コード例 #1
0
 def join(self, peripheryID, ctx, postActions=None, finishActions=None):
     if not g_lobbyContext.isAnotherPeriphery(peripheryID):
         LOG_ERROR('Player is in given periphery', peripheryID)
         return
     else:
         if postActions:
             if type(postActions) is types.ListType:
                 actionsList = postActions
             else:
                 LOG_ERROR('Argument "postActions" is invalid', postActions)
                 return
         else:
             actionsList = []
         actionsList.extend([
             actions.DisconnectFromPeriphery(),
             actions.ConnectToPeriphery(peripheryID), self.__enableAction
         ])
         if finishActions:
             if type(finishActions) is types.ListType:
                 actionsList.extend(finishActions)
             else:
                 LOG_ERROR('Argument "finishActions" is invalid',
                           finishActions)
                 return
         self.__joinCtx = ctx
         if self.__joinChain is not None:
             self.__joinChain.onStopped -= self.__onJoinChainStopped
             self.__joinChain.stop()
         self.__enableAction.inactivate()
         self.__joinChain = actions.ActionsChain(actionsList)
         self.__joinChain.onStopped += self.__onJoinChainStopped
         self.__joinChain.start()
         return
コード例 #2
0
 def doRelogin(self, peripheryID, onStoppedHandler = None, extraChainSteps = None):
     from gui.shared import actions
     LOG_DEBUG('Attempt to relogin to the another periphery', peripheryID)
     chain = [actions.LeavePrbModalEntity(), actions.DisconnectFromPeriphery(), actions.ConnectToPeriphery(peripheryID)]
     if extraChainSteps is not None:
         chain += extraChainSteps
     self.__reloginStoppedHandler = onStoppedHandler
     self.__reloginChain = actions.ActionsChain(chain)
     self.__reloginChain.onStopped += self.__onReloginStopped
     self.__reloginChain.start()
     return
コード例 #3
0
 def join(self, peripheryID, ctx, postActions=None, finishActions=None):
     """
     Join to prebattle/unit that is on another periphery.
     Args:
         peripheryID: periphery identifier
         ctx: join request context
         postActions: post actions chain
         finishActions: finish actions chain
     """
     if not self.lobbyContext.isAnotherPeriphery(peripheryID):
         LOG_ERROR('Player is in given periphery', peripheryID)
         return
     else:
         if postActions:
             if isinstance(postActions, types.ListType):
                 actionsList = postActions
             else:
                 LOG_ERROR('Argument "postActions" is invalid', postActions)
                 return
         else:
             actionsList = []
         actionsList.extend([
             actions.DisconnectFromPeriphery(),
             actions.ConnectToPeriphery(peripheryID), self.__enableAction
         ])
         if finishActions:
             if isinstance(finishActions, types.ListType):
                 actionsList.extend(finishActions)
             else:
                 LOG_ERROR('Argument "finishActions" is invalid',
                           finishActions)
                 return
         self.__joinCtx = ctx
         if self.__joinChain is not None:
             self.__joinChain.onStopped -= self.__onJoinChainStopped
             self.__joinChain.stop()
         self.__enableAction.inactivate()
         self.__joinChain = actions.ActionsChain(actionsList)
         self.__joinChain.onStopped += self.__onJoinChainStopped
         self.__joinChain.start()
         return