コード例 #1
0
ファイル: main.py プロジェクト: supercheetah/diceroller
 def add_var(self, var_name, eqn_text, do_save=True):
     """Add to the variables bubble list and dictionary.
     
     Arguments:
     - `self`:
     - `var_name`:
     - `eqn_text`:
     """
     # This function was actually created and modeled after
     # self.add_to_history.  Relevant comments can be found there.
     var_exists = var_name in self.var_dict
     self.var_dict[var_name] = eqn_text
     if do_save:
         with open(VARDB_FILE, "wb") as var_file:
             pickle.dump(self.var_dict, var_file)
     if not var_exists:
         new_btn = BubbleButton(text=var_name)
         last_pos = len(self.var_dict)
         new_btn.bind(on_press=lambda *args: self.set_eqn(self.var_dict[var_name], len(self.history_stack) + 1))
         try:
             kivy.require("1.4.2")
             self.var_list_bubble.content.add_widget(new_btn, last_pos + 1)
         except Exception:
             self.var_list_bubble.content.clear_widgets()
             self.var_list_bubble.content.add_widget(new_btn)
             for dice_roll in reversed(self.var_list_stack):
                 dice_bubble = BubbleButton(text=dice_roll)
                 dice_bubble.bind(on_press=self.var_dict[dice_roll])
                 self.var_list_bubble.content.add_widget(dice_bubble)
             self.var_list_stack.append(var_name)
         if not hasattr(self, "bubble_height_var"):
             self.bubble_height_var = self.dice_eqn_input.height
         else:
             self.var_list_bubble.height += self.bubble_height_var
             self.var_list_bubble.parent.height += self.bubble_height_var
コード例 #2
0
ファイル: ui.py プロジェクト: Davideddu/karaokivy
 def _open(self, *args, **kwargs):
     try:
         self.remove_widget(self.bubble)
         self.percentage = self.slider.value
         del self.bubble, self.slider
         self.update_icons()
     except AttributeError:
         self.bubble = Bubble(orientation="vertical", size=(48, 200))
         self.update_bubble_pos()
         self.bind(pos=self.update_bubble_pos)
         def on_perc(slider, value):
             slider.btn.percentage = value
         label = Label(text=self.label, size_hint_y=None, height=25)
         self.bubble.add_widget(label)
         self.slider = Slider(orientation="vertical", min=0, max=100, value=self.percentage)
         self.slider.btn = self
         self.slider.bind(value=on_perc)
         self.bubble.add_widget(self.slider)
         def on_reset(bbtn, *args, **kwargs):
             bbtn.slider.value = bbtn.reset_value
         bbtn = BubbleButton(text=self.reset_text, size_hint_y=None, height=40)
         bbtn.slider = self.slider
         bbtn.reset_value = self.reset_value
         bbtn.bind(on_release=on_reset)
         self.bubble.add_widget(bbtn)
         self.add_widget(self.bubble)
         self.icon = self.icons["close"]
コード例 #3
0
ファイル: main.py プロジェクト: Quantum-Droid/HowA-1
class CalendarButton(FloatLayout):

	def __init__(self, activity, **kwargs):
		self.activity = activity

		super(CalendarButton, self).__init__()
		
		self.buttonInstance = Button(size_hint=(1, 1), pos_hint={'center_x':0.5, 'center_y':0.5}, **kwargs)
		self.buttonInstance.bind(on_release=self.onPressBubble)
		self.add_widget(self.buttonInstance)

		self.bubbleInstance = Bubble(size_hint=(None, None), size=(100, 40), pos_hint={'center_x':0.5, 'center_y':0.5}, arrow_pos='bottom_mid')
		
		self.bubbleChange = BubbleButton(text='Change', font_size=8)
		self.bubbleChange.bind(on_release=self.onPressChange)
		self.bubbleRemove = BubbleButton(text='Remove', font_size=8)
		self.bubbleRemove.bind(on_release=self.onPressRemove)
		
		self.bubbleInstance.add_widget(self.bubbleChange)
		self.bubbleInstance.add_widget(self.bubbleRemove)

	def onPressBubble(self, instance):
		if self.bubbleInstance.parent == None:
			self.add_widget(self.bubbleInstance)
		else:
			self.remove_widget(self.bubbleInstance)
	
	def onPressChange(self, instance):
		self.remove_widget(self.bubbleInstance)
		changeActivity(self.activity)
	
