def on_facts_loaded(self): stats = Stats(self.facts, lambda fact: (fact.category, fact.activity)) by_hour = stats.by_hour() self.clear() main = layout.VBox(padding=10, spacing=10) self.add_child(main) first_row = layout.HBox(spacing=10, expand=False) main.add_child(first_row) activity_weekdays = layout.HBox([ layout.VBox(spacing=15, expand=False), layout.VBox(spacing=15, expand=False), layout.VBox(spacing=15) ], spacing=20) first_row.add_child(activity_weekdays) activity_weekdays[0].add_child( layout.Label("Activity", expand=False, x_align=0)) activity_weekdays[1].add_child( layout.Label("Hour of the day", expand=False, x_align=0)) for activity in sorted(stats.groups.keys()): label = layout.Label("%s@%s" % (activity[1], activity[0]), color="#333", size=12, x_align=0, y_align=0.5) label.max_width = 150 activity_weekdays[0].add_child(label) activity_weekdays[1].add_child(SparkBars(by_hour[activity], 150))
def on_facts_loaded(self): self.clear() main = layout.VBox(padding=10, spacing=10) self.add_child(main) first_row = layout.HBox(spacing=10, expand=False) main.add_child(first_row) # add sparkbars of activity by weekday row = layout.HBox([ layout.VBox(spacing=20, expand=False), layout.VBox(spacing=15, expand=False), layout.VBox(spacing=15) ], spacing=20) first_row.add_child(row) row[0].add_child(layout.Label("Category", expand=False, x_align=0)) row[1].add_child(layout.Label("Weekdays", expand=False, x_align=0)) row[2].add_child(layout.Label("By week", expand=False, x_align=0)) self._add_stats(row, lambda fact: (fact.category, "")) row[0].add_child( layout.Label("Activity", expand=False, x_align=0, margin_top=20)) row[1].add_child( layout.Label("Weekdays", expand=False, x_align=0, margin_top=20)) row[2].add_child( layout.Label("By week", expand=False, x_align=0, margin_top=20)) self._add_stats(row, lambda fact: (fact.category, fact.activity))
def __init__(self): graphics.Scene.__init__(self) base = layout.VBox() self.add_child(base) self.fiddly_bits_container = layout.VBox() base.add_child(self.fiddly_bits_container) button_box = layout.VBox(expand=False, padding=10) base.add_child(button_box) self.fiddly_bits = [FiddlyBit() for i in range(4)] self.populate_fiddlybits() self.connect("on-drag", self.on_drag_sprite)
def __init__(self): graphics.Scene.__init__(self) self.storage = Storage() self._load_end_date = dt.datetime.now() self.facts = [] self.label = layout.Label("Loading...", y=100, color="#666", size=50) self.add_child(layout.VBox(self.label)) gobject.timeout_add(10, self.load_facts)
def __init__(self): graphics.Scene.__init__(self, background_color="#333") self.rattles = [ RattleRandomXY(), RattleRandomAngle(), RattleRandomAngleShadow(), RattleRandomAngle2Shadow(), RattleWithEase(), ] box = layout.HBox() self.add_child(box) for rattle in self.rattles: container = layout.VBox(rattle, fill=False) box.add_child(container) self.rattling = False self.connect("on-first-frame", self.on_first_frame)