コード例 #1
0
    def load(request: Request):
        user = request.user
        post_id = int(request.inputs['ext'][0])

        post = Post.query().select().where('id', post_id).getOne()

        post_like: Post_like = Post_like.query().select().where(
            'post_id', post_id).where('user_id', user.id).getOne()

        liked = False
        if post_like is not None:
            liked = True

        if post is None:
            posts = Post.query().select().where('user_id', user.id).get()
            view = View(
                'post.view', {
                    'user': user,
                    'posts': posts,
                    'error': 'Incorrect index position. Please try again.'
                }, request.json)
        else:
            view = View('post.load', {
                'user': user,
                'post': post,
                'whether_post_liked_by_user': liked
            }, request.json)
        return Response(ResponseType.valid, view)
コード例 #2
0
    def gen_top_view(self, model):
        regs = []
        insts = []

        i = 0
        regs.append(View(model.get_module(f"rf_{i}")))
        insts.append(View(model.get_module(f"inst_{i}")))
        regs = HSplit(regs[0], insts[0])

        return regs
コード例 #3
0
ファイル: hunt_scanner.py プロジェクト: soffensive/HUNT
class BurpExtender(IBurpExtender, IExtensionStateListener, IScannerCheck, ITab,
                   ITextEditor):
    EXTENSION_NAME = "HUNT Scanner"

    # TODO: Figure out why this gets called twice
    def __init__(self):
        self.issues = Issues()
        self.view = View(self.issues)

    def registerExtenderCallbacks(self, callbacks):
        self.callbacks = callbacks
        self.view.set_callbacks(callbacks)
        self.helpers = callbacks.getHelpers()
        self.view.set_helpers(self.helpers)
        self.callbacks.registerExtensionStateListener(self)
        self.callbacks.setExtensionName(self.EXTENSION_NAME)
        self.callbacks.addSuiteTab(self)
        self.callbacks.registerScannerCheck(self)

    def doPassiveScan(self, request_response):
        raw_request = request_response.getRequest()
        raw_response = request_response.getResponse()
        httpservice = request_response.getHttpService()
        request = self.helpers.analyzeRequest(httpservice, raw_request)
        response = self.helpers.analyzeResponse(raw_response)

        # Disregard all URLs out of scope
        url = request.getUrl()
        if (not self.callbacks.isInScope(url)):
            return []

        parameters = request.getParameters()
        vuln_parameters = self.issues.check_parameters(self.helpers,
                                                       parameters)

        is_not_empty = len(vuln_parameters) > 0

        if is_not_empty:
            self.issues.create_scanner_issues(self.view, self.callbacks,
                                              self.helpers, vuln_parameters,
                                              request_response)

        # Do not show any HUNT found issues in the Burp Scanner window
        return []

    def getTabCaption(self):
        return self.EXTENSION_NAME

    def getUiComponent(self):
        return self.view.get_pane()

    def extensionUnloaded(self):
        print "HUNT Scanner plugin unloaded"
        return
コード例 #4
0
    def add(request: Request):
        user = request.user
        post_id = int(request.inputs['ext'][0])
        content = request.inputs['content']

        Comment.query().insert(
            [post_id, user.id, content,
             datetime.today(),
             datetime.today()])

        post = Post.query().select().where('id', post_id).getOne()

        post_like: Post_like = Post_like.query().select().where(
            'post_id', post_id).where('user_id', user.id).getOne()

        liked = False
        if post_like is not None:
            liked = True

        view = View('post.load', {
            'user': user,
            'post': post,
            'whether_post_liked_by_user': liked
        }, request.json)
        return Response(ResponseType.valid, view)
コード例 #5
0
 def setUp(self):
   self.io = MockIO()
   self.move_validator = MoveValidator()
   self.selection_validator = SelectionValidator()
   self.string_validator = StringValidator()
   self.board_presenter = TTTBoardPresenter()
   self.view = View(self.io, self.move_validator, self.selection_validator, self.string_validator, self.board_presenter)
コード例 #6
0
    def show(request: Request):
        user = request.user

        posts = Post.query().select().where('user_id', user.id).get()

        view = View('post.view', {'user': user, 'posts': posts}, request.json)
        return Response(ResponseType.valid, view)
コード例 #7
0
    def logout(request: Request):
        loggedUserId: int = request.json['user_id']

