コード例 #1
0
ファイル: spellchecker.py プロジェクト: TWBlueQS/TWBlueQS
 def __init__(self, text, dictionary):
  super(spellChecker, self).__init__()
  log.debug("Creating the SpellChecker object. Dictionary: %s" % (dictionary,))
  self.active = True
  try:
   if config.app["app-settings"]["language"] == "system":
    log.debug("Using the system language")
    self.checker = SpellChecker(filters=[twitterFilter.TwitterFilter, tokenize.EmailFilter, tokenize.URLFilter])
   else:
    log.debug("Using language: %s" % (languageHandler.getLanguage(),))
    self.checker = SpellChecker(languageHandler.getLanguage(), filters=[twitterFilter.TwitterFilter, tokenize.EmailFilter, tokenize.URLFilter])
   self.checker.set_text(text)
  except DictNotFoundError:
   log.exception("Dictionary for language %s not found." % (dictionary,))
   wx_ui.dict_not_found_error()
   self.active = False
  if self.active == True:
   log.debug("Creating dialog...")
   self.dialog = wx_ui.spellCheckerDialog()
   widgetUtils.connect_event(self.dialog.ignore, widgetUtils.BUTTON_PRESSED, self.ignore)
   widgetUtils.connect_event(self.dialog.ignoreAll, widgetUtils.BUTTON_PRESSED, self.ignoreAll)
   widgetUtils.connect_event(self.dialog.replace, widgetUtils.BUTTON_PRESSED, self.replace)
   widgetUtils.connect_event(self.dialog.replaceAll, widgetUtils.BUTTON_PRESSED, self.replaceAll)
   self.check()
   self.dialog.get_response()
   self.fixed_text = self.checker.get_text()
コード例 #2
0
ファイル: buffers.py プロジェクト: manuelcortez/socializer
	def onFocus(self, *args,**kwargs):
		""" Function executed when the item in a list is selected.
		For this buffer it updates the date of posts in the list."""
		post = self.session.db[self.name]["items"][self.tab.list.get_selected()]
		original_date = arrow.get(post["date"])
		created_at = original_date.humanize(locale=languageHandler.getLanguage())
		self.tab.list.list.SetStringItem(self.tab.list.get_selected(), 2, created_at)
コード例 #3
0
ファイル: posts.py プロジェクト: manuelcortez/socializer
	def get_comments(self):
		""" Get comments and insert them in a list."""
		user = self.post[self.user_identifier]
		id = self.post[self.post_identifier]
		self.comments = self.session.vk.client.wall.getComments(owner_id=user, post_id=id, need_likes=1, count=100, extended=1, preview_length=0)
		comments_ = []
		for i in self.comments["items"]:
			from_ = get_user(i["from_id"], self.comments["profiles"])
			if i.has_key("reply_to_user"):
				extra_info = get_user(i["reply_to_user"], self.comments["profiles"])
				from_ = _(u"{0} > {1}").format(from_, extra_info)
			# As we set the comment reply properly in the from_ field, let's remove the first username from here if it exists.
			fixed_text = re.sub("^\[id\d+\|\D+\], ", "", i["text"])
			if len(fixed_text) > 140:
				text = fixed_text[:141]
			else:
				text = fixed_text
			original_date = arrow.get(i["date"])
			created_at = original_date.humanize(locale=languageHandler.getLanguage())
			likes = str(i["likes"]["count"])
			comments_.append((from_, text, created_at, likes))
		try:
			self.dialog.insert_comments(comments_)
		except wx.PyDeadObjectError:
			pass
コード例 #4
0
ファイル: updateCheck.py プロジェクト: KarishmaChanglani/nvda
def checkForUpdate(auto=False):
	"""Check for an updated version of NVDA.
	This will block, so it generally shouldn't be called from the main thread.
	@param auto: Whether this is an automatic check for updates.
	@type auto: bool
	@return: Information about the update or C{None} if there is no update.
	@rtype: dict
	@raise RuntimeError: If there is an error checking for an update.
	"""
	winVer = sys.getwindowsversion()
	params = {
		"autoCheck": auto,
		"version": versionInfo.version,
		"versionType": versionInfo.updateVersionType,
		"osVersion": "{v.major}.{v.minor}.{v.build} {v.service_pack}".format(v=winVer),
		"x64": os.environ.get("PROCESSOR_ARCHITEW6432") == "AMD64",
		"language": languageHandler.getLanguage(),
		"installed": config.isInstalledCopy(),
	}
	res = urllib.urlopen("%s?%s" % (CHECK_URL, urllib.urlencode(params)))
	if res.code != 200:
		raise RuntimeError("Checking for update failed with code %d" % res.code)
	info = {}
	for line in res:
		line = line.rstrip()
		try:
			key, val = line.split(": ", 1)
		except ValueError:
			raise RuntimeError("Error in update check output")
		info[key] = val
	if not info:
		return None
	return info
コード例 #5
0
ファイル: compose.py プロジェクト: Oire/TWBlue
def compose_followers_list(tweet, db):
 original_date = arrow.get(tweet["created_at"], "ddd MMM D H:m:s Z YYYY", locale="en")
 if config.main["general"]["relative_times"] == True:
  ts = original_date.humanize(locale=languageHandler.getLanguage())
 else:
  ts = original_date.replace(seconds=db.settings["utc_offset"]).format(_(u"dddd, MMMM D, YYYY H:m:s"), locale=languageHandler.getLanguage())
 if tweet.has_key("status"):
  if len(tweet["status"]) > 4:
   original_date2 = arrow.get(tweet["status"]["created_at"], "ddd MMM D H:m:s Z YYYY", locale="en")
   if config.main["general"]["relative_times"]:
    ts2 = original_date2.humanize(locale=languageHandler.getLanguage())
   else:
    ts2 = original_date2.replace(seconds=db.settings["utc_offset"]).format(_(u"dddd, MMMM D, YYYY H:m:s"), locale=languageHandler.getLanguage())
 else:
  ts2 = _("Unavailable")
 return [_(u"%s (@%s). %s followers, %s friends, %s tweets. Last tweet on %s. Joined Twitter on %s") % (tweet["name"], tweet["screen_name"], tweet["followers_count"], tweet["friends_count"],  tweet["statuses_count"], ts2, ts)]
コード例 #6
0
ファイル: compose.py プロジェクト: TWBlueQS/TWBlueQS
def compose_tweet(tweet, db, relative_times):
 """ It receives a tweet and returns a list with the user, text for the tweet or message, date and the client where user is."""
 if system == "Windows":
  original_date = arrow.get(tweet["created_at"], "ddd MMM DD H:m:s Z YYYY", locale="en")
  if relative_times == True:
   ts = original_date.humanize(locale=languageHandler.getLanguage())
  else:
   ts = original_date.replace(seconds=db["utc_offset"]).format(_(u"dddd, MMMM D, YYYY H:m:s"), locale=languageHandler.getLanguage())
 else:
  ts = tweet["created_at"]
 if tweet.has_key("message"):
  value = "message"
 else:
  value = "text"
 text = StripChars(tweet[value])
 if tweet.has_key("sender"):
  source = "DM"
  if db["user_name"] == tweet["sender"]["screen_name"]: user = _(u"Dm to %s ") % (tweet["recipient"]["name"],)
  else: user = tweet["sender"]["name"]
 elif tweet.has_key("user"):
  user = tweet["user"]["name"]
  source = re.sub(r"(?s)<.*?>", "", tweet["source"])
  try: text = "rt @%s: %s" % (tweet["retweeted_status"]["user"]["screen_name"], StripChars(tweet["retweeted_status"]["text"]))
  except KeyError: pass
#text = "%s" % (StripChars(tweet["text"]))
  if text[-1] in chars: text=text+"."
 urls = utils.find_urls_in_text(text)
 for url in range(0, len(urls)):
  try:  text = text.replace(urls[url], tweet["entities"]["urls"][url]["expanded_url"])
  except IndexError: pass
  if config.app['app-settings']['handle_longtweets']: pass
#   return [user+", ", text, ts+", ", source]
 return [user+", ", text, ts+", ", source]
コード例 #7
0
ファイル: addonHandler.py プロジェクト: eklipse2009/nvda
	def getDocFilePath(self, fileName=None):
		"""Get the path to a documentation file for this add-on.
		The file should be located in C{doc\lang\file} inside the add-on,
		where C{lang} is the language code and C{file} is the requested file name.
		Failing that, the language without country is tried.
		English is tried as a last resort.
		An add-on can specify a default documentation file name
		via the docFileName parameter in its manifest.
		@param fileName: The requested file name or C{None} for the add-on's default.
		@type fileName: basestring
		@return: The path to the requested file or C{None} if it wasn't found.
		@rtype: basestring
		"""
		if not fileName:
			fileName = self.manifest["docFileName"]
			if not fileName:
				return None
		docRoot = os.path.join(self.path, "doc")
		lang = languageHandler.getLanguage()
		langs = [lang]
		if "_" in lang:
			lang = lang.split("_", 1)[0]
			langs.append(lang)
		if lang != "en":
			langs.append("en")
		for lang in langs:
			docFile = os.path.join(docRoot, lang, fileName)
			if os.path.isfile(docFile):
				return docFile
		return None
コード例 #8
0
ファイル: session.py プロジェクト: manuelcortez/socializer
	def process_usernames(self, data):
		""" processes user IDS and saves them in a local storage system.
		Every function wich needs to convert from an ID to user or community name will have to call the get_user_name function in this session object.
		Every function that needs to save a set ot user ids for a future use needs to pass a data dictionary with a profiles key being a list of user objects.
		For russian, it gets the genitive case of  every name for future use."""
		log.debug("Adding usernames to the local database...")
		ids = ""
		for i in data["profiles"]:
			if self.db["users"].has_key(i["id"]) == False:
				self.db["users"][i["id"]] = dict(nom=u"{0} {1}".format(i["first_name"], i["last_name"]))
				ids = ids + "{0},".format(i["id"],)
		gids = ""
		for i in data["groups"]:
			self.db["groups"][i["id"]] = dict(nom=i["name"])
			gids = "{0},".format(i["id"],)
		if not "ru" in languageHandler.getLanguage():
			return
		if ids != "":
			users_genitive = self.vk.client.users.get(user_ids=ids, fields="first_name, last_name", name_case="gen")
			users_instrumental = self.vk.client.users.get(user_ids=ids, fields="first_name, last_name", name_case="ins")
			for i in users_genitive:
				if self.db["users"].has_key(i["id"]):
					self.db["users"][i["id"]]["gen"] = u"{0} {1}".format(i["first_name"], i["last_name"])
			for i in users_instrumental:
				if self.db["users"].has_key(i["id"]):
					self.db["users"][i["id"]]["ins"] = u"{0} {1}".format(i["first_name"], i["last_name"])
コード例 #9
0
ファイル: speech.py プロジェクト: atsuoishimoto/tweetitloud
def speakSpelling(text,locale=None,useCharacterDescriptions=False):
	global beenCanceled, _speakSpellingGenID
	import speechViewer
	if speechViewer.isActive:
		speechViewer.appendText(text)
	if speechMode==speechMode_off:
		return
	elif speechMode==speechMode_beeps:
		tones.beep(config.conf["speech"]["beepSpeechModePitch"],speechMode_beeps_ms)
		return
	if isPaused:
		cancelSpeech()
	beenCanceled=False
	from languageHandler import getLanguage
	locale=getLanguage()
	if not isinstance(text,basestring) or len(text)==0:
		return getSynth().speakText(processSymbol(""))
	if not text.isspace():
		text=text.rstrip()
	gen=_speakSpellingGen(text,locale,useCharacterDescriptions)
	try:
		# Speak the first character before this function returns.
		next(gen)
	except StopIteration:
		return
	_speakSpellingGenID=queueHandler.registerGeneratorObject(gen)
コード例 #10
0
ファイル: uwpOcr.py プロジェクト: BabbageCom/nvda
def getInitialLanguage():
	"""Get the language to use the first time UWP OCR is used.
	The NVDA interface language is used if a matching OCR language is available.
	Otherwise, this falls back to the first available language.
	"""
	nvdaLang = languageHandler.getLanguage()
	ocrLangs = getLanguages()
	return _getInitialLanguage(nvdaLang, ocrLangs)
コード例 #11
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ファイル: session.py プロジェクト: manuelcortez/socializer
def compose_person(status, session):
	if status.has_key("last_seen"):
		original_date = arrow.get(status["last_seen"]["time"])
		# Translators: This is the date of last seen
		last_seen = _(u"{0}").format(original_date.humanize(locale=languageHandler.getLanguage()),)
