コード例 #1
0
    if "query" not in options:
        continue

    setItems = lu.filterByQueryString(items, options["query"])
    if len(setItems) > 0:
        print("%s results found for '%s'" % (len(setItems), options["query"]))
    else:
        print("Warning: '%s' produces no results" % options["query"])
        continue

    # limit the results if specified
    if "limit" in options and len(setItems) > options["limit"]:
        setItems = setItems[:options["limit"]]

    # Write set file
    outjson = [item["index"] for item in setItems]
    if len(setItems) > 10:
        setOutFile = OUTPUT_SET_DIR + keyName + ".json"
        setOutFileRel = OUTPUT_SET_DIR_REL + keyName + ".json"
        io.writeJSON(setOutFile, outjson)
        jsonsets[keyName] = {"src": setOutFileRel}
    # if only a small amount of items, don't bother to put it in its own json file
    else:
        jsonsets[keyName] = {"indices": outjson}

# Write config file
outjson = {
    "sets": jsonsets
}
io.writeJSON(CONFIG_FILE, outjson, pretty=True, prepend="_.extend(CONFIG, ", append=");")
コード例 #2
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        soundConfig["filename"] = os.path.basename(audioFilename)
        soundConfig["spriteFilename"] = os.path.basename(dataFilename)
        soundConfig.pop("filenames", None)

    layout = soundOptions["layout"]
    if layout == "years":
        _soundConfig, soundData = getYearSounds(spriteData)
        soundConfig.update(_soundConfig)

    else:
        print("Invalid layout: %s" % layout)
        continue

    # Write sound file
    if soundData is not None:
        soundOutFile = OUTPUT_SOUND_DIR + soundKey + ".json"
        io.writeJSON(soundOutFile, soundData)
        soundConfig["src"] = OUTPUT_SOUND_DIR_REL + soundKey + ".json"

    soundConfig["isSprite"] = isSprite

    jsonSounds[soundKey] = soundConfig

# Write config file
outjson = {"sounds": jsonSounds}
io.writeJSON(CONFIG_FILE,
             outjson,
             pretty=True,
             prepend="_.extend(CONFIG, ",
             append=");")
コード例 #3
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def makeSpriteFile(audioFn, dataFn, filenames, dur, matchDbValue=-9, reverb=0, quantities=None, sampleWidth=2, sampleRate=48000, channels=2):
    totalDuration = dur * len(filenames)
    if quantities is not None:
        totalDuration *= len(quantities)

    baseAudio = getBlankAudio(totalDuration, sampleWidth, sampleRate, channels)
    sprites = []

    for i, fn in enumerate(filenames):
        audio = getAudio(fn, sampleWidth, sampleRate, channels)
        audio = matchDb(audio, matchDbValue) # normalize audio
        if reverb > 0:
            audio = applyReverb(audio, reverb)

        if quantities is not None:
            for j, q in enumerate(quantities):
                sectionStart = i * len(quantities) * dur + j * dur
                sectionBaseAudio = getBlankAudio(dur, sampleWidth, sampleRate, channels)
                volumeRange = (0.2, 0.8)
                count = q["count"]
                clipDur = int(1.0 * dur / q["count"])
                audioClip = getAudioClip(audio, 0, clipDur, clipFadeIn=10, clipFadeOut=10)
                for k in range(q["count"]):
                    p = 1.0 * k / (q["count"]-1)
                    volume = mu.lerp((volumeRange[1], volumeRange[0]), p)
                    qstart = k * clipDur
                    dbAdjust = volumeToDb(volume)
                    modifiedAudio = audioClip.apply_gain(dbAdjust)
                    sectionBaseAudio = sectionBaseAudio.overlay(modifiedAudio, position=qstart)
                audioDur = len(sectionBaseAudio)
                # clip audio if necessary
                if audioDur > dur:
                    sectionBaseAudio = sectionBaseAudio[:dur]
                # fade in and out
                sectionBaseAudio = sectionBaseAudio.fade_in(10).fade_out(20)
                baseAudio = baseAudio.overlay(sectionBaseAudio, position=sectionStart)
                sprite = {
                    "src": os.path.basename(fn),
                    "start": sectionStart,
                    "dur": dur,
                    "quantity": q["name"]
                }
                sprites.append(sprite)
        else:
            start = i*dur
            audioDur = len(audio)
            # clip audio if necessary
            if audioDur > dur:
                audio = audio[:dur]
            # fade in and out
            audio = audio.fade_in(10).fade_out(20)
            # paste section on base audio
            baseAudio = baseAudio.overlay(audio, position=start)
            sprite = {
                "src": os.path.basename(fn),
                "start": start,
                "dur": dur
            }
            sprites.append(sprite)