        User_auth.query().delete().where('user_id', loggedUserId).get()

        view = View('', {})
        return Response(ResponseType.valid, view)
コード例 #8
0
    def show_all(request: Request):
        user: User = request.user
        posts = Post.query().select().where('public_visibility',
                                            1).sortBy('created_at',
                                                      False).get()

        view = View('post.view', {'user': user, 'posts': posts}, request.json)
        return Response(ResponseType.valid, view)
コード例 #9
0
    def add_form(request: Request):
        user = request.user
        post_id = int(request.inputs['ext'][0])

        post = Post.query().select().where('id', post_id).getOne()

        view = View('comment.add', {'user': user, 'post': post}, request.json)
        return Response(ResponseType.valid, view)
コード例 #10
0
    def show_all(request: Request):
        user = request.user

        notifications: List[Notification] = Notification.query().select().get()

        view = View('notifications.show', {
            'user': user,
            'notifications': notifications
        }, request.json)
        return Response(ResponseType.valid, view)
コード例 #11
0
    def edit_password(request: Request):
        loggedUserId: int = request.json['user_id']
        old_password = request.json['inputs']['old_password']
        password = request.json['inputs']['password']
        re_password = request.json['inputs']['re_password']

        user: User = User.query().select().where('id', loggedUserId).getOne()

        if password != re_password:
            view = View('user.edit', {'error': 'passwords do not match'},
                        request.json)
            return Response(ResponseType.valid, view)

        passHash = hashlib.sha256(old_password.encode())
        passHash = passHash.hexdigest()

        if user.passwordHash != passHash:
            view = View('user.edit', {'error': 'old password is wrong'},
                        request.json)
            return Response(ResponseType.valid, view)

        passHash = hashlib.sha256(password.encode())
        passHash = passHash.hexdigest()

        user.passwordHash = passHash
        user.save()

        notifications: List[Notification] = Notification.query().select(
        ).where('is_read', 0).get()
        posts = Post.query().select().where('user_id', user.id).get()

        view = View(
            'home', {
                'user': user,
                'notification_count': len(notifications),
                'my_post_count': len(posts)
            }, request.json)
        return Response(ResponseType.valid, view)
コード例 #12
0
    def login(request: Request):
        username = request.json['inputs']['name']
        password: str = request.json['inputs']['password']

        passHash = hashlib.sha256(password.encode())
        passHash = passHash.hexdigest()

        users: List[User] = User.query().select().where(
            'name', username).where('passwordHash', passHash).get()
        if not users:
            view = View('',
                        {'error': 'Invalid credentials. Please try again...'},
                        request.json)
            return Response(ResponseType.error, view)

        user = users[0]
        token = user.hash()

        User_auth.query().insert(
            [user.id, token,
             datetime.today(),
             datetime.today()])

        notifications: List[Notification] = Notification.query().select(
        ).where('is_read', 0).get()
        posts = Post.query().select().where('user_id', user.id).get()

        view = View(
            'home', {
                'user': user,
                'notification_count': len(notifications),
                'my_post_count': len(posts)
            }, {
                'user_id': user.id,
                'authToken': token
            })

        return Response(ResponseType.valid, view)
コード例 #13
0
    def view(request: Request):
        user = request.user
        post_id = int(request.inputs['ext'][0])

        post = Post.query().select().where('id', post_id).getOne()
        comments: List[Comment] = Comment.query().select().where(
            'post_id', post_id).sortBy('created_at', False).get()

        view = View('comment.load', {
            'user': user,
            'post': post,
            'comments': comments
        }, request.json)
        return Response(ResponseType.valid, view)
コード例 #14
0
    def gen_top_view(self, model):
        regs = []
        insts = []
        wmem = []
        remote = []

