コード例 #1
0
 def __init__(self,
              name,
              model,
              anim,
              damage,
              hitSfx,
              missSfx,
              rotate90=False,
              sphereSize=2,
              sphereZ=0):
     DropGag.__init__(self,
                      name,
                      model,
                      anim,
                      damage,
                      hitSfx,
                      missSfx,
                      scale=1,
                      playRate=1)
     DropGag.setShadowData(self, isCircle=True, shadowScale=0.5)
     self.stunTime = 1.5
     self.objTrack = None
     self.rotate90 = rotate90
     self.sphereSize = sphereSize
     self.sphereZ = sphereZ
コード例 #2
0
ファイル: LightDropGag.py プロジェクト: coginvasion/src
 def __init__(self, name, model, anim, damage, hitSfx, missSfx, rotate90=False, sphereSize=2, sphereZ=0):
     DropGag.__init__(self, name, model, anim, damage, hitSfx, missSfx, scale=1, playRate=1)
     DropGag.setShadowData(self, isCircle=True, shadowScale=0.5)
     self.stunTime = 1.5
     self.objTrack = None
     self.rotate90 = rotate90
     self.sphereSize = sphereSize
     self.sphereZ = sphereZ
     return