コード例 #1
0
ファイル: main.py プロジェクト: emcrispim/FlightSimRC
	def build(self):

		Window.bind(on_draw=self.ondraw) 
		self.ui = MainUI()
		glb.root = self.ui
		glb.app = self
		self.texture_ruddertrim_wheel =  CoreImage.load('img/ruddertrimwheel.png').texture
		self.texture_ruddertrim_wheel.wrap = 'repeat'
		self.texture_elevatortrim_wheel = CoreImage.load('img/elevatortrimwheel.png').texture
		self.texture_elevatortrim_wheel.wrap = 'repeat'
		return self.ui #show it
コード例 #2
0
    def analiseImg(self, imgPath):
        print("analiseImg [%s]" % imgPath)
        img = Image.load(imgPath, keep_data=True)
        size = img.size
        self.wSize = size
        print("image size:", size)

        self.steps = self.analiseSteps(img)
        print("found legend steps", len(self.steps))

        cPath = "%s_casch_" % imgPath
        cCover = "%s_cover" % cPath
        cPolis = "%s_polis" % cPath
        cMeshs = "%s_meshs" % cPath
        if self.fa.isFile(cMeshs):
            print("pickle meshs :) ?")
            m = DataSR_restore(cMeshs)
            self.polis = {}
            print("got from cashe file steps", len(m))
            for si, k in enumerate(m.keys()):
                print("restoring step", k)
                print("meshes", len(m[k]))
                m0 = Polygon()
                meshs = m[k]
                for me in meshs:
                    print("points:", len(me))
                    #print("->",me)
                    m1 = Polygon(me).simplify(0.1, preserve_topology=True)
                    m0 = m0.union(m1).simplify(0.1, preserve_topology=True)
                self.polis[int(k)] = m0
                print("poli DONE area", self.polis[int(k)].area)

        else:
            self.cover, self.polis, self.meshs = self.analiseCover(img)
            DataSR_save(self.meshs, cMeshs)
コード例 #3
0
    def build(self):
        b = BoxLayout(orientation='vertical')
        im = "C:\\Users\\Admin\\Desktop\\hrithik.jpg"
        CoreImage.load(im)
        global num1
        num1 = TextInput(text='')
        global num2
        num2 = TextInput(text='')
        btn = Button(text='add')
        btn.bind(on_press=show)
        '''btn.bind(on_press=show)'''
        b.add_widget(num1)
        b.add_widget(num2)
        b.add_widget(btn)

        return b
コード例 #4
0
ファイル: imagebutton.py プロジェクト: fresk/shs
 def on_source(self, *args):
     v = self.source.split(".")
     source_down = ''.join(v[:-1])+"_down"+v[-1]
     self._fname_normal = resource_find(self.source)
     self._fname_down = resource_find(source_down) or self._fname_normal
     self.image_size = CoreImage.load(self._fname_normal).size
     self.background_normal = self._fname_normal
     self.background_down = self._fname_down
コード例 #5
0
    def get_texture(self):
        today = datetime.date.today()
        now = today.strftime("%Y%m%d")
        fig = self.create_figure(now, self._from, self._to, self.years)
        output = BytesIO()
        FigureCanvas(fig).print_png(output)

        # self.buttonFrom.bind(on_release = lambda btn: ddh.select(btn))
        output.seek(0)
        return CoreImage.load(output, ext='png').texture
コード例 #6
0
ファイル: test_image.py プロジェクト: sherwinterunez/kivy
    def test_save_into_bytesio(self):
        Image = self.cls

        if setupconfig.PLATFORM == "darwin":
            # XXX on OSX CI Builder, img_sdl2 is not used
            # therefore the test below wont work yet with imageio only.
            return

        # load kivy logo
        img = Image.load("data/logo/kivy-icon-512.png")
        self.assertIsNotNone(img)

        # try to save without any format
        with self.assertRaises(Exception) as context:
            bio = io.BytesIO()
            img.save(bio)

        # save it in png
        bio = io.BytesIO()
        self.assertTrue(img.save(
            bio, fmt="png"))  # if False, then there is no provider
        pngdata = bio.read()
        self.assertTrue(len(pngdata) > 0)

