def setup_images(self) -> None: d_imgs = images.Loader(self.theme_path)(*self.icon_names) new_height = self.bar.height - self.actual_padding for key, img in d_imgs.items(): img.resize(height=new_height) if img.width > self.length: self.length = int(img.width + self.actual_padding * 2) self.surfaces[key] = img.pattern
def setup_images(self): d_images = images.Loader(ICON_PATH)(*ICONS) for name, img in d_images.items(): new_height = self.bar.height - 1 img.resize(height=new_height) self.iconsize = img.width self.surfaces[name] = img.pattern
def setup_images(self): # Load icons names = ("audio-volume-muted", "audio-volume-low", "audio-volume-medium", "audio-volume-high") d_images = images.Loader(self.theme_path)(*names) for name, img in d_images.items(): new_height = self.bar.height - 1 img.resize(height=new_height) self.iconsize = img.width self.surfaces[name] = img.pattern
def setup_images(self): from libqtile import images names = ( 'audio-volume-high', 'audio-volume-low', 'audio-volume-medium', 'audio-volume-muted', ) d_images = images.Loader(self.theme_path)(*names) for name, img in d_images.items(): new_height = self.bar.height - 1 img.resize(height=new_height) if img.width > self.length: self.length = img.width + self.actual_padding * 2 self.surfaces[name] = img.pattern
def loader(self): png_dir = path.join(DATA_DIR, "png") svg_dir = path.join(DATA_DIR, "svg") return images.Loader(svg_dir, png_dir)
def loader(self): png_dir = path.join(DATA_DIR, 'png') svg_dir = path.join(DATA_DIR, 'svg') return images.Loader(svg_dir, png_dir)