	def onPressRemove(self, instance):
		self.remove_widget(self.bubbleInstance)
		removeActivity(self.activity)
コード例 #4
0
ファイル: player.py プロジェクト: Zenohm/mafiademonstration
 def show_bubble(self) -> None:
     self.bubb = Bubble(size_hint=(None, None),
                        size=(160, 30),
                        pos_hint={'center_x': .5, 'y': .6})
     accuse = BubbleButton(text='Accuse')
     suspect = BubbleButton(text='Suspect')
     accuse.bind(on_press=partial(self.hide_bubble, accuse))
     suspect.bind(on_press=partial(self.hide_bubble, suspect))
     self.bubb.add_widget(accuse)
     self.bubb.add_widget(suspect)
     self.ids.empty.add_widget(self.bubb)
コード例 #5
0
ファイル: main.py プロジェクト: RickardHultgren/MyGnomie
	def signal(self):
		my_bubble= Bubble(orientation = 'vertical',size_hint=(None, None),size=(600, 100),pos=(200,0))
		my_bubble.background_color =(20, 0, 0, .5) 
		my_bubble.border = [50, 50, 50, 10]
		my_bubble.size = (150, 50)
		my_bubble.arrow_pos= 'top_mid'
		my_bub_btn1= BubbleButton(text='Remove signal')
		#my_bub_btn1.bind(on_release=lambda my_bub_btn1: self.Update(1, my_bubble, my_bub_btn1))
		my_bub_btn1.bind(on_release=lambda my_bub_btn1: self.RemoveBub(my_bubble))
		my_bubble.add_widget(my_bub_btn1)
		self.add_widget(my_bubble)
コード例 #6
0
class ToolSelectFunction(Spinner):
    def __init__(self, **kwargs):
        self.map_pars = {}
        self.bubble = None
        self.bubb_layout = None
        self.button = None
        self.func_des = None
        self.background_color = (0.46, 0.46, 0.46, 0.6)
        super(ToolSelectFunction, self).__init__(**kwargs)

    def _on_dropdown_select(self, instance, data, *largs):
        self.text = data
        self.is_open = False
        #print('select function',self.text)
        self.func_des = '[color=#ffff00][i][b]' + self.parent.tool_library.read_obj.get_func_des(
            self.text) + '[/i][/b][/color]'
        self.set_select_parameter(self.text)

        if self.bubble is None:

            self.bubble = Bubble(size_hint=(.3, .2))
            self.bubb_layout = AnchorLayout(anchor_x='right', anchor_y='top')

            def remove_bubble(instance):
                self.bubb_layout.remove_widget(self.bubble)
                self.parent.parent.remove_widget(self.bubb_layout)
                self.bubble = None
                self.bubb_layout = None

            self.button = BubbleButton(text=self.func_des,
                                       halign='left',
                                       valign='middle',
                                       text_size=(300, 300),
                                       background_color=(0, 0, 1, 1),
                                       markup=True)
            self.button.bind(on_press=remove_bubble)
            self.bubble.add_widget(self.button)
            self.bubble.arrow_pos = 'top_mid'
            self.bubb_layout.add_widget(self.bubble)
            self.parent.parent.parent.add_widget(self.bubb_layout)

        else:
            self.button.text = self.func_des

    def set_select_parameter(self, function):
        self.parent.tool_parameter.text = 'Select Parameter'
        self.map_pars = self.parent.tool_library.read_obj.get_pars_type(
            function)

        #print('map_pars',map_pars)
        self.parent.tool_parameter.values = self.map_pars.keys()
コード例 #7
0
ファイル: main.py プロジェクト: supercheetah/diceroller
 def add_to_history(self, eqn_text, do_save=True):
     """Add to equations history
     
     Arguments:
     """
     # new button to be added to the history list
     new_btn = BubbleButton(text=eqn_text)
     last_pos = len(self.history_stack)
     eqn_fn = lambda *args: self.set_eqn(eqn_text, last_pos)
     if do_save:
         append_overwrite = "a" if last_pos < 40 else "w"
         with open(DICE_HISTORY_FILE, append_overwrite) as dh_file:
             # We only care about the last 40
             if last_pos >= 40:
                 for eqn in self.history_stack[last_pos - 40 : last_pos]:
                     dh_file.write(eqn + "\n")
             dh_file.write(eqn_text + "\n")
     new_btn.bind(on_press=eqn_fn)
     try:
         # kivy 1.4.2 will respect the order bubble buttons are
         # added
         kivy.require("1.4.2")  # this will throw an exception if
         # it's not 1.4.2 or later
         self.history_stack.append(eqn_fn)
         self.dice_history.content.add_widget(new_btn, last_pos + 1)
     except Exception:
         # nasty ugly work around for kivy issue #819
         self.dice_history.content.clear_widgets()
         self.dice_history.content.add_widget(new_btn)
         for dice_roll in reversed(self.history_stack):
             dice_bubble = BubbleButton(text=dice_roll())
             dice_bubble.bind(on_press=dice_roll)
             self.dice_history.content.add_widget(dice_bubble)
         self.history_stack.append(eqn_fn)
     self.dice_eqn_input.history_stack_pos = last_pos + 1
     if not hasattr(self, "bubble_height"):
         self.bubble_height = self.dice_eqn_input.height
     else:
         self.dice_history.height += self.bubble_height
         # Why change the following? Because the parent is actually
         # an anchor layout.
         self.dice_history.parent.height += self.bubble_height
コード例 #8
0
ファイル: main.py プロジェクト: supercheetah/diceroller
 def add_to_history(self, eqn_text, do_save=True):
     """Add to equations history
     