        # try to save in a filename
        try:
            _, filename = tempfile.mkstemp(suffix=".png")
            self.assertTrue(img.save(filename, fmt="png"))
        finally:
            os.unlink(filename)

        # XXX Test wrote but temporary commented
        # XXX because of the issue #6123 on OSX
        # XXX https://github.com/kivy/kivy/issues/6123
        # with open(filename, "rb") as fd2:
        #     pngdatafile = fd2.read()
        # # check the png file data is the same as bytesio
        # self.assertTrue(pngdata == pngdatafile)

        # save it in jpeg
        bio = io.BytesIO()
        self.assertTrue(img.save(
            bio, fmt="jpg"))  # if False, then there is no provider
        self.assertTrue(len(bio.read()) > 0)

        with tempfile.NamedTemporaryFile(suffix=".jpg") as fd:
            self.assertTrue(img.save(fd.name))
コード例 #7
0
ファイル: test_image.py プロジェクト: akshayaurora/kivy
    def test_save_into_bytesio(self):
        Image = self.cls

        if setupconfig.PLATFORM == "darwin":
            # XXX on OSX CI Builder, img_sdl2 is not used
            # therefore the test below wont work yet with imageio only.
            return

        # load kivy logo
        img = Image.load("data/logo/kivy-icon-512.png")
        self.assertIsNotNone(img)

        # try to save without any format
        with self.assertRaises(Exception) as context:
            bio = io.BytesIO()
            img.save(bio)

        # save it in png
        bio = io.BytesIO()
        # if False, then there is no provider
        self.assertTrue(img.save(bio, fmt="png"))
        pngdata = bio.read()
        self.assertTrue(len(pngdata) > 0)

        # try to save in a filename
        try:
            _, filename = tempfile.mkstemp(suffix=".png")
            self.assertTrue(img.save(filename, fmt="png"))
        finally:
            os.unlink(filename)

        # XXX Test wrote but temporary commented
        # XXX because of the issue #6123 on OSX
        # XXX https://github.com/kivy/kivy/issues/6123
        # with open(filename, "rb") as fd2:
        #     pngdatafile = fd2.read()
        # # check the png file data is the same as bytesio
        # self.assertTrue(pngdata == pngdatafile)

        # save it in jpeg
        bio = io.BytesIO()
        # if False, then there is no provider
        self.assertTrue(img.save(bio, fmt="jpg"))
        self.assertTrue(len(bio.read()) > 0)

        with tempfile.NamedTemporaryFile(suffix=".jpg") as fd:
            self.assertTrue(img.save(fd.name))
コード例 #8
0
    def on_paths(self, *args):
        """Make textures from the images in ``paths``, and assign them at the
        same index in my ``texs`` as in my ``paths``.

        """
        for i, path in enumerate(self.paths):
            if path in self.pathtexs:
                if (self.pathtexs[path] in self.texs
                        and self.texs.index(self.pathtexs[path]) == i):
                    continue
            else:
                self.pathimgs[path] = img = Image.load(resource_find(path),
                                                       keep_data=True)
                self.pathtexs[path] = img.texture
            if i == len(self.texs):
                self.texs.append(self.pathtexs[path])
            else:
                self.texs[i] = self.pathtexs[path]
コード例 #9
0
    def __init__(self, source, **kwargs):
        super(Piece, self).__init__(**kwargs)
        self.auto_bring_to_front = False
        self.source = source  # also look at StringProperty
        self.fabric = CoreImage.load(filename=self.source, keep_data=True)
        self.image = Image(texture=self.fabric.texture)
        self.scale = self.image.texture_size[0] / self.size[0]
        self.do_scale = False
        self.add_widget(self.image)
        self.pattern = pattern.Pattern()
        self.add_widget(self.pattern)

        self.instructions = InstructionGroup()
        self.canvas.add(self.instructions)

        self.stitch_coords = []
        print("Self size:", self.size, "texture size:",
              self.image.texture_size, "Scale:", self.scale)
        print("Pattern size:", self.fabric.size)
コード例 #10
0
    def on_paths(self, *args):
        """Make textures from the images in ``paths``, and assign them at the
        same index in my ``texs`` as in my ``paths``.

