def makeErrorMsg(self, reason): layoutKey = R.strings.system_messages.dyn(self._formMessage()) msgKey = layoutKey.dyn(reason) if layoutKey and reason else None return makeError( backport.text( (msgKey() if msgKey else R.strings.system_messages.dyn( self._formMessage()).error()), **self._getMsgCtx()), self._getErrorMsgType())
def chooseRewards(cls, bonusChoices, callback): choices = {} for bonus, giftIDs in bonusChoices: offer = cls._getBonusOffer(bonus) if offer is None: _logger.error('Offer for %s is None!', bonus) callback(makeError()) return choices.setdefault(offer.id, []) choices[offer.id].extend(giftIDs) result = yield ReceiveMultipleOfferGiftsProcessor(choices).request() callback(result) return
def _errorHandler(self, code, errStr='', ctx=None): LOG_WARNING('Error on server request to get battle results ', self.__arenaUniqueID, code, errStr, ctx) return makeError()
def _errorHandler(self, code, errStr = '', ctx = None): LOG_WARNING('Error on server request to get battle results ', self.__arenaUniqueID, code, errStr, ctx) return makeError()
def makeModificationErrorMsg(): msgKey = R.strings.system_messages.vehiclePostProgression.modificationProcessorError return makeError(backport.text(msgKey.body()), msgType=SM_TYPE.ErrorHeader, msgData={'header': backport.text(msgKey.title())}, msgPriority=NotificationPriorityLevel.HIGH)
def _errorHandler(self, code, errStr='', ctx=None): _logger.warning( 'Error on server request to get battle results: %s, %s, %s, %s', self.__arenaUniqueID, code, errStr, ctx) return makeError()
def _errorHandler(self, code, errStr="", ctx=None): LOG_ERROR("Error on server request to get battle results ", self.__arenaUniqueID, code, errStr, ctx) return makeError()
def makeErrorMsg(self, reason): msgKey = R.strings.system_messages.dyn(self._formMessage()).dyn(reason) return makeError( backport.text((msgKey() if msgKey else ''), **self._getMsgCtx()), self._getErrorMsgType())