def __activate_no_connection_screen(self): """ Warning screen about - No connection Available :return: """ # Menu Background self.bckg_image = get_background(picture_path='pictures/menu_background.png') self.add_widget(self.bckg_image) # No connection label text no_connection_l = Label(text='[b]No Internet connection available ![/b]', markup=True) no_connection_l.font_size = FONT_SIZE_HEADLINES no_connection_l.bold = True no_connection_l.color = [0.8, 0.8, 0.8, 0.5] no_connection_l.pos_hint = {'x': .0, 'y': .3} self.add_widget(no_connection_l) # No connection label description no_connection_l = Label(text='Please check or activate your data connection.') no_connection_l.font_size = 47 no_connection_l.bold = True no_connection_l.color = [0.8, 0.8, 0.8, 0.5] no_connection_l.pos_hint = {'x': .0, 'y': .0} self.add_widget(no_connection_l) # Main menu button self.main_menu_b = Button(text='Main menu', font_size=FONT_SIZE_BUTTON, size_hint=SIZE_HINT_BUTTON_LEVELS, pos_hint={'x': .4, 'y': .2}) self.main_menu_b.bind(on_press=self.__activate_menu) self.add_widget(self.main_menu_b)
def makeMilestoneLayout(self, tid, milestone = None, oldScore=None): milestone2 = getPreviousMilestone(tid, milestone) newScore = getScore(tid, milestone2, milestone) if oldScore is None: oldScore = newScore scoreLayout = GridLayout(cols=1, spacing=10, size_hint_y = None) milestoneButton = Button(text=getDateString(milestone, False), font_size='16sp', size_hint_y = None, height=50) milestoneButton.bind(on_press=self.milestoneMenu(tid, milestone)) scoreLayout.add_widget(milestoneButton) progressLayout = BoxLayout(orientation='horizontal') prevScoreMilestone = Label(text=getScoreText(oldScore)) prevScoreMilestone.color = (1,1-float(prevScoreMilestone.text[:-1])/100,1-float(prevScoreMilestone.text[:-1])/100,1) progressLayout.add_widget(prevScoreMilestone) scoreProgress = ProgressBar(max=0.1) scoreProgress.value = oldScore % 0.1 progressLayout.add_widget(scoreProgress) nextScoreMilestone = Label(text=getScoreText(oldScore, True)) nextScoreMilestone.color = (1,1-float(nextScoreMilestone.text[:-1])/100,1-float(nextScoreMilestone.text[:-1])/100,1) nextScoreMilestone.bold = nextScoreMilestone.text == '100%' progressLayout.add_widget(nextScoreMilestone) Clock.schedule_interval(self.incrementScoreProgress(scoreProgress, prevScoreMilestone, nextScoreMilestone, oldScore, newScore), 0.1) scoreLayout.add_widget(progressLayout) scoreLabel = Label(text=str(int(100*newScore))+"%") if getNextMilestone(tid) == milestone: #expScore = newScore * (milestone-time.time()) / (time.time()-milestone2) idealScore = newScore + (milestone-time.time())/(milestone-milestone2) scoreLabel.text += ' ('+ str(int(100*idealScore))+"%)" scoreLabel.color = (1,1-newScore,1-newScore,1) scoreLabel.bold = newScore>=0.99 scoreLayout.add_widget(scoreLabel) return scoreLayout
def __init__(self, **kw): """Constructor: Makes a new Panel for drawing shapes Precondition: **kw are Kivy key-word arguments""" # Pass Kivy arguments to super class. super(Panel, self).__init__(**kw) # Need kivy.metrics to handle retina Macs properly rsize = [0, 0] rsize[0] = self.size[0] * dp(1) rsize[1] = self.size[0] * dp(1) # Make the background solid white color = Color(1.0, 1.0, 1.0, 1.0) self.canvas.add(color) rect = Rectangle(pos=self.pos, size=rsize) self.canvas.add(rect) # Add the label label = Label(text="Hello World!") label.color = [0.0, 0.0, 0.0, 1.0] label.size_hint = (1, 1) label.font_size = 48 * dp(1) # Again, retina Macs label.bold = True self.add_widget(label)
