コード例 #1
0
def connect_client():
    if not current_user.is_authenticated:
        disconnect()
        return

    join_room(current_user.username)
    notifications = Notification.query.filter_by(user=current_user.id).all()
    for notification in notifications:
        send_notification(current_user.username, notification.message, notification.author, notification.type)
コード例 #2
0
ファイル: chat_handler.py プロジェクト: sjuenger/lidarts
def send_private_message(message):
    message['message'] = bleach.clean(message['message'])
    message['message'] = bleach.linkify(message['message'])
    receiver = message['receiver']

    receiver_settings = UserSettings.query.filter_by(user=receiver).first()
    if receiver_settings and not receiver_settings.allow_private_messages:
        emit('receiver_PMs_disabled', room=request.sid)
        return

    new_message = Privatemessage(message=message['message'],
                                 sender=current_user.id,
                                 receiver=receiver,
                                 timestamp=datetime.utcnow())

    sender_name = current_user.username
    receiver_name = User.query.with_entities(
        User.username).filter_by(id=receiver).first_or_404()[0]

    notification = Notification(user=receiver,
                                message=message['message'],
                                author=sender_name,
                                type='message')

    db.session.add(new_message)
    db.session.add(notification)
    db.session.commit()

    send_notification(receiver_name, message['message'], sender_name,
                      'message')

    emit('broadcast_private_message',
         dict(message=message['message'],
              sender=current_user.id,
              sender_name=sender_name,
              receiver_name=receiver_name,
              receiver=message['receiver'],
              timestamp=str(datetime.utcnow()) + 'Z'),
         room=receiver_name,
         broadcast=True)

    emit('broadcast_private_message',
         dict(message=message['message'],
              sender=current_user.id,
              sender_name=sender_name,
              receiver_name=receiver_name,
              receiver=message['receiver'],
              timestamp=str(datetime.utcnow()) + 'Z'),
         room=sender_name,
         broadcast=True)
コード例 #3
0
def connect_client():
    if not current_user.is_authenticated:
        return

    # current_user.ping()
    current_app.redis_client.sadd('last_seen_bulk_user_ids', current_user.id)

    join_room(current_user.username)
    notifications = Notification.query.filter_by(user=current_user.id).all()
    for notification in notifications:
        send_notification(current_user.username,
                          notification.message,
                          notification.author,
                          notification.type,
                          silent=True)

    emit('status_reply', {'status': current_user.status})
コード例 #4
0
ファイル: chat_handler.py プロジェクト: niklasbec/lidarts
def send_private_message(message):
    message['message'] = bleach.clean(message['message'])
    receiver = message['receiver']
    new_message = Privatemessage(message=message['message'],
                                 sender=current_user.id,
                                 receiver=receiver,
                                 timestamp=datetime.utcnow())

    sender_name = current_user.username
    receiver_name = User.query.with_entities(
        User.username).filter_by(id=receiver).first_or_404()[0]

    notification = Notification(user=receiver,
                                message=message['message'],
                                author=sender_name,
                                type='message')

    db.session.add(new_message)
    db.session.add(notification)
    db.session.commit()

    send_notification(receiver_name, message['message'], sender_name,
                      'message')

    emit('broadcast_private_message',
         dict(message=message['message'],
              sender=current_user.id,
              sender_name=sender_name,
              receiver_name=receiver_name,
              receiver=message['receiver'],
              timestamp=str(datetime.utcnow()) + 'Z'),
         room=receiver_name,
         broadcast=True)

    emit('broadcast_private_message',
         dict(message=message['message'],
              sender=current_user.id,
              sender_name=sender_name,
              receiver_name=receiver_name,
              receiver=message['receiver'],
              timestamp=str(datetime.utcnow()) + 'Z'),
         room=sender_name,
         broadcast=True)
コード例 #5
0
ファイル: base_handler.py プロジェクト: sjuenger/lidarts
def connect_client():
    connections = SocketConnections.query.first()
    connections.active += 1
    connections.total += 1

    if not current_user.is_authenticated:
        db.session.commit()
        return

    current_user.ping()

