コード例 #1
0
    def start_draft(self, draft):
        draft.in_setup = False
        draft.in_progress = True

        #shuffle user_keys to create random order
        random.shuffle(draft.user_keys)

        #create the individual drafter items
        position = 0
        drafter_entities = []
        for user_key in draft.user_keys:
            drafter_entities.append(Drafter.create(user_key=user_key, 
                draft_key=draft.key, position=position))
            position += 1
        draft.drafter_keys = ndb.put_multi(drafter_entities)
#         logging.error('424: draft')
#         logging.error(draft)

        pack_entities = []
        #get boosters for all the packs
        for pack_code in draft.pack_codes:
            packs = SetUtil().generate_boosters(
                num=draft.num_drafters, 
                set_code=pack_code)
            random.shuffle(packs)
            for pack in packs:
                pack_entities.append(Pack.create(draft_key=draft.key, 
                                                 cards=pack))
        draft.unopened_pack_keys = ndb.put_multi(pack_entities)
        draft.put()
#         time.sleep(5)
#         logging.error('440: draft')
#         logging.error(draft)
        self.next_pack(draft)
コード例 #2
0
    def start_draft(self, draft):
        draft.in_setup = False
        draft.in_progress = True

        #shuffle user_keys to create random order
        random.shuffle(draft.user_keys)

        #create the individual drafter items
        position = 0
        drafter_entities = []
        for user_key in draft.user_keys:
            drafter_entities.append(
                Drafter.create(user_key=user_key,
                               draft_key=draft.key,
                               position=position))
            position += 1
        draft.drafter_keys = ndb.put_multi(drafter_entities)
        #         logging.error('424: draft')
        #         logging.error(draft)

        pack_entities = []
        #get boosters for all the packs
        for pack_code in draft.pack_codes:
            packs = SetUtil().generate_boosters(num=draft.num_drafters,
                                                set_code=pack_code)
            random.shuffle(packs)
            for pack in packs:
                pack_entities.append(
                    Pack.create(draft_key=draft.key, cards=pack))
        draft.unopened_pack_keys = ndb.put_multi(pack_entities)
        draft.put()
        #         time.sleep(5)
        #         logging.error('440: draft')
        #         logging.error(draft)
        self.next_pack(draft)
コード例 #3
0
 def lookup_drafter(self, user_key, draft_key):
     drafters_found = Drafter.query(Drafter.user_key == user_key, 
         Drafter.draft_key == draft_key).fetch(1)
     if len(drafters_found) > 0:
         return drafters_found[0]
コード例 #4
0
 def lookup_drafter(self, user_key, draft_key):
     drafters_found = Drafter.query(Drafter.user_key == user_key,
                                    Drafter.draft_key == draft_key).fetch(1)
     if len(drafters_found) > 0:
         return drafters_found[0]