        # This represents a fairly standard paradigm for creating Displays.
        # We start by creating a "View" of each module that we want to display.
        for i in range(X_DIM):
            for j in range(Y_DIM):
                regs.append(View(model.get_module(f"rf_{i}_{j}")))
                insts.append(View(model.get_module(f"inst_{i}_{j}")))
                wmem.append(View(model.get_module(f"wmem_{i}_{j}")))
                remote.append(View(model.get_module(f"remote_{i}_{j}")))

        # Then, we arrange the views with HSplits and VSplits.
        regs = HSplit(
            VSplit(
                HSplit(VSplit(regs[0], remote[0]), VSplit(insts[0], wmem[0])),
                HSplit(VSplit(regs[1], remote[1]), VSplit(insts[1], wmem[1]))),
            VSplit(
                HSplit(VSplit(regs[2], remote[2]), VSplit(insts[2], wmem[2])),
                HSplit(VSplit(regs[3], remote[3]), VSplit(insts[3], wmem[3]))))
        return regs
コード例 #15
0
    def show(request: Request):
        user = request.user

        notifications: List[Notification] = Notification.query().select(
        ).where('is_read', 0).get()

        Notification.query().updateMany({
            'is_read': 1
        }).where('is_read', 0).getWithoutTransform()

        view = View('notifications.show', {
            'user': user,
            'notifications': notifications,
            'show_option': 1
        }, request.json)
        return Response(ResponseType.valid, view)
コード例 #16
0
    def home(request: Request):
        loggedUserId: int = request.json['user_id']
        user: User = User.query().select().where('id', loggedUserId).getOne()

        notifications: List[Notification] = Notification.query().select(
        ).where('is_read', 0).get()
        posts = Post.query().select().where('user_id', user.id).get()

        view = View(
            'home', {
                'user': user,
                'notification_count': len(notifications),
                'my_post_count': len(posts)
            }, request.json)

        return Response(ResponseType.valid, view)
コード例 #17
0
    def add(request: Request):
        user: User = request.user
        title = request.inputs['title']
        content = request.inputs['content']
        allow_comments = 0 if request.inputs['allow_comments'] == 'n' else 1
        visibility = 0 if request.inputs['visibility'] == '0' else 1
        tags = request.inputs['tags']

        Post.query().insert([
            user.id, title, content, allow_comments, visibility, tags,
            datetime.today(),
            datetime.today()
        ])

        view = View('home', {'user': user}, request.json)
        return Response(ResponseType.valid, view)
コード例 #18
0
    def like(request: Request):
        user = request.user
        post_id = int(request.inputs['ext'][0])

        post_like: Post_like = Post_like.query().select().where(
            'post_id', post_id).where('user_id', user.id).getOne()
        liked = False

        if post_like is None:
            liked = True
            Post_like.query().insert(
                [user.id, post_id,
                 datetime.today(),
                 datetime.today()])
        else:
            post_like.delete()

        post = Post.query().select().where('id', post_id).getOne()
        view = View('post.load', {
            'user': user,
            'post': post,
            'whether_post_liked_by_user': liked
        }, request.json)
        return Response(ResponseType.valid, view)
コード例 #19
0
 def show_login(request: Request):
     view = View('', {}, request.json)
     return Response(ResponseType.valid, view)
コード例 #20
0
ファイル: hunt_scanner.py プロジェクト: soffensive/HUNT
 def __init__(self):
     self.issues = Issues()
     self.view = View(self.issues)
コード例 #21
0
ファイル: main.py プロジェクト: ppizarror/Ned-For-Spod
def main():
    """
    Prepara las ventanas, define modelos, controlador y vista y corre el programa
    :return: void
    """

    # Se obtiene el checksum del juego
    checksum = [path_checksum('lib', VERBOSE),
                md5file('main.py', VERBOSE).upper(),
                path_checksum('bin', VERBOSE)]