    join_room(current_user.username)
    notifications = Notification.query.filter_by(user=current_user.id).all()
    for notification in notifications:
        send_notification(current_user.username,
                          notification.message,
                          notification.author,
                          notification.type,
                          silent=True)

    emit('status_reply', {'status': current_user.status})
コード例 #6
0
def create(mode='x01', opponent_name=None):
    if mode == 'x01':
        x01_type = request.args.get('type')
        x01_type = x01_type if x01_type in ['170', '301', '501', '1001'
                                            ] else '170'
        starter = request.args.get('starter')
        starter_short = {
            '1': 'me',
            '2': 'opponent',
            'bull': 'closest_to_bull',
        }
        starter = starter_short[starter] if starter in starter_short else 'me'
        bo_sets = request.args.get('sets')
        try:
            bo_sets = bo_sets if int(bo_sets) < 30 else 1
        except (ValueError, TypeError):
            bo_sets = 1

        bo_legs = request.args.get('legs')
        try:
            bo_legs = bo_legs if int(bo_legs) < 30 else 1
        except (ValueError, TypeError):
            bo_legs = 1

        two_clear_legs = request.args.get('2cl')

        form = CreateX01GameForm(
            opponent_name=opponent_name,
            type=x01_type,
            starter=starter,
            bo_sets=bo_sets,
            bo_legs=bo_legs,
            two_clear_legs=two_clear_legs,
        )
    else:
        pass  # no other game modes yet
    if form.validate_on_submit():
        player1 = current_user.id if current_user.is_authenticated else None
        if player1 and form.opponent.data == 'local':
            player2 = current_user.id
            status = 'started'
        elif player1 and form.opponent.data == 'online':
            if form.opponent_name.data:
                player2 = User.query.with_entities(User.id).filter_by(
                    username=form.opponent_name.data).first_or_404()
                message = gettext('New challenge')
                notification = Notification(user=player2,
                                            message=message,
                                            author=current_user.username,
                                            type='challenge')
                db.session.add(notification)
                send_notification(form.opponent_name.data, message,
                                  current_user.username, 'challenge')
            else:
                player2 = None
            status = 'challenged'
        else:
            # computer as opponent
            player2 = None
            status = 'started'
        match_json = json.dumps({
            1: {
                1: {
                    1: {
                        'scores': [],
                        'double_missed': []
                    },
                    2: {
                        'scores': [],
                        'double_missed': []
                    }
                }
            }
        })
        game = Game(player1=player1,
                    player2=player2,
                    type=form.type.data,
                    bo_sets=form.bo_sets.data,
                    bo_legs=form.bo_legs.data,
                    two_clear_legs=form.two_clear_legs.data,
                    p1_sets=0,
                    p2_sets=0,
                    p1_legs=0,
                    p2_legs=0,
                    p1_score=int(form.type.data),
                    p2_score=int(form.type.data),
                    in_mode=form.in_mode.data,
                    out_mode=form.out_mode.data,
                    begin=datetime.utcnow(),
                    match_json=match_json,
                    status=status,
                    opponent_type=form.opponent.data)
        if game.opponent_type.startswith('computer'):
            game.opponent_type += form.level.data
        game.p1_next_turn = form.starter.data == 'me'
        if form.starter.data == 'closest_to_bull':
            game.p1_next_turn = True
            closest_to_bull_json = json.dumps({1: [], 2: []})
            game.closest_to_bull_json = closest_to_bull_json
            game.closest_to_bull = True
        db.session.add(game)
        db.session.commit()  # needed to get a game id for the hashid
        game.set_hashid()
        db.session.commit()
        return redirect(url_for('game.start', hashid=game.hashid))
    return render_template('game/create_X01.html',
                           form=form,
                           opponent_name=opponent_name,
                           title=lazy_gettext('Create Game'))
コード例 #7
0
def create(mode='x01', opponent_name=None, tournament_hashid=None):
    if mode == 'x01':
        form = prepare_x01_form(opponent_name, tournament_hashid)
    else:
        form = prepare_cricket_form(opponent_name, tournament_hashid)

