コード例 #1
0
    def _config_sim(self, scene_filepath, img_size):
        settings = {
            "width": img_size[1],  # Spatial resolution of the observations
            "height": img_size[0],
            "scene": scene_filepath,  # Scene path
            "default_agent": 0,
            "sensor_height": 1.5,  # Height of sensors in meters
            "color_sensor": True,  # RGBA sensor
            "semantic_sensor": True,  # Semantic sensor
            "depth_sensor": True,  # Depth sensor
            "silent": True,
        }

        sim_cfg = hsim.SimulatorConfiguration()
        sim_cfg.enable_physics = False
        sim_cfg.gpu_device_id = 0
        sim_cfg.scene_id = settings["scene"]

        # define default sensor parameters (see src/esp/Sensor/Sensor.h)
        sensor_specs = []
        if settings["color_sensor"]:
            color_sensor_spec = habitat_sim.CameraSensorSpec()
            color_sensor_spec.uuid = "color_sensor"
            color_sensor_spec.sensor_type = habitat_sim.SensorType.COLOR
            color_sensor_spec.resolution = [
                settings["height"], settings["width"]
            ]
            color_sensor_spec.postition = [0.0, settings["sensor_height"], 0.0]
            color_sensor_spec.sensor_subtype = habitat_sim.SensorSubType.PINHOLE
            sensor_specs.append(color_sensor_spec)

        if settings["depth_sensor"]:
            depth_sensor_spec = habitat_sim.CameraSensorSpec()
            depth_sensor_spec.uuid = "depth_sensor"
            depth_sensor_spec.sensor_type = habitat_sim.SensorType.DEPTH
            depth_sensor_spec.resolution = [
                settings["height"], settings["width"]
            ]
            depth_sensor_spec.postition = [0.0, settings["sensor_height"], 0.0]
            depth_sensor_spec.sensor_subtype = habitat_sim.SensorSubType.PINHOLE
            sensor_specs.append(depth_sensor_spec)

        if settings["semantic_sensor"]:
            semantic_sensor_spec = habitat_sim.CameraSensorSpec()
            semantic_sensor_spec.uuid = "semantic_sensor"
            semantic_sensor_spec.sensor_type = habitat_sim.SensorType.SEMANTIC
            semantic_sensor_spec.resolution = [
                settings["height"], settings["width"]
            ]
            semantic_sensor_spec.postition = [
                0.0, settings["sensor_height"], 0.0
            ]
            semantic_sensor_spec.sensor_subtype = habitat_sim.SensorSubType.PINHOLE
            sensor_specs.append(semantic_sensor_spec)

        # create agent specifications
        agent_cfg = AgentConfiguration()
        agent_cfg.sensor_specifications = sensor_specs
        return habitat_sim.Configuration(sim_cfg, [agent_cfg])
コード例 #2
0
    def _config_sim(self, scene_filepath, img_size):
        settings = {
            "width": img_size[1],  # Spatial resolution of the observations
            "height": img_size[0],
            "scene": scene_filepath,  # Scene path
            "default_agent": 0,
            "sensor_height": 1.5,  # Height of sensors in meters
            "color_sensor": True,  # RGBA sensor
            "semantic_sensor": True,  # Semantic sensor
            "depth_sensor": True,  # Depth sensor
            "silent": True,
        }

        sim_cfg = hsim.SimulatorConfiguration()
        sim_cfg.enable_physics = False
        sim_cfg.gpu_device_id = 0
        sim_cfg.scene.id = settings["scene"]

        # define default sensor parameters (see src/esp/Sensor/Sensor.h)
        sensors = {
            "color_sensor": {  # active if sim_settings["color_sensor"]
                "sensor_type": hsim.SensorType.COLOR,
                "resolution": [settings["height"], settings["width"]],
                "position": [0.0, settings["sensor_height"], 0.0],
            },
            "depth_sensor": {  # active if sim_settings["depth_sensor"]
                "sensor_type": hsim.SensorType.DEPTH,
                "resolution": [settings["height"], settings["width"]],
                "position": [0.0, settings["sensor_height"], 0.0],
            },
            "semantic_sensor": {  # active if sim_settings["semantic_sensor"]
                "sensor_type": hsim.SensorType.SEMANTIC,
                "resolution": [settings["height"], settings["width"]],
                "position": [0.0, settings["sensor_height"], 0.0],
            },
        }

        # create sensor specifications
        sensor_specs = []
        for sensor_uuid, sensor_params in sensors.items():
            if settings[sensor_uuid]:
                sensor_spec = hsim.SensorSpec()
                sensor_spec.uuid = sensor_uuid
                sensor_spec.sensor_type = sensor_params["sensor_type"]
                sensor_spec.resolution = sensor_params["resolution"]
                sensor_spec.position = sensor_params["position"]
                sensor_spec.gpu2gpu_transfer = False
                sensor_specs.append(sensor_spec)

        # create agent specifications
        agent_cfg = AgentConfiguration()
        agent_cfg.sensor_specifications = sensor_specs

        return habitat_sim.Configuration(sim_cfg, [agent_cfg])
コード例 #3
0
    def _config_pathfinder(self, config: Configuration) -> None:
        if "navmesh" in config.sim_cfg.scene.filepaths:
            navmesh_filenname = config.sim_cfg.scene.filepaths["navmesh"]
        else:
            scene_basename = osp.basename(config.sim_cfg.scene.id)
            # "mesh.ply" is identified as a replica model, whose navmesh
            # is named as "mesh_semantic.navmesh" and is placed in the
            # subfolder called "habitat" (a level deeper than the "mesh.ply")
            if scene_basename == "mesh.ply":
                scene_dir = osp.dirname(config.sim_cfg.scene.id)
                navmesh_filenname = osp.join(
                    scene_dir, "habitat", "mesh_semantic.navmesh"
                )
            else:
                navmesh_filenname = (
                    osp.splitext(config.sim_cfg.scene.id)[0] + ".navmesh"
                )

        self.pathfinder = PathFinder()
        if osp.exists(navmesh_filenname):
            self.pathfinder.load_nav_mesh(navmesh_filenname)
            logger.info(f"Loaded navmesh {navmesh_filenname}")
        else:
            logger.warning(
                f"Could not find navmesh {navmesh_filenname}, no collision checking will be done"
            )

        agent_legacy_config = AgentConfiguration()
        default_agent_config = config.agents[config.sim_cfg.default_agent_id]
        if not np.isclose(
            agent_legacy_config.radius, default_agent_config.radius
        ) or not np.isclose(agent_legacy_config.height, default_agent_config.height):
            logger.info(
                f"Recomputing navmesh for agent's height {default_agent_config.height} and radius"
                f" {default_agent_config.radius}."
            )
            navmesh_settings = NavMeshSettings()
            navmesh_settings.set_defaults()
            navmesh_settings.agent_radius = default_agent_config.radius
            navmesh_settings.agent_height = default_agent_config.height
            self.recompute_navmesh(self.pathfinder, navmesh_settings)

        self.pathfinder.seed(config.sim_cfg.random_seed)