    # Se cargan las configuraciones
    control_config = configLoader(DIR_CONFIG + "control.ini", verbose=VERBOSE)
    game_config = configLoader(DIR_CONFIG + "game.ini", verbose=VERBOSE)
    map_config = configLoader(DIR_CONFIG + "map.ini", verbose=VERBOSE)
    score_config = configLoader(DIR_CONFIG + "scoreboard.ini", verbose=VERBOSE)
    user_config = configLoader(DIR_CONFIG + "user.ini", verbose=VERBOSE)
    view_config = configLoader(DIR_CONFIG + "view.ini", verbose=VERBOSE)
    window_config = configLoader(DIR_CONFIG + "window.ini", verbose=VERBOSE)
    world_config = configLoader(DIR_CONFIG + "world.ini", verbose=VERBOSE)

    # Se carga el idioma
    lang = langs.langLoader(game_config.getValue("LANG"))  # @UndefinedVariable

    # Se carga la información de la pantalla del cliente
    display_info = pygame.display.Info()  # @UndefinedVariable

    # Se comprueba que el nombre de jugador no sea Player, si no es valido se pide uno nuevo
    if not username.validate(
            user_config.getValue("NAME")):  # @UndefinedVariable
        new_name = username.request(lang.get(111),
                                    lang.get(112))  # @UndefinedVariable
        if new_name is not username.NO_VALID_NAME:  # @UndefinedVariable
            user_config.setParameter("NAME", new_name)
            user_config.export()
        else:
            utils.destroyProcess()  # @UndefinedVariable

    # Creación de ventana
    window = Window(window_config, lang.get(10),
                    pygame.image.load(getIcons("icon")),
                    display_info)  # @UndefinedVariable
    clock = pygame.time.Clock()  # reloj @UndefinedVariable
    fps = int(game_config.getValue("FPS"))  # fps a dibujar

    # Se crea el mundo
    world = World(world_config, map_config, window, checksum, score_config,
                  user_config, lang, game_config, verbose=VERBOSE)
    # TEST: world.loadMap(1)

    # Se crean los menús de inicio y pause
    menus = Createuimenu(lang, window, world, game_config, user_config,
                         view_config, window_config, world_config, map_config)

    # Se crea la vista
    vista = View(window, clock, world, lang, view_config, menus)
    menus.addView(vista)

    # Se crea el controlador
    control = Controller(world, clock, lang, control_config, window, menus,
                         verbose=VERBOSE)
    menus.addController(control)
    vista.add_controller(control)

    # Se lanza el mainloop
    while True:
        clock.tick(fps)
        vista.draw(control.event_loop())
コード例 #22
0
    def register(request: Request):
        username = request.json['inputs']['name']
        email = request.json['inputs']['email']
        password: str = request.json['inputs']['password']
        re_password = request.json['inputs']['re_password']
        role = 1 if request.json['inputs']['role'] == '1' else 2

        if len(password) < 8:
            view = View(
                '',
                objects={'error': 'Password too short. Please try again...'})
            return Response(ResponseType.error, view)
        if password != re_password:
            view = View('',
                        objects={
                            'error':
                            'Passwords do not match. Please try again...'
                        })
            return Response(ResponseType.error, view)
        if '@' not in email or '.' not in email:
            view = View('',
                        objects={
                            'error':
                            'Email format is wrong. Please try again...'
                        })
            return Response(ResponseType.error, view)

        user = User.query().select().where('name', username).getOne()
        if user is not None:
            view = View('',
                        objects={
                            'error':
                            'Username already taken. Please try again...'
                        })
            return Response(ResponseType.error, view)

        passHash = hashlib.sha256(password.encode())
        passHash = passHash.hexdigest()

        User.query().insert([
            username, email, '', passHash, role,
            datetime.today(),
            datetime.today()
        ])

        user: User = User.query().select().where('name', username).getOne()
        token = user.hash()

        User_auth.query().insert(
            [user.id, token,
             datetime.today(),
             datetime.today()])

        NotificationController.notifyUser(
            user,
            'Welcome to freelancerHub, Feel free to look around the site.')