    webcam_query = WebcamSettings.query.filter_by(user=current_user.id).first()
    if not webcam_query or not webcam_query.activated:
        if form.webcam.data:
            return redirect(url_for('game.webcam_consent'))
        form.webcam.render_kw = {'disabled': 'disabled'}

    if form.validate_on_submit():
        player1 = current_user.id if current_user.is_authenticated else None
        if player1 and form.opponent.data == 'local':
            player2 = current_user.id
            status = 'started'
        elif player1 and form.opponent.data == 'online':
            if form.opponent_name.data:
                if form.public_challenge.data:
                    # Public challenge flag and player name specified is not allowed
                    flash(
                        gettext(
                            'Public challenges must be created without an opponent name.'
                        ), 'danger')
                    return render_template('game/create_game.html',
                                           form=form,
                                           opponent_name=opponent_name,
                                           title=lazy_gettext('Create Game'))
                player2 = (User.query.with_entities(User.id).filter(
                    func.lower(User.username) == func.lower(
                        form.opponent_name.data)).first_or_404())

                player2_settings = UserSettings.query.filter_by(
                    user=player2.id).first()
                if player2_settings and not player2_settings.allow_challenges:
                    # player 2 does not allow challenge requests
                    flash(gettext('Player does not allow challenges'),
                          'danger')
                    return render_template('game/create_game.html',
                                           form=form,
                                           opponent_name=opponent_name,
                                           title=lazy_gettext('Create Game'))

                message = gettext('New challenge')
                notification = Notification(user=player2,
                                            message=message,
                                            author=current_user.username,
                                            type='challenge')
                db.session.add(notification)
                send_notification(form.opponent_name.data,
                                  message,
                                  current_user.username,
                                  'challenge',
                                  webcam=form.webcam.data)
            else:
                player2 = None
            status = 'challenged'
        else:
            # computer as opponent
            player2 = None
            status = 'started'

        if form.webcam.data:
            if player2:
                webcam_player2 = WebcamSettings.query.filter_by(
                    user=player2).first()
                if not webcam_player2 or not webcam_player2.activated:
                    flash(
                        gettext(
                            'Player 2 does not have webcam games enabled.'),
                        'danger')
                    return render_template('game/create_game.html',
                                           form=form,
                                           opponent_name=opponent_name,
                                           title=lazy_gettext('Create Game'))
            else:
                webcam_player2 = None
            jitsi_hashid = secrets.token_urlsafe(8)[:8]
            webcam_player1 = WebcamSettings.query.filter_by(
                user=player1).first()
            jitsi_public_server = webcam_player1.jitsi_public_server or (
                webcam_player2 and webcam_player2.jitsi_public_server)
        else:
            jitsi_hashid = None
            jitsi_public_server = False

        tournament = form.tournament.data if form.tournament.data != '-' else None

        try:
            player2_id = player2.id
        except AttributeError:
            player2_id = player2

        if mode == 'x01':
            match_json = json.dumps({
                1: {
                    1: {
                        1: {
                            'scores': [],
                            'double_missed': []
                        },
                        2: {
                            'scores': [],
                            'double_missed': []
                        }
                    }
                }
            })
            game = Game(
                player1=player1,
                player2=player2_id,
                type=form.type.data,
                variant='x01',
                bo_sets=form.bo_sets.data,
                bo_legs=form.bo_legs.data,
                two_clear_legs=form.two_clear_legs.data,
                p1_sets=0,
                p2_sets=0,
                p1_legs=0,
                p2_legs=0,
                p1_score=int(form.type.data),
                p2_score=int(form.type.data),
                in_mode=form.in_mode.data,
                out_mode=form.out_mode.data,
                begin=datetime.utcnow(),
                match_json=match_json,
                status=status,
                opponent_type=form.opponent.data,
                public_challenge=form.public_challenge.data,
                tournament=tournament,
                score_input_delay=form.score_input_delay.data,
                webcam=form.webcam.data,
                jitsi_hashid=jitsi_hashid,
                jitsi_public_server=jitsi_public_server,
            )
        elif mode == 'cricket':
            match_json = json.dumps({
                1: {
                    1: cricket_leg_default.copy(),
                },
            }, )
            game = CricketGame(
                player1=player1,
                player2=player2_id,
                variant='cricket',
                bo_sets=form.bo_sets.data,
                bo_legs=form.bo_legs.data,
                two_clear_legs=form.two_clear_legs.data,
                p1_sets=0,
                p2_sets=0,
                p1_legs=0,
                p2_legs=0,
                p1_score=0,
                p2_score=0,
                begin=datetime.utcnow(),
                match_json=match_json,
                status=status,
                opponent_type=form.opponent.data,
                public_challenge=form.public_challenge.data,
                tournament=tournament,
                score_input_delay=form.score_input_delay.data,
                webcam=form.webcam.data,
                jitsi_hashid=jitsi_hashid,
                jitsi_public_server=jitsi_public_server,
            )
        else:
            pass

