コード例 #1
0
def getSolutions():  # Lvlset is assumed to be current by default
    res = {}
    for lvlId in lvls:
        solnFile = lvls[lvlId]["path"][0][:-len(".bpl")] + ".sol"
        soln = open(solnFile).read().strip()
        boogieSoln = parseExprAst(soln)
        res[curLevelSetName + "," + lvlId] = [boogieToEsprimaExpr(boogieSoln)]
    return res
コード例 #2
0
def bad_envs_to_expr(bad_envs):
    s = "&&".join(["!(" + \
                    "&&".join([("(%s==%s)" %(k, str(v))) \
                                for (k,v) in bad_env.iteritems()]) + \
                    ")"
                    for bad_env in bad_envs])
    if (s == ""):
        return AstTrue()
    return parseExprAst(s)
コード例 #3
0
ファイル: levels.py プロジェクト: UCSD-PL/inv-gen-game-chi18
def loadBoogieLvlSet(lvlSetFile):
    # Small helper funct to make sure we didn't
    # accidentally give two levels the same name
    def assertUniqueKeys(kvs):
        keys = [x[0] for x in kvs]
        assert (len(set(keys)) == len(keys))
        return dict(kvs)

    lvlSet = load(open(lvlSetFile, "r"), object_pairs_hook=assertUniqueKeys)
    lvlSetDir = dirname(abspath(realpath(lvlSetFile)))
    error("Loading level set " + lvlSet["name"] + " from " + lvlSetFile)
    lvls = OrderedDict()
    for t in lvlSet["levels"]:
        lvlName = t[0]
        lvlPath = t[1]

        for i in range(len(lvlPath)):
            lvlPath[i] = join(lvlSetDir, lvlPath[i])

        error("Loading level: ", lvlPath[0])
        lvl = loadBoogieFile(lvlPath[0], False)
        lvl["path"] = lvlPath

        if (len(t) > 2):
            splitterPreds = [parseExprAst(exp) for exp in t[2]]
            splitterPred = ast_and(splitterPreds)
            remainderInv = parseExprAst(t[3])

            lvl['data'][0] = filter(
                lambda row: evalPred(splitterPred,
                                     _to_dict(lvl['variables'], row)),
                lvl['data'][0])

            if (len(lvl['data'][0]) == 0):
                error("SKIPPING : ", lvlName, " due to no filtered rows.")
                continue

            lvl['partialInv'] = remainderInv
            lvl['splitterPreds'] = splitterPreds

        lvls[lvlName] = lvl

    return (lvlSet["name"], lvls)
コード例 #4
0
ファイル: stats.py プロジェクト: UCSD-PL/inv-gen-game-chi18
def really_verified_by_play(lvl, assignment, worker, exp, play, timeout):
    invs = set([
        parseExprAst(x.payl()['canonical']) for x in play
        if x.type == 'FoundInvariant'
    ])
    (overfitted,
     _), (nonind,
          _), sound, violations = tryAndVerifyLvl(lvl, invs, set(), timeout)
    assert type(violations) == list
    return len(violations) == 0
コード例 #5
0
def processLevel(args,
                 lvl,
                 lvls=None,
                 lvlName=None,
                 additionalInvs=[],
                 storeArgs=None,
                 worker=None,
                 assignment=None):
    workers = args.workers if worker is None else [worker]
    assignments = None if assignment is None else [assignment]

    sessionF = open_db(args.db)
    s = sessionF()

    actualEnames = set()
    actualLvls = set()
    actualLvlsets = set()
    actualWorkers = set()
    actualAssignments = set()
    dbInvs = allInvs(s,
                     enames=args.enames,
                     lvls=lvls,
                     lvlsets=args.lvlsets,
                     workers=workers,
                     assignments=assignments,
                     enameSet=actualEnames,
                     lvlSet=actualLvls,
                     lvlsetSet=actualLvlsets,
                     workerSet=actualWorkers,
                     assignmentSet=actualAssignments)

    invs = set(parseExprAst(inv[1]) for inv in dbInvs)
    invs.update(additionalInvs)