        """
        for i, path in enumerate(self.paths):
            if path in self.pathtexs:
                if (
                        self.pathtexs[path] in self.texs and
                        self.texs.index(self.pathtexs[path])== i
                ):
                    continue
            else:
                self.pathimgs[path] = img = Image.load(
                    resource_find(path), keep_data=True
                )
                self.pathtexs[path] = img.texture
            if i == len(self.texs):
                self.texs.append(self.pathtexs[path])
            else:
                self.texs[i] = self.pathtexs[path]
コード例 #11
0
        def _draw_element(m):
            m.mrot = [
                Rotate(0, 1, 0, 0),
                Rotate(0, 0, 1, 0),
                Rotate(0, 0, 0, 1)
            ]
            m.mrot = [
                Rotate(0, -1, 0, 0),
                Rotate(0, 0, -1, 0),
                Rotate(0, 0, 0, -1)
            ]
            m.mrot[0].angle = 0.0
            m.mrot[1].angle = 0.0
            m.mrot[2].angle = 0.0
            texture = None

            if 0:  #m.textureFile != -1:

                print("- mesh with texture ", m.textureFile)
                print("	1", self.mesh_texture)
                self.mesh_texture = Image.load('/tmp/g.jpg').texture
                self.mesh_texture.wrap = 'repeat'
                print(" 2", self.mesh_texture)
                mm = Mesh(vertices=m.vertices,
                          indices=m.indices,
                          fmt=m.vertex_format,
                          mode='triangles',
                          texture=self.mesh_texture)
            else:
                print("- mesh without texture")
                Mesh(
                    vertices=m.vertices,
                    indices=m.indices,
                    fmt=m.vertex_format,
                    mode='triangles',
                )
コード例 #12
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 def on_source(self, *largs):
     if os.path.exists(self.source):
         self.texture = Image.load(self.source).texture
         self.texture.wrap = 'repeat'
         self._calc_tex_coords()
コード例 #13
0
ファイル: main.py プロジェクト: rhema/kivy-games
from kivy.app import App
from kivy.uix.widget import Widget
from kivy.uix.image import Image
from kivy.core.image import Image as ImageForTest
from kivy.properties import NumericProperty, ReferenceListProperty, ObjectProperty
from kivy.vector import Vector
from kivy.factory import Factory
from kivy.clock import Clock
from kivy.core.window import Window

from kivy.lang import Builder
from kivy.graphics import Color
import math


m = ImageForTest.load('testme.png',keep_data=True)

Builder.load_string("""
<PongBall>:
    size: 50, 50 
""")

class Mazy(Image):    
    def on_touch_down(self,touch):
        print "Testing...",touch.x,touch.y
        print m.read_pixel(touch.x,touch.y)

class PongBall(Image):
    r = NumericProperty(.5)
    g = NumericProperty(.5)
    b = NumericProperty(.5)
コード例 #14
0
ファイル: trackimage.py プロジェクト: phiotr/Chomiki-Pancerne
 def __init__(self, source_file):
     self.source_file = source_file
     self.texture = CoreImage.load(source_file).texture
     # Angle to pixels converters
     self.spherical_ratio_x = self.texture.width / 360.0
     self.spherical_ratio_y = self.texture.height / 180.0
コード例 #15
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# save an image into bytesio

from kivy.core.image import Image
from io import BytesIO

img = Image.load("data/logo/kivy-icon-512.png")

bio = BytesIO()
ret = img.save(bio, fmt="png")
print("len=", len(bio.read()))

bio = BytesIO()
ret = img.save(bio, fmt="jpg")
print("len=", len(bio.read()))
コード例 #16
0
ファイル: main.py プロジェクト: jacktheripper556/spacemaze
from kivy.uix.widget import Widget
from kivy.core.image import Image as ImageForTest
from kivy.uix.image import Image
from kivy.uix.scatter import Scatter
from kivy.properties import NumericProperty, ReferenceListProperty, ObjectProperty
from kivy.vector import Vector
from kivy.factory import Factory
from kivy.clock import Clock
from kivy.core.window import Window


from kivy.lang import Builder
from kivy.graphics import Color
import math

m = ImageForTest.load('maze_2.png',keep_data=True)