def __init__(self, **kwargs): super().__init__(**kwargs) self.orientation = 'vertical' # simple label label1 = Label() label1.text = 'Hello Florian, \nWhat\'s up ?' label1.font_size = 42 label1.bold = True label1.underline = True label1.halign = 'center' label1.color = (0, 1, 0, 1) self.add_widget(label1) # markup text label2 = Label() label2.text = '[size=30]I try to [u]code[/u] a [b]kivy app[/b] ![/size]' label2.halign = 'center' label2.markup = True label2.color = (0, 0, 1, 1) self.add_widget(label2) # unicode text label3 = Label() label3.text = 'هل يمكن تأجير عربات للأطفال؟' label3.font_name = 'DejaVuSans' self.add_widget(label3) # Icons text label4 = Label() label4.font_size = 60 label4.text = '\uF00A' label4.font_name = 'Icons' self.add_widget(label4)
def widgetWithSuccessMessage(message): widget = Label(text=message) widget.font_size = 45 widget.bold = True widget.color = (0, 1, 0, 0.75) widget.pos_hint = {"top": .66} return widget
def errorWidget(message): widget = Label(text=message) widget.font_size = 45 widget.bold = True widget.color = (1, 0, 0, 0.75) widget.pos_hint = {"top": .66} return widget
def build(): lb = Label() lb.text = "Curso de Python e Kivy" lb.bold = True lb.font_size = 50 lb.pos = (0, 200) return lb
def build(self): c = CustomLayout() c.add_widget( AsyncImage( source="Login/background-login.jpg")) lbl = Label(text='Bem vindo') lbl.font_size= '60sp' lbl.bold= True lbl.color= [1,1,1,1] lbl.size_hint = None, None lbl.height = 30 lbl.width = 300 lbl.y = 370 lbl.x = 250 bt = Button(text="Iniciar captura de face") bt.size_hint = None, None bt.height = 50 bt.width = 200 bt.y = 210 bt.x = 300 def callback(self): #inserir codigo de reconhecimento facial-captura de fotos bt.bind(on_press=callback) bt2 = Button(text="Iniciar Treino") bt2.size_hint = None, None bt2.height = 50 bt2.width = 200 bt2.y = 150 bt2.x = 300 def callback(self): # inserir codigo de treino bt2.bind(on_press=callback) bt3 = Button(text="Iniciar Reconhecimento") bt3.size_hint = None, None bt3.height = 50 bt3.width = 200 bt3.y = 90 bt3.x = 300 def callback(self): # inserir codigo de visualização do reconhecimento bt3.bind(on_press=callback) c.add_widget(lbl) c.add_widget(bt) c.add_widget(bt2) c.add_widget(bt3) return c
def __init__(self, capture, fps, **kwargs): super(KivyCamera, self).__init__(**kwargs) self.capture = capture lbl = Label(text=kwargs.get('text', '')) lbl.font_size = '60sp' lbl.bold = True lbl.color = [0, 0, 1, 0.5] self.add_widget(lbl) self.orientation = 'vertical' Clock.schedule_interval(self.update, 1.0 / fps)
def buildWaves(self): x = 1 for wave in Player.player.waveTypeList: lbl = Label(size_hint=(None, None), font_size=__main__.app.root.scrwid * .012, text=str(x) + '. ' + wave[0], id='wave' + str(x), text_size=(None, None), size=(Map.mapvar.squsize * 4, Map.mapvar.squsize), color=[0, 0, 0, 1], texture_size=self.size, halign='left') x += 1 if wave[1]: # if boss lbl.bold = True lbl.color = [1, 0, 0, 1] __main__.app.root.ids.wavelist.add_widget(lbl)
def activate_help(self, event): """ Activate Help for game :return: """ self.clear_widgets() # Menu Background self.bckg_image = get_background(picture_path='pictures/menu_background.png') self.add_widget(self.bckg_image) # Levels label help_l = Label(text='[b]HELP[/b]', markup=True) help_l.font_size = FONT_SIZE_HEADLINES help_l.bold = True help_l.color = [0.8, 0.8, 0.8, 0.5] help_l.pos_hint = {'x': .0, 'y': .35} self.add_widget(help_l) # Help text text = \ """ [b]play game[/b] - Goal of the game is to flight through galaxy without collision with another object - Just touch the 'slider' in the bottom of the screen and move to the right or to the left side [b]speed[/b] - In configuration screen you can choose among SLOW, MEDIUM or FAST speed [b]sound[/b] - In configuration screen you can switch sound ON or OFF """ help_text = Label(text=text, markup=True) help_text.font_size = 22 help_text.color = [0.97, 0.97, 0.97, 0.9] help_text.pos_hint = {'x': 0.0, 'y': 0.0} self.add_widget(help_text) # Main menu button self.main_menu_b = Button(text='Main menu', font_size=FONT_SIZE_BUTTON, size_hint=SIZE_HINT_BUTTON_NORMAL, pos_hint={'x': .4, 'y': .1}) self.main_menu_b.bind(on_press=self.__activate_menu) self.add_widget(self.main_menu_b)
