def _LightLensNode__overloaded_setBound_ptrBoundedObject_ptrConstBoundingVolume( self, volume): upcastSelf = self upcastSelf = upcastSelf.upcastToLensNode() upcastSelf = upcastSelf.upcastToBoundedObject() returnValue = libpanda._inPMAKPXVRr(upcastSelf.this, volume.this) return returnValue
def _Nametag2d__overloaded_setBound_ptrBoundedObject_ptrConstBoundingVolume( self, volume): upcastSelf = self upcastSelf = upcastSelf.upcastToMarginPopup() upcastSelf = upcastSelf.upcastToBoundedObject() returnValue = libpanda._inPMAKPXVRr(upcastSelf.this, volume.this) return returnValue
def _LightNode__overloaded_setBound_ptrBoundedObject_ptrConstBoundingVolume(self, volume): upcastSelf = self upcastSelf = upcastSelf.upcastToPandaNode() upcastSelf = upcastSelf.upcastToBoundedObject() returnValue = libpanda._inPMAKPXVRr(upcastSelf.this, volume.this) return returnValue
def __overloaded_setBound_ptrBoundedObject_ptrConstBoundingVolume( self, volume): returnValue = libpanda._inPMAKPXVRr(self.this, volume.this) return returnValue
def _CollisionSolid__overloaded_setBound_ptrBoundedObject_ptrConstBoundingVolume( self, volume): upcastSelf = self upcastSelf = upcastSelf.upcastToBoundedObject() returnValue = libpanda._inPMAKPXVRr(upcastSelf.this, volume.this) return returnValue
def _MouseWatcher__overloaded_setBound_ptrBoundedObject_ptrConstBoundingVolume(self, volume): upcastSelf = self upcastSelf = upcastSelf.upcastToBoundedObject() returnValue = libpanda._inPMAKPXVRr(upcastSelf.this, volume.this) return returnValue
def _BoundedObject__overloaded_setBound_ptrBoundedObject_ptrConstBoundingVolume(self, volume): returnValue = libpanda._inPMAKPXVRr(self.this, volume.this) return returnValue
def _Nametag2d__overloaded_setBound_ptrBoundedObject_ptrConstBoundingVolume(self, volume): upcastSelf = self upcastSelf = upcastSelf.upcastToMarginPopup() upcastSelf = upcastSelf.upcastToBoundedObject() returnValue = libpanda._inPMAKPXVRr(upcastSelf.this, volume.this) return returnValue