	elif status.has_key("last_seen") == False and status.has_key("deactivated"):
			last_seen = _(u"Account deactivated")
	return [u"{0} {1}".format(status["first_name"], status["last_name"]), last_seen]
コード例 #12
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ファイル: addonHandler.py プロジェクト: eklipse2009/nvda
	def getTranslationsInstance(self, domain='nvda'):
		""" Gets the gettext translation instance for this addon.
		<addon-path<\locale will be used to find .mo files, if exists.
		If a translation file is not found the default fallback null translation is returned.
		@param domain: the tranlation domain to retrieve. The 'nvda' default should be used in most cases.
		@returns: the gettext translation class.
		"""
		localedir = os.path.join(self.path, "locale")
		return gettext.translation(domain, localedir=localedir, languages=[languageHandler.getLanguage()], fallback=True)
コード例 #13
0
ファイル: updateCheck.py プロジェクト: ehollig/nvda
def checkForUpdate(auto=False):
	"""Check for an updated version of NVDA.
	This will block, so it generally shouldn't be called from the main thread.
	@param auto: Whether this is an automatic check for updates.
	@type auto: bool
	@return: Information about the update or C{None} if there is no update.
	@rtype: dict
	@raise RuntimeError: If there is an error checking for an update.
	"""
	allowUsageStats=config.conf["update"]['allowUsageStats']
	params = {
		"autoCheck": auto,
		"allowUsageStats":allowUsageStats,
		"version": versionInfo.version,
		"versionType": versionInfo.updateVersionType,
		"osVersion": winVersion.winVersionText,
		"x64": os.environ.get("PROCESSOR_ARCHITEW6432") == "AMD64",
	}
	if auto and allowUsageStats:
		synthDriverClass=speech.getSynth().__class__
		brailleDisplayClass=braille.handler.display.__class__ if braille.handler else None
		# Following are parameters sent purely for stats gathering.
		#  If new parameters are added here, they must be documented in the userGuide for transparency.
		extraParams={
			"language": languageHandler.getLanguage(),
			"installed": config.isInstalledCopy(),
			"synthDriver":getQualifiedDriverClassNameForStats(synthDriverClass) if synthDriverClass else None,
			"brailleDisplay":getQualifiedDriverClassNameForStats(brailleDisplayClass) if brailleDisplayClass else None,
			"outputBrailleTable":config.conf['braille']['translationTable'] if brailleDisplayClass else None,
		}
		params.update(extraParams)
	url = "%s?%s" % (CHECK_URL, urllib.urlencode(params))
	try:
		res = urllib.urlopen(url)
	except IOError as e:
		if isinstance(e.strerror, ssl.SSLError) and e.strerror.reason == "CERTIFICATE_VERIFY_FAILED":
			# #4803: Windows fetches trusted root certificates on demand.
			# Python doesn't trigger this fetch (PythonIssue:20916), so try it ourselves
			_updateWindowsRootCertificates()
			# and then retry the update check.
			res = urllib.urlopen(url)
		else:
			raise
	if res.code != 200:
		raise RuntimeError("Checking for update failed with code %d" % res.code)
	info = {}
	for line in res:
		line = line.rstrip()
		try:
			key, val = line.split(": ", 1)
		except ValueError:
			raise RuntimeError("Error in update check output")
		info[key] = val
	if not info:
		return None
	return info
コード例 #14
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ファイル: inputCore.py プロジェクト: nvaccess/nvda
	def loadLocaleGestureMap(self):
		self.localeGestureMap.clear()
		lang = languageHandler.getLanguage()
		try:
			self.localeGestureMap.load(os.path.join("locale", lang, "gestures.ini"))
		except IOError:
			try:
				self.localeGestureMap.load(os.path.join("locale", lang.split('_')[0], "gestures.ini"))
			except IOError:
				log.debugWarning("No locale gesture map for language %s" % lang)
コード例 #15
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ファイル: addonHandler.py プロジェクト: eklipse2009/nvda
def _translatedManifestPaths(lang=None, forBundle=False):
	if lang is None:
		lang = languageHandler.getLanguage() # can't rely on default keyword arguments here.
	langs=[lang]
	if '_' in lang:
		langs.append(lang.split('_')[0])
		if lang!='en' and not lang.startswith('en_'):
			langs.append('en')
	sep = "/" if forBundle else os.path.sep
	return [sep.join(("locale", lang, MANIFEST_FILENAME)) for lang in langs]
コード例 #16
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 def onFocus(self, *args, **kwargs):
  tweet = self.get_tweet()
  if platform.system() == "Windows" and self.session.settings["general"]["relative_times"] == True:
   # fix this:
   original_date = arrow.get(self.session.db[self.name][self.buffer.list.get_selected()]["created_at"], "ddd MMM D H:m:s Z YYYY", locale="en")
   ts = original_date.humanize(locale=languageHandler.getLanguage())
   self.buffer.list.list.SetStringItem(self.buffer.list.get_selected(), 2, ts)
  if utils.is_audio(tweet):
   self.session.sound.play("audio.ogg")
  if utils.is_geocoded(tweet):
   self.session.sound.play("geo.ogg")
コード例 #17
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ファイル: __init__.py プロジェクト: Olga-Yakovleva/RHVoice
	def __init__(self):
		self.__lib=load_tts_library()
		self.__cancel_flag=threading.Event()
		self.__player=audio_player(self.__cancel_flag)
		self.__sample_rate_callback=sample_rate_callback(self.__lib,self.__player)
		self.__c_sample_rate_callback=RHVoice_callback_types.set_sample_rate(self.__sample_rate_callback)
		self.__speech_callback=speech_callback(self.__lib,self.__player,self.__cancel_flag)
		self.__c_speech_callback=RHVoice_callback_types.play_speech(self.__speech_callback)
		self.__mark_callback=mark_callback(self.__lib)
		self.__c_mark_callback=RHVoice_callback_types.process_mark(self.__mark_callback)
		resource_paths=[os.path.join(addon.path,"data").encode("UTF-8") for addon in addonHandler.getRunningAddons() if (addon.name.startswith("RHVoice-language") or addon.name.startswith("RHVoice-voice"))]
		c_resource_paths=(c_char_p*(len(resource_paths)+1))(*(resource_paths+[None]))
		init_params=RHVoice_init_params(None,
										config_path.encode("utf-8"),
										c_resource_paths,
										RHVoice_callbacks(self.__c_sample_rate_callback,
															  self.__c_speech_callback,
														  self.__c_mark_callback,
														  cast(None,RHVoice_callback_types.word_starts),
														  cast(None,RHVoice_callback_types.word_ends),
														  cast(None,RHVoice_callback_types.sentence_starts),
														  cast(None,RHVoice_callback_types.sentence_ends),
														  cast(None,RHVoice_callback_types.play_audio)),
										0)
		self.__tts_engine=self.__lib.RHVoice_new_tts_engine(byref(init_params))
		if not self.__tts_engine:
			raise RuntimeError("RHVoice: initialization error")
		nvda_language=languageHandler.getLanguage().split("_")[0]
		number_of_voices=self.__lib.RHVoice_get_number_of_voices(self.__tts_engine)
		native_voices=self.__lib.RHVoice_get_voices(self.__tts_engine)
		self.__voice_languages=dict()
		self.__languages=set()
		for i in range(number_of_voices):
			native_voice=native_voices[i]
			self.__voice_languages[native_voice.name.decode("utf-8")]=native_voice.language.decode("utf-8")
			self.__languages.add(native_voice.language.decode("utf-8"))
		self.__profile=None
		self.__profiles=list()
		number_of_profiles=self.__lib.RHVoice_get_number_of_voice_profiles(self.__tts_engine)
		native_profile_names=self.__lib.RHVoice_get_voice_profiles(self.__tts_engine)
		for i in range(number_of_profiles):
			name=native_profile_names[i].decode("utf-8")
			self.__profiles.append(name)
			if (self.__profile is None) and (nvda_language==self.__voice_languages[name.split("+")[0]]):
				self.__profile=name
		if self.__profile is None:
			self.__profile=self.__profiles[0]
		self.__rate=50
		self.__pitch=50
		self.__volume=50
		self.__tts_queue=Queue.Queue()
		self.__tts_thread=TTSThread(self.__tts_queue)
		self.__tts_thread.start()
		log.info("Using RHVoice version {}".format(self.__lib.RHVoice_get_version()))
コード例 #18
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ファイル: festival.py プロジェクト: nvda-india/addon-festival
	def __init__(self):
		_festival.initialize()
		#log.info("Using festival version %s" % _festival.info())
		lang=languageHandler.getLanguage()
		#_festival.setVoiceByLanguage(lang)
		self._language=lang
		#self._variantDict=_festival.getVariantDict()
		#self.variant="max"
		self.rate=30
		self.pitch=40
		self.inflection=75
コード例 #19
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ファイル: espeak.py プロジェクト: JRMeyer/nvda
	def __init__(self):
		_espeak.initialize()
		log.info("Using eSpeak NG version %s" % _espeak.info())
		lang=languageHandler.getLanguage()
		_espeak.setVoiceByLanguage(lang)
		self._language=lang
		self._variantDict=_espeak.getVariantDict()
		self.variant="max"
		self.rate=30
		self.pitch=40
		self.inflection=75
コード例 #20
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ファイル: wxUtils.py プロジェクト: TWBlueQS/TWBlueQS
	def __init__(self):
		self.app = wx.App()
		self.lc = wx.Locale()
		lang=languageHandler.getLanguage()
		wxLang=self.lc.FindLanguageInfo(lang)
		if not wxLang and '_' in lang:
			wxLang=self.lc.FindLanguageInfo(lang.split('_')[0])
		if hasattr(sys,'frozen'):
			self.lc.AddCatalogLookupPathPrefix(paths.app_path("locales"))
		if wxLang:
			self.lc.Init(wxLang.Language)
コード例 #21
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ファイル: session.py プロジェクト: py-driven8250/socializer
def compose_status(status, session):
	user = session.get_user_name(status["from_id"])
	message = ""
	original_date = arrow.get(status["date"])
	created_at = original_date.humanize(locale=languageHandler.getLanguage())
	if status["post_type"] == "post":
		message += add_text(status)
	if status.has_key("attachment") and len(status["attachment"]) > 0:
		message += add_attachment(status["attachment"])
		if message == "":
			message = "no description available"
	return [user, message, created_at]
コード例 #22
0
ファイル: compose.py プロジェクト: codeofdusk/ProjectMagenta
def compose_followers_list(tweet, db, relative_times=True):
 if system == "Windows":
  original_date = arrow.get(tweet["created_at"], "ddd MMM D H:m:s Z YYYY", locale="en")
  if relative_times == True:
   ts = original_date.humanize(locale=languageHandler.getLanguage())
  else:
   ts = original_date.replace(seconds=db["utc_offset"]).format(_(u"dddd, MMMM D, YYYY H:m:s"), locale=languageHandler.getLanguage())
 else:
  ts = tweet["created_at"]
 if tweet.has_key("status"):
  if len(tweet["status"]) > 4 and system == "Windows":
   original_date2 = arrow.get(tweet["status"]["created_at"], "ddd MMM D H:m:s Z YYYY", locale="en")
   if relative_times:
    ts2 = original_date2.humanize(locale=languageHandler.getLanguage())
   else:
    ts2 = original_date2.replace(seconds=db["utc_offset"]).format(_(u"dddd, MMMM D, YYYY H:m:s"), locale=languageHandler.getLanguage())
  else:
   ts2 = _("Unavailable")
 else:
  ts2 = _("Unavailable")
 return [_(u"%s (@%s). %s followers, %s friends, %s tweets. Last tweeted %s. Joined Twitter %s") % (tweet["name"], tweet["screen_name"], tweet["followers_count"], tweet["friends_count"],  tweet["statuses_count"], ts2, ts)]
コード例 #23
0
ファイル: posts.py プロジェクト: manuelcortez/socializer
	def __init__(self, session, comment_object):
		super(comment, self).__init__()
		self.session = session
		self.comment = comment_object
		self.dialog = postDialogs.comment()
		from_ = self.comment["from"]["name"]
		message = self.comment["message"]
		original_date = arrow.get(self.comment["created_time"], "YYYY-MM-DTHH:m:sZ", locale="en")
		created_at = original_date.humanize(locale=languageHandler.getLanguage())