def openPampaMT(self, project): self.clear_widgets() self.add_widget(self.image_back_ground) self.project = project lb_creating_the_project = Label() lb_creating_the_project.text = lang['Creating_the_Project'] lb_creating_the_project.bold = True lb_creating_the_project.font_size = 17 lb_creating_the_project.size_hint = None, None lb_creating_the_project.height = 30 lb_creating_the_project.width = 150 lb_creating_the_project.center_y = 250 lb_creating_the_project.center_x = 400 self.add_widget(lb_creating_the_project) self.progress_bar_finish = ProgressBar() self.progress_bar_finish.size_hint = None, None self.progress_bar_finish.width = 350 self.progress_bar_finish.height = 10 self.progress_bar_finish.value = 1 self.progress_bar_finish.center_x = 400 self.progress_bar_finish.center_y = 150 self.add_widget(self.progress_bar_finish) self.lb_finish = Label(text=lang['Creating...']) self.lb_finish.size_hint = None, None self.lb_finish.width = 350 self.lb_finish.height = 30 self.lb_finish.center_x = 400 self.lb_finish.center_y = 120 self.add_widget(self.lb_finish) parallel_progress_bar = threading.Thread(target=self.finish_project) parallel_progress_bar.start()
def keyspop(self): box = BoxLayout(orientation="vertical") # box.add_widget(Image(source='images/appic.png', allow_stretch=False, keep_ratio=False, )) keysdata = "[color=f000ff]F11[/color]: \n" \ "[color=00ff00]Rotate the Window through 0, 90, 180 and 270 degrees[/color]\n\n" \ "[color=f000ff]Shift + F11[/color]: \n" \ "[color=00ff00]Switches between portrait and landscape on desktops[/color]\n\n" \ "[color=f000ff]F12[/color]: \n[color=00ff00]Take a screenshot[/color]\n\n" lb1 = Label(text=keysdata, markup=True) lb1.font_name = "fonts/DroidSans-Bold.ttf" lb1.bold = True box.add_widget(lb1) content2 = box self.popup = Popup(title="Special Keys", content=content2, size_hint=(None, None), size=(500, 300)) self.popup.background = "images/im2.png" self.popup.title_size = 30 self.popup.title_color = [1, 1, 0, 1] self.popup.title_font = "fonts/actionis.ttf" self.popup.open()
def standardTitle(text): title = Label() title.text = text title.bold = True title.font_size = 26 return title
def init(self): global poker_width, poker_height poker_width = game.width / 10 poker_height = game.width / 7 with self.canvas: Color(rgb = [0.0, 0.3, 0.0]) Rectangle(size = self.size) score_pad_hint = Label(text = "NS\nEW") score_pad_hint.size = self.width / 16, self.height / 7 score_pad_hint.bold = True score_pad_hint.font_size = 30 score_pad_hint.color = [1, 1, 1, 1] score_pad_hint.pos = 0, self.height - score_pad_hint.height self.add_widget(score_pad_hint) self.score_pad = ScorePad() self.score_pad.size = score_pad_hint.size self.score_pad.bold = True self.score_pad.font_size = 30 self.score_pad.color = score_pad_hint.color self.score_pad.pos = score_pad_hint.pos[0] + score_pad_hint.width, score_pad_hint.pos[1] self.add_widget(self.score_pad) self.player_list = [] for name in "nsew": player = Player(name) setattr(self, "player_" + name, player) self.player_list.append(player) self.player_n.next = self.player_w self.player_w.next = self.player_s self.player_s.next = self.player_e self.player_e.next = self.player_n self.player_n.buddy = self.player_s self.player_s.buddy = self.player_n self.player_w.buddy = self.player_e self.player_e.buddy = self.player_w self.score_pad.refresh() self.pk_list = [] pk_seq = (["s5"] + [c + "j" for c in "rb"] + [c + "5" for c in "hcd"] + [c + n for n in "32" for c in "shcd"] + [c + n for c in "shcd" for n in "akqjt98764"]) for i, pk_name in enumerate(pk_seq): for j in xrange(2): pk = Poker(i * 2 + j, pk_name, source = os.path.join("image", "%s.bmp" % pk_name)) self.add_widget(pk) self.pk_list.append(pk) self.ok_button = OkButton(text = "OK", font_size = 30) self.ok_button.size = self.width / 16, self.width / 32 self.ok_button.pos = self.width - self.ok_button.width * 2, 20 + poker_height + 30 self.add_widget(self.ok_button) self.thinking_pad = Label(text = "THINKING") self.thinking_pad.size = poker_width * 3 / 2, 50 self.thinking_pad.bold = True self.thinking_pad.font_size = 20 self.thinking_pad.color = [1, 1, 1, 1] self.thinking_pad.pos = self.width, self.height self.add_widget(self.thinking_pad) self.turn = None self.start_game()
def make_server_tab(self): server_tab = TabbedPanelHeader(text="Server") server_widget = Widget() self.bob = None self.send = False self.msg = "" self.done_auth = False # Console txt_console = TextInput(multiline=True) txt_console.pos = (75, 75) txt_console.size = (650, 200) txt_console.readonly = True server_widget.add_widget(txt_console) def print_console(msg): txt_console.text = txt_console.text + "\n" + msg txt_console.cursor = (999, 999) # Config label lbl_config = Label(text="Server Config") lbl_config.pos = (75, 525) lbl_config.size = (100, 40) lbl_config.halign = "left" lbl_config.text_size = lbl_config.size lbl_config.bold = True server_widget.add_widget(lbl_config) # Port label lbl_port = Label(text="Port") lbl_port.pos = (125, 450) lbl_port.size = (100, 30) lbl_port.halign = "right" lbl_port.valign = "middle" lbl_port.text_size = lbl_port.size server_widget.add_widget(lbl_port) # Port input txt_port = TextInput(multiline=False, text="9001") txt_port.pos = (250, 450) txt_port.size = (150, 30) server_widget.add_widget(txt_port) # Secret label lbl_secret = Label(text="Secret") lbl_secret.pos = (125, 400) lbl_secret.size = (100, 30) lbl_secret.halign = "right" lbl_secret.valign = "middle" lbl_secret.text_size = lbl_secret.size server_widget.add_widget(lbl_secret) # Secret input txt_secret = TextInput(multiline=False, text="foobar") txt_secret.pos = (250, 400) txt_secret.size = (150, 30) server_widget.add_widget(txt_secret) # Start button def on_server_btn_start(instance): btn_start.disabled = True txt_secret.readonly = True txt_port.readonly = True print_console("Starting Server on port " + txt_port.text) self.bob = None while self.bob is None: try: self.bob = ChatClientServer("0.0.0.0", int(txt_port.text)) except socket.error as e: log( logging.warning, self, self.make_server_tab, "Error occurred while trying to connect: " "socket.error: {}; retrying...".format(e), ) sleep(1) print_console("Setting shared key to " + txt_secret.text) self.bob.set_shared_key(txt_secret.text.encode()) btn_start = Button(text="Start Server") btn_start.pos = (500, 395) btn_start.size = (200, 100) btn_start.bind(on_release=on_server_btn_start) server_widget.add_widget(btn_start) # Separator line with server_widget.canvas: Rectangle(pos=(75, 350), size=(650, 2)) # Communication label lbl_comm = Label(text="Server Communication") lbl_comm.pos = (75, 300) lbl_comm.size = (400, 40) lbl_comm.halign = "left" lbl_comm.text_size = lbl_comm.size lbl_comm.bold = True server_widget.add_widget(lbl_comm) # Message box txt_message = TextInput(multiline=False) txt_message.pos = (75, 25) txt_message.size = (450, 30) server_widget.add_widget(txt_message) # Send button def on_server_btn_send(instance): if self.done_auth: self.send = True self.msg = txt_message.text btn_send.disabled = True txt_message.text = "" print_console("Will send [" + self.msg + "] on next 'Continue'") else: print_console("Finish authentication first!") btn_send = Button(text="Send") btn_send.pos = (535, 25) btn_send.size = (90, 30) btn_send.bind(on_release=on_server_btn_send) server_widget.add_widget(btn_send) # Continue button def on_server_btn_continue(instance): if self.bob is not None: if self.done_auth: try: if self.send: print_console("Sending [" + self.msg + "]") self.bob.send(self.msg.encode()) self.send = False btn_send.disabled = False self.msg = "" else: data = self.bob.recv(nb=True) if data is not None: print_console("Received [" + data + "]") else: print_console("No data to receive") except NoAuthentication: print_console("We are not authenticated. Reset authentication steps.") self.bob.mutauth_step(reset=True) except DataIntegrityException: print_console( "Either Trudy is attacking or more than one message was received. Not going to display the message. Tell your friend to send only one message at a time." ) else: try: print_console("Performing a mutual authentication step") self.bob.mutauth_step() except BeingAttacked: print_console("We are being attacked! Reset authentication steps.") self.bob.mutauth_step(reset=True) except NoSharedKey: print_console("Shared key is not yet shared. Please share first") self.bob.mutauth_step(reset=True) except StopIteration: print_console("Successfully Authenticated") self.done_auth = True btn_continue = Button(text="Continue") btn_continue.pos = (635, 25) btn_continue.size = (90, 30) btn_continue.bind(on_release=on_server_btn_continue) server_widget.add_widget(btn_continue) server_tab.content = server_widget return server_tab
def build(self): c = CustomLayout() c.add_widget(AsyncImage(source="background-login.jpg")) lbl = Label(text='Capture Face') lbl.font_size = '60sp' lbl.bold = True lbl.color = [1, 1, 1, 1] lbl.size_hint = None, None lbl.height = 30 lbl.width = 300 lbl.y = 370 lbl.x = 250 lbl2 = Label(text='Entre abaixo com seu usuário:') lbl2.font_size = '20sp' lbl2.bold = True lbl2.color = [1, 1, 1, 1] lbl2.size_hint = None, None lbl2.height = 30 lbl2.width = 300 lbl2.y = 290 lbl2.x = 250 lbl3 = Label(text='Agora digite sua senha, está quase lá!') lbl3.font_size = '20sp' lbl3.bold = True lbl3.color = [1, 1, 1, 1] lbl3.size_hint = None, None lbl3.height = 30 lbl3.width = 300 lbl3.y = 220 lbl3.x = 255 usuario = TextInput() usuario.size_hint = None, None usuario.height = 30 usuario.width = 300 usuario.y = 250 usuario.x = 250 senha = TextInput() senha.size_hint = None, None senha.height = 30 senha.width = 300 senha.y = 180 senha.x = 250 senha.password = True bt = Button(text="Acessar") bt.size_hint = None, None bt.height = 50 bt.width = 200 bt.y = 90 bt.x = 300 c.add_widget(lbl) c.add_widget(lbl2) c.add_widget(lbl3) c.add_widget(usuario) c.add_widget(senha) c.add_widget(bt) def callback(self): cursor = db.cursor() # Executa a consulta na tabela selecionada cursor.execute( "SELECT * FROM inteligenciaArtificialDB.tb_usuarios") # Laco for para retornar os valores, ex.: row[0] primeira coluna, row[1] segunda coluna, row[2] terceira coluna, etc. for row in cursor.fetchall(): if usuario.text == row[1] and senha.text == row[2]: popup = Popup( title='Logado', content=Label(text='Logon realizado com sucesso!'), size_hint=(None, None), size=(250, 150), auto_dismiss=True) popup.open() #abre janela principal Principal().run() bt.bind(on_press=callback) return c
