def createChapterByName(self, name, p, undoType='Create Chapter'): cc, c = self, self.c if g.isInt(name): return cc.note('PyQt5 chapters not supported yet.') if not name: return cc.note('no name') oldChapter = cc.getSelectedChapter() theChapter = cc.chaptersDict.get(name) if theChapter: return cc.note('duplicate chapter name: %s' % (name), killUnitTest=True) oldName = oldChapter.name if oldChapter else '' bunch = cc.beforeCreateChapter(c.p, oldName, name, undoType) if undoType == 'Convert Node To Chapter': root = p.insertAfter() root.initHeadString('@chapter %s' % name) p.moveToFirstChildOf(root) elif undoType in ('Create Chapter From Node', 'Create Chapter'): # Create the @chapter node. # If p exists, clone it as the first child, else create a dummy first child. root = cc.getChapterNode(name, p=p) else: return g.trace('Can not happen: bad undoType: %s' % undoType) cc.chaptersDict[name] = Chapter(c, cc, name) cc.selectChapterByName(name) cc.afterCreateChapter(bunch, c.p) return True
def selectChapterByName(self, name, collapse=True): '''Select a chapter. Return True if a redraw is needed.''' cc = self if self.selectChapterLockout: return if g.isInt(name): return cc.note('PyQt5 chapters not supported') chapter = cc.getChapter(name) if not chapter: g.es_print('no such @chapter node: %s' % name) return try: cc.selectChapterLockout = True cc.selectChapterByNameHelper(chapter, collapse=collapse) finally: cc.selectChapterLockout = False
def selectChapterByName(self, name, collapse=True): '''Select a chapter. Return True if a redraw is needed.''' cc = self if self.selectChapterLockout: return if g.isInt(name): return cc.note('PyQt5 chapters not supported') chapter = cc.getChapter(name) if not chapter: g.es_print('no such @chapter node: %s' % name) return try: cc.selectChapterLockout = True cc.selectChapterByNameHelper(chapter, collapse=collapse) finally: cc.selectChapterLockout = False
def selectChapterByName(self, name, collapse=True, create=True): '''Select a chapter. Return True if a redraw is needed.''' trace = False and not g.unitTesting cc, c = self, self.c if g.isInt(name): return cc.note('PyQt5 chapaters not supported') chapter = cc.chaptersDict.get(name) if chapter: cc.selectChapterByNameHelper(chapter, collapse=collapse) elif create: # There is an @chapter node, but no actual chapter. if trace: g.trace('*** creating', name) cc.createChapterByName(name, p=c.p, undoType='Create Chapter') else: # create is False if called from the minibuffer. # do nothing if the user mis-types. cc.note('no such chapter: %s' % name) chapter = cc.chaptersDict.get('main') if chapter: self.selectChapterByNameHelper(chapter, collapse=collapse) else: g.trace(g.callers()) cc.error('no main chapter!')