     Arguments:
     """
     #new button to be added to the history list
     new_btn = BubbleButton(text = eqn_text)
     last_pos = len(self.history_stack) 
     eqn_fn = lambda *args: self.set_eqn(eqn_text, last_pos)
     if do_save:
         append_overwrite = 'a' if last_pos < 40 else 'w'
         with open(DICE_HISTORY_FILE, append_overwrite) as dh_file:
             # We only care about the last 40
             if last_pos >= 40:
                 for eqn in self.history_stack[last_pos-40:last_pos]:
                     dh_file.write(eqn + '\n')
             dh_file.write(eqn_text + '\n')
     new_btn.bind(on_press = eqn_fn)
     try:
         #kivy 1.4.2 will respect the order bubble buttons are
         #added
         kivy.require('1.4.2') #this will throw an exception if
                               #it's not 1.4.2 or later
         self.history_stack.append(eqn_fn)
         self.dice_history.content.add_widget(new_btn, last_pos+1)
     except Exception:
         #nasty ugly work around for kivy issue #819
         self.dice_history.content.clear_widgets()
         self.dice_history.content.add_widget(new_btn)
         for dice_roll in reversed(self.history_stack):
             dice_bubble = BubbleButton(text = dice_roll())
             dice_bubble.bind(on_press = dice_roll)
             self.dice_history.content.add_widget(dice_bubble)
         self.history_stack.append(eqn_fn)
     self.dice_eqn_input.history_stack_pos = last_pos+1
     if not hasattr(self, 'bubble_height'):
         self.bubble_height = self.dice_eqn_input.height
     else:
         self.dice_history.height += self.bubble_height
         #Why change the following? Because the parent is actually
         #an anchor layout.
         self.dice_history.parent.height += self.bubble_height
コード例 #9
0
ファイル: main.py プロジェクト: dsabatta/vent
    def on_state(self, widget, state):
        # super(SettingView, self).on_state(**kwargs)
        
        if self.state == 'down':
            bubbleHeight = 50
            self.bubble = Bubble(size_hint=(None,None), size=(self.width, bubbleHeight), center_x=self.center_x, y=self.height-bubbleHeight)
            b1 = BubbleButton(text="-", font_size=40)
            b1.bind(on_press = self.decr)
            b2 = BubbleButton(text="+", font_size=40)
            b2.bind(on_press = self.incr)
            self.text_size = self.size
            self.text_size[1] -= 10
            self.valign='bottom'
            self.bubble.add_widget(b1)
            self.bubble.add_widget(b2)

            self.add_widget(self.bubble)
        else:
            self.remove_widget(self.bubble)
            self.valign='center'
            self.dispatch('on_change', self.value)
コード例 #10
0
    def _open(self, *args, **kwargs):
        try:
            self.remove_widget(self.bubble)
            self.percentage = self.slider.value
            del self.bubble, self.slider
            self.update_icons()
        except AttributeError:
            self.bubble = Bubble(orientation="vertical", size=(48, 200))
            self.update_bubble_pos()
            self.bind(pos=self.update_bubble_pos)

            def on_perc(slider, value):
                slider.btn.percentage = value

            label = Label(text=self.label, size_hint_y=None, height=25)
            self.bubble.add_widget(label)
            self.slider = Slider(orientation="vertical",
                                 min=0,
                                 max=100,
                                 value=self.percentage)
            self.slider.btn = self
            self.slider.bind(value=on_perc)
            self.bubble.add_widget(self.slider)

            def on_reset(bbtn, *args, **kwargs):
                bbtn.slider.value = bbtn.reset_value

            bbtn = BubbleButton(text=self.reset_text,
                                size_hint_y=None,
                                height=40)
            bbtn.slider = self.slider
            bbtn.reset_value = self.reset_value
            bbtn.bind(on_release=on_reset)
            self.bubble.add_widget(bbtn)
            self.add_widget(self.bubble)
            self.icon = self.icons["close"]
コード例 #11
0
ファイル: main.py プロジェクト: supercheetah/diceroller
 def add_var(self, var_name, eqn_text, do_save=True):
     """Add to the variables bubble list and dictionary.
     