def add_unit(self,num): print('fffffffffff') self.QuestionList.append(BoxLayout()) self.QuestionList[-1].orientation = 'vertical' self.QuestionList[-1].size_hint = (None,None) self.QuestionList[-1].size = self.unitSize self.QuestionList[-1].center_x = self.center_x self.QuestionList[-1].canvas.add(Color(0.5,0.5,0.5)) self.QuestionList[-1].rect = Rectangle(size=self.unitSize,pos=(self.padding[0],self.top-self.padding[1]-len(self.QuestionList)*self.unitheight-(len(self.QuestionList)-1)*self.spacing[1])) self.QuestionList[-1].canvas.add(self.QuestionList[-1].rect) self.QuestionList[-1].opacity = 0.01 self.QuestionList[-1].chagingopacity = 1 self.QuestionList[-1].opacitypace = 2/fps BaseElement = self.BaseSearch(num) CurNum = str(self.QuestionCounter) self.QuestionList[-1].CurNum = self.QuestionCounter self.QuestionList[-1].IdInBase = num self.QuestionCounter += 1 TextNumberLabel = Label() TextNumberLabel.italic = True TextNumberLabel.markup = True TextNumberLabel.text = str("[color=292929]Question [/color]" + CurNum + ".") if BaseElement['isQuest'] else str("Diag") TextNumberLabel.color = (0,0,0,0.2) if BaseElement['isQuest'] else (0.5,0,0.08,0.6) TextNumberLabel.bold = False if BaseElement['isQuest'] else True TextNumberLabel.font_size = Window.size[1]*0.025 self.QuestionList[-1].TextNumberLabel = TextNumberLabel self.QuestionList[-1].add_widget(TextNumberLabel) QuestLabel = Label() QuestLabel.text = self.BaseSearch(num)['text'] if BaseElement['isQuest'] else ' '+self.BaseSearch(num)['text'] QuestLabel.color = (1,1,1,0.9) QuestLabel.font_size = Window.size[1]*0.03 QuestLabel.text_size = (self.unitwidth*0.9,None) QuestLabel.size_hint_y = 0.9 if BaseElement['isQuest'] else 0.1 QuestLabel.bold = False if BaseElement['isQuest'] else True self.QuestionList[-1].QuestLabel = QuestLabel self.QuestionList[-1].add_widget(QuestLabel) JustBlueLine = Widget() JustBlueLine.size_hint_y = 1 if BaseElement['isQuest'] else 1 self.QuestionList[-1].bluelinerect = Rectangle(size=(self.unitwidth*0.98,self.unitheight*0.025),pos=(self.padding[0]+self.unitwidth*0.01,self.QuestionList[-1].rect.pos[1]+self.unitheight*0.28)) JustBlueLine.canvas.add(Color(0.26, 0.63, 0.75)) JustBlueLine.canvas.add(self.QuestionList[-1].bluelinerect) self.QuestionList[-1].JustBlueLine = JustBlueLine self.QuestionList[-1].add_widget(JustBlueLine) FakeWidget = Widget(size_hint_y = 0.5) self.QuestionList[-1].add_widget(FakeWidget) if(BaseElement['isQuest'] == True): CheckBoxGroup=BoxLayout(size_hint_y=1.4) CheckBoxGroup.orientation = "horizontal" CheckBoxGroup.id = "checkgroup" CheckBoxGroup.IdInBase = num CheckBoxYes = CheckBox(group="ilness"+CurNum) CheckBoxYes.bind(active=self.MakeChoice) CheckBoxYes.type = 'yes' CheckBoxNo = CheckBox(group="ilness"+CurNum) CheckBoxNo.bind(active=self.MakeChoice) CheckBoxNo.type = 'no' CheckBoxNotStated = CheckBox(group="ilness"+CurNum) CheckBoxNotStated.bind(active=self.MakeChoice) CheckBoxNotStated.type = 'notstated' CheckBoxFlaseWidget = Widget() CheckBoxGroup.add_widget(CheckBoxYes) CheckBoxGroup.add_widget(Label(text="Yes.",color = (1,1,1,0.6),font_size=Window.size[1]*0.026,bold=True,halign='left')) CheckBoxGroup.add_widget(copy.copy(CheckBoxFlaseWidget)) CheckBoxGroup.add_widget(CheckBoxNo) CheckBoxGroup.add_widget(Label(text="No.",color = (1,1,1,0.6),font_size=Window.size[1]*0.026,bold=True)) CheckBoxGroup.add_widget(copy.copy(CheckBoxFlaseWidget)) CheckBoxGroup.add_widget(CheckBoxNotStated) CheckBoxGroup.add_widget(Label(text="NaN",color = (1,1,1,0.5),font_size=Window.size[1]*0.026,bold=False,size_hint_x=2)) CheckBoxGroup.add_widget(Widget(size_hint_x=0.4)) self.QuestionList[-1].add_widget(CheckBoxGroup) else: a = self.unitSize ButtonGroup = BoxLayout(orientation='horizontal',spacing=self.unitwidth*0.1,padding=(a[0]*0.05,a[1]*0.05,a[0]*0.05,a[1]*0.05)) BackToMenu = Button() BackToMenu.text = "main" BackToMenu.color = (0,0,0,1) BackToMenu.font_size = fullapp.size[1]*0.025 BackToMenu.italic = True BackToMenu.on_press = self.MenuButton.return_menu RestartSearch = Button() RestartSearch.text = 'exit' RestartSearch.color = (0,0,0,1) RestartSearch.font_size = fullapp.size[1]*0.025 RestartSearch.italic = True RestartSearch.on_press = self.restart ButtonGroup.add_widget(BackToMenu) ButtonGroup.add_widget(RestartSearch) self.QuestionList[-1].add_widget(ButtonGroup) self.add_widget(self.QuestionList[-1])
