def create_minion(self, player): return Minion(8, 4, deathrattle=[ Deathrattle(Bounce(), SelfSelector()), Deathrattle(Summon(Nerubian()), PlayerSelector()) ])
def __init__(self): super().__init__("Kidnapper", 6, CHARACTER_CLASS.ROGUE, CARD_RARITY.EPIC, combo=Battlecry( Bounce(), MinionSelector(picker=UserPicker(), players=BothPlayer())))
def create_minion(self, player): return Minion(5, 5, deathrattle=Deathrattle( Bounce(), MinionSelector(picker=RandomPicker())))