def play(ctl): mpk = ctl.get('midi').get('mpk') ccs = [ i + 48 for i in range(24) ] notes = [] for cc in ccs: if mpk.get(cc) < 1: notes += [ cc ] ssnd = dsp.read('/home/hecanjog/sounds/drums/78sd.wav').data ssnd = dsp.read('jesssnare.wav').data hsnd = dsp.read('/home/hecanjog/sounds/drums/Shaker.wav').data ksnd = dsp.read('/home/hecanjog/sounds/drums/Drybd2.wav').data #ksnd = dsp.read('jesskick.wav').data beat = dsp.bpm2frames(90) #beat = dsp.mstf(290 * 2) length = beat * 4 hat = 'xxx ' kick = 'x ' snare = ' x ' #snare = ' x xx' #snare = ' ' def makeHat(length, i, amp): h = hsnd h = dsp.env(h, 'phasor') h = dsp.pad(h, 0, length - dsp.flen(h)) return h def makeKick(length, i, amp): k = dsp.mix([ ksnd, drums.sinekick(length, i, amp) ]) #k = dsp.env(ksnd, 'phasor') k = dsp.fill(k, length, silence=True) k = dsp.amp(k, 1) return k def makeSnare(length, i, amp): s = ssnd s = dsp.amp(s, 1.2) s = dsp.transpose(s, dsp.rand(1.5, 3)) s = dsp.fill(s, length, silence=True) #ss = dsp.drift(s, dsp.rand(0.001, 0.1)) #s = dsp.mix([s, ss]) return s #hats = drums.parsebeat(hat, 16, beat, length, makeHat, 25) hats = drums.parsebeat(hat, 16, beat, length, makeHat, 0) kicks = drums.parsebeat(kick, 16, beat, length, makeKick, 0) snares = drums.parsebeat(snare, 8, beat, length, makeSnare, 0) out = dsp.mix([hats,kicks,snares]) shuf = True shuf = False if shuf: out = dsp.split(out, beat) out = dsp.randshuffle(out) out = ''.join(out) out = dsp.amp(out, 2) cuts = True if dsp.rand() > 0.5 else False cuts = True #cuts = False if cuts: o = dsp.split(out, beat / 2) o = dsp.randshuffle(o) o = [ dsp.amp(oo, dsp.rand(0, 2.5)) for oo in o ] o = [ dsp.env(oo, 'random') for oo in o ] out = dsp.mix([ ''.join(o), out ]) dsp.log(notes) synthy = False #synthy = True if synthy == True: s = '' for ii in range(dsp.flen(out) / (beat/2)): layers = [] if len(notes) > 0: scale = [ n - 47 for n in notes ] scale = [1,5,8,12] scale = tune.fromdegrees(scale, octave=3, root='d') p = ''.join([ keys.pulsar(scale[ii % len(scale)], pulsewidth=dsp.rand(0.1, 1), amp=0.5, length=(beat/2) / 3) for _ in range(3) ]) layers += [ p ] else: layers += [ dsp.pad('', beat / 2, 0) ] s += dsp.mix(layers) out = dsp.mix([ s, out ]) #out = dsp.alias(out) #out = dsp.drift(out, dsp.rand(0.5, 2)) return out
commontone = commontone + dsp.randchoose([-1,1]) if commontone == 0: commontone = 1 layers = dsp.split(layers, beat / 3) layers = dsp.randshuffle(layers) layers = ''.join(layers) drone = dsp.split(drone, beat) drone = dsp.randshuffle(drone) drone = ''.join(drone) #hats = dsp.fill(dsp.fill(hat, beat / 4), dsp.flen(layers)) #kicks = dsp.fill(kick, dsp.flen(layers), silence=True) hats = drums.parsebeat(hatp, 8, beat, dsp.flen(layers), makeHat, 12) kicks = drums.parsebeat(kickp, 4, beat, dsp.flen(layers), makeKick, 0) snares = drums.parsebeat(snarep, 8, beat, dsp.flen(layers), makeSnare, 0) #dr = dsp.mix([ hats, kicks, snares ]) dr = dsp.mix([ kicks, snares ]) d = dsp.split(dr, beat / 8) d = dsp.randshuffle(d) #print len(d) #d = dsp.packet_shuffle(d, dsp.randint(2, 4)) #print len(d) d = [ dd * dsp.randint(1, 2) for dd in d ] d = ''.join(d) d = dsp.fill(dsp.mix([d, dr]), dsp.flen(layers)) d = dsp.amp(d, 3)