    if lvlName is not None:
        print "_" * 40
        print "RESULTS FOR LEVEL", lvlName
        print
    print "ENAMES:", ", ".join(actualEnames)
    print "LVLS:", ", ".join(actualLvls)
    print "LVLSETS:", ", ".join(actualLvlsets)
    if len(actualWorkers) < 6:
        print "WORKERS:", ", ".join(actualWorkers)
    else:
        print "UNIQUE WORKERS:", len(actualWorkers)
    if len(actualAssignments) < 3:
        print "ASSIGNMENTS:", ", ".join(actualAssignments)
    else:
        print "UNIQUE ASSIGNMENTS:", len(actualAssignments)
    if len(additionalInvs) < 6:
        print "ADDITIONAL INVARIANTS:", ", ".join(
            str(x) for x in additionalInvs)
    else:
        print "ADDITIONAL INVARIANTS:", len(additionalInvs)
    if len(invs) < 6:
        print "UNIQUE INVARIANTS:", ", ".join(map(str, invs))
    else:
        print "UNIQUE INVARIANTS:", len(invs)
    print

    payload = {
        "enames": list(actualEnames),
        "lvls": list(actualLvls),
        "lvlsets": list(actualLvlsets),
        "workers": list(actualWorkers),
        "assignments": list(actualAssignments)
    }

    overfittedSet = set()
    nonindSet = set()
    soundSet = set()
    proved = verify(lvl,
                    invs,
                    timeout=args.timeout,
                    overfittedSet=overfittedSet,
                    nonindSet=nonindSet,
                    soundSet=soundSet)
    payload["overfitted"] = list(str(s) for s in overfittedSet)
    payload["nonind"] = list(str(s) for s in nonindSet)
    payload["sound"] = list(str(s) for s in soundSet)

    if storeArgs is not None:
        config, lvlset, now = storeArgs
        storeVerify(s, config, lvlset, lvlName, args.timeout, now, proved,
                    payload)
コード例 #6
0
        print "Either --bpl or --lvlset must be specified"
        exit(1)

    additionalInvs = {}
    if args.additionalInvs:
        with open(args.additionalInvs) as f:
            r = csv.reader(f, delimiter=",")
            for row in r:
                if not row:
                    continue
                invs = []
                for invstr in invlist.split(";"):
                    if not len(invstr.strip()):
                        continue
                    try:
                        inv = parseExprAst(invstr)
                        if tautology(expr_to_z3(inv, AllIntTypeEnv())):
                            print "Dropping additional invariant (tautology): ", inv
                            continue
                    except RuntimeError:
                        # Some invariants are too large to parse
                        print "Dropping additional invariant (parse): ", inv
                        continue
                    except Unknown:
                        # Timeouts could be valid invariants
                        pass
                    invs.append(inv)
                additionalInvs[lvlName] = invs

    print "ADDITIONAL INVARIANTS LOADED FOR LVLS:", \
      ", ".join(additionalInvs.keys())
コード例 #7
0
if __name__ == "__main__":
    args = p.parse_args();

    s = open_sqlite_db("../logs/" + args.ename + "/events.db")()
    lvlsetName, lvls = loadBoogieLvlSet(args.lvlset)

    otherInvs = { }
    if (args.additionalInvs):
      with open(args.additionalInvs) as f:
        r = csv.reader(f, delimiter=",");
        for row in r:
          (lvl, invs) = row
          bInvs = []
          for inv in [x for x in invs.split(";") if len(x.strip()) != 0]:
            try:
              bInv = parseExprAst(inv)
              if (tautology(expr_to_z3(bInv, AllIntTypeEnv()))):
                  continue
              bInvs.append(bInv)
            except RuntimeError:
              # Some invariants are just too large for parsing :(
              pass
            except Unknown:
              bInvs.append(bInv)

          otherInvs[lvl]=bInvs

    lvlStats = { lvlN: {
          "usersStarted": set(),\
          "nusersStarted": 0,\
          "usersFinished": set(),\
コード例 #8
0
ファイル: levels.py プロジェクト: UCSD-PL/inv-gen-game-chi18
def loadBoogieFile(fname, multiround):
    bbs = get_bbs(fname)
    ensureSingleExit(bbs)
    loop = unique(loops(bbs),
                  "Cannot handle program with multiple loops:" + fname)