        notifications: List[Notification] = Notification.query().select(
        ).where('is_read', 0).get()
        posts = Post.query().select().where('user_id', user.id).get()

        view = View(
            'home', {
                'user': user,
                'notification_count': len(notifications),
                'my_post_count': len(posts)
            }, {
                'user_id': user.id,
                'authToken': token
            })
        return Response(ResponseType.valid, view)
コード例 #23
0
    def show_add_form(request: Request):
        user = request.user

        view = View('post.add', {'user': user}, request.json)
        return Response(ResponseType.valid, view)
コード例 #24
0
def main():
    """
    Prepara las ventanas, define modelos, controlador y vista y corre el programa.
    :return: void
    """

    # Se obtiene el checksum del juego
    checksum = [
        path_checksum('lib', VERBOSE),
        '8e1fd1c03d2bfe89d7dbdab8b0c4c69a'.upper(),
        path_checksum('bin', VERBOSE)
    ]

    # Se cargan las configuraciones
    control_config = Configloader(DIR_CONFIG + 'control.ini', verbose=VERBOSE)
    game_config = Configloader(DIR_CONFIG + 'game.ini', verbose=VERBOSE)
    map_config = Configloader(DIR_CONFIG + 'map.ini', verbose=VERBOSE)
    score_config = Configloader(DIR_CONFIG + 'scoreboard.ini', verbose=VERBOSE)
    user_config = Configloader(DIR_CONFIG + 'user.ini', verbose=VERBOSE)
    view_config = Configloader(DIR_CONFIG + 'view.ini', verbose=VERBOSE)
    window_config = Configloader(DIR_CONFIG + 'window.ini', verbose=VERBOSE)
    world_config = Configloader(DIR_CONFIG + 'world.ini', verbose=VERBOSE)

    # Se carga el idioma
    lang = langs.Langloader(game_config.getValue('LANG'))

    # Se carga la información de la pantalla del cliente
    display_info = pygame.display.Info()

    # Se comprueba que el nombre de jugador no sea Player, si no es valido se pide uno nuevo
    if not username.validate(user_config.getValue('NAME')):
        new_name = username.request(lang.get(111), lang.get(112))
        if new_name is not username.NO_VALID_NAME:
            user_config.setParameter('NAME', new_name)
            user_config.export()
        else:
            utils.destroy_process()

    # Creación de ventana
    window = Window(window_config, lang.get(10),
                    pygame.image.load(getIcons('icon')), display_info)
    clock = pygame.time.Clock()  # Reloj
    fps = int(game_config.getValue('FPS'))  # FPS a dibujar

    # Se crea el mundo
    world = World(world_config,
                  map_config,
                  window,
                  checksum,
                  score_config,
                  user_config,
                  lang,
                  game_config,
                  verbose=VERBOSE)
    # world.load_map(1)

    # Se crean los menús de inicio y pause
    menus = Createuimenu(lang, window, world, game_config, user_config,
                         view_config, window_config, world_config, map_config)

    # Se crea la vista
    vista = View(window, clock, world, lang, view_config, menus)
    menus.addView(vista)

    # Se crea el controlador
    control = Controller(world,
                         clock,
                         lang,
                         control_config,
                         window,
                         menus,
                         verbose=VERBOSE)
    menus.addController(control)
    vista.add_controller(control)

    # Se lanza el mainloop
    while True:
        clock.tick(fps)
        vista.draw(control.event_loop())
コード例 #25
0
 def show_edit(request: Request):
     view = View('user.edit', {}, request.json)
     return Response(ResponseType.valid, view)
コード例 #26
0
 def gen_top_view(self, model):
     return HSplit(View(model.get_module('memory')),
                   View(model.get_module('r0_data')))
コード例 #27
0
class TestView(unittest.TestCase):

  def setUp(self):
    self.io = MockIO()
    self.move_validator = MoveValidator()
    self.selection_validator = SelectionValidator()
    self.string_validator = StringValidator()
    self.board_presenter = TTTBoardPresenter()
    self.view = View(self.io, self.move_validator, self.selection_validator, self.string_validator, self.board_presenter)

