コード例 #1
0
ファイル: command.py プロジェクト: ShadowKyogre/mypaint
    def _check_recording_started(self):
        """Ensure command is in the recording phase"""
        assert not self._recording_finished
        if self._recording_started:
            return
        # Cache the layer being painted to. This is accessed frequently
        # during the painting phase.
        model = self.doc
        layer = model.layer_stack.deepget(self._layer_path)
        assert layer is not None, \
            "Layer with path %r not available" % (self._layer_path,)
        if not layer.get_paintable():
            logger.warning(
                "Brushwork: skipped non-paintable layer %r",
                layer,
            )
            return
        self._stroke_target_layer = layer

        assert self._sshot_before is None
        assert self._time_before is None
        assert self._stroke_seq is None
        self._sshot_before = layer.save_snapshot()
        self._time_before = model.unsaved_painting_time
        self._stroke_seq = lib.stroke.Stroke()
        self._stroke_seq.start_recording(model.brush)
        assert self._sshot_after is None
        self._recording_started = True
コード例 #2
0
ファイル: tileddrawwidget.py プロジェクト: j-fu/mypaint
 def update_cursor(self):
     # Callback for updating the cursor
     if not self.get_mapped():
         return
     window = self.get_window()
     app = self.app
     if window is None:
         logger.error("update_cursor: no window")
         return
     override_cursor = self._override_cursor
     layer = self.doc._layers.current
     if override_cursor is not None:
         c = override_cursor
     elif self.get_state() == gtk.STATE_INSENSITIVE:
         c = None
     elif self.doc is None:
         logger.error("update_cursor: no document")
         return
     elif layer.locked or not layer.visible or not layer.get_paintable():
         # Cursor to represent that one cannot draw.
         # Often a red circle with a diagonal bar through it.
         c = gdk.Cursor(gdk.CIRCLE)
     elif app is None:
         logger.error("update_cursor: no app")
         return
     # Last two cases only pertain to FreehandMode cursors.
     # XXX refactor: bad for separation of responsibilities, put the
     # special cases in the mode class.
     elif app.preferences.get("cursor.freehand.style", None) == 'crosshair':
         c = app.cursors.get_freehand_cursor()
     else:
         radius, style = self._get_cursor_info()
         c = cursor.get_brush_cursor(radius, style, self.app.preferences)
     window.set_cursor(c)
コード例 #3
0
ファイル: command.py プロジェクト: mmorello1/mypaint
    def _check_recording_started(self):
        """Ensure command is in the recording phase"""
        assert not self._recording_finished
        if self._recording_started:
            return
        # Cache the layer being painted to. This is accessed frequently
        # during the painting phase.
        model = self.doc
        layer = model.layer_stack.deepget(self._layer_path)
        assert layer is not None, \
            "Layer with path %r not available" % (self._layer_path,)
        if not layer.get_paintable():
            logger.warning(
                "Brushwork: skipped non-paintable layer %r",
                layer,
            )
            return
        self._stroke_target_layer = layer

        assert self._sshot_before is None
        assert self._time_before is None
        assert self._stroke_seq is None
        self._sshot_before = layer.save_snapshot()
        self._time_before = model.unsaved_painting_time
        self._stroke_seq = lib.stroke.Stroke()
        self._stroke_seq.start_recording(model.brush)
        assert self._sshot_after is None
        self._recording_started = True
コード例 #4
0
ファイル: command.py プロジェクト: Xananax/dopey
    def stroke_to(self, dtime, x, y, pressure, xtilt, ytilt):
        """Painting: forward a stroke position update to the model

        :param float dtime: Seconds since the last call to this method
        :param float x: Document X position update
        :param float y: Document Y position update
        :param float pressure: Pressure, ranging from 0.0 to 1.0
        :param float xtilt: X-axis tilt, ranging from -1.0 to 1.0
        :param float ytilt: Y-axis tilt, ranging from -1.0 to 1.0

        Stroke data is recorded at this level, but strokes are not
        autosplit here because that would involve the creation of a new
        Brushwork command on the CommandStack. Instead, callers should
        check `split_due` and split appropriately.

        An example of a GUI mode which does just this can be found in
        the complete MyPaint distribution in gui/.
        """
        # Model and layer being painted on. Called frequently during the
        # painting phase, so use a cache to avoid excessive layers tree
        # climbing.
        model = self.doc
        if self._layer_ref is None:
            layer = model.layer_stack.deepget(self._layer_path)
            if not layer.get_paintable():
                logger.debug("Skipped non-paintable layer %r", layer)
                return
            self._layer_ref = weakref.ref(layer)
        else:
            layer = self._layer_ref()
            if layer is None:
                logger.error("Layer was deleted while painting was in "
                             "progress: undo stack is probably broken now")
                self.split_due = True
                return
        if not self._stroke_seq:
            self._stroke_seq = lib.stroke.Stroke()
            self._time_before = model.unsaved_painting_time
            self._sshot_before = layer.save_snapshot()
            self._stroke_seq.start_recording(model.brush)
        brush = model.brush
        self._stroke_seq.record_event(dtime, x, y, pressure,
                                      xtilt, ytilt)
        self.split_due = layer.stroke_to(brush, x, y, pressure,
                                         xtilt, ytilt, dtime)
        self._last_pos = (x, y, xtilt, ytilt)