		self.dialog.set_post(message)
		self.dialog.set_title(_(u"Comment from {0}").format(from_,))
		widgetUtils.connect_event(self.dialog.like, widgetUtils.BUTTON_PRESSED, self.post_like)
		call_threaded(self.get_likes)
コード例 #24
0
ファイル: _eloquence.py プロジェクト: pzajda/eloquence
def eciNew():
 global avLangs
 eciCheck()
 eci = windll.LoadLibrary(eciPath)
 b=c_int()
 eci.eciGetAvailableLanguages(0,byref(b))
 avLangs=(c_int*b.value)()
 eci.eciGetAvailableLanguages(byref(avLangs),byref(b))
 if 'eci' in config.conf['speech'] and config.conf['speech']['eci']['voice'] != '': handle=eci.eciNewEx(langs[config.conf['speech']['eci']['voice']][0])
 else: handle=eci.eciNewEx(langs[getVoiceByLanguage(languageHandler.getLanguage())][0])
 for i in (rate, pitch, vlm, fluctuation):
  vparams[i] = eci.eciGetVoiceParam(handle, 0, i)
 return eci,handle
コード例 #25
0
ファイル: posts.py プロジェクト: py-driven8250/socializer
	def get_comments(self):
		self.comments = self.session.fb.client.get_connections(id=self.post["id"], connection_name="comments", filter="stream")
		comments = []
		for i in self.comments["data"]:
			from_ = i["from"]["name"]
			if len(i["message"]) > 100:
				comment = i["message"][:100]
			else:
				comment = i["message"]
			original_date = arrow.get(i["created_time"], "YYYY-MM-DTHH:m:sZ", locale="en")
			created_at = original_date.humanize(locale=languageHandler.getLanguage())
			likes = str(i["like_count"])
			comments.append([from_, comment, created_at, likes,])
		self.dialog.insert_comments(comments)
コード例 #26
0
ファイル: docHandler.py プロジェクト: mush42/Unspoken
def getDocFolder(addonDir=_addonDir):
	langs = [languageHandler.getLanguage(), "en"]
	for lang in langs:
		docFolder = os.path.join(addonDir, "doc", lang)
		if os.path.isdir(docFolder):
			return docFolder
		if "_" in lang:
			tryLang = lang.split("_")[0]
			docFolder = os.path.join(addonDir, "doc", tryLang)
			if os.path.isdir(docFolder):
				return docFolder
			if tryLang == "en":
				break
		if lang == "en":
			break
	return None
コード例 #27
0
ファイル: session.py プロジェクト: manuelcortez/socializer
def compose_status(status, session):
	user = session.get_user_name(status["from_id"], "nom")
	if status.has_key("copy_history"):
		user = _(u"{0} has shared the {1}'s post").format(user, session.get_user_name(status["copy_history"][0]["owner_id"]))
	message = ""
	original_date = arrow.get(status["date"])
	created_at = original_date.humanize(locale=languageHandler.getLanguage())
	if status.has_key("copy_owner_id"):
		user = _(u"{0} has shared the {1}'s post").format(user, session.get_user_name(status["copy_owner_id"]))
	if status["post_type"] == "post" or status["post_type"] == "copy":
		message += add_text(status)
	if status.has_key("attachment") and len(status["attachment"]) > 0:
		message += add_attachment(status["attachment"])
		if message == "":
			message = "no description available"
	return [user, message, created_at]
コード例 #28
0
ファイル: gui.py プロジェクト: Oire/TWBlue
 def __init__(self, text, dictionary):
  super(spellCheckerDialog, self).__init__(None, 1)
  try:
   if config.main["general"]["language"] == "system": self.checker = SpellChecker()
   else: self.checker = SpellChecker(languageHandler.getLanguage())
   self.checker.set_text(text)
  except DictNotFoundError:
   wx.MessageDialog(None, _(u"A bug has happened. There are no dictionaries available for the selected language in TW Blue"), _(u"Error"), wx.ICON_ERROR).ShowModal()
   self.Destroy()
  panel = wx.Panel(self)
  sizer = wx.BoxSizer(wx.VERTICAL)
  word = wx.StaticText(panel, -1, _(u"Mis-spelled word"))
  self.word = wx.TextCtrl(panel, -1)
  wordBox = wx.BoxSizer(wx.HORIZONTAL)
  wordBox.Add(word)
  wordBox.Add(self.word)
  context = wx.StaticText(panel, -1, _(u"Context"))
  self.context = wx.TextCtrl(panel, -1)
  contextBox = wx.BoxSizer(wx.HORIZONTAL)
  contextBox.Add(context)
  contextBox.Add(self.context)
  suggest = wx.StaticText(panel, -1, _(u"Suggestions"))
  self.suggestions = wx.ListBox(panel, -1, choices=[], style=wx.LB_SINGLE)
  suggestionsBox = wx.BoxSizer(wx.HORIZONTAL)
  suggestionsBox.Add(suggest)
  suggestionsBox.Add(self.suggestions)
  ignore = wx.Button(panel, -1, _(u"Ignore"))
  self.Bind(wx.EVT_BUTTON, self.onIgnore, ignore)
  ignoreAll = wx.Button(panel, -1, _(u"Ignore all"))
  self.Bind(wx.EVT_BUTTON, self.onIgnoreAll, ignoreAll)
  replace = wx.Button(panel, -1, _(u"Replace"))
  self.Bind(wx.EVT_BUTTON, self.onReplace, replace)
  replaceAll = wx.Button(panel, -1, _(u"Replace all"))
  self.Bind(wx.EVT_BUTTON, self.onReplaceAll, replaceAll)
  close = wx.Button(panel, wx.ID_CANCEL)
  btnBox = wx.BoxSizer(wx.HORIZONTAL)
  btnBox.Add(ignore)
  btnBox.Add(ignoreAll)
  btnBox.Add(replace)
  btnBox.Add(replaceAll)
  btnBox.Add(close)
  sizer.Add(wordBox)
  sizer.Add(contextBox)
  sizer.Add(suggestionsBox)
  sizer.Add(btnBox)
  panel.SetSizerAndFit(sizer)
  self.check()
コード例 #29
0
ファイル: session.py プロジェクト: manuelcortez/socializer
def compose_new(status, session):
	""" This method is used to compose an item of the news feed."""
	user = session.get_user_name(status["source_id"], case_name="nom")
	if status.has_key("copy_history"):
		user = _(u"{0} has shared the {1}'s post").format(user, session.get_user_name(status["copy_history"][0]["owner_id"]))
	message = ""
	original_date = arrow.get(status["date"])
	created_at = original_date.humanize(locale=languageHandler.getLanguage())
	if status["type"] == "post":
		message += add_text(status)
		if status.has_key("attachment") and len(status["attachment"]) > 0:
			message += add_attachment(status["attachment"])
		if message == "":
			message = "no description available"
	elif status["type"] == "audio":
		# removes deleted audios.
		status["audio"] = clean_audio(status["audio"])
		if status["audio"]["count"] == 1:
			message = _(u"{0} has added  an audio: {1}").format(user, u", ".join(compose_audio(status["audio"]["items"][0], session)),)
		else:
			prem = ""
			for i in xrange(0, status["audio"]["count"]):
				composed_audio = compose_audio(status["audio"]["items"][i], session)
				prem += u"{0} - {1}, ".format(composed_audio[0], composed_audio[1])
			message = _(u"{0} has added  {1} audios: {2}").format(user, status["audio"]["count"], prem)
	elif status["type"] == "friend":
		msg_users = u""
		if status.has_key("friends"):
			for i in status["friends"]["items"]:
				msg_users = msg_users + u"{0}, ".format(session.get_user_name(i["user_id"], "nom"))
		else:
			print status.keys()
		message = _(u"{0} hadded friends: {1}").format(user, msg_users)
	elif status["type"] == "video":
		if status["video"]["count"] == 1:
			message = _(u"{0} has added  a video: {1}").format(user, u", ".join(compose_video(status["video"]["items"][0], session)),)
		else:
			prem = ""
			for i in xrange(0, status["video"]["count"]):
				composed_video = compose_video(status["video"]["items"][i], session)
				prem += u"{0} - {1}, ".format(composed_video[0], composed_video[1])
			message = _(u"{0} has added  {1} videos: {2}").format(user, status["video"]["count"], prem)
	else:
		if status["type"] != "post": print status
	return [user, message, created_at]
コード例 #30
0
ファイル: base.py プロジェクト: Oire/TWBlue
 def onFocus(self, ev):
  if self.db.settings[self.name_buffer][self.list.get_selected()].has_key("retweeted_status"): tweet = self.db.settings[self.name_buffer][self.list.get_selected()]["retweeted_status"]
  else: tweet = self.db.settings[self.name_buffer][self.list.get_selected()]
  if config.main["general"]["relative_times"] == True:
   # On windows we need only put the new date on the column, but under linux and mac it isn't possible.
   if self.system == "Windows":
#    self.db.settings[self.name_buffer][self.list.get_selected()]["created_at"] = tweet["created_at"].replace("+0000 ", "")
    original_date = arrow.get(self.db.settings[self.name_buffer][self.list.get_selected()]["created_at"], "ddd MMM D H:m:s Z YYYY", locale="en")
#    original_date = datetime.datetime.strptime(self.db.settings[self.name_buffer][self.list.get_selected()]["created_at"], "%a %b %d %H:%M:%S +0000 %Y")
#    date = original_date-datetime.timedelta(seconds=-self.db.settings["utc_offset"])
    ts = original_date.humanize(locale=languageHandler.getLanguage())
#	prettydate(original_date)
    self.list.list.SetStringItem(self.list.get_selected(), 2, ts)
   else:
    self.list.list.SetString(self.list.get_selected(), " ".join(self.compose_function(self.db.settings[self.name_buffer][self.list.get_selected()], self.db)))
  if twitter.utils.is_audio(tweet):
   sound.player.play("audio.ogg", False)
  if twitter.utils.is_geocoded(tweet):
   sound.player.play("geo.ogg", False)
コード例 #31
0
ファイル: installer.py プロジェクト: xingkong0113/nvda
def getDocFilePath(fileName, installDir):
    rootPath = os.path.join(installDir, 'documentation')
    lang = languageHandler.getLanguage()
    tryLangs = [lang]
    if "_" in lang:
        # This locale has a sub-locale, but documentation might not exist for the sub-locale, so try stripping it.
        tryLangs.append(lang.split("_")[0])
    # If all else fails, use English.
    tryLangs.append("en")
    fileName, fileExt = os.path.splitext(fileName)
    for tryLang in tryLangs:
        tryDir = os.path.join(rootPath, tryLang)
        if not os.path.isdir(tryDir):
            continue
        # Some out of date translations might include .txt files which are now .html files in newer translations.
        # Therefore, ignore the extension and try both .html and .txt.
        for tryExt in ("html", "txt"):
            tryPath = os.path.join(tryDir, "%s.%s" % (fileName, tryExt))
            if os.path.isfile(tryPath):
                return tryPath
コード例 #32
0
ファイル: updateCheck.py プロジェクト: mai-codes/evoHax-nvda
def checkForUpdate(auto=False):
    """Check for an updated version of NVDA.
	This will block, so it generally shouldn't be called from the main thread.
	@param auto: Whether this is an automatic check for updates.
	@type auto: bool
	@return: Information about the update or C{None} if there is no update.
	@rtype: dict
	@raise RuntimeError: If there is an error checking for an update.
	"""
    winVer = sys.getwindowsversion()
    params = {
        "autoCheck":
        auto,
        "version":
        versionInfo.version,
        "versionType":
        versionInfo.updateVersionType,
        "osVersion":
        "{v.major}.{v.minor}.{v.build} {v.service_pack}".format(v=winVer),
        "x64":
        os.environ.get("PROCESSOR_ARCHITEW6432") == "AMD64",
        "language":
        languageHandler.getLanguage(),
        "installed":
        config.isInstalledCopy(),
    }
    res = urllib.urlopen("%s?%s" % (CHECK_URL, urllib.urlencode(params)))
    if res.code != 200:
        raise RuntimeError("Checking for update failed with code %d" %
                           res.code)
    info = {}
    for line in res:
        line = line.rstrip()
        try:
            key, val = line.split(": ", 1)
        except ValueError:
            raise RuntimeError("Error in update check output")
        info[key] = val
    if not info:
        return None
    return info
コード例 #33
0
def getDocFilePath(fileName, localized=True):
    if not getDocFilePath.rootPath:
        if hasattr(sys, "frozen"):
            getDocFilePath.rootPath = os.path.join(globalVars.appDir,
                                                   "documentation")
        else:
            getDocFilePath.rootPath = os.path.join(globalVars.appDir, "..",
                                                   "user_docs")

