コード例 #1
0
    def test_init_uses_connection_pooling(self):
        lb0 = leaderboard.Leaderboard('lb0', db=0)
        lb1 = leaderboard.Leaderboard('lb1', db=0)
        lb2 = leaderboard.Leaderboard('lb2', db=1)

        self.assertEquals(lb0.redis_connection.connection_pool,
                          lb1.redis_connection.connection_pool)
        self.assertNotEquals(lb0.redis_connection.connection_pool,
                             lb2.redis_connection.connection_pool)
コード例 #2
0
 async def leaderboard(self, ctx):
     owner_id = database.get_owner_id(self.client.db, ctx.guild.id)
     session_cookie = database.get_session_cookie(self.client.db,
                                                  ctx.guild.id)
     leaderboard = lb.Leaderboard(owner_id, session_cookie)
     await ctx.send(embed=await leaderboard.make_embed(
         ctx, self.client, from_cached=False))
コード例 #3
0
ファイル: controller.py プロジェクト: furotsu/turret_game
    def __init__(self, screen, clock):
        self.screen = screen
        self.clock = clock

        self.game_started = False

        self.quit_button = menu.MenuButton(display_width / 2 - 150,
                                           display_height / 2, quit_button_img,
                                           "quit")
        self.start_button = menu.MenuButton(display_width / 2 - 150,
                                            display_height / 4,
                                            start_button_img, "start")
        self.leaderboard_button = menu.MenuButton(display_width / 2 - 450,
                                                  display_height / 6,
                                                  leaderboard_button_img,
                                                  "leaderboard")
        self.back_button = menu.MenuButton(display_width / 4,
                                           display_height - 100,
                                           back_button_img, "back")

        self.menu_table = menu.MainMenu(self.screen, self.quit_button,
                                        self.start_button,
                                        self.leaderboard_button)
        self.leaderboard_table = leaderboard.Leaderboard(
            leaderboard_storage, screen)
        self.create_start_leaderboard()

        self.death_screen_table = death_screen.Death_screen(
            screen, self.back_button)

        self.game_surface = terrain.Terrain()
        self.player = player.Player(PLAYER_POS_X, PLAYER_POS_Y, self.screen)

        self.army = player.AlienArmy(self.player, self.screen)
コード例 #4
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 async def leaderboard_error(self, ctx, error):
     if isinstance(error, commands.CommandOnCooldown):
         owner_id = database.get_owner_id(self.client.db, ctx.guild.id)
         session_cookie = database.get_session_cookie(
             self.client.db, ctx.guild.id)
         leaderboard = lb.Leaderboard(owner_id, session_cookie)
         await ctx.send(embed=await leaderboard.make_embed(
             ctx, self.client, from_cached=True))
コード例 #5
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    def test_leaders_ascending(self):
        lb = leaderboard.Leaderboard('asc', order='asc')

        for index in range(1, 11):
            lb.rank_member("member_%d" % index, index)

        leaders = lb.leaders(1)
        self.assertEquals(10, len(leaders))
        self.assertEquals('member_1', leaders[0]['member'])
        self.assertEquals('member_10', leaders[-1]['member'])
コード例 #6
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    def test_match_history_recording(self):
        rob = player.Player("Rob", 1200)
        zak = player.Player("Zak", 1200)

        board = leaderboard.Leaderboard()
        board.add_player(rob)
        board.add_player(zak)

        board.recordMatch(zak.name, 1, rob.name, 0)

        self.assertEqual(len(rob.matchHistory), 1)
        self.assertEqual(len(zak.matchHistory), 1)
コード例 #7
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    def __init__(self, parent):
        super().__init__(parent)
        self.select_bar = surface_object(
            self.display_screen.w / 2.5, self.display_screen.h / 14,
            round((self.display_screen.w - self.display_screen.w / 2.5) / 2),
            10, DGREY)
        self.leader_board_display = surface_object(
            self.display_screen.w / 1.3, self.display_screen.h / 1.3,
            round((self.display_screen.w - self.display_screen.w / 1.3) / 2),
            (self.display_screen.h - self.display_screen.h / 1.3) / 2, DDGREY)
        self.scroll_bar_frame = surface_object(self.w / 70, self.h / 1.55,
                                               self.x * 7.5,
                                               (self.h - self.h / 1.55) / 2,
                                               SGREY)
        self.refresh_button = button(self.display_screen,
                                     'REFRESH',
                                     startpos=((self.display_screen.w - 200) /
                                               2, self.display_screen.h + 27),
                                     size=(200, 50))
        quicktype_scores = leaderboard.Leaderboard(user, 'quicktype', 'global',
                                                   parent,
                                                   self.leader_board_display.w,
                                                   self.leader_board_display.h,
                                                   self.leader_board_display.x,
                                                   self.h / 3.9)