    # The variables to trace are all live variables at the loop header
    vs = list(livevars(bbs)[loop.loop_paths[0][0]])

    # Make sure variable names are different modulo case
    assert len(vs) == len(set([var.lower() for var in vs]))

    # See if there is a .trace or a .hint file
    hint = None
    header_vals = None
    terminates = False
    try:
        (vs, header_vals) = readTrace(fname[:-4] + '.trace')
        hint = load(open(fname[:-4] + '.hint'))
    except Exception:  #TODO (Dimo) IOError here instead?
        pass

    if (not header_vals):
        header_vals, terminates = _tryUnroll(loop, bbs, 0, 4, None, None)
        # Assume we have no tests with dead loops
        assert (header_vals != [])
        invTemplates = ["_sv_x<_sv_y", "_sv_x<=_sv_y", "_sv_x==_sc_c", \
                        "_sv_x==_sv_y", "_sv_x==0", "_sv_x<0"]
        invTemplates = [parseExprAst(inv) for inv in invTemplates]

        new_header_vals, new_terminates = \
                getInitialData(loop, bbs, 4, invTemplates, [ "_sv_x", "_sv_y" ])

        if (new_header_vals != None):
            header_vals = new_header_vals
            terminates = new_terminates
            writeTrace(fname[:-4] + ".trace", new_header_vals)

    return {
        'variables':
        vs,
        'data': [[[str(row[v]) for v in vs] for row in header_vals], [], []],
        'exploration_state':
        [([str(header_vals[0][v]) for v in vs], len(header_vals), terminates)],
        'hint':
        hint,
        'goal': {
            "verify": True
        },
        'support_pos_ex':
        True,
        'support_neg_ex':
        True,
        'support_ind_ex':
        True,
        'multiround':
        multiround,
        'program':
        bbs,
        'loop':
        loop
    }
コード例 #9
0
p.add_argument('--lvlid', type=str, \
        default = 'desugared-boogie-benchmarks', \
        help='Lvl-id in level set to try and verify"')
p.add_argument('invs', type=str, nargs="+", help="Invariants to try")
p.add_argument('--timeout', type=int, \
        help="Optional z3 timeout", default=None)

args = p.parse_args();

_, lvls = loadBoogieLvlSet(args.lvlset)
lvl = lvls[args.lvlid]
boogie_invs = set([])

for inv in args.invs:
  try:
    bInv = parseExprAst(inv);
    boogie_invs.add(bInv);
  except Exception:
    error("Failed parsing invariant " + inv);
    exit(-1);

((overfitted, overfitted_p2), (nonind, nonind_p2), sound, violations) =\
  tryAndVerifyLvl(lvl, boogie_invs, set(), args.timeout)

overfitted = set(overfitted).union(overfitted_p2)
nonind = set(nonind).union(nonind_p2)

print "Overfitted: ", overfitted
print "Nonind: ", nonind
print "Sound: ", sound
print "Violations: ", violations
コード例 #10
0
def tryAndVerify(levelSet, levelId, invs, mturkId, individualMode):
    """ 
        Given a level (levelSet, levelId) and a set of invaraints invs do:
        1) Find all invariants OldI that were not DEFINITELY false from the
           last time we tried to verify this level (getLastVerResult)

        2) Try and verify the level using S = OldI + invs. This is done by
           calling tryAndVerifyLvl. For more on that see comment in
           tryAndVerifyLvl

        3) Return object containing:
           overfitted - all invariants in invs not implied by precondition
           nonind - all invariants in invs that are not inductive
           sound - all invariants in invs that are sound
           post_ctrex - any safety counterexamples to the "sound" invariants.
              If this set is empty, then the level is verified.
           direct_ctrex - any safety counterexamples to ALL of the passed in
              invs (not just the sound ones). This is used by the 'rounds' game
              mode to generate red rows for the next level.
    """
    s = sessionF()
    if (levelSet not in traces):
        raise Exception("Unkonwn level set " + str(levelSet))

    if (levelId not in traces[levelSet]):
        raise Exception("Unkonwn trace " + str(levelId) + \
                        " in levels " + str(levelSet))

    if (len(invs) == 0):
        raise Exception("No invariants given")

    lvl = traces[levelSet][levelId]

    if ('program' not in lvl):
        # Not a boogie level - error
        raise Exception("Level " + str(levelId) + " " + \
                        str(levelSet) + " not a dynamic boogie level.")