def winner(self, obj): pdata = "" title = "" sound = SoundLoader.load("sound/Sax.ogg") box = BoxLayout(orientation="vertical") box.add_widget( Image( source='images/gamepad3.png', allow_stretch=False, keep_ratio=False, )) if lista == standx or listb == standx or listc == standx or listd == standx or liste == standx or listf == standx or listg == standx or listh == standx: pdata = "[color=00ff00]Game over[/color]: [color=0000ff] player 1 win[/color]" title = "Congratulations player1" lb1 = Label(text=pdata, markup=True, font_size=25) lb1.font_name = "fonts/DroidSans-Bold.ttf" lb1.bold = True butt1 = Button(text="Play Again") box.add_widget(lb1) box.add_widget(butt1) content2 = box popup = Popup(title=title, content=content2, size_hint=(None, None), size=(400, 400)) popup.background = "images/au.jpg" popup.title_size = 30 popup.title_color = [1, 1, 0, 1] popup.title_font = "fonts/actionis.ttf" butt1.background_color = [1, 1, 0, 1] butt1.bind(on_release=self.reset) butt1.bind(on_release=popup.dismiss) popup.open() anim = Animation(x=50) + Animation(size=(300, 300), duration=2.) anim.start(popup) sound.play() Clock.unschedule(self.winner, .1) lista.clear(), listb.clear(), listc.clear(), listd.clear( ), liste.clear(), listf.clear(), listg.clear(), listh.clear() elif lista == stando or listb == stando or listc == stando or listd == stando or liste == stando or listf == stando or listg == stando or listh == stando: pdata = "[color=00ff00]Game over[/color]:[color=ff0000] player 2 win[/color]" title = "Congratulations player2" lb1 = Label(text=pdata, markup=True, font_size=25) lb1.font_name = "fonts/DroidSans-Bold.ttf" lb1.bold = True butt1 = Button(text="Play Again") box.add_widget(lb1) box.add_widget(butt1) content2 = box popup = Popup(title=title, content=content2, size_hint=(None, None), size=(400, 400)) popup.background = "images/au.jpg" popup.title_size = 30 popup.title_color = [1, 1, 0, 1] popup.title_font = "fonts/actionis.ttf" butt1.background_color = [1, 1, 0, 1] butt1.bind(on_release=self.reset) butt1.bind(on_release=popup.dismiss) popup.open() anim = Animation(x=50) + Animation(size=(300, 300), duration=2.) anim.start(popup) sound.play() lista.clear(), listb.clear(), listc.clear(), listd.clear( ), liste.clear(), listf.clear(), listg.clear(), listh.clear() elif self.ids.click1.disabled == True and self.ids.click2.disabled == True and self.ids.click3.disabled == True and self.ids.click4.disabled == True and self.ids.click5.disabled == True and self.ids.click6.disabled == True and self.ids.click7.disabled == True and self.ids.click8.disabled == True and self.ids.click9.disabled == True: pdata = "[color=00ff00]Game over[/color]: [color=f0ff00] Drwa [/color]" title = "No Winner" lb1 = Label(text=pdata, markup=True, font_size=25) lb1.font_name = "fonts/DroidSans-Bold.ttf" lb1.bold = True butt1 = Button(text="Play Again") box.add_widget(lb1) box.add_widget(butt1) content2 = box popup = Popup(title=title, content=content2, size_hint=(None, None), size=(400, 400)) popup.background = "images/au.jpg" popup.title_size = 30 popup.title_color = [1, 1, 0, 1] popup.title_font = "fonts/actionis.ttf" butt1.background_color = [1, 1, 0, 1] butt1.bind(on_release=self.reset) butt1.bind(on_release=popup.dismiss) popup.open() anim = Animation(x=50) + Animation(size=(300, 300), duration=2.) anim.start(popup) sound.play() lista.clear(), listb.clear(), listc.clear(), listd.clear( ), liste.clear(), listf.clear(), listg.clear(), listh.clear()