h = dsp.env(h, 'phasor') return h def makeKick(length, i, amp): k = dsp.fill(ksnd, length, silence=True) return dsp.amp(k, 3) def makeSnare(length, i, amp): s = dsp.fill(ssnd, length, silence=True) return dsp.amp(s, 3) def makeLSnare(length, i, amp): s = dsp.fill(lssnd, length, silence=True) return dsp.amp(s, 2) hats = drums.parsebeat(hat, 8, beat, length, makeHat, 5) ohats = drums.parsebeat(ohat, 8, beat, length, makeOHat, 0) kicks = drums.parsebeat(kick, 8, beat, length, makeKick, 0) snares = drums.parsebeat(snare, 8, beat, length, makeSnare, 0) lsnares = drums.parsebeat(lsnare, 8, beat, length, makeLSnare, 0) snaresnstuff = dsp.mix([ohats,snares]) snaresnstuff= dsp.split(snaresnstuff, dsp.flen(snaresnstuff) / 32) snaresnstuff = dsp.randshuffle(snaresnstuff) snaresnstuff = [ dsp.env(sns, 'phasor') for sns in snaresnstuff ] snaresnstuff = ''.join(snaresnstuff) snaresnstuff = dsp.amp(snaresnstuff, 0.5) bar = dsp.mix([kicks,lsnares,snares,hats,ohats,snaresnstuff]) #bar = dsp.mix([hats,ohats])
def play(ctl): mpk = ctl.get('midi').get('mpk') ccs = [i + 48 for i in range(24)] notes = [] for cc in ccs: if mpk.get(cc) < 1: notes += [cc] ssnd = dsp.read('/home/hecanjog/sounds/drums/78sd.wav').data ssnd = dsp.read('jesssnare.wav').data hsnd = dsp.read('/home/hecanjog/sounds/drums/Shaker.wav').data ksnd = dsp.read('/home/hecanjog/sounds/drums/Drybd2.wav').data #ksnd = dsp.read('jesskick.wav').data beat = dsp.bpm2frames(90) #beat = dsp.mstf(290 * 2) length = beat * 4 hat = 'xxx ' kick = 'x ' snare = ' x ' #snare = ' x xx' #snare = ' ' def makeHat(length, i, amp): h = hsnd h = dsp.env(h, 'phasor') h = dsp.pad(h, 0, length - dsp.flen(h)) return h def makeKick(length, i, amp): k = dsp.mix([ksnd, drums.sinekick(length, i, amp)]) #k = dsp.env(ksnd, 'phasor') k = dsp.fill(k, length, silence=True) k = dsp.amp(k, 1) return k def makeSnare(length, i, amp): s = ssnd s = dsp.amp(s, 1.2) s = dsp.transpose(s, dsp.rand(1.5, 3)) s = dsp.fill(s, length, silence=True) #ss = dsp.drift(s, dsp.rand(0.001, 0.1)) #s = dsp.mix([s, ss]) return s #hats = drums.parsebeat(hat, 16, beat, length, makeHat, 25) hats = drums.parsebeat(hat, 16, beat, length, makeHat, 0) kicks = drums.parsebeat(kick, 16, beat, length, makeKick, 0) snares = drums.parsebeat(snare, 8, beat, length, makeSnare, 0) out = dsp.mix([hats, kicks, snares]) shuf = True shuf = False if shuf: out = dsp.split(out, beat) out = dsp.randshuffle(out) out = ''.join(out) out = dsp.amp(out, 2) cuts = True if dsp.rand() > 0.5 else False cuts = True #cuts = False if cuts: o = dsp.split(out, beat / 2) o = dsp.randshuffle(o) o = [dsp.amp(oo, dsp.rand(0, 