     Arguments:
     - `self`:
     - `var_name`:
     - `eqn_text`:
     """
     #This function was actually created and modeled after
     #self.add_to_history.  Relevant comments can be found there.
     var_exists = var_name in self.var_dict
     self.var_dict[var_name] = eqn_text
     if do_save:
         with open(VARDB_FILE, 'wb') as var_file:
             pickle.dump( self.var_dict, var_file )
     if not var_exists:
         new_btn = BubbleButton(text = var_name)
         last_pos = len(self.var_dict)
         new_btn.bind(on_press = lambda *args: self.set_eqn( \
                 self.var_dict[var_name], len(self.history_stack)+1))
         try:
             kivy.require('1.4.2')
             self.var_list_bubble.content.add_widget(new_btn, last_pos+1)
         except Exception:
             self.var_list_bubble.content.clear_widgets()
             self.var_list_bubble.content.add_widget(new_btn)
             for dice_roll in reversed(self.var_list_stack):
                 dice_bubble = BubbleButton(text = dice_roll)
                 dice_bubble.bind(on_press = self.var_dict[dice_roll])
                 self.var_list_bubble.content.add_widget(dice_bubble)
             self.var_list_stack.append(var_name)
         if not hasattr(self, 'bubble_height_var'):
             self.bubble_height_var = self.dice_eqn_input.height
         else:
             self.var_list_bubble.height += self.bubble_height_var
             self.var_list_bubble.parent.height += self.bubble_height_var
コード例 #12
0
    def __init__(self, **kw):
        super(TransformBubble, self).__init__(**kw)
        self.size_hint = (0.5, None)
        self.size = (0, 200)
        self.pos_hint = {'right': 1, 'top': 1}
        self.arrow_pos = 'left_top'
        self.orientation = 'vertical'
        self.rows = 6

        # Create and bind each button.
        button = BubbleButton(text='Identity')
        button.bind(on_press=self.select_option)
        self.add_widget(button)

        button = BubbleButton(text='Translate')
        button.bind(on_press=self.select_option)
        self.add_widget(button)

        button = BubbleButton(text='Scale')
        button.bind(on_press=self.select_option)
        self.add_widget(button)

        button = BubbleButton(text='Rotate')
        button.bind(on_press=self.select_option)
        self.add_widget(button)

        button = BubbleButton(text='Shear')
        button.bind(on_press=self.select_option)
        self.add_widget(button)

        button = BubbleButton(text='Reflect')
        button.bind(on_press=self.select_option)
        self.add_widget(button)
コード例 #13
0
    def show_objects(self):
        """
        Create the entire layout for all profiles present in the database
        :return: None
        """
        list_of_objects = self.interface_call.sql_to_object_screen()
        parent_widget = self.objects_holder

        parent_widget.clear_widgets()

        for item in list_of_objects:
            layout = GridLayout(cols=1,
                                size_hint=(1, parent_widget.size_hint_y * 10),
                                id=item['Title'])

            widg_1 = Label(text=item['Title'], size_hint=(1, .5))

            widg_2 = BoxLayout()
            widg_2_1 = Label(text='Creator: ' + item['Creator'])
            widg_2_2 = GridLayout(cols=1)
            shp_2_2 = Label(text='Shp Name: ' + item['ShpName'])
            dbf_2_2 = Label(text='Dbf Name: ' + item['DbfName'])
            widg_2_2.add_widget(shp_2_2)
            widg_2_2.add_widget(dbf_2_2)
            widg_2_3 = Label(text='Date: ' + item['Date'])

            widg_2.add_widget(widg_2_1)
            widg_2.add_widget(widg_2_2)
            widg_2.add_widget(widg_2_3)

            widg_3 = BoxLayout()

            widg_3_1 = BubbleButton(id=item['Title'],
                                    text='2D',
                                    color=[0, 0, 0, 1],
                                    size_hint=(1.0, .5),
                                    background_normal='',
                                    background_color=[1, 1, 1, 1])
            widg_3_1.bind(on_press=self.visual_screen_instance_2d)

            widg_3_2 = BubbleButton(id=item['Title'],
                                    text='3D',
                                    color=[0, 0, 0, 1],
                                    size_hint=(1.0, .5),
                                    background_normal='',
                                    background_color=[1, 1, 1, 1])
            widg_3_2.bind(on_press=self.visual_screen_instance_3d)

            widg_3_3 = BubbleButton(text='VR',
                                    color=[0, 0, 0, 1],
                                    size_hint=(1.0, .5),
                                    background_normal='',
                                    background_color=[1, 1, 1, 1])

            widg_3.add_widget(widg_3_1)
            widg_3.add_widget(widg_3_2)
            widg_3.add_widget(widg_3_3)

            layout.add_widget(widg_1)
            layout.add_widget(widg_2)
            layout.add_widget(widg_3)

            parent_widget.add_widget(layout)