    if localized:
        lang = languageHandler.getLanguage()
        tryLangs = [lang]
        if "_" in lang:
            # This locale has a sub-locale, but documentation might not exist for the sub-locale, so try stripping it.
            tryLangs.append(lang.split("_")[0])
        # If all else fails, use English.
        tryLangs.append("en")

        fileName, fileExt = os.path.splitext(fileName)
        for tryLang in tryLangs:
            tryDir = os.path.join(getDocFilePath.rootPath, tryLang)
            if not os.path.isdir(tryDir):
                continue

            # Some out of date translations might include .txt files which are now .html files in newer translations.
            # Therefore, ignore the extension and try both .html and .txt.
            for tryExt in ("html", "txt"):
                tryPath = os.path.join(tryDir, f"{fileName}.{tryExt}")
                if os.path.isfile(tryPath):
                    return tryPath
        return None
    else:
        # Not localized.
        if not hasattr(sys, "frozen") and fileName in ("copying.txt",
                                                       "contributors.txt"):
            # If running from source, these two files are in the root dir.
            return os.path.join(globalVars.appDir, "..", fileName)
        else:
            return os.path.join(getDocFilePath.rootPath, fileName)
コード例 #34
0
#Copyright (C) 2020 Eugene Poplavsky <*****@*****.**>
#This file is covered by the GNU General Public License.
#See the file LICENSE.txt for more details.

import webbrowser
import wx
import gui
import addonHandler
from languageHandler import getLanguage
from versionInfo import version_year, version_major

addonHandler.initTranslation()
year = 2018
major = 3

lang = getLanguage().split("_")[0]
if lang != "en" and lang != "ru": lang = "en"

donations_url = "https://jnsoft.ru/{lang}/articles/nvda/extendedTotalCmd/donation.php".format(
    lang=lang)


def onInstall():
    if (version_year, version_major) < (year, major):
        gui.messageBox(_(
            "This version of NVDA is incompatible. To install the add-on, NVDA version {year}.{major} or higher is required. Please update NVDA or download an older version of the add-on here: \n{link}"
        ).format(
            year=year,
            major=major,
            link="https://github.com/jawhien/extendedTotalCmd/releases/tag/2.5"
        ),
コード例 #35
0
ファイル: __init__.py プロジェクト: nvdaes/readFeeds
 def getFeedLanguage(self):
     try:
         return self._main.find(self.buildTag("language", self.ns)).text
     except Exception:
         return languageHandler.getLanguage().replace("_", "-")
コード例 #36
0
ファイル: core.py プロジェクト: mai-codes/evoHax-nvda
def main():
	"""NVDA's core main loop.
This initializes all modules such as audio, IAccessible, keyboard, mouse, and GUI. Then it initialises the wx application object and installs the core pump timer, which checks the queues and executes functions every 1 ms. Finally, it starts the wx main loop.
"""
	log.debug("Core starting")
	import config
	if not globalVars.appArgs.configPath:
		globalVars.appArgs.configPath=config.getUserDefaultConfigPath(useInstalledPathIfExists=globalVars.appArgs.launcher)
	#Initialize the config path (make sure it exists)
	config.initConfigPath()
	log.info("Config dir: %s"%os.path.abspath(globalVars.appArgs.configPath))
	log.debug("loading config")
	import config
	config.load()
	if not globalVars.appArgs.minimal:
		try:
			nvwave.playWaveFile("waves\\start.wav")
		except:
			pass
	logHandler.setLogLevelFromConfig()
	try:
		lang = config.conf["general"]["language"]
		import languageHandler
		log.debug("setting language to %s"%lang)
		languageHandler.setLanguage(lang)
	except:
		log.warning("Could not set language to %s"%lang)
	import versionInfo
	log.info("NVDA version %s" % versionInfo.version)
	log.info("Using Windows version %r" % (sys.getwindowsversion(),))
	log.info("Using Python version %s"%sys.version)
	log.info("Using comtypes version %s"%comtypes.__version__)
	# Set a reasonable timeout for any socket connections NVDA makes.
	import socket
	socket.setdefaulttimeout(10)
	log.debug("Initializing addons system.")
	addonHandler.initialize()
	import appModuleHandler
	log.debug("Initializing appModule Handler")
	appModuleHandler.initialize()
	import NVDAHelper
	log.debug("Initializing NVDAHelper")
	NVDAHelper.initialize()
	import speechDictHandler
	log.debug("Speech Dictionary processing")
	speechDictHandler.initialize()
	import speech
	log.debug("Initializing speech")
	speech.initialize()
	if not globalVars.appArgs.minimal and (time.time()-globalVars.startTime)>5:
		log.debugWarning("Slow starting core (%.2f sec)" % (time.time()-globalVars.startTime))
		# Translators: This is spoken when NVDA is starting.
		speech.speakMessage(_("Loading NVDA. Please wait..."))
	import wx
	log.info("Using wx version %s"%wx.version())
	app = wx.App(redirect=False)
	# HACK: wx currently raises spurious assertion failures when a timer is stopped but there is already an event in the queue for that timer.
	# Unfortunately, these assertion exceptions are raised in the middle of other code, which causes problems.
	# Therefore, disable assertions for now.
	app.SetAssertMode(wx.PYAPP_ASSERT_SUPPRESS)
	# We do support QueryEndSession events, but we don't want to do anything for them.
	app.Bind(wx.EVT_QUERY_END_SESSION, lambda evt: None)
	def onEndSession(evt):
		# NVDA will be terminated as soon as this function returns, so save configuration if appropriate.
		config.saveOnExit()
		speech.cancelSpeech()
		if not globalVars.appArgs.minimal:
			try:
				nvwave.playWaveFile("waves\\exit.wav",async=False)
			except:
				pass
		log.info("Windows session ending")
	app.Bind(wx.EVT_END_SESSION, onEndSession)
	import braille
	log.debug("Initializing braille")
	braille.initialize()
	log.debug("Initializing braille input")
	import brailleInput
	brailleInput.initialize()
	import displayModel
	log.debug("Initializing displayModel")
	displayModel.initialize()
	log.debug("Initializing GUI")
	import gui
	gui.initialize()
	# initialize wxpython localization support
	locale = wx.Locale()
	lang=languageHandler.getLanguage()
	if '_' in lang:
		wxLang=lang.split('_')[0]
	else:
		wxLang=lang
	if hasattr(sys,'frozen'):
		locale.AddCatalogLookupPathPrefix(os.path.join(os.getcwdu(),"locale"))
	try:
		locale.Init(lang,wxLang)
	except:
		pass
	import api
	import winUser
	import NVDAObjects.window
	desktopObject=NVDAObjects.window.Window(windowHandle=winUser.getDesktopWindow())
	api.setDesktopObject(desktopObject)
	api.setFocusObject(desktopObject)
	api.setNavigatorObject(desktopObject)
	api.setMouseObject(desktopObject)
	import JABHandler
	log.debug("initializing Java Access Bridge support")
	try:
		JABHandler.initialize()
	except NotImplementedError:
		log.warning("Java Access Bridge not available")
	except:
		log.error("Error initializing Java Access Bridge support", exc_info=True)
	import winConsoleHandler
	log.debug("Initializing winConsole support")
	winConsoleHandler.initialize()
	import UIAHandler
	log.debug("Initializing UIA support")
	try:
		UIAHandler.initialize()
	except NotImplementedError:
		log.warning("UIA not available")
	except:
		log.error("Error initializing UIA support", exc_info=True)
	import IAccessibleHandler
	log.debug("Initializing IAccessible support")
	IAccessibleHandler.initialize()
	log.debug("Initializing input core")
	import inputCore
	inputCore.initialize()
	import keyboardHandler
	log.debug("Initializing keyboard handler")
	keyboardHandler.initialize()
	import mouseHandler
	log.debug("initializing mouse handler")
	mouseHandler.initialize()
	import touchHandler
	log.debug("Initializing touchHandler")
	try:
		touchHandler.initialize()
	except NotImplementedError:
		pass
	import globalPluginHandler
	log.debug("Initializing global plugin handler")
	globalPluginHandler.initialize()
	if globalVars.appArgs.install:
		import wx
		import gui.installerGui
		wx.CallAfter(gui.installerGui.doSilentInstall)
	elif not globalVars.appArgs.minimal:
		try:
			# Translators: This is shown on a braille display (if one is connected) when NVDA starts.
			braille.handler.message(_("NVDA started"))
		except:
			log.error("", exc_info=True)
		if globalVars.appArgs.launcher:
			gui.LauncherDialog.run()
			# LauncherDialog will call doStartupDialogs() afterwards if required.
		else:
			wx.CallAfter(doStartupDialogs)
	import queueHandler
	# Queue the handling of initial focus,
	# as API handlers might need to be pumped to get the first focus event.
	queueHandler.queueFunction(queueHandler.eventQueue, _setInitialFocus)
	import watchdog
	import baseObject
	class CorePump(wx.Timer):
		"Checks the queues and executes functions."
		def __init__(self,*args,**kwargs):
			log.debug("Core pump starting")
			super(CorePump,self).__init__(*args,**kwargs)
		def Notify(self):
			try:
				JABHandler.pumpAll()
				IAccessibleHandler.pumpAll()
				queueHandler.pumpAll()
				mouseHandler.pumpAll()
				braille.pumpAll()
			except:
				log.exception("errors in this core pump cycle")
			baseObject.AutoPropertyObject.invalidateCaches()
			watchdog.alive()
	log.debug("starting core pump")
	pump = CorePump()
	pump.Start(1)
	log.debug("Initializing watchdog")
	watchdog.initialize()
	try:
		import updateCheck
	except RuntimeError:
		updateCheck=None
		log.debug("Update checking not supported")
	else:
		log.debug("initializing updateCheck")
		updateCheck.initialize()
	log.info("NVDA initialized")

	log.debug("entering wx application main loop")
	app.MainLoop()

	log.info("Exiting")
	if updateCheck:
		log.debug("Terminating updateCheck")
		updateCheck.terminate()
	log.debug("Terminating watchdog")
	watchdog.terminate()
	log.debug("Terminating global plugin handler")
	globalPluginHandler.terminate()
	log.debug("Terminating GUI")
	gui.terminate()
	config.saveOnExit()
	try:
		if globalVars.focusObject and hasattr(globalVars.focusObject,"event_loseFocus"):
			log.debug("calling lose focus on object with focus")
			globalVars.focusObject.event_loseFocus()
	except:
		log.error("Lose focus error",exc_info=True)
	try:
		speech.cancelSpeech()
	except:
		pass
	log.debug("Cleaning up running treeInterceptors")
	try:
		import treeInterceptorHandler
		treeInterceptorHandler.terminate()
	except:
		log.error("Error cleaning up treeInterceptors",exc_info=True)
	log.debug("Terminating IAccessible support")
	try:
		IAccessibleHandler.terminate()
	except:
		log.error("Error terminating IAccessible support",exc_info=True)
	log.debug("Terminating UIA support")
	try:
		UIAHandler.terminate()
	except:
		log.error("Error terminating UIA support",exc_info=True)
	log.debug("Terminating winConsole support")
	try:
		winConsoleHandler.terminate()
	except:
		log.error("Error terminating winConsole support",exc_info=True)
	log.debug("Terminating Java Access Bridge support")
	try:
		JABHandler.terminate()
	except:
		log.error("Error terminating Java Access Bridge support",exc_info=True)
	log.debug("Terminating app module handler")
	appModuleHandler.terminate()
	log.debug("Terminating NVDAHelper")
	try:
		NVDAHelper.terminate()
	except:
		log.error("Error terminating NVDAHelper",exc_info=True)
	log.debug("Terminating touchHandler")
	try:
		touchHandler.terminate()
	except:
		log.error("Error terminating touchHandler")
	log.debug("Terminating keyboard handler")
	try:
		keyboardHandler.terminate()
	except:
		log.error("Error terminating keyboard handler")
	log.debug("Terminating mouse handler")
	try:
		mouseHandler.terminate()
	except:
		log.error("error terminating mouse handler",exc_info=True)
	log.debug("Terminating input core")
	inputCore.terminate()
	log.debug("Terminating brailleInput")
	brailleInput.terminate()
	log.debug("Terminating braille")
	try:
		braille.terminate()
	except:
		log.error("Error terminating braille",exc_info=True)
	log.debug("Terminating speech")
	try:
		speech.terminate()
	except:
		log.error("Error terminating speech",exc_info=True)
	try:
		addonHandler.terminate()
	except:
		log.error("Error terminating addonHandler",exc_info=True)
	if not globalVars.appArgs.minimal:
		try:
			nvwave.playWaveFile("waves\\exit.wav",async=False)
		except:
			pass
	log.debug("core done")
コード例 #37
0
	def setUp(self):
		"""
		`setLocale` doesn't change current NVDA language, so reset the locale using `setLanguage` to
		the current language for each test.
		"""
		languageHandler.setLanguage(languageHandler.getLanguage())
コード例 #38
0
def main():
    """NVDA's core main loop.
This initializes all modules such as audio, IAccessible, keyboard, mouse, and GUI. Then it initialises the wx application object and sets up the core pump, which checks the queues and executes functions when requested. Finally, it starts the wx main loop.
"""
    log.debug("Core starting")