Builder.load_string("""
<PongBall>:
    size: 50, 50 
""")

class Mazy(Image):    
    def on_touch_down(self,touch):
        print "Testing...",touch.x,touch.y
        tx = touch.x
        ty = 600-touch.y 
        print m.read_pixel(tx,ty)

class PongBall(Image):
    r = NumericProperty(.5)
コード例 #17
0
ファイル: map.py プロジェクト: DethroTull/Fatty-Must-Eat
 def __init__(self):
     self.mapSize = 32
     self.wallGrid = [] #VariableListProperty(self.mapSize * self.mapSize)
     self.skybox = Image.load('./deathvalley_panorama.jpg')
     self.wallTexture = Image.load('./wall_texture.jpg')
     self.light = 0
コード例 #18
0
# Size of the window;
WINDOW_WIDTH = (WIDTH + 9) * BLOCK_SIZE
WINDOW_HEIGHT = (HEIGHT + 2) * BLOCK_SIZE

# Get the file names of textures
files = os.listdir('textures')

# Create TEXTURES dict
TEXTURES = {}

# Add every texture to TEXTURES
for file in files:
    name = file[:file.index('.')]
    path = 'textures/' + file
    TEXTURES[name] = Image.load(path).texture

del os, Image

# Pieces organizations and textues definitions.
PIECES = [
    # PIECE I
    {
        'rotations': [[(-2, 0), (-1, 0), (0, 0), (1, 0)],
                      [(0, 0), (0, 1), (0, 2), (0, 3)]],
        'texture':
        TEXTURES['cyan_block']
    },

    # PIECE S
    {
コード例 #19
0
    def run_task(self, task_info):
        self.__log_name_suffix__ = " | " + str(task_info["type"])
        self.log_deep_debug("Current task array is", task_info)

        if task_info["type"] == "load_resource":

            if task_info["resource_type"] == "language":
                file = open(task_info["path"] + ".json", "r")

                array = json.load(file)
                array = lang.convert(array)
                self.paths_to_resources[task_info["path"]] = array

                file.close()

            elif task_info["resource_type"] == "texture":
                core_image = CoreImage.load(task_info["path"])
                self.paths_to_resources[task_info["path"]] = core_image

            elif task_info["resource_type"] == "mtlFile":
                Models.load_materials(task_info["path"])
                #  self.paths_to_resources[task_info["path"]] = open(task_info["path"], "r").read()

            elif task_info["resource_type"] == "model":
                obj = Models.load_model(task_info["path"])
                self.paths_to_resources[task_info["path"]] = obj

            elif task_info["resource_type"] == "audio":
                sound = SoundLoader.load(task_info["path"])
                self.paths_to_resources[task_info["path"]] = sound

            elif task_info["resource_type"] == "font":
                LabelBase.register(name=task_info["section"] + "-" +
                                   task_info["option"],
                                   fn_regular=task_info["path"])
                self.log_deep_debug(
                    "Registered font -", task_info["path"], "for",
                    task_info["section"] + "-" + task_info["option"])

            elif task_info["resource_type"] == "gameConfig":
                parser = JSONParser(task_info["path"])
                self.paths_to_resources[task_info["path"]] = parser

            else:
                self.log_critical("No know resource_type -",
                                  task_info["resource_type"])

        elif task_info["type"] == "deal_resource":
            if task_info["resource_type"] == "language":
                Lang.register_array(self.paths_to_resources[task_info["path"]],
                                    task_info["option"])

            elif task_info["resource_type"] == "texture":
                Textures.register(task_info["section"], task_info["option"],
                                  self.paths_to_resources[task_info["path"]])