        integer_scores = leaderboard.Leaderboard(user, 'integerrecall',
                                                 'global', parent,
                                                 self.leader_board_display.w,
                                                 self.leader_board_display.h,
                                                 self.leader_board_display.x,
                                                 self.h / 3.9)
        self.select_scores = button_grouper(
            self.select_bar, ['QUICKTYPE', 'INTEGER RECALL'],
            button,
            frames=[quicktype_scores, integer_scores],
            pos=(0, self.display_screen.y + self.select_bar.y),
            sizes=(0, self.select_bar.h),
            centerx=True,
            style=1)
コード例 #8
0
    def __init__(self):
        self.window = 'start'
        self.username = '******'
        self.AI = 'user/no AI'
        self.mode = 'unique colors'
        self.sessionlogfile = '.mastermind_session.log'
        self.logfile = '.mastermind.log'
        #initiate screens

        #START
        self.select_username_button = button.Button(left, 50, width, height, GREY, BLACK, 'select username', BLACK)
        self.select_ai_button = button.Button(left, 150, width, height, GREY, BLACK, 'select AI', BLACK)
        self.toggle_color_button = button.Button(left, 250, width, height, GREY, BLACK, self.mode, BLACK)
        self.show_leaderboard_button = button.Button(left, 350, width, height, GREY, BLACK, 'show leaderboard', BLACK)
        self.start_game_button = button.Button(left, 450, width, height, GREY, BLACK, 'start game', BLACK)
        self.stop_game_button = button.Button(left, 550, width, height, GREY, BLACK, 'stop game', BLACK)

        #AI
        self.user_button = button.Button(left, 100, width, height, GREY, BLACK, 'user/no AI', BLACK)
        self.ai1_button = button.Button(left, 200, width, height, GREY, BLACK, 'simple AI', BLACK)
        self.ai2_button = button.Button(left, 300, width, height, GREY, BLACK, 'RL AI', BLACK)
        self.ai3_button = button.Button(left, 400, width, height, GREY, BLACK, 'RL DL AI', BLACK)
        self.back_button = button.Button(left, 500, width, height, GREY, BLACK, 'back', BLACK)

        #LEADERBOARD
        self.leadtable = leaderboard.Leaderboard()
        self.lb_show_button =  button.Button(60, 600, 130, 40, GREY, BLACK, 'stats', BLACK)
        self.lb_back_button =  button.Button(210, 600, 130, 40, GREY, BLACK, 'back', BLACK)
        self.lb_window = 'leaderboard'

        #USERNAME
        self.topnames = self.leadtable.top_names()
        self.username_list_buttons = []
        for i,key in enumerate(self.topnames):
            x = 150 + 100*i
            self.username_list_buttons.append(button.Button(left, x, width, height, GREY, BLACK, key, BLACK))

        self.text_input = text_inputbox.InputBox(200, 50, 150, 150, height, WHITE, BLACK, "enter username", BLACK, GREY)
        #self.ok_button = button.Button()

        #GAME
        self.thisgame = mastermindgame2.MastermindGame()


        # initiate game, reset all
        pygame.init()

        # choose font
        self.myfont = pygame.font.SysFont("arial", 17)
        size = (400, 650)
        self.screen = pygame.display.set_mode(size)
        pygame.display.set_caption("My MasterMind")
コード例 #9
0
ファイル: app.py プロジェクト: kangkot/activity-feed
    def feederboard_for(self, user_id, aggregate=None):
        """Retrieve a reference to the activity feed for a given `user_id`.

        :param user_id: [string] User ID.
        :param aggregate: [boolean, False] Whether to retrieve the aggregate
                          feed for `user_id` or not.