    try:
        # Windows >= Vista
        ctypes.windll.user32.SetProcessDPIAware()
    except AttributeError:
        pass

    import config
    if not globalVars.appArgs.configPath:
        globalVars.appArgs.configPath = config.getUserDefaultConfigPath(
            useInstalledPathIfExists=globalVars.appArgs.launcher)
    #Initialize the config path (make sure it exists)
    config.initConfigPath()
    log.info("Config dir: %s" % os.path.abspath(globalVars.appArgs.configPath))
    log.debug("loading config")
    import config
    config.initialize()
    if not globalVars.appArgs.minimal and config.conf["general"][
            "playStartAndExitSounds"]:
        try:
            nvwave.playWaveFile("waves\\start.wav")
        except:
            pass
    logHandler.setLogLevelFromConfig()
    logHandler.setPlayErrorSoundFromConfig()
    try:
        lang = config.conf["general"]["language"]
        import languageHandler
        log.debug("setting language to %s" % lang)
        languageHandler.setLanguage(lang)
    except:
        log.warning("Could not set language to %s" % lang)
    import versionInfo
    log.info("NVDA version %s" % versionInfo.version)
    log.info("Using Windows version %s" % winVersion.winVersionText)
    log.info("Using Python version %s" % sys.version)
    log.info("Using comtypes version %s" % comtypes.__version__)
    # Set a reasonable timeout for any socket connections NVDA makes.
    import socket
    socket.setdefaulttimeout(10)
    log.debug("Initializing add-ons system")
    addonHandler.initialize()
    if globalVars.appArgs.disableAddons:
        log.info("Add-ons are disabled. Restart NVDA to enable them.")
    import appModuleHandler
    log.debug("Initializing appModule Handler")
    appModuleHandler.initialize()
    import NVDAHelper
    log.debug("Initializing NVDAHelper")
    NVDAHelper.initialize()
    import speechDictHandler
    log.debug("Speech Dictionary processing")
    speechDictHandler.initialize()
    import speech
    log.debug("Initializing speech")
    speech.initialize()
    if not globalVars.appArgs.minimal and (time.time() -
                                           globalVars.startTime) > 5:
        log.debugWarning("Slow starting core (%.2f sec)" %
                         (time.time() - globalVars.startTime))
        # Translators: This is spoken when NVDA is starting.
        speech.speakMessage(_("Loading NVDA. Please wait..."))
    import wx
    log.info("Using wx version %s" % wx.version())

    class App(wx.App):
        def OnAssert(self, file, line, cond, msg):
            message = "{file}, line {line}:\nassert {cond}: {msg}".format(
                file=file, line=line, cond=cond, msg=msg)
            log.debugWarning(message, codepath="WX Widgets", stack_info=True)

    app = App(redirect=False)
    # We do support QueryEndSession events, but we don't want to do anything for them.
    app.Bind(wx.EVT_QUERY_END_SESSION, lambda evt: None)

    def onEndSession(evt):
        # NVDA will be terminated as soon as this function returns, so save configuration if appropriate.
        config.saveOnExit()
        speech.cancelSpeech()
        if not globalVars.appArgs.minimal and config.conf["general"][
                "playStartAndExitSounds"]:
            try:
                nvwave.playWaveFile("waves\\exit.wav", async=False)
            except:
                pass
        log.info("Windows session ending")

    app.Bind(wx.EVT_END_SESSION, onEndSession)
    import braille
    log.debug("Initializing braille")
    braille.initialize()
    log.debug("Initializing braille input")
    import brailleInput
    brailleInput.initialize()
    import displayModel
    log.debug("Initializing displayModel")
    displayModel.initialize()
    log.debug("Initializing GUI")
    import gui
    gui.initialize()
    import audioDucking
    if audioDucking.isAudioDuckingSupported():
        # the GUI mainloop must be running for this to work so delay it
        wx.CallAfter(audioDucking.initialize)

    # #3763: In wxPython 3, the class name of frame windows changed from wxWindowClassNR to wxWindowNR.
    # NVDA uses the main frame to check for and quit another instance of NVDA.
    # To remain compatible with older versions of NVDA, create our own wxWindowClassNR.
    # We don't need to do anything else because wx handles WM_QUIT for all windows.
    import windowUtils

    class MessageWindow(windowUtils.CustomWindow):
        className = u"wxWindowClassNR"

    messageWindow = MessageWindow(unicode(versionInfo.name))

    # initialize wxpython localization support
    locale = wx.Locale()
    lang = languageHandler.getLanguage()
    wxLang = locale.FindLanguageInfo(lang)
    if not wxLang and '_' in lang:
        wxLang = locale.FindLanguageInfo(lang.split('_')[0])
    if hasattr(sys, 'frozen'):
        locale.AddCatalogLookupPathPrefix(os.path.join(os.getcwdu(), "locale"))
    if wxLang:
        try:
            locale.Init(wxLang.Language)
        except:
            log.error("Failed to initialize wx locale", exc_info=True)
    else:
        log.debugWarning("wx does not support language %s" % lang)

    import api
    import winUser
    import NVDAObjects.window
    desktopObject = NVDAObjects.window.Window(
        windowHandle=winUser.getDesktopWindow())
    api.setDesktopObject(desktopObject)
    api.setFocusObject(desktopObject)
    api.setNavigatorObject(desktopObject)
    api.setMouseObject(desktopObject)
    import JABHandler
    log.debug("initializing Java Access Bridge support")
    try:
        JABHandler.initialize()
    except NotImplementedError:
        log.warning("Java Access Bridge not available")
    except:
        log.error("Error initializing Java Access Bridge support",
                  exc_info=True)
    import winConsoleHandler
    log.debug("Initializing winConsole support")
    winConsoleHandler.initialize()
    import UIAHandler
    log.debug("Initializing UIA support")
    try:
        UIAHandler.initialize()
    except NotImplementedError:
        log.warning("UIA not available")
    except:
        log.error("Error initializing UIA support", exc_info=True)
    import IAccessibleHandler
    log.debug("Initializing IAccessible support")
    IAccessibleHandler.initialize()
    log.debug("Initializing input core")
    import inputCore
    inputCore.initialize()
    import keyboardHandler
    log.debug("Initializing keyboard handler")
    keyboardHandler.initialize()
    import mouseHandler
    log.debug("initializing mouse handler")
    mouseHandler.initialize()
    import touchHandler
    log.debug("Initializing touchHandler")
    try:
        touchHandler.initialize()
    except NotImplementedError:
        pass
    import globalPluginHandler
    log.debug("Initializing global plugin handler")
    globalPluginHandler.initialize()
    if globalVars.appArgs.install or globalVars.appArgs.installSilent:
        import wx
        import gui.installerGui
        wx.CallAfter(gui.installerGui.doSilentInstall,
                     startAfterInstall=not globalVars.appArgs.installSilent)
    elif not globalVars.appArgs.minimal:
        try:
            # Translators: This is shown on a braille display (if one is connected) when NVDA starts.
            braille.handler.message(_("NVDA started"))
        except:
            log.error("", exc_info=True)
        if globalVars.appArgs.launcher:
            gui.LauncherDialog.run()
            # LauncherDialog will call doStartupDialogs() afterwards if required.
        else:
            wx.CallAfter(doStartupDialogs)
    import queueHandler
    # Queue the handling of initial focus,
    # as API handlers might need to be pumped to get the first focus event.
    queueHandler.queueFunction(queueHandler.eventQueue, _setInitialFocus)
    import watchdog
    import baseObject

    # Doing this here is a bit ugly, but we don't want these modules imported
    # at module level, including wx.
    log.debug("Initializing core pump")

    class CorePump(wx.Timer):
        "Checks the queues and executes functions."

        def Notify(self):
            global _isPumpPending
            _isPumpPending = False
            watchdog.alive()
            try:
                if touchHandler.handler:
                    touchHandler.handler.pump()
                JABHandler.pumpAll()
                IAccessibleHandler.pumpAll()
                queueHandler.pumpAll()
                mouseHandler.pumpAll()
                braille.pumpAll()
            except:
                log.exception("errors in this core pump cycle")
            baseObject.AutoPropertyObject.invalidateCaches()
            watchdog.asleep()
            if _isPumpPending and not _pump.IsRunning():
                # #3803: A pump was requested, but the timer was ignored by a modal loop
                # because timers aren't re-entrant.
                # Therefore, schedule another pump.
                _pump.Start(PUMP_MAX_DELAY, True)

    global _pump
    _pump = CorePump()
    requestPump()

    log.debug("Initializing watchdog")
    watchdog.initialize()
    try:
        import updateCheck
    except RuntimeError:
        updateCheck = None
        log.debug("Update checking not supported")
    else:
        log.debug("initializing updateCheck")
        updateCheck.initialize()
    log.info("NVDA initialized")

    log.debug("entering wx application main loop")
    app.MainLoop()

    log.info("Exiting")
    if updateCheck:
        _terminate(updateCheck)

    _terminate(watchdog)
    _terminate(globalPluginHandler, name="global plugin handler")
    _terminate(gui)
    config.saveOnExit()

    try:
        if globalVars.focusObject and hasattr(globalVars.focusObject,
                                              "event_loseFocus"):
            log.debug("calling lose focus on object with focus")
            globalVars.focusObject.event_loseFocus()
    except:
        log.exception("Lose focus error")
    try:
        speech.cancelSpeech()
    except:
        pass

    import treeInterceptorHandler
    _terminate(treeInterceptorHandler)
    _terminate(IAccessibleHandler, name="IAccessible support")
    _terminate(UIAHandler, name="UIA support")
    _terminate(winConsoleHandler, name="winConsole support")
    _terminate(JABHandler, name="Java Access Bridge support")
    _terminate(appModuleHandler, name="app module handler")
    _terminate(NVDAHelper)
    _terminate(touchHandler)
    _terminate(keyboardHandler, name="keyboard handler")
    _terminate(mouseHandler)
    _terminate(inputCore)
    _terminate(brailleInput)
    _terminate(braille)
    _terminate(speech)
    _terminate(addonHandler)

