コード例 #1
0
    def connect(self, server=None):
        '''Connect to pulseaudio server.
        
        :Parameters:
            `server` : str
                Server to connect to, or ``None`` for the default local
                server (which may be spawned as a daemon if no server is
                found).
                
        '''
        # TODO disconnect from old
        assert not self._context, 'Already connected'

        # Create context
        app_name = self.get_app_name()
        self._context = pa.pa_context_new(self.mainloop, app_name)

        # Context state callback
        self._state_cb_func = pa.pa_context_notify_cb_t(self._state_cb)
        pa.pa_context_set_state_callback(self._context, self._state_cb_func,
                                         None)

        # Connect
        check(pa.pa_context_connect(self._context, server, 0, None))

        self.lock()
        check(pa.pa_threaded_mainloop_start(self.threaded_mainloop))
        try:
            # Wait for context ready.
            self.wait()
            if pa.pa_context_get_state(self._context) != pa.PA_CONTEXT_READY:
                check(-1)
        finally:
            self.unlock()
コード例 #2
0
    def connect(self, server=None):
        """Connect to pulseaudio server.

        :Parameters:
            `server` : str
                Server to connect to, or ``None`` for the default local
                server (which may be spawned as a daemon if no server is
                found).
        """
        # TODO disconnect from old
        assert not self._context, 'Already connected'

        # Create context
        app_name = self.get_app_name()
        self._context = pa.pa_context_new(self.mainloop, app_name.encode('ASCII'))

        # Context state callback
        self._state_cb_func = pa.pa_context_notify_cb_t(self._state_cb)
        pa.pa_context_set_state_callback(self._context,
                                         self._state_cb_func, None)

        # Connect
        check(
            pa.pa_context_connect(self._context, server, 0, None)
        )


        with self.lock:
            check(
                pa.pa_threaded_mainloop_start(self.threaded_mainloop)
            )
            # Wait for context ready.
            self.wait()
            if pa.pa_context_get_state(self._context) != pa.PA_CONTEXT_READY:
                check(-1)
コード例 #3
0
    def connect(self, server=None):
        """Connect to pulseaudio server.

        :Parameters:
            `server` : str
                Server to connect to, or ``None`` for the default local
                server (which may be spawned as a daemon if no server is
                found).

        """
        # TODO disconnect from old
        assert not self.context, 'Already connected'

        # Create context and connect
        app_name = self.get_app_name()

        self.lock()
        self.context = pa.pa_context_new(self.mainloop, app_name)
        check(pa.pa_context_connect(self.context, server, 0, None))
        self.unlock()
コード例 #4
0
ファイル: pulse.py プロジェクト: bitcraft/pyglet
    def connect(self, server=None):
        """Connect to pulseaudio server.

        :Parameters:
            `server` : str
                Server to connect to, or ``None`` for the default local
                server (which may be spawned as a daemon if no server is
                found).

        """
        # TODO disconnect from old
        assert not self.context, 'Already connected'

        # Create context and connect
        app_name = self.get_app_name()

        self.lock()
        self.context = pa.pa_context_new(self.mainloop, app_name)
        check(
            pa.pa_context_connect(self.context, server, 0, None)
        )
        self.unlock()