2.5)) for oo in o] o = [dsp.env(oo, 'random') for oo in o] out = dsp.mix([''.join(o), out]) dsp.log(notes) synthy = False #synthy = True if synthy == True: s = '' for ii in range(dsp.flen(out) / (beat / 2)): layers = [] if len(notes) > 0: scale = [n - 47 for n in notes] scale = [1, 5, 8, 12] scale = tune.fromdegrees(scale, octave=3, root='d') p = ''.join([ keys.pulsar(scale[ii % len(scale)], pulsewidth=dsp.rand(0.1, 1), amp=0.5, length=(beat / 2) / 3) for _ in range(3) ]) layers += [p] else: layers += [dsp.pad('', beat / 2, 0)] s += dsp.mix(layers) out = dsp.mix([s, out]) #out = dsp.alias(out) #out = dsp.drift(out, dsp.rand(0.5, 2)) return out
def play(ctl): mpk = ctl.get('midi').get('mpk') ssnd = dsp.read('/home/hecanjog/sounds/drums/78sd.wav').data lssnd = dsp.read('jesssnare.wav').data hsnd = dsp.read('/home/hecanjog/sounds/drums/78ch.wav').data ohsnd = dsp.read('/home/hecanjog/sounds/drums/78oh.wav').data ksnd = dsp.read('jesskick.wav').data beat = dsp.bpm2frames(166) length = beat * 8 if dsp.rand() > 0.5: kick = 'x--x-x-x--------' else: kick = 'x----x----------' hat = 'x-x-x-x-xx-x-x-x' ohat = 'x------x--------' lsnare = '---------x--x---' if dsp.rand() > 0.5: lsnare = '---------x--x---' else: lsnare = '--x--x--x--x--x-' snare = '--x--x--x--x--x-' def makeOHat(length, i, amp): return dsp.fill(hsnd, length, silence=True) def makeHat(length, i, amp): return dsp.fill(ohsnd, length, silence=True) def makeKick(length, i, amp): k = dsp.fill(ksnd, length, silence=True) return dsp.amp(k, 3) def makeSnare(length, i, amp): s = dsp.fill(ssnd, length, silence=True) return dsp.amp(s, 2) def makeLSnare(length, i, amp): s = dsp.fill(lssnd, length, silence=True) return dsp.amp(s, 1) hats = drums.parsebeat(hat, 8, beat, length, makeHat, 5) ohats = drums.parsebeat(ohat, 8, beat, length, makeOHat, 0) kicks = drums.parsebeat(kick, 8, beat, length, makeKick, 0) snares = drums.parsebeat(snare, 8, beat, length, makeSnare, 0) lsnares = drums.parsebeat(lsnare, 8, beat, length, makeLSnare, 0) snaresnstuff = dsp.mix([ohats,snares]) snaresnstuff= dsp.split(snaresnstuff, dsp.flen(snaresnstuff) / 32) snaresnstuff = dsp.randshuffle(snaresnstuff) snaresnstuff = ''.join(snaresnstuff) snaresnstuff = dsp.amp(snaresnstuff, 0.35) out = dsp.mix([kicks,lsnares,snares,hats,ohats,snaresnstuff]) return out
def play(ctl): lpd = ctl.get('midi').get('lpd') ssnd = dsp.read('/home/hecanjog/sounds/drums/Tinysd.wav').data hsnd = dsp.read('/home/hecanjog/sounds/drums/Shaker.wav').data ksnd = dsp.read('/home/hecanjog/sounds/drums/Drybd2.wav').data beat = dsp.bpm2frames(120) length = beat * 4 hat = 'xx' kick = 'x ' #kick = ''.join([ dsp.randchoose([' ', 'x']) for s in range(dsp.randint(3, 5))]) #hat = ''.join([ dsp.randchoose([' ', 'x']) for s in range(dsp.randint(3, 5))]) if dsp.rand() > 0.75: snare = ''.join([ dsp.randchoose([' ', 'x']) for s in range(dsp.randint(6, 8))]) else: snare = ' x ' # x.