    workerId, _, _ = mturkId
    print repr(set)
    userInvs = set([esprimaToBoogie(x, {}) for x in invs])
    otherInvs = set([])
    lastVer = getLastVerResult(levelSet,
                               levelId,
                               s,
                               workerId=(workerId if individualMode else None))

    if (lastVer):
        otherInvs = otherInvs.union(
            [parseExprAst(x) for x in lastVer["sound"]])
        otherInvs = otherInvs.union(
            [parseExprAst(x) for x in lastVer["nonind"]])

    ((overfitted, _), (nonind, _), sound, violations) =\
      tryAndVerifyLvl(lvl, userInvs, otherInvs, args.timeout)

    # See if the level is solved
    solved = len(violations) == 0
    fix = lambda x: _from_dict(lvl['variables'], x, 0)

    if (not solved):
        bbs = lvl["program"]
        loop = lvl["loop"]
        direct_ctrexs = loopInvSafetyCtrex(loop, otherInvs.union(userInvs),\
                                           bbs, args.timeout)
    else:
        direct_ctrexs = []

    # Convert all invariants from Boogie to esprima expressions, and
    # counterexamples to arrays
    # from dictionaries
    overfitted = [(boogieToEsprima(inv), fix(v.endEnv()))
                  for (inv, v) in overfitted]
    nonind = [(boogieToEsprima(inv), (fix(v.startEnv()), fix(v.endEnv())))
              for (inv, v) in nonind]
    sound = [boogieToEsprima(inv) for inv in sound]
    safety_ctrexs = [fix(v.startEnv()) for v in violations]
    direct_ctrexs = [fix(v) for v in direct_ctrexs]

    res = (overfitted, nonind, sound, safety_ctrexs, direct_ctrexs)
    payl = {
        "lvlset": levelSet,
        "lvlid": levelId,
        "overfitted":
        nodups([str(esprimaToBoogie(x[0], {})) for x in overfitted]),
        "nonind":
        nodups([str(esprimaToBoogie(inv, {})) for (inv, _) in nonind]),
        "sound": nodups([str(esprimaToBoogie(inv, {})) for inv in sound]),
        "post_ctrex": safety_ctrexs,
        "direct_ctrex": direct_ctrexs
    }
    addEvent("verifier", "VerifyAttempt", time(), args.ename, \
             "localhost", payl, s, mturkId)

    return res
コード例 #11
0
def genNextLvl(workerId, mturkId, levelSet, levelId, invs, individualMode):
    """ Given a level (levelSet, levelId) and a set of invariants invs
        attempted by a user, generate and return a new level by appending the
        counterexamples to invs to the current level. The new level has the
        same id as levelId with ".g" appended at the end. This is a hack.
    """
    s = sessionF()
    if (levelSet not in traces):
        raise Exception("Unkonwn level set " + str(levelSet))

    if (levelId not in traces[levelSet]):
        raise Exception("Unkonwn trace " + str(levelId) + \
                        " in levels " + str(levelSet))

    if (len(invs) == 0):
        raise Exception("No invariants given")

    lvl = traces[levelSet][levelId]

    if ('program' not in lvl):
        # Not a boogie level - error
        raise Exception("Level " + str(levelId) + " " + \
                        str(levelSet) + " not a dynamic boogie level.")

    userInvs = set([esprimaToBoogie(x, {}) for x in invs])
    otherInvs = set([])
    lastSoundInvs = set([])
    lastNonindInvs = set([])
    lastVer = getLastVerResult(levelSet,
                               levelId,
                               s,
                               workerId=(workerId if individualMode else None))

    if (lastVer):
        lastSoundInvs = set([parseExprAst(x) for x in lastVer["sound"]])
        lastNonindInvs = set([parseExprAst(x) for x in lastVer["nonind"]])

    otherInvs = lastSoundInvs.union(lastNonindInvs)
    ((overfitted, _), (_, _), sound, violations) =\
      tryAndVerifyLvl(lvl, userInvs, otherInvs, args.timeout)

