def paint_body(self, painter, option, widget): # Paint the body part. painter.setBrush(_qt.QBrush(_qt.QColor(*UI.node.body.brush))) painter.drawRect( self.x, self.y + UI.node.header.height, UI.node.width, self.height - UI.node.header.height, )
def paint_label(self, painter, option, widget): # Paint the label part. painter.setBrush(_qt.QBrush(_qt.QColor(*UI.node.header.brush))) painter.drawRect( self.x, self.y, UI.node.width, UI.node.header.height, )
def paint_resize_handle(self, painter, option, widget): """Paint the footer region of the node. """ painter.setBrush(_qt.QBrush(_qt.QColor(*UI['header']['brush']))) painter.drawRect( self.x, self.y + self.height - self.resize_handle_size, UI.node.width, self.resize_handle_size, )
def paint_highlight(self, painter, option, widget): """Highlight the node. Called when the node is selected. """ path = _qt.QPainterPath() path.addRoundedRect( self.x, self.y, UI.node.width, self.height, UI.node.roundness, UI.node.roundness, ) self.highlighter.setWidth(UI.node.highlight.padding * 2) outline = self.highlighter.createStroke(path) color = _qt.QColor(*UI.node.highlight.brush) painter.fillPath(outline, _qt.QBrush(color))
def paint(self, painter, option, widget): if self.attribute.type == 'integer': painter.setBrush(_qt.QColor(*UI.plug.integer.brush)) elif self.attribute.type == 'float': painter.setBrush(_qt.QColor(*UI.plug.float.brush)) elif self.attribute.type == 'boolean': painter.setBrush(_qt.QColor(*UI.plug.boolean.brush)) elif self.attribute.type == 'string': painter.setBrush(_qt.QColor(*UI.plug.string.brush)) elif self.attribute.type == 'enum': painter.setBrush(_qt.QColor(*UI.plug.enum.brush)) else: painter.setBrush(_qt.QColor(*UI.plug.brush)) pen = _qt.QPen(_qt.QBrush(_qt.QColor(*UI.plug.pen.brush)), UI.plug.pen.width) painter.setPen(_qtcore.Qt.NoPen) painter.drawEllipse( self.x, self.y, UI.plug.size, UI.plug.size, )
def paint(self, painter, option, widget): """Draw a path between the source and destination `Attribute`.""" self.compute_path() super(BaseConnection, self).paint(painter, option, widget) brush = _qt.QBrush(_qt.QColor(*UI.connection.brush)) painter.fillPath(self.path(), brush)