コード例 #1
0
 def _format(self, condition, event):
     result = []
     if not event.isGuiDisabled():
         if condition.getValue():
             labelKey = QUESTS.MISSIONDETAILS_CONDITIONS_FORMATION_SQUAD
             label = text_styles.main(labelKey)
             iconData = formatters.packMissionFormationElement('squad')
             result.append(formatters.packMissionPrebattleCondition(label, iconData.icon, makeTooltip(labelKey, iconData.iconLabel)))
         else:
             result.append(formatters.packMissionPrebattleCondition(text_styles.main(QUESTS.DETAILS_CONDITIONS_NOTSQUAD)))
     return result
コード例 #2
0
    def _format(self, condition, event):
        result = []
        if not event.isGuiDisabled():
            mapsLabels = set()
            for atID in condition.getMaps():
                iconData = formatters.packMissionkMapElement(atID)
                if iconData is not None:
                    mapsLabels.add(iconData.iconLabel)

            if len(mapsLabels) > 1:
                labelKey = '#quests:missionDetails/conditions/maps'
                tooltipHeaderKey = '#quests:details/conditions/maps'
                if condition.isNegative():
                    tooltipHeaderKey = '#quests:missionDetails/conditions/maps/not'
                    labelKey = '#quests:details/conditions/maps/not'
            else:
                labelKey = findFirst(None, mapsLabels)
                tooltipHeaderKey = '#quests:details/conditions/map'
                if condition.isNegative():
                    tooltipHeaderKey = '#quests:details/conditions/maps/not'
                    labelKey = '#quests:missionDetails/conditions/maps/not'
            tooltipHeader = i18n.makeString(tooltipHeaderKey)
            tooltipBody = ', '.join(mapsLabels)
            tooltip = makeTooltip(tooltipHeader, tooltipBody)
            result.append(formatters.packMissionPrebattleCondition(text_styles.main(labelKey), icons=icons.makeImageTag(RES_ICONS.MAPS_ICONS_QUESTS_PREBATTLECONDITIONS_MAPS, width=ICON_SIZE, height=ICON_SIZE, vSpace=VERTICAL_SPACE), tooltip=tooltip))
        return result
コード例 #3
0
    def _format(self, condition, event):
        result = []
        if event is None or not event.isGuiDisabled():
            camos = []
            for camoTypeName, camoID in CAMOUFLAGE_KINDS.iteritems():
                if camoID in condition.getValue():
                    camos.append(
                        formatters.packMissionCamoElement(camoTypeName))

            if camos:
                mapsTypesStr = i18n.makeString(
                    '#quests:details/conditions/mapsType')
                mapsTypeLabels = [iconData.iconLabel for iconData in camos]
                maps = ', '.join(mapsTypeLabels)
                tooltipBody = i18n.makeString(
                    QUESTS.MISSIONDETAILS_CONDITIONS_MAPSTYPE_BODY, maps=maps)
                tooltip = makeTooltip(mapsTypesStr, tooltipBody)
                if len(camos) > 1:
                    label = text_styles.main(
                        '#quests:missionDetails/conditions/mapsType')
                    iconsData = ''.join([iconData.icon for iconData in camos])
                else:
                    iconData = findFirst(None, camos)
                    label = text_styles.main(iconData.iconLabel)
                    iconsData = iconData.icon
                result.append(
                    formatters.packMissionPrebattleCondition(label,
                                                             icons=iconsData,
                                                             tooltip=tooltip))
        return result
コード例 #4
0
 def _format(self, condition, event):
     result = []
     if not event.isGuiDisabled():
         label = '#quests:missionDetails/conditions/clanMembership/%s' % condition.getValue()
         icon = icons.makeImageTag(RES_ICONS.MAPS_ICONS_QUESTS_PREBATTLECONDITIONS_CLAN, width=ICON_SIZE, height=ICON_SIZE, vSpace=VERTICAL_SPACE)
         tooltip = makeTooltip(label, '#quests:details/conditions/clanMembership/%s/%s' % (condition.getValue(), condition.getArenaBonusType()))
         result.append(formatters.packMissionPrebattleCondition(text_styles.main(label), icon, tooltip=tooltip))
     return result
コード例 #5
0
 def _format(self, condition, event):
