def beginEnvironment(self, e): "starts a child environment" debug.begin(self, 'beginEnvironment(%s)' % e.__class__.__name__) assert e is not self self._currentEnv = e self.renderer.onBeginEnvironment(e) debug.end()
def beginEnvironment(self,e): "starts a child environment" debug.begin(self,'beginEnvironment(%s)' % e.__class__.__name__) assert e is not self self._currentEnv = e self.renderer.onBeginEnvironment(e) debug.end()
def endEnvironment(self, cl): debug.begin(self, 'endEnvironment(%s)' % cl.__name__) e = self.getenv() if e.__class__ is not cl: raise PdsError("""end%s requested but end%s expected."""\ % (cl.__name__, e.__class__.__name__)) self.renderer.onEndEnvironment(e) self._currentEnv = e.getParent() debug.end()
def endEnvironment(self,cl): debug.begin(self,'endEnvironment(%s)' % cl.__name__) e = self.getenv() if e.__class__ is not cl: raise PdsError("""end%s requested but end%s expected."""\ % (cl.__name__, e.__class__.__name__)) self.renderer.onEndEnvironment(e) self._currentEnv = e.getParent() debug.end()