    if not globalVars.appArgs.minimal and config.conf["general"][
            "playStartAndExitSounds"]:
        try:
            nvwave.playWaveFile("waves\\exit.wav", async=False)
        except:
            pass
    # #5189: Destroy the message window as late as possible
    # so new instances of NVDA can find this one even if it freezes during exit.
    messageWindow.destroy()
    log.debug("core done")
コード例 #39
0
ファイル: __init__.py プロジェクト: stayen/RHVoice
 def __init__(self):
     self.__lib = load_tts_library()
     self.__cancel_flag = threading.Event()
     self.__player = audio_player(self.__cancel_flag)
     self.__sample_rate_callback = sample_rate_callback(
         self.__lib, self.__player)
     self.__c_sample_rate_callback = RHVoice_callback_types.set_sample_rate(
         self.__sample_rate_callback)
     self.__speech_callback = speech_callback(self.__lib, self.__player,
                                              self.__cancel_flag)
     self.__c_speech_callback = RHVoice_callback_types.play_speech(
         self.__speech_callback)
     self.__mark_callback = mark_callback(self.__lib)
     self.__c_mark_callback = RHVoice_callback_types.process_mark(
         self.__mark_callback)
     resource_paths = [
         os.path.join(addon.path, "data").encode("UTF-8")
         for addon in addonHandler.getRunningAddons()
         if (addon.name.startswith("RHVoice-language")
             or addon.name.startswith("RHVoice-voice"))
     ]
     c_resource_paths = (c_char_p * (len(resource_paths) + 1))(
         *(resource_paths + [None]))
     init_params = RHVoice_init_params(
         None, config_path.encode("utf-8"), c_resource_paths,
         RHVoice_callbacks(
             self.__c_sample_rate_callback, self.__c_speech_callback,
             self.__c_mark_callback,
             cast(None, RHVoice_callback_types.word_starts),
             cast(None, RHVoice_callback_types.word_ends),
             cast(None, RHVoice_callback_types.sentence_starts),
             cast(None, RHVoice_callback_types.sentence_ends),
             cast(None, RHVoice_callback_types.play_audio)), 0)
     self.__tts_engine = self.__lib.RHVoice_new_tts_engine(
         byref(init_params))
     if not self.__tts_engine:
         raise RuntimeError("RHVoice: initialization error")
     nvda_language = languageHandler.getLanguage().split("_")[0]
     number_of_voices = self.__lib.RHVoice_get_number_of_voices(
         self.__tts_engine)
     native_voices = self.__lib.RHVoice_get_voices(self.__tts_engine)
     self.__voice_languages = dict()
     self.__languages = set()
     for i in xrange(number_of_voices):
         native_voice = native_voices[i]
         self.__voice_languages[native_voice.name] = native_voice.language
         self.__languages.add(native_voice.language)
     self.__profile = None
     self.__profiles = list()
     number_of_profiles = self.__lib.RHVoice_get_number_of_voice_profiles(
         self.__tts_engine)
     native_profile_names = self.__lib.RHVoice_get_voice_profiles(
         self.__tts_engine)
     for i in xrange(number_of_profiles):
         name = native_profile_names[i]
         self.__profiles.append(name)
         if (self.__profile is
                 None) and (nvda_language
                            == self.__voice_languages[name.split("+")[0]]):
             self.__profile = name
     if self.__profile is None:
         self.__profile = self.__profiles[0]
     self.__rate = 50
     self.__pitch = 50
     self.__volume = 50
     self.__tts_queue = Queue.Queue()
     self.__tts_thread = TTSThread(self.__tts_queue)
     self.__tts_thread.start()
     log.info("Using RHVoice version {}".format(
         self.__lib.RHVoice_get_version()))
コード例 #40
0
def main():
    """NVDA's core main loop.
	This initializes all modules such as audio, IAccessible, keyboard, mouse, and GUI.
	Then it initialises the wx application object and sets up the core pump,
	which checks the queues and executes functions when requested.
	Finally, it starts the wx main loop.
	"""
    log.debug("Core starting")

    ctypes.windll.user32.SetProcessDPIAware()

    import config
    if not globalVars.appArgs.configPath:
        globalVars.appArgs.configPath = config.getUserDefaultConfigPath(
            useInstalledPathIfExists=globalVars.appArgs.launcher)
    #Initialize the config path (make sure it exists)
    config.initConfigPath()
    log.info(f"Config dir: {globalVars.appArgs.configPath}")
    log.debug("loading config")
    import config
    config.initialize()
    if config.conf['development']['enableScratchpadDir']:
        log.info("Developer Scratchpad mode enabled")
    if not globalVars.appArgs.minimal and config.conf["general"][
            "playStartAndExitSounds"]:
        try:
            nvwave.playWaveFile(
                os.path.join(globalVars.appDir, "waves", "start.wav"))
        except:
            pass
    logHandler.setLogLevelFromConfig()
    if languageHandler.isLanguageForced():
        lang = globalVars.appArgs.language
    else:
        lang = config.conf["general"]["language"]
    log.debug(f"setting language to {lang}")
    languageHandler.setLanguage(lang)
    log.info(f"Windows version: {winVersion.getWinVer()}")
    log.info("Using Python version %s" % sys.version)
    log.info("Using comtypes version %s" % comtypes.__version__)
    import configobj
    log.info("Using configobj version %s with validate version %s" %
             (configobj.__version__, configobj.validate.__version__))
    # Set a reasonable timeout for any socket connections NVDA makes.
    import socket
    socket.setdefaulttimeout(10)
    log.debug("Initializing add-ons system")
    addonHandler.initialize()
    if globalVars.appArgs.disableAddons:
        log.info("Add-ons are disabled. Restart NVDA to enable them.")
    import appModuleHandler
    log.debug("Initializing appModule Handler")
    appModuleHandler.initialize()
    import NVDAHelper
    log.debug("Initializing NVDAHelper")
    NVDAHelper.initialize()
    log.debug("Initializing tones")
    import tones
    tones.initialize()
    import speechDictHandler
    log.debug("Speech Dictionary processing")
    speechDictHandler.initialize()
    import speech
    log.debug("Initializing speech")
    speech.initialize()
    import mathPres
    log.debug("Initializing MathPlayer")
    mathPres.initialize()
    if not globalVars.appArgs.minimal and (time.time() -
                                           globalVars.startTime) > 5:
        log.debugWarning("Slow starting core (%.2f sec)" %
                         (time.time() - globalVars.startTime))
        # Translators: This is spoken when NVDA is starting.
        speech.speakMessage(_("Loading NVDA. Please wait..."))
    import wx
    import six
    log.info("Using wx version %s with six version %s" %
             (wx.version(), six.__version__))

    class App(wx.App):
        def OnAssert(self, file, line, cond, msg):
            message = "{file}, line {line}:\nassert {cond}: {msg}".format(
                file=file, line=line, cond=cond, msg=msg)
            log.debugWarning(message, codepath="WX Widgets", stack_info=True)

        def InitLocale(self):
            """Custom implementation of `InitLocale` which ensures that wxPython does not change the locale.
			The current wx implementation (as of wxPython 4.1.1) sets Python locale to an invalid one
			which triggers Python issue 36792 (#12160).
			The new implementation (wxPython 4.1.2) sets locale to "C" (basic Unicode locale).
			While this is not wrong as such NVDA manages locale themselves using `languageHandler`
			and it is better to remove wx from the equation so this method is a No-op.
			This code may need to be revisited when we update Python / wxPython.
			"""
            pass

    app = App(redirect=False)

    # We support queryEndSession events, but in general don't do anything for them.
    # However, when running as a Windows Store application, we do want to request to be restarted for updates
    def onQueryEndSession(evt):
        if config.isAppX:
            # Automatically restart NVDA on Windows Store update
            ctypes.windll.kernel32.RegisterApplicationRestart(None, 0)

    app.Bind(wx.EVT_QUERY_END_SESSION, onQueryEndSession)

    def onEndSession(evt):
        # NVDA will be terminated as soon as this function returns, so save configuration if appropriate.
        config.saveOnExit()
        speech.cancelSpeech()
        if not globalVars.appArgs.minimal and config.conf["general"][
                "playStartAndExitSounds"]:
            try:
                nvwave.playWaveFile(os.path.join(globalVars.appDir, "waves",
                                                 "exit.wav"),
                                    asynchronous=False)
            except:
                pass
        log.info("Windows session ending")

    app.Bind(wx.EVT_END_SESSION, onEndSession)
    log.debug("Initializing braille input")
    import brailleInput
    brailleInput.initialize()
    import braille
    log.debug("Initializing braille")
    braille.initialize()
    import vision
    log.debug("Initializing vision")
    vision.initialize()
    import displayModel
    log.debug("Initializing displayModel")
    displayModel.initialize()
    log.debug("Initializing GUI")
    import gui
    gui.initialize()
    import audioDucking
    if audioDucking.isAudioDuckingSupported():
        # the GUI mainloop must be running for this to work so delay it
        wx.CallAfter(audioDucking.initialize)

    # #3763: In wxPython 3, the class name of frame windows changed from wxWindowClassNR to wxWindowNR.
    # NVDA uses the main frame to check for and quit another instance of NVDA.
    # To remain compatible with older versions of NVDA, create our own wxWindowClassNR.
    # We don't need to do anything else because wx handles WM_QUIT for all windows.
    import windowUtils

    class MessageWindow(windowUtils.CustomWindow):
        className = u"wxWindowClassNR"
        # Windows constants for power / display changes
        WM_POWERBROADCAST = 0x218
        PBT_APMPOWERSTATUSCHANGE = 0xA
        UNKNOWN_BATTERY_STATUS = 0xFF
        AC_ONLINE = 0X1
        NO_SYSTEM_BATTERY = 0X80
        #States for screen orientation
        ORIENTATION_NOT_INITIALIZED = 0
        ORIENTATION_PORTRAIT = 1
        ORIENTATION_LANDSCAPE = 2

        def __init__(self, windowName=None):
            super(MessageWindow, self).__init__(windowName)
            self.oldBatteryStatus = None
            self.orientationStateCache = self.ORIENTATION_NOT_INITIALIZED
            self.orientationCoordsCache = (0, 0)
            self.handlePowerStatusChange()

        def windowProc(self, hwnd, msg, wParam, lParam):
            post_windowMessageReceipt.notify(msg=msg,
                                             wParam=wParam,
                                             lParam=lParam)
            if msg == self.WM_POWERBROADCAST and wParam == self.PBT_APMPOWERSTATUSCHANGE:
                self.handlePowerStatusChange()
            elif msg == winUser.WM_DISPLAYCHANGE:
                self.handleScreenOrientationChange(lParam)

        def handleScreenOrientationChange(self, lParam):
            import ui
            import winUser
            # Resolution detection comes from an article found at https://msdn.microsoft.com/en-us/library/ms812142.aspx.
            #The low word is the width and hiword is height.
            width = winUser.LOWORD(lParam)
            height = winUser.HIWORD(lParam)
            self.orientationCoordsCache = (width, height)
            if width > height:
                # If the height and width are the same, it's actually a screen flip, and we do want to alert of those!
                if self.orientationStateCache == self.ORIENTATION_LANDSCAPE and self.orientationCoordsCache != (
                        width, height):
                    return
                #Translators: The screen is oriented so that it is wider than it is tall.
                ui.message(_("Landscape"))
                self.orientationStateCache = self.ORIENTATION_LANDSCAPE
            else:
                if self.orientationStateCache == self.ORIENTATION_PORTRAIT and self.orientationCoordsCache != (
                        width, height):
                    return
                #Translators: The screen is oriented in such a way that the height is taller than it is wide.
                ui.message(_("Portrait"))
                self.orientationStateCache = self.ORIENTATION_PORTRAIT

        def handlePowerStatusChange(self):
            #Mostly taken from script_say_battery_status, but modified.
            import ui
            import winKernel
            sps = winKernel.SYSTEM_POWER_STATUS()
            if not winKernel.GetSystemPowerStatus(
                    sps) or sps.BatteryFlag is self.UNKNOWN_BATTERY_STATUS:
                return
            if sps.BatteryFlag & self.NO_SYSTEM_BATTERY:
                return
            if self.oldBatteryStatus is None:
                #Just initializing the cache, do not report anything.
                self.oldBatteryStatus = sps.ACLineStatus
                return
            if sps.ACLineStatus == self.oldBatteryStatus:
                #Sometimes, this double fires. This also fires when the battery level decreases by 3%.
                return
            self.oldBatteryStatus = sps.ACLineStatus
            if sps.ACLineStatus & self.AC_ONLINE:
                #Translators: Reported when the battery is plugged in, and now is charging.
                ui.message(
                    _("Charging battery. %d percent") % sps.BatteryLifePercent)
            else:
                #Translators: Reported when the battery is no longer plugged in, and now is not charging.
                ui.message(
                    _("Not charging battery. %d percent") %
                    sps.BatteryLifePercent)

    import versionInfo
    messageWindow = MessageWindow(versionInfo.name)