        # Preset saving
        if form.save_preset.data:
            if mode == 'x01':
                save_x01_preset(form)
            elif mode == 'cricket':
                save_cricket_preset(form)
            else:
                pass

        if game.opponent_type.startswith('computer'):
            game.opponent_type += form.level.data

        game.p1_next_turn = form.starter.data == 'me'
        if form.starter.data == 'closest_to_bull':
            game.p1_next_turn = True
            closest_to_bull_json = json.dumps({1: [], 2: []})
            game.closest_to_bull_json = closest_to_bull_json
            game.closest_to_bull = True
        db.session.add(game)
        db.session.commit()  # needed to get a game id for the hashid
        game.set_hashid()
        db.session.commit()
        return redirect(url_for('game.start', hashid=game.hashid))
    return render_template('game/create_game.html',
                           form=form,
                           opponent_name=opponent_name,
                           title=lazy_gettext('Create Game'))
コード例 #8
0
def create(mode='x01', opponent_name=None):
    if mode == 'x01':
        preset = X01Presetting.query.filter_by(user=current_user.id).first()
        if not preset:
            preset = X01Presetting(user=current_user.id)
            db.session.add(preset)
            db.session.commit()

        if request.args.get('type'):
            x01_type = request.args.get('type') if request.args.get(
                'type') in ['170', '301', '501', '1001'] else '170'
        elif preset.type:
            x01_type = preset.type
        else:
            x01_type = 501

        if request.args.get('starter'):
            starter_short = {
                '1': 'me',
                '2': 'opponent',
                'bull': 'closest_to_bull',
            }
            starter = starter_short[request.args.get(
                'starter')] if request.args.get(
                    'starter') in starter_short else 'me'
        elif preset.starter:
            starter = preset.starter
        else:
            starter = 'me'

        if request.args.get('sets'):
            bo_sets = request.args.get('sets')
            try:
                bo_sets = bo_sets if int(bo_sets) < 30 else 1
            except (ValueError, TypeError):
                bo_sets = 1
        elif preset.bo_sets:
            bo_sets = preset.bo_sets
        else:
            bo_sets = 1

        if request.args.get('legs'):
            bo_legs = request.args.get('legs')
            try:
                bo_legs = bo_legs if int(bo_legs) < 30 else 1
            except (ValueError, TypeError):
                bo_legs = 1
        elif preset.bo_legs:
            bo_legs = preset.bo_legs
        else:
            bo_legs = 5

        if request.args.get('2cl'):
            two_clear_legs = request.args.get('2cl')
        elif preset.two_clear_legs:
            two_clear_legs = preset.two_clear_legs
        else:
            two_clear_legs = False

        level = preset.level if preset.level else 1
        opponent = preset.opponent_type if preset.opponent_type else 'online'

        in_mode = preset.in_mode if preset.in_mode else 'si'
        out_mode = preset.out_mode if preset.out_mode else 'do'
        public_challenge = preset.public_challenge if preset.public_challenge else False