    # See if the level is solved
    solved = len(violations) == 0
    if (solved):
        payl = [
            levelSet, levelId, invs, [boogieToEsprimaExpr(e) for e in sound]
        ]
        addEvent("verifier", "GenNext.Solved", time(), args.ename, \
                 "localhost", payl, s, mturkId)
        return loadNextLvl(workerId, mturkId, individualMode)

    fix = lambda env: _from_dict(lvl['variables'], env, 0)
    greenRows = [fix(v.endEnv()) for v in overfitted if type(v) != tuple]
    print "Invs: ", otherInvs.union(userInvs)
    print "GreenRows: ", greenRows
    bbs = lvl["program"]
    loop = lvl["loop"]
    ctrexInvs = lastSoundInvs.union(userInvs)
    safetyCtrex =\
        loopInvSafetyCtrex(loop, ctrexInvs, bbs, args.timeout)
    redRows = [fix(x) for x in safetyCtrex if len(x) != 0]
    print "RedRows: ", redRows
    if (len(redRows) > 0 or len(greenRows) > 0):
        # Lets give them another level
        payl = [
            levelSet, levelId, invs,
            [boogieToEsprimaExpr(e) for e in ctrexInvs]
        ]
        addEvent("verifier", "GenNext.NoNewRows", time(), args.ename, \
                 "localhost", payl, s, mturkId)
        newLvl = copy(lvl)
        newLvlId = levelId + ".g"
        newLvl["data"][0].extend(greenRows)
        newLvl["data"][2].extend(redRows)
        traces[levelSet][newLvlId] = newLvl
        return loadLvl(levelSet, newLvlId, mturkId, individualMode)
    else:
        # Else give them the actual next level
        return loadNextLvl(workerId, mturkId, individualMode)
コード例 #12
0
def loadLvl(levelSet, lvlId, mturkId, individualMode=False):  #pylint: disable=unused-argument
    """ Load a given level. """
    if (levelSet not in traces):
        raise Exception("Unkonwn level set " + levelSet)

    if (lvlId not in traces[levelSet]):
        raise Exception("Unkonwn trace " + lvlId + " in levels " + levelSet)

    lvl = traces[levelSet][lvlId]
    if ('program' in lvl):
        # This is a boogie level - don't return the program/loop and other book
        # keeping
        lvl = {
            'lvlSet': levelSet,
            'id': lvlId,
            'variables': lvl['variables'],
            'data': lvl['data'],
            'exploration_state': lvl['exploration_state'],
            'hint': lvl['hint'],
            'goal': lvl['goal'],
            'support_pos_ex': lvl['support_pos_ex'],
            'support_neg_ex': lvl['support_neg_ex'],
            'support_ind_ex': lvl['support_ind_ex'],
            'multiround': lvl['multiround'],
        }

    if args.colSwap:
        nCols = len(lvl["variables"])
        if nCols not in columnSwaps:
            raise Exception("No column swap for %d columns" % nCols)

        nSwaps = (nCols + 1) // 2  # swaps are 0 to nSwaps - 1 inclusive

        session = sessionF()

        colSwaps = [0] * nSwaps
        allInvs(session,
                enames=[args.ename],
                lvlsets=[curLevelSetName],
                lvls=[lvlId],
                colSwaps=colSwaps)
        sortKeys = colSwaps
        if individualMode:
            workerId = mturkId[0]
            colSwaps = [0] * nSwaps
            allInvs(session,
                    enames=[args.ename],
                    lvlsets=[curLevelSetName],
                    lvls=[lvlId],
                    workers=[workerId],
                    colSwaps=colSwaps)
            sortKeys = zip(colSwaps, sortKeys)

        nSwap = sorted(zip(sortKeys, range(nSwaps)), key=lambda x: x[0])[0][1]
        lvl["colSwap"] = nSwap

        lvl["variables"] = swapColumns(lvl["variables"], nSwap)
        lvl["data"] = [[swapColumns(row, nSwap) for row in rows]
                       for rows in lvl["data"]]

    lvl["startingInvs"] = []
    if args.replay:
        # Only show players their own invariants, even if individual mode is off
        invs = allInvs(session,
                       enames=[args.ename],
                       lvlsets=[curLevelSetName],
                       lvls=[lvlId],
                       workers=[workerId])