     result = []
     if not event.isGuiDisabled():
         bonusTypes = condition.getValue()
         labelKey = QUESTS.MISSIONDETAILS_CONDITIONS_BATTLEBONUSTYPE
         data = formatters.packMissionBonusTypeElements(bonusTypes)
         iconsList = ''.join([ iconData.icon for iconData in data ])
         if len(bonusTypes) == 1 and findFirst(None, bonusTypes) in (ARENA_BONUS_TYPE.REGULAR, ARENA_BONUS_TYPE.RANKED):
             label = text_styles.main(data[0].iconLabel)
         else:
             label = text_styles.main(labelKey)
         bTypes = ', '.join([ iconData.iconLabel for iconData in data ])
         tooltipBody = i18n.makeString(QUESTS.MISSIONDETAILS_CONDITIONS_BATTLEBONUSTYPE_BODY, battleBonusTypes=bTypes)
         result.append(formatters.packMissionPrebattleCondition(label, iconsList, makeTooltip(labelKey, tooltipBody)))
     return result
コード例 #6
0
 def requestMissionData(self, index):
     isObtained = not self._bootcamp.needAwarding()
     vehicleSelector = self.getComponent(QUESTS_ALIASES.MISSIONS_VEHICLE_SELECTOR_ALIAS)
     if vehicleSelector is not None:
         criteria = REQ_CRITERIA.VEHICLE.LEVELS([self._TANK_LEVEL]) | REQ_CRITERIA.IN_OWNERSHIP
         vehicleSelector.setCriteria(criteria, [])
     bTypesData = formatters.packMissionBonusTypeElements([ARENA_BONUS_TYPE.REGULAR])
     bTypes = self._COMMA.join([ iconData.iconLabel for iconData in bTypesData ])
     tooltipBody = makeString(QUESTS.MISSIONDETAILS_CONDITIONS_BATTLEBONUSTYPE_BODY, battleBonusTypes=bTypes)
     missionData = {'title': text_styles.promoSubTitle(backport.text(R.strings.bootcamp.quest.title())),
      'battleConditions': [{'rendererLinkage': MISSIONS_ALIASES.BATTLE_CONDITION,
                            'linkageBig': MISSIONS_ALIASES.ANG_GROUP_BIG_LINKAGE,
                            'isDetailed': True,
                            'data': [{'title': text_styles.promoSubTitle(backport.text(R.strings.bootcamp.quest.name())),
                                      'description': text_styles.highlightText(backport.text(R.strings.bootcamp.quest.condition())),
                                      'state': MISSIONS_ALIASES.NONE,
                                      'icon': backport.image(R.images.gui.maps.icons.quests.battleCondition.c_128.icon_battle_condition_battles_128x128()),
                                      'maxDescLines': self._LINES_IN_DESCR}],
                            'linkage': MISSIONS_ALIASES.ANG_GROUP_DETAILED_LINKAGE}],
      'statusLabel': text_styles.concatStylesWithSpace(icons.inProgress(), text_styles.standard(backport.text(R.strings.quests.missionDetails.missionsComplete(), count=text_styles.stats(self._MISSIONS_DONE), total=text_styles.standard(self._MISSIONS_COUNT)))),
      'awards': [{'label': text_styles.gold(backport.text(R.strings.menu.premium.packet.days3())),
                  'padding': self._AWARD_LABEL_PADDING,
                  'imgSource': backport.image(R.images.gui.maps.icons.quests.bonuses.big.premium_3()),
                  'align': LABEL_ALIGN.RIGHT,
                  'tooltip': TOOLTIPS.AWARDITEM_PREMIUM,
                  'obtainedImage': backport.image(R.images.gui.maps.icons.library.awardObtained()),
                  'isObtained': isObtained,
                  'obtainedImageOffset': self._OBTAINED_IMAGE_OFFSET}, {'label': text_styles.gold(self._GOLD_LABEL),
                  'padding': self._AWARD_LABEL_PADDING,
                  'imgSource': backport.image(R.images.gui.maps.icons.quests.bonuses.big.gold()),
                  'align': LABEL_ALIGN.RIGHT,
                  'tooltip': TOOLTIPS.AWARDITEM_GOLD,
                  'obtainedImage': backport.image(R.images.gui.maps.icons.library.awardObtained()),
                  'isObtained': isObtained,
                  'obtainedImageOffset': self._OBTAINED_IMAGE_OFFSET}],
      'background': 'default',
      'prebattleConditions': [formatters.packMissionPrebattleCondition(text_styles.main(bTypesData[0].iconLabel), ''.join([ iconData.icon for iconData in bTypesData ]), makeTooltip(QUESTS.MISSIONDETAILS_CONDITIONS_BATTLEBONUSTYPE, tooltipBody))],
      'uiDecoration': backport.image(R.images.gui.maps.icons.quests.decorations.default_750x264()),
      'statusTooltipData': {}}
     self.as_setMissionDataS(missionData)
     return