        @return reference to the activity feed for a given `user_id`.
        """
        if aggregate is None:
            aggregate = self.aggregate

        return leaderboard.Leaderboard(self.feed_key(user_id, aggregate),
            connection_pool=self.redis.connection_pool)
コード例 #10
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    def __init__(self, data):
        """ In need of cleaning up """
        self.sia = SIA()
        self.data = data  # Raw JSON Data
        self.df = None  # Dataframe
        self.total_negative = 0
        self.total_positive = 0
        self.total_compound = 0
        self.unique_names = set()
        self.posts_per_user = {}
        self.leader_board = leaderboard.Leaderboard()

        self.add_sentiment_fields()
        self.blocks = self.create_time_blocks()
        self.populate_time_blocks()
コード例 #11
0
    def __init__(self, parent):
        super().__init__(parent)
        self.move_val = 0

        self.display_screen = surface_object(self.w - self.w / 6, self.h,
                                             self.w / 6, self.y, DGREY)
        self.display_screen.surface.set_alpha(220)
        self.bg_picture = surface_object(
            self.display_screen.w / 1.2, 400,
            (self.display_screen.w - self.display_screen.w / 1.2) / 2, 100,
            DDGREY)
        self.bg_leader = surface_object(
            self.display_screen.w / 1.2, 400,
            (self.display_screen.w - self.display_screen.w / 1.2) / 2,
            650 - (self.scroll_y - 163), DDGREY)
        self.bg_title = surface_object(
            self.display_screen.w / 1.2, 50,
            (self.display_screen.w - self.display_screen.w / 1.2) / 2,
            10 - self.move_val, DDGREY)
        self.game_text = draw_text('QUICKTYPE', 40, True, WHITE)

        self.led_bg = surface_object(
            self.display_screen.w / 1.2, 50,
            (self.display_screen.w - self.display_screen.w / 1.2) / 2,
            600 - self.move_val, DDGREY)
        self.led_text = draw_text('LEADERBOARDS', 35, True, WHITE)

        self.scroll_bar_frame = surface_object(self.w / 70, self.h / 1.3,
                                               self.x * 6.3,
                                               (self.h - self.h / 1.3) / 2,
                                               SGREY)
        self.play_button = button(
            self.display_screen,
            'PLAY',
            text_color=WHITE,
            bold=True,
            font_size=60,
            startpos=((self.display_screen.w + self.display_screen.w / 15) / 2,
                      570 - (self.scroll_y - 163)),
            size=(self.display_screen.w / 3, 80),
            color=GREEN)
        self.image = pygame.image.load('materials/quicktype.png')
        self.image = pygame.transform.scale(
            self.image, (int(self.bg_picture.w), int(self.bg_picture.h + 190)))

        self.quicktype_scores = leaderboard.Leaderboard(
            user, 'quicktype', 'friends', parent, self.bg_leader.w,
            self.bg_leader.h, self.bg_leader.x, self.bg_leader.y)
コード例 #12
0
    def test_check_leaderboard_loads(self):
        # Arrange
        rob = player.Player("Rob", 1200)
        zak = player.Player("Zak", 1200)

        board = leaderboard.Leaderboard()
        board.add_player(rob)
        board.add_player(zak)

        # Act
        print(zak)
        print(rob)

        # Assert
        #self.assertEqual(main.try_load_leaderboard(), None)
        self.assertNotEqual(rob.name, zak.name)
コード例 #13
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    def test_check_leaderboard_is_in_order_start(self):
        # Arrange
        cieran = player.Player("Cieran", 900)
        rob = player.Player("Rob", 1600)
        zak = player.Player("Zak", 1200)

        # Act
        board = leaderboard.Leaderboard()

        board.add_player(cieran)
        board.add_player(zak)
        board.add_player(rob)