        lvl["startingInvs"] = [(inv[0], boogieToEsprima(parseExprAst(inv[1])))
                               for inv in invs]

    return lvl
コード例 #13
0
def parseInvGenInvariant(inv):
    replaceEq = re.compile("([^<>=])=([^<>=])")
    inv = replaceEq.sub(r"\1==\2", inv)
    inv = inv.replace("=<", "<=")
    return parseExprAst(inv)
コード例 #14
0
        print "Missing C path for ", lvl_name
    else:
        if (not (exists(paths[1]))):
            print "C file for ", lvl_name, ":", paths[1], "is missing"

    if (len(paths) == 0):
        print "Missing desugared boogie file path for", lvl_name
    else:
        if (not exists(paths[0])):
            print "Desugared boogie for ", lvl_name, ":", paths[
                0], "is missing"

print "Checking all solutions work..."
for lvl_name, lvl in lvls.items():
    sol = open(lvl["path"][0].replace(".bpl", ".sol")).read()
    sol = bast.parseExprAst(sol)
    bbs = lvl["program"]
    loop = lvl["loop"]

    try:
        (overfit, nonind, sound, violations) = verify(lvl, [sol])
        if (not len(violations) == 0):
            print lvl_name, "doesn't satisfy solution ", sol, "details:", \
                    (overfit, nonind, sound, violations)
    except Unknown:
        print "Can't tell for level ", lvl_name
        continue

endsWithNumP = reComp(".*\.[0-9]*$")
justEnd = reComp("\.[0-9]*$")
コード例 #15
0
    if (endsWithNumP.match(lvl_name)):
        origName = justEnd.split(lvl_name)[0]
        originalToSplitM[origName] = \
                originalToSplitM.get(origName, []) + [ lvl_name ]
        splitToOriginal[lvl_name] = origName


print "Level, #Splits, Solved, #FoundInvariants, #Added Implications, " +\
      "#Added SPs, #Sound, #Overfit, #Nonind"
for origName in originalToSplitM:
    found = reduce(
        lambda x, y: x.union(y),
        [lvlStats[z]["invariantsFound"] for z in originalToSplitM[origName]],
        set())
    implied = [ set([ bast.AstBinExpr(precc, "==>", bast.parseExprAst(inv[1]))
                      for inv in lvlStats[z]["invariantsFound"] \
                          for precc in lvls[z]["splitterPreds"] ])
                for z in originalToSplitM[origName] ]
    implied = reduce(lambda x, y: x.union(y), implied, set())
    found = set([bast.parseExprAst(x[1]) for x in found])
    nraw = len(found)
    nimplied = len(implied)
    lvl = lvls[originalToSplitM[origName][0]]
    bbs = lvl["program"]
    loop = lvl["loop"]
    loop_header = loop.loop_paths[0][0]
    sps = propagate_sp(bbs)[loop_header]
    nsps = len(sps)
    invs = found.union(sps).union(implied)
コード例 #16
0
                                    "Not Proved")
                    print "-- Worker ID: " + worker_id + \
                            ( "" if worker_id == assn_worker_id else \
                              " (NOTE: different from worker ID in assignment)")
                    print "-- IP: " + ip
                    print "-- Time when finished: " + time_str
                    print "-- User invs: " + ", ".join(js_invs)

                    boogie_user_invs = [ esprimaToBoogie(x, {}) \
                                            for x in canon_invs ]
                    try:
                        solName = os.path.join(get_lvlset_dir(lvl_set), \
                                               lvl_id + ".soln")
                        with open(solName) as f:
                            for l in f:
                                boogie_soln_inv = ast.parseExprAst(l)
                                header = "-- Soln " + str(boogie_soln_inv) + \
                                        ": "
                                found = False
                                for boogie_user_inv in boogie_user_invs:
                                    if equiv(boogie_soln_inv, boogie_user_inv):
                                        print header + "Found as user " +\
                                              "predicate (canon version): " + \
                                              str(boogie_user_inv)
                                        found = True
                                if not found:
                                    print header + "No equiv found"
                    except IOError:
                        print "-- No .soln file"

                if event_name == "GameDone":