def __tryOpenMissionDetails(self): """ Depending on the open context, we may need to open personal missions details. """ if self.__eventID: showPersonalMissionDetails(self.__eventID) else: hidePersonalMissionDetails()
def onTutorialAcceptBtnClicked(self): if self.__lastTutorState in (_PTF.ONE_FAL_SHOWN, _PTF.PM2_ONE_FAL_SHOWN): self.soundManager.playSound(SOUNDS.ONE_AWARD_LIST_RECEIVED_CONFIRM) self.__resetToIncomplete() if self.__lastTutorState in (_PTF.MULTIPLE_FAL_SHOWN, _PTF.PM2_MULTIPLE_FAL_SHOWN): if self.__PMCache.getFreeTokensCount(self.getBranch( )) >= PM_BRANCH_TO_FINAL_PAWN_COST[self.getBranch()]: showPersonalMissionDetails(self.__getLastQuest().getID()) else: self.as_showAwardsPopoverForTutorS()
def onTutorialAcceptBtnClicked(self): if self.__lastTutorState == _PTF.FOUR_FAL_SHOWN: self.soundManager.playSound( SOUNDS.FOUR_AWARD_LISTS_RECEIVED_CONFIRM) elif self.__lastTutorState == _PTF.ONE_FAL_SHOWN: self.soundManager.playSound(SOUNDS.ONE_AWARD_LIST_RECEIVED_CONFIRM) self.__resetToIncomplete() if self.__lastTutorState == _PTF.FOUR_FAL_SHOWN: if self.__PMController.getFreeTokensCount( ) >= PERSONAL_QUEST_FINAL_PAWN_COST: showPersonalMissionDetails(self.__getLastQuest().getID()) else: self.as_showAwardsPopoverForTutorS()
def __tryOpenMissionDetails(self): if self.__eventID: showPersonalMissionDetails(self.__eventID) else: hidePersonalMissionDetails()
def onRegionClick(self, questID): showPersonalMissionDetails(questID) SoundGroups.g_instance.playSound2D(SOUNDS.REGION_CLICK)