    # initialize wxpython localization support
    wxLocaleObj = wx.Locale()
    wxLang = getWxLangOrNone()
    if hasattr(sys, 'frozen'):
        wxLocaleObj.AddCatalogLookupPathPrefix(
            os.path.join(globalVars.appDir, "locale"))
    if wxLang:
        try:
            wxLocaleObj.Init(wxLang.Language)
        except:
            log.error("Failed to initialize wx locale", exc_info=True)
        finally:
            # Revert wx's changes to the python locale
            languageHandler.setLocale(languageHandler.getLanguage())

    log.debug("Initializing garbageHandler")
    garbageHandler.initialize()

    import api
    import winUser
    import NVDAObjects.window
    desktopObject = NVDAObjects.window.Window(
        windowHandle=winUser.getDesktopWindow())
    api.setDesktopObject(desktopObject)
    api.setFocusObject(desktopObject)
    api.setNavigatorObject(desktopObject)
    api.setMouseObject(desktopObject)
    import JABHandler
    log.debug("initializing Java Access Bridge support")
    try:
        JABHandler.initialize()
        log.info("Java Access Bridge support initialized")
    except NotImplementedError:
        log.warning("Java Access Bridge not available")
    except:
        log.error("Error initializing Java Access Bridge support",
                  exc_info=True)
    import winConsoleHandler
    log.debug("Initializing legacy winConsole support")
    winConsoleHandler.initialize()
    import UIAHandler
    log.debug("Initializing UIA support")
    try:
        UIAHandler.initialize()
    except RuntimeError:
        log.warning("UIA disabled in configuration")
    except:
        log.error("Error initializing UIA support", exc_info=True)
    import IAccessibleHandler
    log.debug("Initializing IAccessible support")
    IAccessibleHandler.initialize()
    log.debug("Initializing input core")
    import inputCore
    inputCore.initialize()
    import keyboardHandler
    import watchdog
    log.debug("Initializing keyboard handler")
    keyboardHandler.initialize(watchdog.WatchdogObserver())
    import mouseHandler
    log.debug("initializing mouse handler")
    mouseHandler.initialize()
    import touchHandler
    log.debug("Initializing touchHandler")
    try:
        touchHandler.initialize()
    except NotImplementedError:
        pass
    import globalPluginHandler
    log.debug("Initializing global plugin handler")
    globalPluginHandler.initialize()
    if globalVars.appArgs.install or globalVars.appArgs.installSilent:
        import gui.installerGui
        wx.CallAfter(gui.installerGui.doSilentInstall,
                     copyPortableConfig=globalVars.appArgs.copyPortableConfig,
                     startAfterInstall=not globalVars.appArgs.installSilent)
    elif globalVars.appArgs.portablePath and (
            globalVars.appArgs.createPortable
            or globalVars.appArgs.createPortableSilent):
        import gui.installerGui
        wx.CallAfter(
            gui.installerGui.doCreatePortable,
            portableDirectory=globalVars.appArgs.portablePath,
            silent=globalVars.appArgs.createPortableSilent,
            startAfterCreate=not globalVars.appArgs.createPortableSilent)
    elif not globalVars.appArgs.minimal:
        try:
            # Translators: This is shown on a braille display (if one is connected) when NVDA starts.
            braille.handler.message(_("NVDA started"))
        except:
            log.error("", exc_info=True)
        if globalVars.appArgs.launcher:
            from gui.startupDialogs import LauncherDialog
            LauncherDialog.run()
            # LauncherDialog will call doStartupDialogs() afterwards if required.
        else:
            wx.CallAfter(doStartupDialogs)
    import queueHandler
    # Queue the handling of initial focus,
    # as API handlers might need to be pumped to get the first focus event.
    queueHandler.queueFunction(queueHandler.eventQueue, _setInitialFocus)
    import baseObject

    # Doing this here is a bit ugly, but we don't want these modules imported
    # at module level, including wx.
    log.debug("Initializing core pump")

    class CorePump(gui.NonReEntrantTimer):
        "Checks the queues and executes functions."

        def run(self):
            global _isPumpPending
            _isPumpPending = False
            watchdog.alive()
            try:
                if touchHandler.handler:
                    touchHandler.handler.pump()
                JABHandler.pumpAll()
                IAccessibleHandler.pumpAll()
                queueHandler.pumpAll()
                mouseHandler.pumpAll()
                braille.pumpAll()
                vision.pumpAll()
            except:
                log.exception("errors in this core pump cycle")
            baseObject.AutoPropertyObject.invalidateCaches()
            watchdog.asleep()
            if _isPumpPending and not _pump.IsRunning():
                # #3803: Another pump was requested during this pump execution.
                # As our pump is not re-entrant, schedule another pump.
                _pump.Start(PUMP_MAX_DELAY, True)

    global _pump
    _pump = CorePump()
    requestPump()

    log.debug("Initializing watchdog")
    watchdog.initialize()
    try:
        import updateCheck
    except RuntimeError:
        updateCheck = None
        log.debug("Update checking not supported")
    else:
        log.debug("initializing updateCheck")
        updateCheck.initialize()
    log.info("NVDA initialized")

    # Queue the firing of the postNVDAStartup notification.
    # This is queued so that it will run from within the core loop,
    # and initial focus has been reported.
    def _doPostNvdaStartupAction():
        log.debug("Notify of postNvdaStartup action")
        postNvdaStartup.notify()

    queueHandler.queueFunction(queueHandler.eventQueue,
                               _doPostNvdaStartupAction)

    log.debug("entering wx application main loop")
    app.MainLoop()

    log.info("Exiting")
    # If MainLoop is terminated through WM_QUIT, such as starting an NVDA instance older than 2021.1,
    # triggerNVDAExit has not been called yet
    if triggerNVDAExit():
        log.debug("NVDA not already exiting, hit catch-all exit trigger."
                  " This likely indicates NVDA is exiting due to WM_QUIT.")
        queueHandler.pumpAll()
    _terminate(gui)
    config.saveOnExit()

    try:
        if globalVars.focusObject and hasattr(globalVars.focusObject,
                                              "event_loseFocus"):
            log.debug("calling lose focus on object with focus")
            globalVars.focusObject.event_loseFocus()
    except:
        log.exception("Lose focus error")
    try:
        speech.cancelSpeech()
    except:
        pass

    import treeInterceptorHandler
    _terminate(treeInterceptorHandler)
    _terminate(IAccessibleHandler, name="IAccessible support")
    _terminate(UIAHandler, name="UIA support")
    _terminate(winConsoleHandler, name="Legacy winConsole support")
    _terminate(JABHandler, name="Java Access Bridge support")
    _terminate(appModuleHandler, name="app module handler")
    _terminate(tones)
    _terminate(NVDAHelper)
    _terminate(touchHandler)
    _terminate(keyboardHandler, name="keyboard handler")
    _terminate(mouseHandler)
    _terminate(inputCore)
    _terminate(vision)
    _terminate(brailleInput)
    _terminate(braille)
    _terminate(speech)
    _terminate(addonHandler)
    _terminate(garbageHandler)
    # DMP is only started if needed.
    # Terminate manually (and let it write to the log if necessary)
    # as core._terminate always writes an entry.
    try:
        import diffHandler
        diffHandler._dmp._terminate()
    except Exception:
        log.exception("Exception while terminating DMP")

    if not globalVars.appArgs.minimal and config.conf["general"][
            "playStartAndExitSounds"]:
        try:
            nvwave.playWaveFile(os.path.join(globalVars.appDir, "waves",
                                             "exit.wav"),
                                asynchronous=False)
        except:
            pass
    # #5189: Destroy the message window as late as possible
    # so new instances of NVDA can find this one even if it freezes during exit.
    messageWindow.destroy()
    log.debug("core done")
コード例 #41
0
def main():
    """NVDA's core main loop.
This initializes all modules such as audio, IAccessible, keyboard, mouse, and GUI. Then it initialises the wx application object and sets up the core pump, which checks the queues and executes functions when requested. Finally, it starts the wx main loop.
"""
    log.debug("Core starting")

    ctypes.windll.user32.SetProcessDPIAware()

    import config
    if not globalVars.appArgs.configPath:
        globalVars.appArgs.configPath = config.getUserDefaultConfigPath(
            useInstalledPathIfExists=globalVars.appArgs.launcher)
    #Initialize the config path (make sure it exists)
    config.initConfigPath()
    log.info("Config dir: %s" % os.path.abspath(globalVars.appArgs.configPath))
    log.debug("loading config")
    import config
    config.initialize()
    if not globalVars.appArgs.minimal and config.conf["general"][
            "playStartAndExitSounds"]:
        try:
            nvwave.playWaveFile("waves\\start.wav")
        except:
            pass
    logHandler.setLogLevelFromConfig()
    try:
        lang = config.conf["general"]["language"]
        import languageHandler
        log.debug("setting language to %s" % lang)
        languageHandler.setLanguage(lang)
    except:
        log.warning("Could not set language to %s" % lang)
    import versionInfo
    log.info("NVDA version %s" % versionInfo.version)
    log.info("Using Windows version %s" % winVersion.winVersionText)
    log.info("Using Python version %s" % sys.version)
    log.info("Using comtypes version %s" % comtypes.__version__)
    # Set a reasonable timeout for any socket connections NVDA makes.
    import socket
    socket.setdefaulttimeout(10)
    log.debug("Initializing add-ons system")
    addonHandler.initialize()
    if globalVars.appArgs.disableAddons:
        log.info("Add-ons are disabled. Restart NVDA to enable them.")
    import appModuleHandler
    log.debug("Initializing appModule Handler")
    appModuleHandler.initialize()
    import NVDAHelper
    log.debug("Initializing NVDAHelper")
    NVDAHelper.initialize()
    import speechDictHandler
    log.debug("Speech Dictionary processing")
    speechDictHandler.initialize()
    import speech
    log.debug("Initializing speech")
    speech.initialize()
    if not globalVars.appArgs.minimal and (time.time() -
                                           globalVars.startTime) > 5:
        log.debugWarning("Slow starting core (%.2f sec)" %
                         (time.time() - globalVars.startTime))
        # Translators: This is spoken when NVDA is starting.
        speech.speakMessage(_("Loading NVDA. Please wait..."))
    import wx
    log.info("Using wx version %s" % wx.version())

    class App(wx.App):
        def OnAssert(self, file, line, cond, msg):
            message = "{file}, line {line}:\nassert {cond}: {msg}".format(
                file=file, line=line, cond=cond, msg=msg)
            log.debugWarning(message, codepath="WX Widgets", stack_info=True)

    app = App(redirect=False)
    # We do support QueryEndSession events, but we don't want to do anything for them.
    app.Bind(wx.EVT_QUERY_END_SESSION, lambda evt: None)

    def onEndSession(evt):
        # NVDA will be terminated as soon as this function returns, so save configuration if appropriate.
        config.saveOnExit()
        speech.cancelSpeech()
        if not globalVars.appArgs.minimal and config.conf["general"][
                "playStartAndExitSounds"]:
            try:
                nvwave.playWaveFile("waves\\exit.wav", async=False)
            except:
                pass
        log.info("Windows session ending")

    app.Bind(wx.EVT_END_SESSION, onEndSession)
    log.debug("Initializing braille input")
    import brailleInput
    brailleInput.initialize()
    import braille
    log.debug("Initializing braille")
    braille.initialize()
    import displayModel
    log.debug("Initializing displayModel")
    displayModel.initialize()
    log.debug("Initializing GUI")
    import gui
    gui.initialize()
    import audioDucking
    if audioDucking.isAudioDuckingSupported():
        # the GUI mainloop must be running for this to work so delay it
        wx.CallAfter(audioDucking.initialize)

    # #3763: In wxPython 3, the class name of frame windows changed from wxWindowClassNR to wxWindowNR.
    # NVDA uses the main frame to check for and quit another instance of NVDA.
    # To remain compatible with older versions of NVDA, create our own wxWindowClassNR.
    # We don't need to do anything else because wx handles WM_QUIT for all windows.
    import windowUtils

    class MessageWindow(windowUtils.CustomWindow):
        className = u"wxWindowClassNR"
        #Just define these constants here, so we don't have to import win32con
        WM_POWERBROADCAST = 0x218
        WM_DISPLAYCHANGE = 0x7e
        PBT_APMPOWERSTATUSCHANGE = 0xA
        UNKNOWN_BATTERY_STATUS = 0xFF
        AC_ONLINE = 0X1
        NO_SYSTEM_BATTERY = 0X80
        #States for screen orientation
        ORIENTATION_NOT_INITIALIZED = 0
        ORIENTATION_PORTRAIT = 1
        ORIENTATION_LANDSCAPE = 2

        def __init__(self, windowName=None):
            super(MessageWindow, self).__init__(windowName)
            self.oldBatteryStatus = None
            self.orientationStateCache = self.ORIENTATION_NOT_INITIALIZED
            self.orientationCoordsCache = (0, 0)
            self.handlePowerStatusChange()

        def windowProc(self, hwnd, msg, wParam, lParam):
            if msg == self.WM_POWERBROADCAST and wParam == self.PBT_APMPOWERSTATUSCHANGE:
                self.handlePowerStatusChange()
            elif msg == self.WM_DISPLAYCHANGE:
                self.handleScreenOrientationChange(lParam)

