コード例 #1
0
 def __init__(self, vData, app, parent=None):
     layeredWidget.__init__(self, parent)
     self.vData = vData
     self.app = app
     
     self.svgLayer = mutableSvgLayer('gui/svg/parallelCoordinates.svg',self)
     self.addLayer(self.svgLayer)
     
     self.axes = {}
     self.axisOrder = sorted(self.vData.axisLookups.iterkeys())
     self.numVisibleAxes = len(self.axisOrder)
     
     prototype = self.svgLayer.svg.axis
     
     self.axisTop = prototype.top()
     self.axisWidth = prototype.spacer.width()
     self.columnConversion = 1.0/self.axisWidth
     self.axisHeight = prototype.spacer.height()
     
     for att in self.axisOrder:
         current = prototype.clone()
         self.axes[att] = axisHandler(att,self.vData,current,True,self)
         self.axes[att].updateParams(self.app.intMan.activeParams[att])
     
     prototype.delete()
     
     self.dragStartPixel = None
     self.dragStartIndex = None
     self.dragAxis = None
     self.dragTargetPixel = None
     
     self.numericRangeAxis = None
     
     self.normalCursor = QCursor(Qt.CrossCursor)
     self.mouseOverCursor = self.svgLayer.svg.generateCursor(self.svgLayer.svg.rangeCursor)
     self.mouseOverRadius = self.svgLayer.svg.rangeCursor.height()/2
     self.setCursor(self.normalCursor)
     self.svgLayer.svg.rangeCursor.delete()
     
     self.normalHandleColor = self.svgLayer.svg.normalHandleBackground.getAttribute('fill')
     self.activeHandleColor = self.svgLayer.svg.activeHandleBackground.getAttribute('fill')
     
     self.lastMouseAxis = None
     self.lastMouseLabel = None
     self.lastMouseNumeric = None
     
     self.highlightedLayer = selectionLayer(self.svgLayer.size,False,self,self.svgLayer.svg.highlightedLinePrototype)
     self.addLayer(self.highlightedLayer,0)
     
     self.selectedLayer = selectionLayer(self.svgLayer.size,False,self,self.svgLayer.svg.selectedLinePrototype,opaqueBack=True)
     self.addLayer(self.selectedLayer,0)
     
     self.alignAxes(set())
コード例 #2
0
 def __init__(self, data, parent = None):
     layeredWidget.__init__(self, parent)
     self.data = data
     
     self.svgLayer = mutableSvgLayer('gui/svg/groupTags.svg',self)
     self.addLayer(self.svgLayer)
     
     self.prototypeGroupBlock = self.svgLayer.svg.getElement('groupBlock')
     self.prototypeIndividualBlock = self.svgLayer.svg.getElement('individualBlock')
     
     self.wOffset = self.prototypeGroupBlock.background.left()
     
     self.visItems = [(True,self.prototypeGroupBlock),(False,self.prototypeIndividualBlock)]
     self.tags = {}
     
     self.updateList()
     self.peeling = None
コード例 #3
0
 def __init__(self, vData, app, parent = None):
     layeredWidget.__init__(self, parent)
     self.vData = vData
     self.app = app
     
     self.svgLayer = mutableSvgLayer('gui/svg/scatterplot.svg',self)
     self.addLayer(self.svgLayer)
     
     self.cursorXradius = self.svgLayer.svg.pointCursor.width()/2
     self.cursorYradius = self.svgLayer.svg.pointCursor.height()/2
     self.normalCursor = QCursor(Qt.CrossCursor)
     self.highlightCursor = self.svgLayer.svg.generateCursor(self.svgLayer.svg.pointCursor)
     self.svgLayer.svg.pointCursor.hide()
     
     self.setCursor(self.normalCursor)
     
     self.scatterBounds = self.svgLayer.svg.scatterBounds.getBounds()
     
     self.highlightedLayer = selectionLayer(self.svgLayer.size,False,self,self.svgLayer.svg.highlightedDotPrototype)
     self.addLayer(self.highlightedLayer,0)
     
     self.selectedLayer = selectionLayer(self.svgLayer.size,False,self,self.svgLayer.svg.selectedDotPrototype)
     self.addLayer(self.selectedLayer,0)
     
     self.allDataLayer = rasterLayer(self.svgLayer.size,False,self)
     self.addLayer(self.allDataLayer,0)
     
     self.xRanges = [self.svgLayer.svg.xRange]
     self.yRanges = [self.svgLayer.svg.yRange]
     
     self.notifyAxisChange(True)
     
     self.draggedHandle = None
     self.draggedAxisIsX = None
     self.draggedBoundIsLow = None
     self.draggedDistance = None
     self.draggedStart = None
コード例 #4
0
 def updateList(self):
     self.clearAllLayers()
     
     rows = self.getCurrentRows()
     if len(rows) == 0:
         return
     
     self.svgLayer = mutableSvgLayer('gui/svg/fileTags.svg',self)
     w = 0
     h = 0
     
     prototypeGroupBlock = self.svgLayer.svg.getElement('groupBlock')
     prototypeIndividualBlock = self.svgLayer.svg.getElement('individualBlock')
     prototypeTag = self.svgLayer.svg.getElement('tag')
     
     wOffset = prototypeGroupBlock.background.left()
     
     groupClones = []
     individualClones = []
     
     lastFile = None
     
     for r in rows:
         if len(r) == 3: # File
             newGroupBlock = prototypeGroupBlock.clone()
             newGroupBlock.moveTo(0,h)
             newGroupBlock.label.setText(r[0])
             newGroupBlock.setAttribute('___associatedFile',r[0])
             lastFile = r[0]
             offset = newGroupBlock.height()
             w = max(24 + 6*len(r[0]),w)  # this is some hacking... QSvgRenderer can't properly determine the bounding box of text elements
             groupClones.append(newGroupBlock)
             
             if r[1] != False:
                 newGroupBlock.arrow.hide()
             if r[1] != True:
                 newGroupBlock.downArrow.hide()
             
             if r[2] != None:
                 newGroupBlock.checkBox.dash.hide()
             if r[2] != True:
                 newGroupBlock.checkBox.check.hide()
         else:
             newIndividualBlock = prototypeIndividualBlock.clone()
             newIndividualBlock.moveTo(0,h)
             newIndividualBlock.label.setText(r[0])
             assert lastFile != None
             newIndividualBlock.setAttribute('___associatedFile',lastFile)
             offset = newIndividualBlock.height()
             w = max(24 + 6*len(r[0]),w) # this is some hacking... QSvgRenderer can't properly determine the bounding box of text elements
             individualClones.append(newIndividualBlock)
             
             if r[1] != True:
                 newIndividualBlock.checkBox.check.hide()
         h += offset
     
     # kill off the prototypes
     prototypeGroupBlock.delete()
     prototypeIndividualBlock.delete()
     prototypeTag.delete()
     
     # Apply the new widths
     for c in groupClones:
         c.background.setSize(w,c.height())
     for c in individualClones:
         c.background.setSize(w,c.height())
     
     self.svgLayer.resize(QSize(w+wOffset,h))
     
     self.addLayer(self.svgLayer)