_eventDispatcher.loadHangar()
def onEnqueueError(self, errorCode, _): super(RandomQueueFunctional, self).onEnqueueError(errorCode, _) self.__requestCtx.stopProcessing(False) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() SystemMessages.pushMessage(messages.getJoinFailureMessage(errorCode), type=SystemMessages.SM_TYPE.Error)
def __leave(_=True): g_prbCtrlEvents.onPreQueueFunctionalDestroyed()
def leave(self, ctx, callback = None): if callback: callback(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed()
def __leave(_=True): g_prbCtrlEvents.onPreQueueFunctionalDestroyed() if callback is not None: callback(True) return
def onCaptchaInputCanceled(self): self.__requestCtx.stopProcessing(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed()
def onKickedFromArena(self, errorCode): super(RandomQueueFunctional, self).onKickedFromArena(errorCode) self.__requestCtx.stopProcessing(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() g_eventDispatcher.loadHangar() g_eventDispatcher.updateUI()
def onEnqueueError(self, *args): super(TutorialQueueFunctional, self).onEnqueueError(*args) g_prbCtrlEvents.onPreQueueFunctionalDestroyed()
def onArenaJoinFailure(self, *args): super(TutorialQueueFunctional, self).onArenaJoinFailure(*args) g_prbCtrlEvents.onPreQueueFunctionalDestroyed()
def onDequeued(self): super(EventBattlesQueueFunctional, self).onDequeued() self.__requestCtx.stopProcessing(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() g_eventDispatcher.loadHangar()
def __leave(_ = True): g_prbCtrlEvents.onPreQueueFunctionalDestroyed() if callback is not None: callback(True) return
def onKickedFromArena(self, *args): super(TutorialQueueFunctional, self).onKickedFromArena(*args) g_prbCtrlEvents.onPreQueueFunctionalDestroyed()
def __leave(_ = True): g_prbCtrlEvents.onPreQueueFunctionalDestroyed()
def onKickedFromArena(self, errorCode): super(EventBattlesQueueFunctional, self).onKickedFromArena(errorCode) self.__requestCtx.stopProcessing(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() g_eventDispatcher.loadHangar() g_eventDispatcher.updateUI()