def __init__(self, *args, **kwargs): connectionThread.__init__(self, *args, **kwargs) self.__a__ = None # ID number of deck A self.__b__ = None # ID number of deck B self.__queue__ = [] self.__listener__ = ListenerThread(self.__conn__, self.__queue__) global population self.population = population
def __init__(self, conn): connectionThread.__init__(self, conn) self.__verbose__ = False self.__count__ = 0 self.__failures__ = 0 self.__fail_count__ = 0 self.__fail_limit__ = 10 self.__s_time__ = time.time() global x, y self.__cursor_x__ = int(x) self.__cursor_y__ = int(y) y += 1
def __init__(self, conn): connectionThread.__init__(self, conn) self.__verbose__ = False
def __init__(self, conn): connectionThread.__init__(self, conn) self.__verbose__ = False