        def handleScreenOrientationChange(self, lParam):
            import ui
            import winUser
            # Resolution detection comes from an article found at https://msdn.microsoft.com/en-us/library/ms812142.aspx.
            #The low word is the width and hiword is height.
            width = winUser.LOWORD(lParam)
            height = winUser.HIWORD(lParam)
            self.orientationCoordsCache = (width, height)
            if width > height:
                # If the height and width are the same, it's actually a screen flip, and we do want to alert of those!
                if self.orientationStateCache == self.ORIENTATION_LANDSCAPE and self.orientationCoordsCache != (
                        width, height):
                    return
                #Translators: The screen is oriented so that it is wider than it is tall.
                ui.message(_("Landscape"))
                self.orientationStateCache = self.ORIENTATION_LANDSCAPE
            else:
                if self.orientationStateCache == self.ORIENTATION_PORTRAIT and self.orientationCoordsCache != (
                        width, height):
                    return
                #Translators: The screen is oriented in such a way that the height is taller than it is wide.
                ui.message(_("Portrait"))
                self.orientationStateCache = self.ORIENTATION_PORTRAIT

        def handlePowerStatusChange(self):
            #Mostly taken from script_say_battery_status, but modified.
            import ui
            import winKernel
            sps = winKernel.SYSTEM_POWER_STATUS()
            if not winKernel.GetSystemPowerStatus(
                    sps) or sps.BatteryFlag is self.UNKNOWN_BATTERY_STATUS:
                return
            if sps.BatteryFlag & self.NO_SYSTEM_BATTERY:
                return
            if self.oldBatteryStatus is None:
                #Just initializing the cache, do not report anything.
                self.oldBatteryStatus = sps.ACLineStatus
                return
            if sps.ACLineStatus == self.oldBatteryStatus:
                #Sometimes, this double fires. This also fires when the battery level decreases by 3%.
                return
            self.oldBatteryStatus = sps.ACLineStatus
            if sps.ACLineStatus & self.AC_ONLINE:
                #Translators: Reported when the battery is plugged in, and now is charging.
                ui.message(
                    _("Charging battery. %d percent") % sps.BatteryLifePercent)
            else:
                #Translators: Reported when the battery is no longer plugged in, and now is not charging.
                ui.message(
                    _("Not charging battery. %d percent") %
                    sps.BatteryLifePercent)

    messageWindow = MessageWindow(unicode(versionInfo.name))

    # initialize wxpython localization support
    locale = wx.Locale()
    lang = languageHandler.getLanguage()
    wxLang = locale.FindLanguageInfo(lang)
    if not wxLang and '_' in lang:
        wxLang = locale.FindLanguageInfo(lang.split('_')[0])
    if hasattr(sys, 'frozen'):
        locale.AddCatalogLookupPathPrefix(os.path.join(os.getcwdu(), "locale"))
    if wxLang:
        try:
            locale.Init(wxLang.Language)
        except:
            log.error("Failed to initialize wx locale", exc_info=True)
    else:
        log.debugWarning("wx does not support language %s" % lang)

    import api
    import winUser
    import NVDAObjects.window
    desktopObject = NVDAObjects.window.Window(
        windowHandle=winUser.getDesktopWindow())
    api.setDesktopObject(desktopObject)
    api.setFocusObject(desktopObject)
    api.setNavigatorObject(desktopObject)
    api.setMouseObject(desktopObject)
    import JABHandler
    log.debug("initializing Java Access Bridge support")
    try:
        JABHandler.initialize()
    except NotImplementedError:
        log.warning("Java Access Bridge not available")
    except:
        log.error("Error initializing Java Access Bridge support",
                  exc_info=True)
    import winConsoleHandler
    log.debug("Initializing winConsole support")
    winConsoleHandler.initialize()
    import UIAHandler
    log.debug("Initializing UIA support")
    try:
        UIAHandler.initialize()
    except NotImplementedError:
        log.warning("UIA not available")
    except:
        log.error("Error initializing UIA support", exc_info=True)
    import IAccessibleHandler
    log.debug("Initializing IAccessible support")
    IAccessibleHandler.initialize()
    log.debug("Initializing input core")
    import inputCore
    inputCore.initialize()
    import keyboardHandler
    log.debug("Initializing keyboard handler")
    keyboardHandler.initialize()
    import mouseHandler
    log.debug("initializing mouse handler")
    mouseHandler.initialize()
    import touchHandler
    log.debug("Initializing touchHandler")
    try:
        touchHandler.initialize()
    except NotImplementedError:
        pass
    import globalPluginHandler
    log.debug("Initializing global plugin handler")
    globalPluginHandler.initialize()
    if globalVars.appArgs.install or globalVars.appArgs.installSilent:
        import wx
        import gui.installerGui
        wx.CallAfter(gui.installerGui.doSilentInstall,
                     startAfterInstall=not globalVars.appArgs.installSilent)
    elif globalVars.appArgs.portablePath and (
            globalVars.appArgs.createPortable
            or globalVars.appArgs.createPortableSilent):
        import wx
        import gui.installerGui
        wx.CallAfter(
            gui.installerGui.doCreatePortable,
            portableDirectory=globalVars.appArgs.portablePath,
            silent=globalVars.appArgs.createPortableSilent,
            startAfterCreate=not globalVars.appArgs.createPortableSilent)
    elif not globalVars.appArgs.minimal:
        try:
            # Translators: This is shown on a braille display (if one is connected) when NVDA starts.
            braille.handler.message(_("NVDA started"))
        except:
            log.error("", exc_info=True)
        if globalVars.appArgs.launcher:
            gui.LauncherDialog.run()
            # LauncherDialog will call doStartupDialogs() afterwards if required.
        else:
            wx.CallAfter(doStartupDialogs)
    import queueHandler
    # Queue the handling of initial focus,
    # as API handlers might need to be pumped to get the first focus event.
    queueHandler.queueFunction(queueHandler.eventQueue, _setInitialFocus)
    import watchdog
    import baseObject

    # Doing this here is a bit ugly, but we don't want these modules imported
    # at module level, including wx.
    log.debug("Initializing core pump")

    class CorePump(wx.Timer):
        "Checks the queues and executes functions."

        def Notify(self):
            global _isPumpPending
            _isPumpPending = False
            watchdog.alive()
            try:
                if touchHandler.handler:
                    touchHandler.handler.pump()
                JABHandler.pumpAll()
                IAccessibleHandler.pumpAll()
                queueHandler.pumpAll()
                mouseHandler.pumpAll()
                braille.pumpAll()
            except:
                log.exception("errors in this core pump cycle")
            baseObject.AutoPropertyObject.invalidateCaches()
            watchdog.asleep()
            if _isPumpPending and not _pump.IsRunning():
                # #3803: A pump was requested, but the timer was ignored by a modal loop
                # because timers aren't re-entrant.
                # Therefore, schedule another pump.
                _pump.Start(PUMP_MAX_DELAY, True)

    global _pump
    _pump = CorePump()
    requestPump()

    log.debug("Initializing watchdog")
    watchdog.initialize()
    try:
        import updateCheck
    except RuntimeError:
        updateCheck = None
        log.debug("Update checking not supported")
    else:
        log.debug("initializing updateCheck")
        updateCheck.initialize()
    log.info("NVDA initialized")

    log.debug("entering wx application main loop")
    app.MainLoop()

    log.info("Exiting")
    if updateCheck:
        _terminate(updateCheck)

    _terminate(watchdog)
    _terminate(globalPluginHandler, name="global plugin handler")
    _terminate(gui)
    config.saveOnExit()

    try:
        if globalVars.focusObject and hasattr(globalVars.focusObject,
                                              "event_loseFocus"):
            log.debug("calling lose focus on object with focus")
            globalVars.focusObject.event_loseFocus()
    except:
        log.exception("Lose focus error")
    try:
        speech.cancelSpeech()
    except:
        pass

    import treeInterceptorHandler
    _terminate(treeInterceptorHandler)
    _terminate(IAccessibleHandler, name="IAccessible support")
    _terminate(UIAHandler, name="UIA support")
    _terminate(winConsoleHandler, name="winConsole support")
    _terminate(JABHandler, name="Java Access Bridge support")
    _terminate(appModuleHandler, name="app module handler")
    _terminate(NVDAHelper)
    _terminate(touchHandler)
    _terminate(keyboardHandler, name="keyboard handler")
    _terminate(mouseHandler)
    _terminate(inputCore)
    _terminate(brailleInput)
    _terminate(braille)
    _terminate(speech)
    _terminate(addonHandler)

    if not globalVars.appArgs.minimal and config.conf["general"][
            "playStartAndExitSounds"]:
        try:
            nvwave.playWaveFile("waves\\exit.wav", async=False)
        except:
            pass
    # #5189: Destroy the message window as late as possible
    # so new instances of NVDA can find this one even if it freezes during exit.
    messageWindow.destroy()
    log.debug("core done")
コード例 #42
0
def isJa(locale=None):
    if locale is None:
        return languageHandler.getLanguage()[:2] == 'ja'
    return locale[:2] == 'ja'
コード例 #43
0
sys.path.append(libs)
import html2markdown
import html2text
import markdown2
import winClipboard
import yaml
from bs4 import BeautifulSoup
from . import virtualDocuments
sys.path.remove(libs)

_addonDir = os.path.join(baseDir, "..", "..")
addonInfos = addonHandler.Addon(_addonDir).manifest
addonSummary = addonInfos["summary"]
addonVersion = addonInfos["version"]
configDir = "%s/markdownForever" % globalVars.appArgs.configPath
defaultLanguage = languageHandler.getLanguage()
internalAutoNumber = r"\!"
internalTocTag = f":\\tableOfContent:{time.time()}/!$£:"
curDir = os.path.dirname(__file__)
addonPath = '\\'.join(curDir.split('\\')[0:-2])
pathPattern = r"^(?:%|[a-zA-Z]:[\\/])[^:*?\"<>|]+\.html?$"
URLPattern = r"^https?:\/\/(www\.)?[-a-zA-Z0-9@:%._\+~#=]{1,256}\.[a-zA-Z0-9()]{1,6}\b([-a-zA-Z0-9()@:%_\+.~#?&//=]*)$"
minCharTemplateName = 1
maxCharTemplateName = 28


def realpath(path):
    path = path.lower()
    vars = ["appdata", "tmp", "temp", "userprofile"]
    for var in vars:
        path = path.replace("%%%s%%" % var, os.environ[var])
コード例 #44
0
        manager.manager.get_current_session())
    config.setup()
    lang = config.main['general']['language']
    languageHandler.setLanguage(lang)
    sound.setup()
    output.setup()
    configured = True
else:
    ssmg = smGUI.sessionManagerWindow()
if configured == True or ssmg.ShowModal() == wx.ID_OK:
    frame = gui.main.mainFrame()
    frame.Show()
    frame.showing = True
    if config.main != None and config.main["general"][
            "hide_gui"] == True and platform.system() == "Windows":
        frame.show_hide()
        frame.Hide()
    app.SetTopWindow(frame)
else:
    app.Exit()
    ### I should uncomment this
#if platform.system() != "Windows":
if languageHandler.getLanguage() != "en":
    local = wx.Locale(wxLangs.getLanguage())
    local.AddCatalogLookupPathPrefix(paths.locale_path())
    local.AddCatalog("twblue")
#languageHandler.setLanguage(lang)
#ap = app(redirect=True, useBestVisual=True, filename=paths.logs_path('tracebacks.log'))
#wx.CallLater(10, start)
app.MainLoop()
コード例 #45
0
	def tearDownClass(cls):
		"""
		`setLocale` doesn't change current NVDA language, so reset the locale using `setLanguage` to
		the current language so the tests can continue normally.
		"""
		languageHandler.setLanguage(languageHandler.getLanguage())
コード例 #46
0
import json
import os
import gui
import wx

import addonHandler
import braille
import config
import controlTypes
import languageHandler

from .common import configDir

addonHandler.initTranslation()

CUR_LANG = languageHandler.getLanguage().split('_')[0]
PATH_JSON = os.path.join(configDir, f"roleLabels-{CUR_LANG}.json")

class SettingsDlg(gui.settingsDialogs.SettingsPanel):

	# Translators: title of a dialog.
	title = _("Role labels")

	roleLabels = {}

	def makeSettings(self, settingsSizer):
		self.roleLabels = roleLabels.copy()
		sHelper = gui.guiHelper.BoxSizerHelper(self, sizer=settingsSizer)

		self.toggleRoleLabels = sHelper.addItem(wx.CheckBox(self, label=_("Use custom braille &role labels")))
		self.toggleRoleLabels.SetValue(config.conf["brailleExtender"]["features"]["roleLabels"])
コード例 #47
0
def getHtmlDocFromBody(body, lang=None):
    if body is None:
        return None
    if not lang:
        lang = languageHandler.getLanguage().split("_")[0]
    return DEFAULT_HTML_DOC_TEMPLATE.format(lang=lang, body=body)