            #  elif task_info["resource_type"] == "mtlFile":
            #    Models.register_materials(self.paths_to_resources[task_info["path"]])

            elif task_info["resource_type"] == "model":
                Models.register_model(
                    task_info["option"],
                    self.paths_to_resources[task_info["path"]])

            elif task_info["resource_type"] == "audio":
                Audio.register(task_info["option"],
                               self.paths_to_resources[task_info["path"]])

            elif task_info["resource_type"] == "gameConfig":
                GameConfig.register(task_info["section"], task_info["option"],
                                    self.paths_to_resources[task_info["path"]])

            else:
                self.log_critical("No know resource_type -",
                                  task_info["resource_type"])

        elif task_info["type"] == "load_kv_lang":
            Builder.load_file(task_info["path"])

        else:
            self.log_critical("No know task type -", task_info["type"])

        self.__log_name_suffix__ = ""
コード例 #20
0
ファイル: trackimage.py プロジェクト: phiotr/Chomiki-Pancerne
 def __init__(self, source_file):
     self.source_file = source_file
     self.texture = CoreImage.load(source_file).texture
     # Angle to pixels converters
     self.spherical_ratio_x = self.texture.width / 360.0
     self.spherical_ratio_y = self.texture.height / 180.0
コード例 #21
0
ファイル: main_bak.py プロジェクト: jonoco/KivyKyra
 def loadBackground(self):
     print 'loading bg', self.bg
     bg = CImage.load(self.bg, keep_data=True).texture
     with self.field.canvas.before:
         Rectangle(texture = bg, pos=(0,0), size=(1068,450))
コード例 #22
0
    def build(self):
        parent = Widget()
        painter = PointoutWidget()
        settingButton = Button(background_normal='data/task.png')
	sliderSize = Slider(min=1.0, max=100, value=30)	
        parent.add_widget(painter)
	parent.add_widget(settingButton)
	#TODO: create a hover animation
	#load the welcome image
	welcomeTexture = Image.load('data/welcome.png', keep_data=True).texture
	welcomeImg = Rectangle(size=(500,200), pos=((Window.width/2)-250, (Window.height/2)-100), texture= welcomeTexture)
	#set on startup
	painter.canvas.add(welcomeImg)

	layout = GridLayout(cols=2)
	layout_row1 = GridLayout(cols=2)
	layout_row2 = GridLayout(cols=2)
	layout_row3 = GridLayout(cols=2)
	layout_row4 = GridLayout(cols=2)
	layout_row5 = GridLayout(cols=2)
        layout_row6 = GridLayout(cols=2)
        layout_row7 = GridLayout(cols=2)
	

	layout.add_widget(layout_row1)
	layout_row1.add_widget(Label(text=u'Понедельник:', font_size=15))
	layout_row1.add_widget(buttonMonday)
     
	##########################
	layout.add_widget(layout_row2)
	layout_row2.add_widget(Label(text=u'Вторник:', font_size=15))
	layout_row2.add_widget(buttonTuesday)
	##########################
	layout.add_widget(layout_row3)
	layout_row3.add_widget(Label(text=u'Среда:', font_size=15))
	layout_row3.add_widget(buttonWednesday)
	##########################
	layout.add_widget(layout_row4)
	layout_row4.add_widget(Label(text=u'Четверг:', font_size=15))
	layout_row4.add_widget(buttonThursday)
	##########################
	layout.add_widget(layout_row5)
	layout_row5.add_widget(Label(text=u'Пятница:', font_size=15))
	layout_row5.add_widget(buttonFriday)
	##########################
	layout.add_widget(layout_row6)
        layout_row6.add_widget(Label(text=u'Суббота:', font_size=15))
        layout_row6.add_widget(buttonSaturday)
    ##########################

	popup = Popup(title=u'Расписание П-92', content=layout, size_hint=(None, None), size=(500, 500))
    


        def setting_popup(obj):
	     popup.open()
        settingButton.bind(on_release=setting_popup)

        def setting_popup_Monday(obj):
            content_Monday = Label(text=u'08.00 ауд.202 Мифология(л)\n\n09.50 ауд.425 Функ.прог.(п)\n\n11.40 ауд.211 ТРПО(л)\n\n13.45 ауд.211 ТРПО(л)(ВЕРХ)', font_size=20)
            popup_Monday = Popup(title=u'Понедельник', content=content_Monday, size_hint=(None, None), size=(500, 500))
            popup_Monday.open()
        buttonMonday.bind(on_release=setting_popup_Monday)
		