  def tearDown(self):
    del self.io

  def test_prompt_numbered_options(self):
    options = ['option1', 'option2']
    self.view.prompt_numbered_options(options)
    self.assertEquals(self.io.display_called, True)
    self.assertEquals(self.io.display_called_with, options[-1])

  def test_get_numbered_options_selection(self):
    self.io.stub_user_input('1')
    options = ['1', '2']
    self.assertEquals(self.view.get_numbered_option_selection(options), '1')
    self.assertEquals(self.io.get_user_input_called, True)
    self.assertEquals(self.io.get_user_input_called_with, (''))

  def test_get_player_name(self):
    order = 'First'
    self.io.stub_user_input('John Doe')
    self.assertEquals(self.view.get_player_name(order), 'John Doe')
    self.assertEquals(self.io.get_user_input_called, True)
    self.assertEquals(self.io.get_user_input_called_with, '\nFirst player, what is your name?')

  def test_display_coin_flip(self):
    self.view.display_coin_flip()
    self.assertEquals(self.io.display_called, True)
    self.assertEquals(self.io.display_called_with, '\nFlipping a coin to determine order ')
    self.assertEquals(self.io.display_with_sleep_called, True)

  def test_display_player_order(self):
    player_name = 'Player 1'
    self.view.display_player_order(player_name)
    self.assertEquals(self.io.display_called, True)
    self.assertEquals(self.io.display_called_with, '\nPlayer 1 will go first')

  def test_prompt_player_move(self):
    player_name = 'Player 1'
    self.view.prompt_player_move(player_name)
    self.assertEquals(self.io.display_called, True)
    self.assertEquals(self.io.display_called_with, 'Player 1, select a position for your move: ')

  def test_get_player_move(self):
    self.io.stub_user_input('2')
    board_size = 9
    board = TTTBoard(board_size)

    self.assertEquals(self.view.get_player_move(board), '2')
    self.assertEquals(self.io.get_user_input_called, True)
    self.assertEquals(self.io.get_user_input_called_with, '')

  def test_print_board_positions(self):
    board = [1, 2, 3, 4, 5, 6, 7, 8, 9]
    self.view.print_board(board)
    self.assertEquals(self.io.display_called, True)
    self.assertEquals(self.io.display_called_with, ' 1 | 2 | 3\n===+===+===\n 4 | 5 | 6\n===+===+===\n 7 | 8 | 9\n')

  def test_print_board_active_board(self):
    board = ['  '] * 9
    self.view.print_board(board)
    self.assertEquals(self.io.display_called, True)
    self.assertEquals(self.io.display_called_with, '   |   |  \n===+===+===\n   |   |  \n===+===+===\n   |   |  \n')

  def test_display_computer_thinking(self):
    self.view.display_computer_thinking()
    self.assertEquals(self.io.display_called, True)
    self.assertEquals(self.io.display_called_with, '\nThe computer is thinking')
    self.assertEquals(self.io.display_with_sleep_called, True)
    self.assertEquals(self.io.sleep_called, True)

  def test_display_tie_message(self):
    self.view.display_tie_message()
    self.assertEquals(self.io.display_called, True)
    self.assertEquals(self.io.display_called_with, 'Game over. It\'s a tie.')

  def test_display_winning_message(self):
    wining_player_name = 'Player 1'
    self.view.display_winning_message(wining_player_name)
    self.assertEquals(self.io.display_called, True)
    self.assertEquals(self.io.display_called_with, 'Game over. Player 1 wins!')

  def test_clear_screen(self):
    self.view.clear_screen()
    self.assertEquals(self.io.clear_called, True)

  def test_loading(self):
    self.view.loading(3, '. ')
    self.assertEquals(self.io.display_with_sleep_called, True)
    self.assertEquals(self.io.display_with_sleep_called_with, '. ')
    self.assertEquals(self.io.sleep_called, True)