def __init__(self, game): self.alliance = routines.Alliance(game) super().__init__(game, "ALLIANCE: REQUEST SUPPORT", self.alliance.request_support_item) self.mode_settings.append( Action.ModeSetting(setting_type=Action.ModeSetting.Combobox, setting_key="support_item", text="Select item to request", values_dict=self.support_items))
def __init__(self, game): self.alliance = routines.Alliance(game) super().__init__(game, "ALLIANCE: DONATE", self.alliance.donate_resources) self.mode_settings.append( Action.ModeSetting(setting_type=Action.ModeSetting.Checkbox, setting_key="donate_gold", text="Donate Gold")) self.mode_settings.append( Action.ModeSetting(setting_type=Action.ModeSetting.Checkbox, setting_key="donate_memento", text="Donate Alliance Memento"))
def __init__(self, game): self.alliance = routines.Alliance(game) super().__init__(game, "ALLIANCE: COLLECT ENERGY FROM CHALLENGES", self.alliance.collect_energy_from_challenges) self.mode_settings.append( Action.ModeSetting(setting_type=Action.ModeSetting.Checkbox, setting_key="collect_daily", text="Collect daily Challenges energy")) self.mode_settings.append( Action.ModeSetting(setting_type=Action.ModeSetting.Checkbox, setting_key="collect_weekly", text="Collect weekly Challenges energy"))
def __init__(self, game): self.alliance = routines.Alliance(game) super().__init__(game, "ALLIANCE: BUY ITEMS FROM STORE", self.alliance.buy_items_from_store) self.mode_settings.append( Action.ModeSetting(setting_type=Action.ModeSetting.MultiCheckbox, setting_key="items", values_dict=self.items)) self.mode_settings.append( Action.ModeSetting( setting_type=Action.ModeSetting.Checkbox, setting_key="buy_all_available", text="Buy all available copies of item for today"))
def __init__(self, game): self.alliance = routines.Alliance(game) super().__init__(game, "ALLIANCE: CHECK-IN", self.alliance.check_in)