        # Assert
        self.assertEqual(board.rankings[0].name, "Rob")
        self.assertEqual(board.rankings[1].name, "Zak")
        self.assertEqual(board.rankings[2].name, "Cieran")
コード例 #14
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    def test_leaderboard_update(self):
        rob = player.Player("Rob", 1200)
        zak = player.Player("Zak", 1200)

        board = leaderboard.Leaderboard()
        board.add_player(rob)
        board.add_player(zak)

        board.recordMatch(zak.name, 1, rob.name, 0)

        self.assertEqual(board.rankings[0].name, zak.name)
        self.assertEqual(board.rankings[1].name, rob.name)

        board.recordMatch(zak.name, 0, rob.name, 1)
        board.recordMatch(zak.name, 0, rob.name, 1)

        self.assertEqual(board.rankings[0].name, rob.name)
        self.assertEqual(board.rankings[1].name, zak.name)
コード例 #15
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    def test_check_match_recording(self):
        # Arrange
        rob = player.Player("Rob", 1200)
        zak = player.Player("Zak", 1200)

        board = leaderboard.Leaderboard()
        board.add_player(rob)
        board.add_player(zak)

        performances = [(rob.name, 1), (zak.name, 0)]

        testResults = ranking.calc_multiplayer_updates(
            performances, board.get_league_rankings(rob.name, zak.name))

        board.recordMatch(rob.name, 1, zak.name, 0)

        elo1 = board.get_player_by_name(rob.name).eloRanking
        elo2 = board.get_player_by_name(zak.name).eloRanking

        testElo1 = 1200 + testResults[rob.name][0]
        testElo2 = 1200 + testResults[zak.name][0]

        self.assertAlmostEqual(elo1, testElo1)
        self.assertAlmostEqual(elo2, testElo2)
コード例 #16
0
ファイル: main.py プロジェクト: robertjawoods/Junior-Test
# Required Functionality:
# List leaderboard
# Record matches
# Add players

import logging
import os.path
import sys

import leaderboard
import match
import player
import ranking

leaderboard = leaderboard.Leaderboard()


def print_menu():

    print("########## MENU ###########")
    print("# 1. Display League Table #")
    print("# 2. Record Match Result  #")
    print("# 3. Add New Player       #")
    print("# 4. List Match History   #")
    print("# 5. Exit                 #")
    print("###########################\n")

    selection = 0

    while selection not in range(1, 5):
        try:
コード例 #17
0
 def setUp(self):
     self.leaderboard = leaderboard.Leaderboard('name')
コード例 #18
0
 def test_redis_connection(self):
     lb = leaderboard.Leaderboard('name', connection=Redis())
     self.assertEquals(0, len(lb.options))
コード例 #19
0
 def test_init_sets_page_size_to_default_if_set_to_invalid_value(self):
     self.leaderboard = leaderboard.Leaderboard('name', page_size=0)
     self.assertEquals(self.leaderboard.DEFAULT_PAGE_SIZE,
                       self.leaderboard.page_size)
コード例 #20
0
bot_prefix = "!"
client = commands.Bot(command_prefix=bot_prefix)
client.remove_command("help")

# global variables
active_player_list = []

database_loc = r"./db/database.sql"
database = db.database.Database(database_loc)
database.create_player_table()
database.create_inventory_table()
database.create_skills_table()
database.update_all_player_status()

leaderboard = leaderboard.Leaderboard(database)

index = [
    "shooting-range", "hull", "sheffield", "corral", "mines", "plains",
    "river", "lincoln"
]
times_df = pd.read_csv("times.csv", index_col=['place'])


# bot startup messages
@client.event
async def on_ready():
    print("Bot is online")
    print("Name: Cowboy Simulator")
    print("TD: {}".format(client.user.id))
コード例 #21
0
ファイル: PsychoRun.py プロジェクト: D1o0g9s/MyND
    def runPsychopy(self):
        # make the marker stream. Must do before the window setup to be able to start Lab Recorder
        self.__marker_outlet = self.__createMarkerStream()

        # Get experiement details and filename
        filename, thisExp, expInfo = self.__getDatafilenameAndSetupWindow()

        # save a log file for detail verbose info
        # logFile = logging.LogFile(filename+'.log', level=logging.EXP)
        logging.console.setLevel(
            logging.WARNING)  # this outputs to the screen, not a file