    format = os.path.basename(audioFn).split(".")[-1]
    baseAudio.export(audioFn, format=format)
    jsonOut = {
        "name": os.path.basename(audioFn),
        "sprites": sprites
    }
    io.writeJSON(dataFn, jsonOut, pretty=True)
    return jsonOut
コード例 #4
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        if "text" in storyItem:
            itemOut.append({
                "isHTML": True,
                "isDescription": True,
                "value": "<p>" + storyItem["text"] + "</p>"
            })
        if "audio" in storyItem:
            itemOut.append({"isAudio": True, "value": storyItem["audio"]})
        if "object" in storyItem:
            itemOut.append({"isObject": True, "value": storyItem["object"]})
        print(f'Story item: {OUTPUT_FILE}{fileIndex}.json <{len(fileItems)}>')

    fileItems.append(itemOut)
    if len(fileItems) >= itemsPerFile or i >= (itemCount - 1):
        filenameOut = f'{OUTPUT_FILE}{fileIndex}.json'
        io.writeJSON(filenameOut, fileItems)
        fileIndex += 1
        fileItems = []

    mu.printProgress(i + 1, itemCount)

outjson = {
    "metadata": {
        "itemCount": itemCount,
        "itemsPerFile": itemsPerFile,
        "itemsPath": OUTPUT_FILE_REL
    }
}

io.writeJSON(CONFIG_FILE,
             outjson,
コード例 #5
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      "className": "radio-buttons radio-buttons-views",
      "default": True,
      "radioItems": viewOptions
    }
}

# Update HTML template
src = "apps/template"
dest = "apps/%s" % config["name"]
indexFilenameTemplate = src + "/index.html"
indexFilename = dest + "/index.html"

# Check for footer content
footerContent = '<div class="intro-footer">'
if "credits" in config:
    footerContent += '<div class="credits">'
    if not isinstance(config["credits"], list):
        config["credits"] = [config["credits"]]
    for credit in config["credits"]:
        footerContent += f'<a href="{credit["url"]}" target="_blank"><img src="{credit["image"]}" alt="{credit["name"]}" /></a>'
    footerContent += '</div>'
if "creditText" in config:
    footerContent += f'\n<p>{config["creditText"]}</p>'
footerContent += '</div>'
config["footerContent"] = footerContent

su.formatTextFile(indexFilenameTemplate, indexFilename, config)
io.copyFile(src + "/viewer.html", dest + "/viewer.html")

io.writeJSON(OUTPUT_FILE, outjson, pretty=True, prepend="_.extend(CONFIG, ", append=");")
コード例 #6
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        _labelConfig, labelData = getCategoryYearLabels()
        if _labelConfig is not None:
            labelConfig.update(_labelConfig)

    elif labelKey == "countries":
        _labelConfig, labelData = getCountryLabels()
        if _labelConfig is not None:
            labelConfig.update(_labelConfig)

    else:
        print("Invalid label key: %s" % labelKey)
        continue

    # Write position file
    if labelData is not None:
        labelOutFile = OUTPUT_LABEL_DIR + labelKey + ".json"
        io.writeJSON(labelOutFile, labelData)
        labelConfig["src"] = OUTPUT_LABEL_DIR_REL + labelKey + ".json"
    else:
        continue

    jsonLabels[labelKey] = labelConfig

# Write config file
outjson = {"labels": jsonLabels}
io.writeJSON(CONFIG_FILE,
             outjson,
             pretty=True,
             prepend="_.extend(CONFIG, ",
             append=");")