def coordinates_template(world): """Tests integration with the coordinates module.""" #add the world to the visualizer vis.add("world", world) coordinates.setWorldModel(world) #add the coordinate Manager to the visualizer vis.add("coordinates", coordinates.manager()) vis.setWindowTitle("Coordinates visualiation test") if MANUAL_EDITING: #manually adds a poser, and adds a callback whenever the widget changes widgets = GLWidgetPlugin() widgets.addWidget(RobotPoser(world.robot(0))) #update the coordinates every time the widget changes widgets.widgetchangefunc = (lambda self: coordinates.updateFromWorld()) vis.pushPlugin(widgets) if not MULTITHREADED: vis.loop(callback=None, setup=vis.show) else: vis.show() while vis.shown(): time.sleep(0.01) else: vis.edit(("world", world.robot(0).getName())) if not MULTITHREADED: def callback(coordinates=coordinates): coordinates.updateFromWorld() vis.loop(callback=callback, setup=vis.show) else: vis.show() while vis.shown(): vis.lock() #reads the coordinates from the world coordinates.updateFromWorld() vis.unlock() time.sleep(0.01) #quit the visualization thread nicely vis.kill()
time.sleep(0.01) """ print "Doing a dialog..." vis.setWindowTitle("Dialog test") print "calling dialog()" vis.dialog() print "Doing a split screen program..." vp.w, vp.h = 640, 480 vis.setViewport(vp) for i in range(3): widgets = GLWidgetPlugin() widgets.addWidget(RobotPoser(world.robot(0))) #update the coordinates every time the widget changes widgets.widgetchangefunc = (lambda self: coordinates.updateFromWorld()) vis.addPlugin(widgets) vis.setWindowTitle("Split screen test") vis.show() while vis.shown(): time.sleep(0.1) print "Showing a dialog, back to normal..." vis.setPlugin(None) vis.dialog() print "Showing again, back to normal..." vis.setWindowTitle("Basic visualization test") vis.show() while vis.shown(): time.sleep(0.01)