        form = CreateX01GameForm(
            opponent_name=opponent_name,
            opponent=opponent,
            type=x01_type,
            starter=starter,
            bo_sets=bo_sets,
            bo_legs=bo_legs,
            two_clear_legs=two_clear_legs,
            level=level,
            in_mode=in_mode,
            out_mode=out_mode,
            public_challenge=public_challenge,
        )
    else:
        pass  # no other game modes yet

    if form.validate_on_submit():
        player1 = current_user.id if current_user.is_authenticated else None
        if player1 and form.opponent.data == 'local':
            player2 = current_user.id
            status = 'started'
        elif player1 and form.opponent.data == 'online':
            if form.opponent_name.data:
                if form.public_challenge.data:
                    # Public challenge flag and player name specified is not allowed
                    flash(
                        gettext(
                            'Public challenges must be created without an opponent name.'
                        ), 'danger')
                    return render_template('game/create_X01.html',
                                           form=form,
                                           opponent_name=opponent_name,
                                           title=lazy_gettext('Create Game'))
                player2 = User.query.with_entities(User.id).filter(
                    User.username.ilike(
                        form.opponent_name.data)).first_or_404()

                player2_settings = UserSettings.query.filter_by(
                    user=player2.id).first()
                if player2_settings and not player2_settings.allow_challenges:
                    # player 2 does not allow challenge requests
                    flash(gettext('Player does not allow challenges'),
                          'danger')
                    return render_template('game/create_X01.html',
                                           form=form,
                                           opponent_name=opponent_name,
                                           title=lazy_gettext('Create Game'))

                message = gettext('New challenge')
                notification = Notification(user=player2,
                                            message=message,
                                            author=current_user.username,
                                            type='challenge')
                db.session.add(notification)
                send_notification(form.opponent_name.data, message,
                                  current_user.username, 'challenge')
            else:
                player2 = None
            status = 'challenged'
        else:
            # computer as opponent
            player2 = None
            status = 'started'

        match_json = json.dumps({
            1: {
                1: {
                    1: {
                        'scores': [],
                        'double_missed': []
                    },
                    2: {
                        'scores': [],
                        'double_missed': []
                    }
                }
            }
        })
        game = Game(
            player1=player1,
            player2=player2,
            type=form.type.data,
            bo_sets=form.bo_sets.data,
            bo_legs=form.bo_legs.data,
            two_clear_legs=form.two_clear_legs.data,
            p1_sets=0,
            p2_sets=0,
            p1_legs=0,
            p2_legs=0,
            p1_score=int(form.type.data),
            p2_score=int(form.type.data),
            in_mode=form.in_mode.data,
            out_mode=form.out_mode.data,
            begin=datetime.utcnow(),
            match_json=match_json,
            status=status,
            opponent_type=form.opponent.data,
            public_challenge=form.public_challenge.data,
        )

        # Preset saving
        if form.save_preset.data:
            preset = X01Presetting.query.filter_by(
                user=current_user.id).first()
            if not preset:
                preset = X01Presetting(user=current_user.id)
                db.session.add(preset)
            preset.bo_sets = form.bo_sets.data
            preset.bo_legs = form.bo_legs.data
            preset.two_clear_legs = form.two_clear_legs.data
            preset.starter = form.starter.data
            preset.type = form.type.data
            preset.in_mode = form.in_mode.data
            preset.out_mode = form.out_mode.data
            preset.opponent_type = form.opponent.data
            preset.level = form.level.data
            preset.public_challenge = form.public_challenge.data

            db.session.commit()

        if game.opponent_type.startswith('computer'):
            game.opponent_type += form.level.data

        game.p1_next_turn = form.starter.data == 'me'
        if form.starter.data == 'closest_to_bull':
            game.p1_next_turn = True
            closest_to_bull_json = json.dumps({1: [], 2: []})
            game.closest_to_bull_json = closest_to_bull_json
            game.closest_to_bull = True
        db.session.add(game)
        db.session.commit()  # needed to get a game id for the hashid
        game.set_hashid()
        db.session.commit()
        return redirect(url_for('game.start', hashid=game.hashid))
    return render_template('game/create_X01.html',
                           form=form,
                           opponent_name=opponent_name,
                           title=lazy_gettext('Create Game'))