        def setting_popup_Tuesday(obj):
            content_Tuesday = Label(text=u'08.00 ауд.407 ТЯПиМТ(л)\n\n09.50 ауд.419 ТЯПиМТ(п)\n\n11.40 ауд.218 Комп. графика(л)\n\n13.45 ауд.219 или 432а МСЗКИ(п)', font_size=20)
            popup_Tuesday = Popup(title=u'Вторник', content=content_Tuesday, size_hint=(None, None), size=(500, 500))
            popup_Tuesday.open()
        buttonTuesday.bind(on_release=setting_popup_Tuesday)

        def setting_popup_Wednesday(obj):
            content_Wednesday = Label(text=u'08.00 ауд.402 ТРПО(п)\n\n09.50 ауд.302 Комп. графика(п)\n\n11.40 ауд.210 МСЗКИ(л)', font_size=20)
            popup_Wednesday = Popup(title=u'Среда', content=content_Wednesday, size_hint=(None, None), size=(500, 500))
            popup_Wednesday.open()
        buttonWednesday.bind(on_release=setting_popup_Wednesday)

        def setting_popup_Thursday(obj):
            content_Thursday = Label(text=u'ВОЕНКА!!!', font_size=20)
            popup_Thursday = Popup(title=u'Четверг', content=content_Thursday, size_hint=(None, None), size=(500, 500))
            popup_Thursday.open()
        buttonThursday.bind(on_release=setting_popup_Thursday)

        def setting_popup_Friday(obj):
            content_Friday = Label(text=u'08.00 ауд.418 Функ.прог.(л)\n\n09.50 ауд.409 Мифология(п)\n\n11.40 ОКНО(НИЗ)\n\n13.45 ауд.418 ТЯПиМТ(л)(НИЗ)', font_size=20)
            popup_Friday = Popup(title=u'Пятница', content=content_Friday, size_hint=(None, None), size=(500, 500))
            popup_Friday.open()
        buttonFriday.bind(on_release=setting_popup_Friday)

        def setting_popup_Saturday(obj):
            content_Saturday = Label(text=u'СВОБОДА!!!', font_size=20)
            popup_Saturday = Popup(title=u'Суббота', content=content_Saturday, size_hint=(None, None), size=(500, 500))
            popup_Saturday.open()
        buttonSaturday.bind(on_release=setting_popup_Saturday)
		 
        return parent
コード例 #23
0
ファイル: main.py プロジェクト: brousch/playground
 def build(self):
     self.root = Builder.load_string(kv)
     self.texture = CoreImage.load(
         'GrassGreenTexture0002.jpg').texture
     self.texture.wrap = 'repeat'
     return self.root
コード例 #24
0
 def __load_icon(self, app_dir: str) -> Image:
     iconPath = app_dir + "/Icon.png"
     icon = Image.load(iconPath)
     return icon
コード例 #25
0
ファイル: main.py プロジェクト: mariahc/KivyKyra
 def loadBackground(self):
     print 'loading bg', self.bg
     tex = CImage.load(self.bg, keep_data=True).texture
     self.buildBackground(tex)
コード例 #26
0
    def build(self):
        parent = Widget()
        painter = PointoutWidget()
        settingButton = Button(background_normal='data/task.png')
        sliderSize = Slider(min=1.0, max=100, value=30)
        parent.add_widget(painter)
        parent.add_widget(settingButton)
        #TODO: create a hover animation
        #load the welcome image
        welcomeTexture = Image.load('data/welcome.png', keep_data=True).texture
        welcomeImg = Rectangle(size=(500, 200),
                               pos=((Window.width / 2) - 250,
                                    (Window.height / 2) - 100),
                               texture=welcomeTexture)
        #set on startup
        painter.canvas.add(welcomeImg)

        layout = GridLayout(cols=2)
        layout_row1 = GridLayout(cols=2)
        layout_row2 = GridLayout(cols=2)
        layout_row3 = GridLayout(cols=2)
        layout_row4 = GridLayout(cols=2)
        layout_row5 = GridLayout(cols=2)
        layout_row6 = GridLayout(cols=2)
        layout_row7 = GridLayout(cols=2)

        layout.add_widget(layout_row1)
        layout_row1.add_widget(Label(text=u'Понедельник:', font_size=15))
        layout_row1.add_widget(buttonMonday)

