def onPlayerAdded(self, functional, playerInfo): chat = self.chat if chat and not playerInfo.isCurrentPlayer(): chat.as_addMessageS(messages.getPlayerAddedMessage(self.__prbName, playerInfo))
def onPlayerAdded(self, entity, playerInfo): chat = self.chat if chat and not playerInfo.isCurrentPlayer(): chat.as_addMessageS( messages.getPlayerAddedMessage(self.__prbName, playerInfo))