        ### ESC flag ###
        self.__endExpNow = False  # flag for 'escape' or other condition => quit the exp

        # Create some handy timers
        globalClock = core.Clock(
        )  # to track the time since experiment started
        self.__routineTimer = core.CountdownTimer(
        )  # to track time remaining of each (non-slip) routine
        self.__kb = keyboard.Keyboard()

        experiment_components = []
        experiment_components.append(
            self.__getMemeStim(meme_filenames[self.__current_meme]))
        random_start_meme_list_2 = rd.randint(0, len(meme_filenames2) - 1)
        experiment_components.append(
            self.__getMemeStim2(meme_filenames2[random_start_meme_list_2]))
        experiment_components.append(self.__getPointsStim())
        self.__startRoutine(experiment_components)

        # Flag the start of the Psychopy experiment
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["psychopyStart"]])

        # Show name of experiment and begin calibration
        self.__showTimedText(introductionText, 1)

        self.__showTextWithSpaceExit(calibrationText)
        self.__marker_outlet.push_sample(
            [PSYCHO_PY_MARKERS["calibrationStart"]])
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["blinkStart"]])
        self.__showTextWithSpaceExit(blinkText, add_instr=False)
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["blinkStop"]])
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["openEyeStart"]])
        self.__showTextWithSpaceExit(openEyeText, add_instr=False)
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["openEyeStop"]])
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["closeEyeStart"]])
        self.__showTextWithSpaceExit(closeEyeText, add_instr=False)
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["closeEyeStop"]])
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["relaxStart"]])
        self.__showTextWithSpaceExit(relaxText, add_instr=False)
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["relaxStop"]])
        self.__showTextWithSpaceExit(
            "Enjoy These Memes\n\npress space to advance through",
            add_instr=False)
        for i in range(3):
            self.__setDrawOn([self.__meme_stim2])
            self.__showTextWithSpaceExit("", add_instr=False)
            self.__endRoutine([self.__meme_stim2])
            random_start_meme_list_2 = (random_start_meme_list_2 +
                                        1) % len(meme_filenames)
            self.__meme_stim2.setImage(
                meme_filenames2[random_start_meme_list_2])

        if (CALIBRATE_EYE):
            self.__showTextWithSpaceExit(calibrationText)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(LEFT_X_COORD, 0),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(RIGHT_X_COORD, 0),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(0, 0),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(0, TOP_Y_COORD),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(0, BOTTOM_Y_COORD),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(0, 0),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(RIGHT_X_COORD, TOP_Y_COORD),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(RIGHT_X_COORD,
                                                   BOTTOM_Y_COORD),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(0, 0),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(LEFT_X_COORD, TOP_Y_COORD),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(LEFT_X_COORD,
                                                   BOTTOM_Y_COORD),
                                         add_instr=False,
                                         height=0.02)
            self.__showTextWithSpaceExit(lookHereText,
                                         location=(0, 0),
                                         add_instr=False,
                                         height=0.02)
            ## CAUTION: data analysis uses the -3rd "(0, 0)" to calibrate for center looking eyes.

        self.__marker_outlet.push_sample(
            [PSYCHO_PY_MARKERS["calibrationStop"]])
        if (SHOW_INTRO):
            self.__marker_outlet.push_sample(
                [PSYCHO_PY_MARKERS["instructionStart"]])
            self.__showTextWithSpaceExit(instructionsText1)
            self.__showTextWithSpaceExit(instructionsText2)
            self.__showTextWithSpaceExit(instructionsText3)
            self.__marker_outlet.push_sample(
                [PSYCHO_PY_MARKERS["instructionStop"]])

        # Create a text supplier
        textSupply = ts.TextSupplier(articles_path)

        self.__setDrawOn([self.__points_stim])
        while (len(textSupply.files_read) <
               NUM_TO_READ) and (not textSupply.getAnotherArticle()):
            num_read = len(textSupply.files_read)
            to_meme = TO_MEME_OR_NOT_TO_MEME[(num_read - 1) %
                                             len(TO_MEME_OR_NOT_TO_MEME)]

            self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["newArticle"]])
            self.__marker_outlet.push_sample([textSupply.getArticlePath()])
            # Get the article targets
            targets = textSupply.getTargets()
            targetsString = "Identify any words with these letters by pressing 'space'\nPress 'm' to display the letters later:"
            for target in targets:
                targetsString = targetsString + "\n\n" + target

            self.__marker_outlet.push_sample(
                [PSYCHO_PY_MARKERS["memorizationStart"]])
            self.__showTextWithSpaceExit(targetsString)
            self.__marker_outlet.push_sample(
                [PSYCHO_PY_MARKERS["memorizationStop"]])

            targetsString = ""
            for target in targets:
                if (targetsString == ""):
                    targetsString = target
                else:
                    targetsString = targetsString + ", " + target
            self.__letters_stim = self.__getLettersStim(targetsString)
            self.__startRoutine([self.__letters_stim])