        ##########################
        layout.add_widget(layout_row2)
        layout_row2.add_widget(Label(text=u'Вторник:', font_size=15))
        layout_row2.add_widget(buttonTuesday)
        ##########################
        layout.add_widget(layout_row3)
        layout_row3.add_widget(Label(text=u'Среда:', font_size=15))
        layout_row3.add_widget(buttonWednesday)
        ##########################
        layout.add_widget(layout_row4)
        layout_row4.add_widget(Label(text=u'Четверг:', font_size=15))
        layout_row4.add_widget(buttonThursday)
        ##########################
        layout.add_widget(layout_row5)
        layout_row5.add_widget(Label(text=u'Пятница:', font_size=15))
        layout_row5.add_widget(buttonFriday)
        ##########################
        layout.add_widget(layout_row6)
        layout_row6.add_widget(Label(text=u'Суббота:', font_size=15))
        layout_row6.add_widget(buttonSaturday)
        ##########################

        popup = Popup(title=u'Расписание П-92',
                      content=layout,
                      size_hint=(None, None),
                      size=(500, 500))

        def setting_popup(obj):
            popup.open()

        settingButton.bind(on_release=setting_popup)

        def setting_popup_Monday(obj):
            content_Monday = Label(
                text=
                u'08.00 ауд.202 Мифология(л)\n\n09.50 ауд.425 Функ.прог.(п)\n\n11.40 ауд.211 ТРПО(л)\n\n13.45 ауд.211 ТРПО(л)(ВЕРХ)',
                font_size=20)
            popup_Monday = Popup(title=u'Понедельник',
                                 content=content_Monday,
                                 size_hint=(None, None),
                                 size=(500, 500))
            popup_Monday.open()

        buttonMonday.bind(on_release=setting_popup_Monday)

        def setting_popup_Tuesday(obj):
            content_Tuesday = Label(
                text=
                u'08.00 ауд.407 ТЯПиМТ(л)\n\n09.50 ауд.419 ТЯПиМТ(п)\n\n11.40 ауд.218 Комп. графика(л)\n\n13.45 ауд.219 или 432а МСЗКИ(п)',
                font_size=20)
            popup_Tuesday = Popup(title=u'Вторник',
                                  content=content_Tuesday,
                                  size_hint=(None, None),
                                  size=(500, 500))
            popup_Tuesday.open()

        buttonTuesday.bind(on_release=setting_popup_Tuesday)

        def setting_popup_Wednesday(obj):
            content_Wednesday = Label(
                text=
                u'08.00 ауд.402 ТРПО(п)\n\n09.50 ауд.302 Комп. графика(п)\n\n11.40 ауд.210 МСЗКИ(л)',
                font_size=20)
            popup_Wednesday = Popup(title=u'Среда',
                                    content=content_Wednesday,
                                    size_hint=(None, None),
                                    size=(500, 500))
            popup_Wednesday.open()

        buttonWednesday.bind(on_release=setting_popup_Wednesday)

        def setting_popup_Thursday(obj):
            content_Thursday = Label(text=u'ВОЕНКА!!!', font_size=20)
            popup_Thursday = Popup(title=u'Четверг',
                                   content=content_Thursday,
                                   size_hint=(None, None),
                                   size=(500, 500))
            popup_Thursday.open()

        buttonThursday.bind(on_release=setting_popup_Thursday)

        def setting_popup_Friday(obj):
            content_Friday = Label(
                text=
                u'08.00 ауд.418 Функ.прог.(л)\n\n09.50 ауд.409 Мифология(п)\n\n11.40 ОКНО(НИЗ)\n\n13.45 ауд.418 ТЯПиМТ(л)(НИЗ)',
                font_size=20)
            popup_Friday = Popup(title=u'Пятница',
                                 content=content_Friday,
                                 size_hint=(None, None),
                                 size=(500, 500))
            popup_Friday.open()

        buttonFriday.bind(on_release=setting_popup_Friday)

        def setting_popup_Saturday(obj):
            content_Saturday = Label(text=u'СВОБОДА!!!', font_size=20)
            popup_Saturday = Popup(title=u'Суббота',
                                   content=content_Saturday,
                                   size_hint=(None, None),
                                   size=(500, 500))
            popup_Saturday.open()

        buttonSaturday.bind(on_release=setting_popup_Saturday)

        return parent