-.x.-.x.-.x.-.x.-. def makeHat(length, i, amp): """ h = dsp.tone(dsp.mstf(dsp.rand(1, 3)), dsp.rand(11900, 12000)) h = dsp.env(h, 'phasor') h = dsp.pad(h, 0, length - dsp.flen(h)) h = dsp.amp(h, amp * 0.25) """ #h = dsp.cut(hsnd, 0, dsp.mstf(dsp.rand(3, 10))) h = hsnd h = dsp.env(h, 'phasor') h = dsp.pad(h, 0, length - dsp.flen(h)) #h = dsp.amp(h, amp * 0.75) return h def makeKick(length, i, amp): #k = drums.sinekick(length, i, amp) k = dsp.fill(ksnd, length, silence=True) k = dsp.amp(k, 2) return k def makeSnare(length, i, amp): s = ssnd s = dsp.amp(s, 10) s = dsp.transpose(s, dsp.rand(0.8, 1)) s = dsp.fill(s, length, silence=True) ss = dsp.drift(s, dsp.rand(0.001, 0.1)) s = dsp.mix([s, ss]) return s hats = drums.parsebeat(hat, 16, beat, length, makeHat, 25) kicks = drums.parsebeat(kick, 8, beat, length, makeKick, 10) snares = drums.parsebeat(snare, 8, beat, length, makeSnare, 0) out = dsp.mix([hats,kicks,snares]) out = dsp.split(out, beat) out = dsp.randshuffle(out) out = ''.join(out) out = dsp.amp(out, 2) #out = dsp.drift(out, dsp.rand(0.5, 2)) return out
h = dsp.env(h, "phasor") return h def makeKick(length, i, amp): k = dsp.fill(ksnd, length, silence=True) return dsp.amp(k, 3) def makeSnare(length, i, amp): s = dsp.fill(ssnd, length, silence=True) return dsp.amp(s, 3) def makeLSnare(length, i, amp): s = dsp.fill(lssnd, length, silence=True) return dsp.amp(s, 2) hats = drums.parsebeat(hat, 8, beat, length, makeHat, 5) ohats = drums.parsebeat(ohat, 8, beat, length, makeOHat, 0) kicks = drums.parsebeat(kick, 8, beat, length, makeKick, 0) snares = drums.parsebeat(snare, 8, beat, length, makeSnare, 0) lsnares = drums.parsebeat(lsnare, 8, beat, length, makeLSnare, 0) snaresnstuff = dsp.mix([ohats, snares]) snaresnstuff = dsp.split(snaresnstuff, dsp.flen(snaresnstuff) / 32) snaresnstuff = dsp.randshuffle(snaresnstuff) snaresnstuff = [dsp.env(sns, "phasor") for sns in snaresnstuff] snaresnstuff = "".join(snaresnstuff) snaresnstuff = dsp.amp(snaresnstuff, 0.5) bar = dsp.mix([kicks, lsnares, snares, hats, ohats, snaresnstuff]) # bar = dsp.mix([hats,ohats])
chord = nextChord(chord) if b % 2 == 0: commontone = commontone + dsp.randchoose([-1, 1]) if commontone == 0: commontone = 1 layers = dsp.split(layers, beat / 3) layers = dsp.randshuffle(layers) layers = ''.join(layers) drone = dsp.split(drone, beat) drone = dsp.randshuffle(drone) drone = ''.join(drone) hats = drums.parsebeat(hatp, 16, beat, dsp.flen(layers), makeHat, 12) kicks = drums.parsebeat(kickp, 4, beat, dsp.flen(layers), makeKick, 0) snares = drums.parsebeat(snarep, 8, beat, dsp.flen(layers), makeSnare, 0) dr = dsp.mix([kicks, snares]) d = dsp.split(dr, beat / 8) d = dsp.randshuffle(d) d = [dd * dsp.randint(1, 2) for dd in d] d = ''.join(d) d = dsp.fill(dsp.mix([d, dr, dsp.env(hats, 'hann')]), dsp.flen(layers)) d = dsp.amp(d, 3) layers = dsp.mix([layers, d, drone])