            # Reset the timers
            self.__routineTimer.reset()
            self.__kb.clock.reset()
            time_shown = 0
            self.__meme_being_shown = False
            self.__meme_should_be_shown = False
            self.__marker_outlet.push_sample(
                [PSYCHO_PY_MARKERS["responseStart"]])
            secs_to_show = NUM_SECONDS_SHOW_MEME

            while textSupply.hasNext():
                word = textSupply.getNext()

                # If there are supposed to be memes for this article...
                if to_meme != 0:
                    self.__meme_should_be_shown = True
                    time_shown += 1
                    # If shown for long enough, change meme
                    if time_shown > secs_to_show:
                        self.__current_meme = (self.__current_meme +
                                               1) % len(meme_filenames)
                        self.__meme_stim.setImage(
                            meme_filenames[self.__current_meme])
                        self.__marker_outlet.push_sample(
                            [PSYCHO_PY_MARKERS["newMeme"]])
                        self.__marker_outlet.push_sample(
                            [meme_filenames[self.__current_meme]])

                        time_shown = 0

                else:
                    self.__meme_should_be_shown = False

                num_secs = int(
                    (RAND_SECS_STARTBOUND - self.__performance) * 10
                ) / 10  #rd.uniform(RAND_SECS_LOWERBOUND, RAND_SECS_UPPERBOUND)
                num_secs = RAND_SECS_LOWERBOUND if num_secs < RAND_SECS_LOWERBOUND else num_secs
                self.__showWordWithSpaceExitPoints(targetWord=word,
                                                   seconds=num_secs,
                                                   textSupply=textSupply)

            # Meme was previously shown
            if self.__meme_should_be_shown:
                self.__marker_outlet.push_sample(
                    [PSYCHO_PY_MARKERS["memeHidden"]])
                self.__endRoutine([self.__meme_stim])
                self.__meme_being_shown = False
                self.__meme_should_be_shown = False
            self.__marker_outlet.push_sample(
                [PSYCHO_PY_MARKERS["responseStop"]])
            self.__endRoutine([self.__meme_stim])

        self.__endRoutine(experiment_components)

        # Flag the end of the Psychopy experiment
        self.__marker_outlet.push_sample([PSYCHO_PY_MARKERS["psychopyStop"]])

        # Show leaderboard
        leaderboard = lb.Leaderboard(3)
        leaderboard.update(self.__points, expInfo['participant'])
        highest_scores_text = leaderboard.getHighscoresText()
        self.__showTextWithSpaceExit(
            "You have finished this part of the experiment.\nPlease notify your experimenter.\n\nPoints: "
            + str(self.__points) + "\n\n" + highest_scores_text)

        logging.flush()
        # make sure everything is closed down
        thisExp.abort()  # or data files will save again on exit
        self.__win.close()
コード例 #22
0
ファイル: numberguess.py プロジェクト: dappdever/p_stone_labs
        tts = gTTS(text=whatToSay, lang='en')
        tts.save("x.mp3")
        os.system("mpg321 -q x.mp3")
    else:
        print(whatToSay)


name = raw_input("Enter your name: ")
max_number = int(raw_input("Enter a maximum number for the game: "))
response = raw_input("Select (V)isual or (A)udio: ")
if response == "V":
    mode = "visual"
else:
    mode = "audio"

game = gameplay.GamePlay(name, max_number, mode)

first_line = "Guess a number between 1 and %d" % max_number
saySomething(first_line, mode)

#keep looping unil we guess correctly
while (not game.solved):
    this_guess = input('?')
    game.guess(this_guess)

print("You solved the puzzle in %d guesses." % game.guessCount)

board = lb.Leaderboard()
board.addGame(game)
board.printleaderboard()
コード例 #23
0
ファイル: tipscore.py プロジェクト: maxme/sleepy.mongoose
 def __get_leaderboard(self, lid):
     return leaderboard.Leaderboard(lid)