def set_welcome(bot: Bot, update: Update) -> str: chat = update.effective_chat # type: Optional[Chat] user = update.effective_user # type: Optional[User] msg = update.effective_message # type: Optional[Message] # If user is not set text and not reply a message if not msg.reply_to_message: if len(msg.text.split()) == 1: msg.reply_text(tld(chat.id, 'welcome_set_welcome_no_text'), parse_mode="markdown") return "" text, data_type, content, buttons = get_welcome_type(msg) if data_type is None: msg.reply_text(tld(chat.id, "welcome_set_welcome_no_datatype")) return "" sql.set_custom_welcome(chat.id, content, text, data_type, buttons) msg.reply_text(tld(chat.id, 'welcome_set_welcome_success')) return "<b>{}:</b>" \ "\n#SET_WELCOME" \ "\n<b>Admin:</b> {}" \ "\nSet the welcome message.".format(escape(chat.title), mention_html(user.id, user.first_name))
def reset_welcome(bot: Bot, update: Update) -> str: chat = update.effective_chat # type: Optional[Chat] user = update.effective_user # type: Optional[User] sql.set_custom_welcome(chat.id, None, sql.DEFAULT_WELCOME, sql.Types.TEXT) update.effective_message.reply_text( tld(chat.id, 'welcome_reset_welcome_success')) return "<b>{}:</b>" \ "\n#RESET_WELCOME" \ "\n<b>Admin:</b> {}" \ "\nReset the welcome message to default.".format(escape(chat.title), mention_html(user.id, user.first_name))